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author | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-11-18 14:56:32 +0100 |
commit | 42120e2ea5db0cdb9920ff1c5efef33e0f496d48 (patch) | |
tree | 20ba1ae0a53f757cb8814b6cd6a466fe5acf1308 /src/World.cpp | |
parent | Fixed compile errors. (diff) | |
parent | Merge pull request #1598 from mc-server/SignEditor (diff) | |
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Diffstat (limited to 'src/World.cpp')
-rw-r--r-- | src/World.cpp | 192 |
1 files changed, 106 insertions, 86 deletions
diff --git a/src/World.cpp b/src/World.cpp index 61c061867..df1a97460 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -8,7 +8,7 @@ #include "Server.h" #include "Item.h" #include "Root.h" -#include "inifile/iniFile.h" +#include "IniFile.h" #include "ChunkMap.h" #include "Generating/ChunkDesc.h" #include "OSSupport/Timer.h" @@ -256,14 +256,14 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin m_IsDeepSnowEnabled(false), m_ShouldLavaSpawnFire(true), m_VillagersShouldHarvestCrops(true), - m_SimulatorManager(NULL), - m_SandSimulator(NULL), - m_WaterSimulator(NULL), - m_LavaSimulator(NULL), - m_FireSimulator(NULL), - m_RedstoneSimulator(NULL), + m_SimulatorManager(), + m_SandSimulator(), + m_WaterSimulator(nullptr), + m_LavaSimulator(nullptr), + m_FireSimulator(), + m_RedstoneSimulator(nullptr), m_MaxPlayers(10), - m_ChunkMap(NULL), + m_ChunkMap(), m_bAnimals(true), m_Weather(eWeather_Sunny), m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :) @@ -283,6 +283,7 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin m_bCommandBlocksEnabled(true), m_bUseChatPrefixes(false), m_TNTShrapnelLevel(slNone), + m_MaxViewDistance(12), m_Scoreboard(this), m_MapManager(this), m_GeneratorCallbacks(*this), @@ -303,12 +304,9 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin cWorld::~cWorld() { - delete m_SimulatorManager; m_SimulatorManager = NULL; - delete m_SandSimulator; m_SandSimulator = NULL; - delete m_WaterSimulator; m_WaterSimulator = NULL; - delete m_LavaSimulator; m_LavaSimulator = NULL; - delete m_FireSimulator; m_FireSimulator = NULL; - delete m_RedstoneSimulator; m_RedstoneSimulator = NULL; + delete m_WaterSimulator; m_WaterSimulator = nullptr; + delete m_LavaSimulator; m_LavaSimulator = nullptr; + delete m_RedstoneSimulator; m_RedstoneSimulator = nullptr; UnloadUnusedChunks(); @@ -319,8 +317,6 @@ cWorld::~cWorld() Serializer.Save(); m_MapManager.SaveMapData(); - - delete m_ChunkMap; } @@ -566,6 +562,8 @@ void cWorld::Start(void) m_BroadcastDeathMessages = IniFile.GetValueSetB("Broadcasting", "BroadcastDeathMessages", true); m_BroadcastAchievementMessages = IniFile.GetValueSetB("Broadcasting", "BroadcastAchievementMessages", true); + SetMaxViewDistance(IniFile.GetValueSetI("SpawnPosition", "MaxViewDistance", 12)); + // Try to find the "SpawnPosition" key and coord values in the world configuration, set the flag if found int KeyNum = IniFile.FindKey("SpawnPosition"); m_IsSpawnExplicitlySet = @@ -631,7 +629,7 @@ void cWorld::Start(void) InitialiseAndLoadMobSpawningValues(IniFile); SetTimeOfDay(IniFile.GetValueSetI("General", "TimeInTicks", m_TimeOfDay)); - m_ChunkMap = new cChunkMap(this); + m_ChunkMap = make_unique<cChunkMap>(this); m_LastSave = 0; m_LastUnload = 0; @@ -641,16 +639,16 @@ void cWorld::Start(void) m_BlockTickQueueCopy.reserve(1000); // Simulators: - m_SimulatorManager = new cSimulatorManager(*this); + m_SimulatorManager = make_unique<cSimulatorManager>(*this); m_WaterSimulator = InitializeFluidSimulator(IniFile, "Water", E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER); m_LavaSimulator = InitializeFluidSimulator(IniFile, "Lava", E_BLOCK_LAVA, E_BLOCK_STATIONARY_LAVA); - m_SandSimulator = new cSandSimulator(*this, IniFile); - m_FireSimulator = new cFireSimulator(*this, IniFile); + m_SandSimulator = make_unique<cSandSimulator>(*this, IniFile); + m_FireSimulator = make_unique<cFireSimulator>(*this, IniFile); m_RedstoneSimulator = InitializeRedstoneSimulator(IniFile); // Water, Lava and Redstone simulators get registered in their initialize function. - m_SimulatorManager->RegisterSimulator(m_SandSimulator, 1); - m_SimulatorManager->RegisterSimulator(m_FireSimulator, 1); + m_SimulatorManager->RegisterSimulator(m_SandSimulator.get(), 1); + m_SimulatorManager->RegisterSimulator(m_FireSimulator.get(), 