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author | Mattes D <github@xoft.cz> | 2014-04-26 23:26:59 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-04-26 23:26:59 +0200 |
commit | da931da6037279826a52980f9335e189c370d4d2 (patch) | |
tree | 2935aeea2eab9d1ce7dbf571087d905a4681fae3 /src/World.h | |
parent | Merge pull request #863 from mc-server/chunkysparsing (diff) | |
parent | More small fixes. (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h index e2be4cd35..f789916df 100644 --- a/src/World.h +++ b/src/World.h @@ -938,7 +938,10 @@ private: /** <summary>Generates a random spawnpoint on solid land by walking chunks and finding their biomes</summary> */ void GenerateRandomSpawn(void); - + + /** Chooses a reasonable transition from the current weather to a new weather **/ + eWeather ChooseNewWeather(void); + /** Creates a new fluid simulator, loads its settings from the inifile (a_FluidName section) */ cFluidSimulator * InitializeFluidSimulator(cIniFile & a_IniFile, const char * a_FluidName, BLOCKTYPE a_SimulateBlock, BLOCKTYPE a_StationaryBlock); |