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author | Lukas Pioch <lukas@zgow.de> | 2014-11-02 21:01:23 +0100 |
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committer | Lukas Pioch <lukas@zgow.de> | 2014-11-02 21:01:23 +0100 |
commit | 9f71a4e7aec04c4c7fa57ac4b82f27a21044f798 (patch) | |
tree | 25761b6d78453e356cab4debd1db8348e50c0a7c /src/World.cpp | |
parent | Merge pull request #1569 from mc-server/GrownBiomes (diff) | |
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Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/World.cpp b/src/World.cpp index 2e079d447..212566194 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2729,6 +2729,28 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa +bool cWorld::FindAndDoWithUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback) +{ + cPlayer * FoundPlayer = nullptr; + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + if ((*itr)->GetUUID() == a_PlayerUUID) { // Match found and exit + FoundPlayer = *itr; + break; + } + } + if (FoundPlayer != nullptr) + { + return a_Callback.Item (FoundPlayer); + } + return false; +} + + + + + // TODO: This interface is dangerous! cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight) { |