1); m_Lighting.Start(this); m_Storage.Start(this, m_StorageSchema, m_StorageCompressionFactor); @@ -1059,7 +1057,6 @@ void cWorld::TickQueuedTasks(void) for (cTasks::iterator itr = Tasks.begin(), end = Tasks.end(); itr != end; ++itr) { (*itr)->Run(*this); - delete *itr; } // for itr - m_Tasks[] } @@ -1069,14 +1066,28 @@ void cWorld::TickQueuedTasks(void) void cWorld::TickScheduledTasks(void) { - // Make a copy of the tasks to avoid deadlocks on accessing m_Tasks + // Move the tasks to be executed to a seperate vector to avoid deadlocks on accessing m_Tasks cScheduledTasks Tasks; { cCSLock Lock(m_CSScheduledTasks); - while (!m_ScheduledTasks.empty() && (m_ScheduledTasks.front()->m_TargetTick < m_WorldAge)) + auto WorldAge = m_WorldAge; + + // Move all the due tasks from m_ScheduledTasks into Tasks: + for (auto itr = m_ScheduledTasks.begin(); itr != m_ScheduledTasks.end();) // Cannot use range-basd for, we're modifying the container { - Tasks.push_back(m_ScheduledTasks.front()); - m_ScheduledTasks.pop_front(); + if ((*itr)->m_TargetTick < WorldAge) + { + auto next = itr; + ++next; + Tasks.push_back(std::move(*itr)); + m_ScheduledTasks.erase(itr); + itr = next; + } + else + { + // All the eligible tasks have been moved, bail out now + break; + } } } @@ -1084,7 +1095,6 @@ void cWorld::TickScheduledTasks(void) for (cScheduledTasks::iterator itr = Tasks.begin(), end = Tasks.end(); itr != end; ++itr) { (*itr)->m_Task->Run(*this); - delete *itr; } // for itr - m_Tasks[] } @@ -1254,7 +1264,7 @@ void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_Blo for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if (ch == NULL) + if (ch == nullptr) { continue; } @@ -2009,7 +2019,7 @@ void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Ex for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2027,7 +2037,7 @@ void cWorld::BroadcastChat(const cCompositeChat & a_Message, const cClientHandle for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2170,7 +2180,7 @@ void cWorld::BroadcastPlayerListAddPlayer(const cPlayer & a_Player, const cClien for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2188,7 +2198,7 @@ void cWorld::BroadcastPlayerListRemovePlayer(const cPlayer & a_Player, const cCl for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2206,7 +2216,7 @@ void cWorld::BroadcastPlayerListUpdateGameMode(const cPlayer & a_Player, const c for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2224,7 +2234,7 @@ void cWorld::BroadcastPlayerListUpdatePing(const cPlayer & a_Player, const cClie for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2242,7 +2252,7 @@ void cWorld::BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, cons for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2269,7 +2279,7 @@ void cWorld::BroadcastScoreboardObjective(const AString & a_Name, const AString for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2287,7 +2297,7 @@ void cWorld::BroadcastScoreUpdate(const AString & a_Objective, const AString & a for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2305,7 +2315,7 @@ void cWorld::BroadcastDisplayObjective(const AString & a_Objective, cScoreboard: for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2350,7 +2360,7 @@ void cWorld::BroadcastTeleportEntity(const cEntity & a_Entity, const cClientHand for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2377,7 +2387,7 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude) for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2404,7 +2414,7 @@ void cWorld::BroadcastWeather(eWeather a_Weather, const cClientHandle * a_Exclud for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch == a_Exclude) || (ch == NULL) || !ch->IsLoggedIn() || ch->IsDestroyed()) + if ((ch == a_Exclude) || (ch == nullptr) || !ch->IsLoggedIn() || ch->IsDestroyed()) { continue; } @@ -2593,14 +2603,14 @@ void cWorld::UnloadUnusedChunks(void) void cWorld::QueueUnloadUnusedChunks(void) { - QueueTask(new cWorld::cTaskUnloadUnusedChunks); + QueueTask(make_unique<cWorld::cTaskUnloadUnusedChunks>()); } -void cWorld::CollectPickupsByPlayer(cPlayer * a_Player) +void cWorld::CollectPickupsByPlayer(cPlayer & a_Player) { m_ChunkMap->CollectPickupsByPlayer(a_Player); } @@ -2639,7 +2649,7 @@ void cWorld::RemovePlayer(cPlayer * a_Player, bool a_RemoveFromChunk) // Remove the player's client from the list of clients to be ticked: cClientHandle * Client = a_Player->GetClientHandle(); - if (Client != NULL) + if (Client != nullptr) { Client->RemoveFromWorld(); m_ChunkMap->RemoveClientFromChunks(Client); @@ -2692,7 +2702,7 @@ bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback) { - cPlayer * BestMatch = NULL; + cPlayer * BestMatch = nullptr; size_t BestRating = 0; size_t NameLength = a_PlayerNameHint.length(); @@ -2711,7 +2721,7 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa } } // for itr - m_Players[] - if (BestMatch != NULL) + if (BestMatch != nullptr) { return a_Callback.Item (BestMatch); } @@ -2722,13 +2732,30 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa +bool cWorld::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback) +{ + cCSLock Lock(m_CSPlayers); + for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) + { + if ((*itr)->GetUUID() == a_PlayerUUID) + { + return a_Callback.Item(*itr); + } + } + return false; +} + + + + + // TODO: This interface is dangerous! cPlayer * cWorld::FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight) { cTracer LineOfSight(this); double ClosestDistance = a_SightLimit; - cPlayer * ClosestPlayer = NULL; + cPlayer * ClosestPlayer = nullptr; cCSLock Lock(m_CSPlayers); for (cPlayerList::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) @@ -2767,7 +2794,7 @@ void cWorld::SendPlayerList(cPlayer * a_DestPlayer) for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr) { cClientHandle * ch = (*itr)->GetClientHandle(); - if ((ch != NULL) && !ch->IsDestroyed()) + if ((ch != nullptr) && !ch->IsDestroyed()) { a_DestPlayer->GetClientHandle()->SendPlayerListAddPlayer(*(*itr)); } @@ -2850,19 +2877,19 @@ void cWorld::RemoveClientFromChunks(cClientHandle * a_Client) -void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client) +void cWorld::SendChunkTo(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunkPriority a_Priority, cClientHandle * a_Client) { - m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client); + m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Priority, a_Client); } -void cWorld::ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client) +void cWorld::ForceSendChunkTo(int a_ChunkX, int a_ChunkZ, cChunkSender::eChunkPriority a_Priority, cClientHandle * a_Client) { a_Client->AddWantedChunk(a_ChunkX, a_ChunkZ); - m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Client); + m_ChunkSender.QueueSendChunkTo(a_ChunkX, a_ChunkZ, a_Priority, a_Client); } @@ -2902,25 +2929,19 @@ bool cWorld::SetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, const AStrin AString Line2(a_Line2); AString Line3(a_Line3); AString Line4(a_Line4); - if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player)) + + if (cRoot::Get()->GetPluginManager()->CallHookUpdatingSign(*this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player)) { return false; } + if (m_ChunkMap->SetSignLines(a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4)) { - cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); + cRoot::Get()->GetPluginManager()->CallHookUpdatedSign(*this, a_BlockX, a_BlockY, a_BlockZ, Line1, Line2, Line3, Line4, a_Player); return true; } - return false; -} - - - - -bool cWorld::UpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) -{ - return SetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player); + return false; } @@ -2954,7 +2975,7 @@ bool cWorld::IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ) BLOCKTYPE Block; NIBBLETYPE Meta; GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - if (Block != E_BLOCK_TRAPDOOR) + if ((Block != E_BLOCK_TRAPDOOR) && (Block != E_BLOCK_IRON_TRAPDOOR)) { return false; } @@ -2971,7 +2992,7 @@ bool cWorld::SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Op BLOCKTYPE Block; NIBBLETYPE Meta; GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, Meta); - if (Block != E_BLOCK_TRAPDOOR) + if ((Block != E_BLOCK_TRAPDOOR) && (Block != E_BLOCK_IRON_TRAPDOOR)) { return false; } @@ -3003,7 +3024,7 @@ void cWorld::RegenerateChunk(int a_ChunkX, int a_ChunkZ) void cWorld::GenerateChunk(int a_ChunkX, int a_ChunkZ) { - m_Generator.QueueGenerateChunk(a_ChunkX, a_ChunkZ, false); + m_ChunkMap->TouchChunk(a_ChunkX, a_ChunkZ); } @@ -3049,17 +3070,17 @@ void cWorld::SaveAllChunks(void) void cWorld::QueueSaveAllChunks(void) { - QueueTask(new cWorld::cTaskSaveAllChunks); + QueueTask(make_unique<cWorld::cTaskSaveAllChunks>()); } -void cWorld::QueueTask(cTask * a_Task) +void