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author | planetx <pat.moss@planetx.com> | 2014-12-08 17:26:37 +0100 |
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committer | planetx <pat.moss@planetx.com> | 2014-12-08 17:26:37 +0100 |
commit | 65c1d4f7b6b31e25cbb6ee7c13eaffb8c538f8d3 (patch) | |
tree | d517ea0d7a62aca09852e2e9ca148e019f27d952 /src/WorldStorage | |
parent | Added timestamp to new files WSSAnvil (diff) | |
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Diffstat (limited to '')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 93407912c..45ebc8b28 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -631,7 +631,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con // Load the proper BlockEntity type based on the block type: BLOCKTYPE BlockType = cChunkDef::GetBlock(a_BlockTypes, RelX, RelY, RelZ); NIBBLETYPE BlockMeta = cChunkDef::GetNibble(a_BlockMetas, RelX, RelY, RelZ); - std::unique_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, x, y, z, BlockType, BlockMeta)); + std::auto_ptr<cBlockEntity> be(LoadBlockEntityFromNBT(a_NBT, Child, x, y, z, BlockType, BlockMeta)); if (be.get() == nullptr) { continue; @@ -858,7 +858,7 @@ cBlockEntity * cWSSAnvil::LoadBeaconFromNBT(const cParsedNBT & a_NBT, int a_TagI return nullptr; } - std::unique_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cBeaconEntity> Beacon(new cBeaconEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Levels"); if (CurrentLine >= 0) @@ -908,7 +908,7 @@ cBlockEntity * cWSSAnvil::LoadChestFromNBT(const cParsedNBT & a_NBT, int a_TagId { return nullptr; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); + std::auto_ptr<cChestEntity> Chest(new cChestEntity(a_BlockX, a_BlockY, a_BlockZ, m_World, a_ChestBlockType)); LoadItemGridFromNBT(Chest->GetContents(), a_NBT, Items); return Chest.release(); } @@ -925,7 +925,7 @@ cBlockEntity * cWSSAnvil::LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int return nullptr; } - std::unique_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cCommandBlockEntity> CmdBlock(new cCommandBlockEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Command"); if (currentLine >= 0) @@ -967,7 +967,7 @@ cBlockEntity * cWSSAnvil::LoadDispenserFromNBT(const cParsedNBT & a_NBT, int a_T { return nullptr; // Make it an empty dispenser - the chunk loader will provide an empty cDispenserEntity for this } - std::unique_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cDispenserEntity> Dispenser(new cDispenserEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Dispenser->GetContents(), a_NBT, Items); return Dispenser.release(); } @@ -989,7 +989,7 @@ cBlockEntity * cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_Tag { return nullptr; // Make it an empty dropper - the chunk loader will provide an empty cDropperEntity for this } - std::unique_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cDropperEntity> Dropper(new cDropperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Dropper->GetContents(), a_NBT, Items); return Dropper.release(); } @@ -1006,7 +1006,7 @@ cBlockEntity * cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cFlowerPotEntity> FlowerPot(new cFlowerPotEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); short ItemType = 0, ItemData = 0; int currentLine = a_NBT.FindChildByName(a_TagIdx, "Item"); @@ -1043,7 +1043,7 @@ cBlockEntity * cWSSAnvil::LoadFurnaceFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; // Make it an empty furnace - the chunk loader will provide an empty cFurnaceEntity for this } - std::unique_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); + std::auto_ptr<cFurnaceEntity> Furnace(new cFurnaceEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World)); // Load slots: for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child)) @@ -1095,7 +1095,7 @@ cBlockEntity * cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int a_ return nullptr; } - std::unique_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cMobSpawnerEntity> MobSpawner(new cMobSpawnerEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); // Load entity (MCServer worlds): int Type = a_NBT.FindChildByName(a_TagIdx, "Entity"); @@ -1148,7 +1148,7 @@ cBlockEntity * cWSSAnvil::LoadHopperFromNBT(const cParsedNBT & a_NBT, int a_TagI { return nullptr; // Make it an empty hopper - the chunk loader will provide an empty cHopperEntity for this } - std::unique_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cHopperEntity> Hopper(new cHopperEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); LoadItemGridFromNBT(Hopper->GetContents(), a_NBT, Items); return Hopper.release(); } @@ -1165,7 +1165,7 @@ cBlockEntity * cWSSAnvil::LoadJukeboxFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cJukeboxEntity> Jukebox(new cJukeboxEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int Record = a_NBT.FindChildByName(a_TagIdx, "Record"); if (Record >= 0) { @@ -1186,7 +1186,7 @@ cBlockEntity * cWSSAnvil::LoadMobHeadFromNBT(const cParsedNBT & a_NBT, int a_Tag return nullptr; } - std::unique_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cMobHeadEntity> MobHead(new cMobHeadEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "SkullType"); if (currentLine >= 0) @@ -1221,7 +1221,7 @@ cBlockEntity * cWSSAnvil::LoadNoteBlockFromNBT(const cParsedNBT & a_NBT, int a_T return nullptr; } - std::unique_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cNoteEntity> NoteBlock(new cNoteEntity(a_BlockX, a_BlockY, a_BlockZ, m_World)); int note = a_NBT.FindChildByName(a_TagIdx, "note"); if (note >= 0) { @@ -1242,7 +1242,7 @@ cBlockEntity * cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagIdx return nullptr; } - std::unique_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); + std::auto_ptr<cSignEntity> Sign(new cSignEntity(a_BlockType, a_BlockX, a_BlockY, a_BlockZ, m_World)); int