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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:46:38 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-05-22 11:46:38 +0200 |
commit | 592a0b6147f359fd9d12a28c9c43c208d84b5b3f (patch) | |
tree | cf45502f7a93170d748fa5c4678000e9de129e11 /src | |
parent | cPlayer overrides the SetSpeedXX functions (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 2 | ||||
-rw-r--r-- | src/Entities/Player.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index fc72462c3..ed67465a3 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -221,7 +221,7 @@ public: // tolua_begin virtual void SetSpeed (double a_SpeedX, double a_SpeedY, double a_SpeedZ); - virtual void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); } + void SetSpeed (const Vector3d & a_Speed) { SetSpeed(a_Speed.x, a_Speed.y, a_Speed.z); } virtual void SetSpeedX (double a_SpeedX); virtual void SetSpeedY (double a_SpeedY); virtual void SetSpeedZ (double a_SpeedZ); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index fb6bdc3ee..ee91beb4b 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -194,7 +194,7 @@ public: /** Forces the player to move in the given direction. DEPRECATED! Use SetSpeed instead */ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export - virtual void SetSpeed(const Vector3d & a_Speed) override; + void SetSpeed(const Vector3d & a_Speed); virtual void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override; virtual void SetSpeedX(double a_SpeedX) override; |