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author | Mathias <mathias-github@users.noreply.github.com> | 2016-01-29 20:47:00 +0100 |
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committer | Mathias <mathias-github@users.noreply.github.com> | 2016-01-29 20:47:00 +0100 |
commit | 752d99c8b8ff1c0fd625f0d8211f2530c517ef33 (patch) | |
tree | a2d273770c91afd4f91e9addebd9be3d5705d6dd /src/WorldStorage/WSSAnvil.cpp | |
parent | Merge pull request #2910 from LogicParrot/posix (diff) | |
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Diffstat (limited to 'src/WorldStorage/WSSAnvil.cpp')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 3d325d354..385a3a3ca 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -982,7 +982,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId // Check if the data has a proper type: // TODO: Does vanilla use "TrappedChest" or not? MCWiki says no, but previous code says yes // Ref.: http://minecraft.gamepedia.com/Trapped_Chest - // https://github.com/mc-server/MCServer/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637 + // https://github.com/cuberite/cuberite/blob/d0551e2e0a98a28f31a88d489d17b408e4a7d38d/src/WorldStorage/WSSAnvil.cpp#L637 if (!CheckBlockEntityType(a_NBT, a_TagIdx, "Chest") && !CheckBlockEntityType(a_NBT, a_TagIdx, "TrappedChest")) { return nullptr; |