currentLine = a_NBT.FindChildByName(a_TagIdx, "Text1"); if (currentLine >= 0) @@ -1495,7 +1495,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBoat> Boat(new cBoat(0, 0, 0)); + std::auto_ptr<cBoat> Boat(new cBoat(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Boat.get(), a_NBT, a_TagIdx)) { return; @@ -1509,7 +1509,7 @@ void cWSSAnvil::LoadBoatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadEnderCrystalFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); + std::auto_ptr<cEnderCrystal> EnderCrystal(new cEnderCrystal(0, 0, 0)); if (!LoadEntityBaseFromNBT(*EnderCrystal.get(), a_NBT, a_TagIdx)) { return; @@ -1534,7 +1534,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN int Type = a_NBT.GetInt(TypeIdx); NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); - std::unique_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); + std::auto_ptr<cFallingBlock> FallingBlock(new cFallingBlock(Vector3i(0, 0, 0), Type, Meta)); if (!LoadEntityBaseFromNBT(*FallingBlock.get(), a_NBT, a_TagIdx)) { return; @@ -1548,7 +1548,7 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadMinecartRFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height + std::auto_ptr<cRideableMinecart> Minecart(new cRideableMinecart(0, 0, 0, cItem(), 1)); // TODO: Load the block and the height if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1567,7 +1567,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT { return; // Make it an empty chest - the chunk loader will provide an empty cChestEntity for this } - std::unique_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); + std::auto_ptr<cMinecartWithChest> Minecart(new cMinecartWithChest(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1594,7 +1594,7 @@ void cWSSAnvil::LoadMinecartCFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); + std::auto_ptr<cMinecartWithFurnace> Minecart(new cMinecartWithFurnace(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1611,7 +1611,7 @@ void cWSSAnvil::LoadMinecartFFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); + std::auto_ptr<cMinecartWithTNT> Minecart(new cMinecartWithTNT(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1628,7 +1628,7 @@ void cWSSAnvil::LoadMinecartTFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); + std::auto_ptr<cMinecartWithHopper> Minecart(new cMinecartWithHopper(0, 0, 0)); if (!LoadEntityBaseFromNBT(*Minecart.get(), a_NBT, a_TagIdx)) { return; @@ -1657,7 +1657,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - std::unique_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false + std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; @@ -1679,7 +1679,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) { return; @@ -1701,7 +1701,7 @@ void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) { return; @@ -1800,7 +1800,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT return; } - std::unique_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) { return; @@ -1825,7 +1825,7 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Arrow.get(), a_NBT, a_TagIdx)) { return; @@ -1895,7 +1895,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); + std::auto_ptr<cSplashPotionEntity> SplashPotion(new cSplashPotionEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0), cItem())); if (!LoadProjectileBaseFromNBT(*SplashPotion.get(), a_NBT, a_TagIdx)) { return; @@ -1919,7 +1919,7 @@ void cWSSAnvil::LoadSplashPotionFromNBT(cEntityList & a_Entities, const cParsedN void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cThrownSnowballEntity> Snowball(new cThrownSnowballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Snowball.get(), a_NBT, a_TagIdx)) { return; @@ -1935,7 +1935,7 @@ void cWSSAnvil::LoadSnowballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cThrownEggEntity> Egg(new cThrownEggEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Egg.get(), a_NBT, a_TagIdx)) { return; @@ -1951,7 +1951,7 @@ void cWSSAnvil::LoadEggFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cGhastFireballEntity> Fireball(new cGhastFireballEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Fireball.get(), a_NBT, a_TagIdx)) { return; @@ -1967,7 +1967,7 @@ void cWSSAnvil::LoadFireballFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cFireChargeEntity> FireCharge(new cFireChargeEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*FireCharge.get(), a_NBT, a_TagIdx)) { return; @@ -1983,7 +1983,7 @@ void cWSSAnvil::LoadFireChargeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); + std::auto_ptr<cThrownEnderPearlEntity> Enderpearl(new cThrownEnderPearlEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0))); if (!LoadProjectileBaseFromNBT(*Enderpearl.get(), a_NBT, a_TagIdx)) { return; @@ -1999,7 +1999,7 @@ void cWSSAnvil::LoadThrownEnderpearlFromNBT(cEntityList & a_Entities, const cPar void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBat> Monster(new cBat()); + std::auto_ptr<cBat> Monster(new cBat()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2019,7 +2019,7 @@ void cWSSAnvil::LoadBatFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cBlaze> Monster(new cBlaze()); + std::auto_ptr<cBlaze> Monster(new cBlaze()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2039,7 +2039,7 @@ void cWSSAnvil::LoadBlazeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCaveSpider> Monster(new cCaveSpider()); + std::auto_ptr<cCaveSpider> Monster(new cCaveSpider()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2059,7 +2059,7 @@ void cWSSAnvil::LoadCaveSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cChicken> Monster(new cChicken()); + std::auto_ptr<cChicken> Monster(new cChicken()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2079,7 +2079,7 @@ void cWSSAnvil::LoadChickenFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCow> Monster(new