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author | andrew <xdotftw@gmail.com> | 2014-03-24 11:29:19 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-03-24 11:29:19 +0100 |
commit | 6b77dc74ade3d8088da09d26c1b701d92ef28e9e (patch) | |
tree | 78e16164d1668d628ef0f545a5e62f5cbc1025fc /src/WorldStorage | |
parent | Plugins can set flying speed. (diff) | |
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r-- | src/WorldStorage/MapSerializer.cpp | 6 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 8 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 8 |
3 files changed, 19 insertions, 3 deletions
diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index a4a0aab57..df72d1cc9 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -141,7 +141,11 @@ bool cMapSerializer::LoadMapFromNBT(const cParsedNBT & a_NBT) { eDimension Dimension = (eDimension) a_NBT.GetByte(CurrLine); - ASSERT(Dimension == m_Map->m_World->GetDimension()); + if (Dimension != m_Map->m_World->GetDimension()) + { + // TODO 2014-03-20 xdot: We should store nether maps in nether worlds, e.t.c. + return false; + } } CurrLine = a_NBT.FindChildByName(Data, "width"); diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index acca96ba8..f9cca1495 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -43,6 +43,7 @@ #include "../Mobs/Slime.h" #include "../Mobs/Skeleton.h" #include "../Mobs/Villager.h" +#include "../Mobs/Wither.h" #include "../Mobs/Wolf.h" #include "../Mobs/Zombie.h" @@ -422,7 +423,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtSquid: EntityClass = "Squid"; break; case cMonster::mtVillager: EntityClass = "Villager"; break; case cMonster::mtWitch: EntityClass = "Witch"; break; - case cMonster::mtWither: EntityClass = "Wither"; break; + case cMonster::mtWither: EntityClass = "WitherBoss"; break; case cMonster::mtWolf: EntityClass = "Wolf"; break; case cMonster::mtZombie: EntityClass = "Zombie"; break; case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break; @@ -501,6 +502,11 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType()); break; } + case cMonster::mtWither: + { + m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetNumInvulnerableTicks()); + break; + } case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 7a2366755..2516ac07a 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1238,7 +1238,7 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadWitchFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "Wither", a_IDTagLength) == 0) + else if (strncmp(a_IDTag, "WitherBoss", a_IDTagLength) == 0) { LoadWitherFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } @@ -2250,6 +2250,12 @@ void cWSSAnvil::LoadWitherFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } + int CurrLine = a_NBT.FindChildByName(a_TagIdx, "Invul"); + if (CurrLine > 0) + { + Monster->SetNumInvulnerableTicks(a_NBT.GetInt(CurrLine)); + } + a_Entities.push_back(Monster.release()); } |