cWorld::QueueTask(std::unique_ptr<cTask> a_Task) { cCSLock Lock(m_CSTasks); - m_Tasks.push_back(a_Task); + m_Tasks.push_back(std::move(a_Task)); } @@ -3076,11 +3097,11 @@ void cWorld::ScheduleTask(int a_DelayTicks, cTask * a_Task) { if ((*itr)->m_TargetTick >= TargetTick) { - m_ScheduledTasks.insert(itr, new cScheduledTask(TargetTick, a_Task)); + m_ScheduledTasks.insert(itr, make_unique<cScheduledTask>(TargetTick, a_Task)); return; } } - m_ScheduledTasks.push_back(new cScheduledTask(TargetTick, a_Task)); + m_ScheduledTasks.push_back(make_unique<cScheduledTask>(TargetTick, a_Task)); } @@ -3211,10 +3232,10 @@ bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ) int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) { - cMonster * Monster = NULL; + cMonster * Monster = nullptr; Monster = cMonster::NewMonsterFromType(a_MonsterType); - if (Monster != NULL) + if (Monster != nullptr) { Monster->SetPosition(a_PosX, a_PosY, a_PosZ); } @@ -3240,7 +3261,7 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster) if (cPluginManager::Get()->CallHookSpawningMonster(*this, *a_Monster)) { delete a_Monster; - a_Monster = NULL; + a_Monster = nullptr; return -1; } @@ -3248,7 +3269,7 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster) if (!a_Monster->Initialize(*this)) { delete a_Monster; - a_Monster = NULL; + a_Monster = nullptr; return -1; } @@ -3265,14 +3286,14 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster) int cWorld::CreateProjectile(double a_PosX, double a_PosY, double a_PosZ, cProjectileEntity::eKind a_Kind, cEntity * a_Creator, const cItem * a_Item, const Vector3d * a_Speed) { cProjectileEntity * Projectile = cProjectileEntity::Create(a_Kind, a_Creator, a_PosX, a_PosY, a_PosZ, a_Item, a_Speed); - if (Projectile == NULL) + if (Projectile == nullptr) { return -1; } if (!Projectile->Initialize(*this)) { delete Projectile; - Projectile = NULL; + Projectile = nullptr; return -1; } return Projectile->GetUniqueID(); @@ -3355,7 +3376,7 @@ cRedstoneSimulator<cChunk, cWorld> * cWorld::InitializeRedstoneSimulator(cIniFil SimulatorName = "Incremental"; } - cRedstoneSimulator<cChunk, cWorld> * res = NULL; + cRedstoneSimulator<cChunk, cWorld> * res = nullptr; if (NoCaseCompare(SimulatorName, "Incremental") == 0) { @@ -3388,7 +3409,7 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c SimulatorName = "Vanilla"; } - cFluidSimulator * res = NULL; + cFluidSimulator * res = nullptr; bool IsWater = (strcmp(a_FluidName, "Water") == 0); // Used for defaults int Rate = 1; if ( @@ -3478,7 +3499,7 @@ void cWorld::AddQueuedPlayers(void) for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr) { cClientHandle * Client = (*itr)->GetClientHandle(); - if (Client != NULL) + if (Client != nullptr) { m_Clients.push_back(Client); } @@ -3489,9 +3510,8 @@ void cWorld::AddQueuedPlayers(void) for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr) { cClientHandle * Client = (*itr)->GetClientHandle(); - if (Client != NULL) + if (Client != nullptr) { - Client->StreamChunks(); Client->SendPlayerMoveLook(); Client->SendHealth(); Client->SendWholeInventory(*(*itr)->GetWindow()); @@ -3590,7 +3610,7 @@ void cWorld::cChunkGeneratorCallbacks::OnChunkGenerated(cChunkDesc & a_ChunkDesc cSetChunkDataPtr SetChunkData(new cSetChunkData( a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), a_ChunkDesc.GetBlockTypes(), BlockMetas, - NULL, NULL, // We don't have lighting, chunk will be lighted when needed + nullptr, nullptr, // We don't have lighting, chunk will be lighted when needed &a_ChunkDesc.GetHeightMap(), &a_ChunkDesc.GetBiomeMap(), a_ChunkDesc.GetEntities(), a_ChunkDesc.GetBlockEntities(), true @@ -3633,7 +3653,7 @@ bool cWorld::cChunkGeneratorCallbacks::HasChunkAnyClients(int a_ChunkX, int a_Ch void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerating(cChunkDesc & a_ChunkDesc) { cPluginManager::Get()->CallHookChunkGenerating( - m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc + *m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc ); } @@ -3644,7 +3664,7 @@ void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerating(cChunkDesc & a_Ch void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerated (cChunkDesc & a_ChunkDesc) { cPluginManager::Get()->CallHookChunkGenerated( - m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc + *m_World, a_ChunkDesc.GetChunkX(), a_ChunkDesc.GetChunkZ(), &a_ChunkDesc ); } |