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author | Mattes D <github@xoft.cz> | 2014-03-03 20:52:08 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-03-03 20:52:08 +0100 |
commit | 71ae689eb71ce5ced58b19460a8d8137722ce357 (patch) | |
tree | acbb99403541d778513d4e2dcfd243a19c368bc9 /src/World.h | |
parent | Merge pull request #748 from xdot/master (diff) | |
parent | Add cancelling to WeatherChanging event. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index 4b74f7aba..27f1482e5 100644 --- a/src/World.h +++ b/src/World.h @@ -139,6 +139,9 @@ public: BroadcastTimeUpdate(); } + /** Returns the default weather interval for the specific weather type */ + int GetDefaultWeatherInterval(eWeather a_Weather); + /** Returns the current game mode. Partly OBSOLETE, you should use IsGameModeXXX() functions wherever applicable */ eGameMode GetGameMode(void) const { return m_GameMode; } @@ -342,6 +345,12 @@ public: /** Sets the command block command. Returns true if command changed. */ bool SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command); // tolua_export + /** Is the trapdoor open? Returns false if there is no trapdoor at the specified coords. */ + bool IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export + + /** Set the state of a trapdoor. Returns true if the trapdoor was update, false if there was no trapdoor at those coords. */ + bool SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open); // tolua_export + /** Regenerate the given chunk: */ void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export |