cCow()); + std::auto_ptr<cCow> Monster(new cCow()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2099,7 +2099,7 @@ void cWSSAnvil::LoadCowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cCreeper> Monster(new cCreeper()); + std::auto_ptr<cCreeper> Monster(new cCreeper()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2119,7 +2119,7 @@ void cWSSAnvil::LoadCreeperFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderDragon> Monster(new cEnderDragon()); + std::auto_ptr<cEnderDragon> Monster(new cEnderDragon()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2139,7 +2139,7 @@ void cWSSAnvil::LoadEnderDragonFromNBT(cEntityList & a_Entities, const cParsedNB void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cEnderman> Monster(new cEnderman()); + std::auto_ptr<cEnderman> Monster(new cEnderman()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2159,7 +2159,7 @@ void cWSSAnvil::LoadEndermanFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGhast> Monster(new cGhast()); + std::auto_ptr<cGhast> Monster(new cGhast()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2179,7 +2179,7 @@ void cWSSAnvil::LoadGhastFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cGiant> Monster(new cGiant()); + std::auto_ptr<cGiant> Monster(new cGiant()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2211,7 +2211,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Color = a_NBT.GetInt(ColorIdx); int Style = a_NBT.GetInt(StyleIdx); - std::unique_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); + std::auto_ptr<cHorse> Monster(new cHorse(Type, Color, Style, 1)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { @@ -2232,7 +2232,7 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadIronGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cIronGolem> Monster(new cIronGolem()); + std::auto_ptr<cIronGolem> Monster(new cIronGolem()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2261,7 +2261,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); + std::auto_ptr<cMagmaCube> Monster(new cMagmaCube(Size)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2281,7 +2281,7 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cMooshroom> Monster(new cMooshroom()); + std::auto_ptr<cMooshroom> Monster(new cMooshroom()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2301,7 +2301,7 @@ void cWSSAnvil::LoadMooshroomFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cOcelot> Monster(new cOcelot()); + std::auto_ptr<cOcelot> Monster(new cOcelot()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2321,7 +2321,7 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cPig> Monster(new cPig()); + std::auto_ptr<cPig> Monster(new cPig()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2348,7 +2348,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ Color = (int)a_NBT.GetByte(ColorIdx); } - std::unique_ptr<cSheep> Monster(new cSheep(Color)); + std::auto_ptr<cSheep> Monster(new cSheep(Color)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2374,7 +2374,7 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSilverfish> Monster(new cSilverfish()); + std::auto_ptr<cSilverfish> Monster(new cSilverfish()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2402,7 +2402,7 @@ void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false); - std::unique_ptr<cSkeleton> Monster(new cSkeleton(Type)); + std::auto_ptr<cSkeleton> Monster(new cSkeleton(Type)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2431,7 +2431,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ int Size = a_NBT.GetInt(SizeIdx); - std::unique_ptr<cSlime> Monster(new cSlime(Size)); + std::auto_ptr<cSlime> Monster(new cSlime(Size)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2451,7 +2451,7 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSnowGolem> Monster(new cSnowGolem()); + std::auto_ptr<cSnowGolem> Monster(new cSnowGolem()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2471,7 +2471,7 @@ void cWSSAnvil::LoadSnowGolemFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSpider> Monster(new cSpider()); + std::auto_ptr<cSpider> Monster(new cSpider()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2491,7 +2491,7 @@ void cWSSAnvil::LoadSpiderFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cSquid> Monster(new cSquid()); + std::auto_ptr<cSquid> Monster(new cSquid()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2519,7 +2519,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & int Type = a_NBT.GetInt(TypeIdx); - std::unique_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); + std::auto_ptr<cVillager> Monster(new cVillager(cVillager::eVillagerType(Type))); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2539,7 +2539,7 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWitch> Monster(new cWitch()); + std::auto_ptr<cWitch> Monster(new cWitch()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2559,7 +2559,7 @@ void cWSSAnvil::LoadWitchFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWither> Monster(new cWither()); + std::auto_ptr<cWither> Monster(new cWither()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2585,7 +2585,7 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cWolf> Monster(new cWolf()); + std::auto_ptr<cWolf> Monster(new cWolf()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2646,7 +2646,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false); - std::unique_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); + std::auto_ptr<cZombie> Monster(new cZombie(IsVillagerZombie)); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; @@ -2666,7 +2666,7 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - std::unique_ptr<cZombiePigman> Monster(new cZombiePigman()); + std::auto_ptr<cZombiePigman> Monster(new cZombiePigman()); if (!LoadEntityBaseFromNBT(*Monster.get(), a_NBT, a_TagIdx)) { return; |