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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:14:42 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-02-09 01:14:42 +0100 |
commit | 9d1c9097e3a62f11cce94d1807c16a310eba6c2c (patch) | |
tree | f186174dd8567c9f0d43969a19782d8fdb2fb2ed /src/World.cpp | |
parent | Merge branch 'master' into playerimprovements (diff) | |
parent | Merge pull request #656 from mc-server/ReloadGroups (diff) | |
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Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 40 |
1 files changed, 36 insertions, 4 deletions
diff --git a/src/World.cpp b/src/World.cpp index 04dda0d65..d2523b0a5 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -29,8 +29,9 @@ #include "Simulator/FluidSimulator.h" #include "Simulator/FireSimulator.h" #include "Simulator/NoopFluidSimulator.h" +#include "Simulator/NoopRedstoneSimulator.h" #include "Simulator/SandSimulator.h" -#include "Simulator/RedstoneSimulator.h" +#include "Simulator/IncrementalRedstoneSimulator.h" #include "Simulator/VaporizeFluidSimulator.h" // Mobs: @@ -247,11 +248,13 @@ cWorld::cWorld(const AString & a_WorldName) : m_SkyDarkness(0), m_Weather(eWeather_Sunny), m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) + m_Scoreboard(this), m_GeneratorCallbacks(*this), m_TickThread(*this), m_Scoreboard(this), m_bCommandBlocksEnabled(false), m_bUseChatPrefixes(true) + m_TickThread(*this) { LOGD("cWorld::cWorld(\"%s\")", a_WorldName.c_str()); @@ -599,12 +602,11 @@ void cWorld::Start(void) m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA); m_SandSimulator = new cSandSimulator(*this, IniFile); m_FireSimulator = new cFireSimulator(*this, IniFile); - m_RedstoneSimulator = new cRedstoneSimulator(*this); + m_RedstoneSimulator = InitializeRedstoneSimulator(IniFile); - // Water and Lava simulators get registered in InitializeFluidSimulator() + // Water, Lava and Redstone simulators get registered in their initialize function. m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1); m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1); - m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1); m_Lighting.Start(this); m_Storage.Start(this, m_StorageSchema, m_StorageCompressionFactor ); @@ -2874,6 +2876,36 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul +cRedstoneSimulator * cWorld::InitializeRedstoneSimulator(cIniFile & a_IniFile) +{ + AString SimulatorName = a_IniFile.GetValueSet("Physics", "RedstoneSimulator", ""); + + if (SimulatorName.empty()) + { + LOGWARNING("[Physics] RedstoneSimulator not present or empty in %s, using the default of \"incremental\".", GetIniFileName().c_str()); + SimulatorName = "incremental"; + } + + cRedstoneSimulator * res = NULL; + + if (NoCaseCompare(SimulatorName, "incremental") == 0) + { + res = new cIncrementalRedstoneSimulator(*this); + } + else if (NoCaseCompare(SimulatorName, "noop") == 0) + { + res = new cRedstoneNoopSimulator(*this); + } + + m_SimulatorManager->RegisterSimulator(res, 1); + + return res; +} + + + + + cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock) { AString SimulatorNameKey; |