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author | Mattes D <github@xoft.cz> | 2014-12-05 16:59:11 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-05 16:59:11 +0100 |
commit | e2a04f580a0813206f527a61244cb3382248fd12 (patch) | |
tree | 39f0a5026d619e89ce353cf8addf18e4a696b067 /src | |
parent | CheckBasicStyle: Added a check for parentheses around comparisons. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/DeprecatedBindings.cpp | 14 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 9 | ||||
-rw-r--r-- | src/Blocks/BlockBed.h | 5 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 10 | ||||
-rw-r--r-- | src/Blocks/BlockRail.h | 88 | ||||
-rw-r--r-- | src/ClientHandle.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 20 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 29 | ||||
-rw-r--r-- | src/Generating/Caves.cpp | 10 | ||||
-rw-r--r-- | src/Mobs/AggressiveMonster.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 27 | ||||
-rw-r--r-- | src/OSSupport/Thread.cpp | 11 | ||||
-rw-r--r-- | src/Simulator/FluidSimulator.cpp | 2 | ||||
-rw-r--r-- | src/StringUtils.cpp | 10 | ||||
-rw-r--r-- | src/Tracer.cpp | 15 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 31 | ||||
-rw-r--r-- | src/XMLParser.h | 8 |
17 files changed, 241 insertions, 54 deletions
diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp index 95cd9c4f7..6dd6a4e59 100644 --- a/src/Bindings/DeprecatedBindings.cpp +++ b/src/Bindings/DeprecatedBindings.cpp @@ -52,7 +52,9 @@ static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -78,7 +80,9 @@ static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -104,7 +108,9 @@ static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -130,7 +136,9 @@ static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -156,7 +164,9 @@ static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -182,7 +192,9 @@ static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); @@ -208,7 +220,9 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) { tolua_Error tolua_err; if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err)) + { tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err); + } } #endif BlockType = (int)tolua_tonumber(tolua_S, 2, 0); diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index f951f6221..406a540f4 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -1459,11 +1459,16 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player, -cPlugin * cPluginManager::GetPlugin( const AString & a_Plugin) const +cPlugin * cPluginManager::GetPlugin(const AString & a_Plugin) const { for (PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr) { - if (itr->second == nullptr) continue; + if (itr->second == nullptr) + { + // The plugin is currently unloaded + continue; + } + if (itr->second->GetName().compare(a_Plugin) == 0) { return itr->second; diff --git a/src/Blocks/BlockBed.h b/src/Blocks/BlockBed.h index 9fd45644b..a8b5be899 100644 --- a/src/Blocks/BlockBed.h +++ b/src/Blocks/BlockBed.h @@ -52,7 +52,10 @@ public: static NIBBLETYPE RotationToMetaData(double a_Rotation) { a_Rotation += 180 + (180 / 4); // So its not aligned with axis - if (a_Rotation > 360) a_Rotation -= 360; + if (a_Rotation > 360) + { + a_Rotation -= 360; + } a_Rotation = (a_Rotation / 360) * 4; diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 96345a2df..90b7b15c2 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -145,7 +145,10 @@ NIBBLETYPE cBlockDoorHandler::MetaMirrorXY(NIBBLETYPE a_Meta) // in only the bottom tile while the hinge position is in the top tile. This function only operates on one tile at a time, // so the function can only see either the hinge position or orientation, but not both, at any given time. The class itself // needs extra datamembers. - if (a_Meta & 0x08) return a_Meta; + if (a_Meta & 0x08) + { + return a_Meta; + } // Holds open/closed meta data. 0x0C == 1100. NIBBLETYPE OtherMeta = a_Meta & 0x0C; @@ -173,7 +176,10 @@ NIBBLETYPE cBlockDoorHandler::MetaMirrorYZ(NIBBLETYPE a_Meta) // so the function can only see either the hinge position or orientation, but not both, at any given time.The class itself // needs extra datamembers. - if (a_Meta & 0x08) return a_Meta; + if (a_Meta & 0x08) + { + return a_Meta; + } // Holds open/closed meta data. 0x0C == 1100. NIBBLETYPE OtherMeta = a_Meta & 0x0C; diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index 87ce069ab..21a34d8ce 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -151,13 +151,21 @@ public: Neighbors[6] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_NORTH, E_PURE_NONE)); Neighbors[7] = (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY + 1, a_BlockZ, BLOCK_FACE_SOUTH, E_PURE_NONE)); if (IsUnstable(a_ChunkInterface, a_BlockX + 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_EAST)) + { Neighbors[0] = true; + } if (IsUnstable(a_ChunkInterface, a_BlockX - 1, a_BlockY - 1, a_BlockZ) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_WEST)) + { Neighbors[1] = true; + } if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ - 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_NORTH)) + { Neighbors[2] = true; + } if (IsUnstable(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ + 1) || !IsNotConnected(a_ChunkInterface, a_BlockX, a_BlockY - 1, a_BlockZ, BLOCK_FACE_SOUTH)) + { Neighbors[3] = true; + } for (int i = 0; i < 8; i++) { if (Neighbors[i]) @@ -167,12 +175,30 @@ public: } if (RailsCnt == 1) { - if (Neighbors[7]) return E_META_RAIL_ASCEND_ZP; - else if (Neighbors[6]) return E_META_RAIL_ASCEND_ZM; - else if (Neighbors[5]) return E_META_RAIL_ASCEND_XM; - else if (Neighbors[4]) return E_META_RAIL_ASCEND_XP; - else if (Neighbors[0] || Neighbors[1]) return E_META_RAIL_XM_XP; - else if (Neighbors[2] || Neighbors[3]) return E_META_RAIL_ZM_ZP; + if (Neighbors[7]) + { + return E_META_RAIL_ASCEND_ZP; + } + else if (Neighbors[6]) + { + return E_META_RAIL_ASCEND_ZM; + } + else if (Neighbors[5]) + { + return E_META_RAIL_ASCEND_XM; + } + else if (Neighbors[4]) + { + return E_META_RAIL_ASCEND_XP; + } + else if (Neighbors[0] || Neighbors[1]) + { + return E_META_RAIL_XM_XP; + } + else if (Neighbors[2] || Neighbors[3]) + { + return E_META_RAIL_ZM_ZP; + } ASSERT(!"Weird neighbor count"); return Meta; } @@ -185,16 +211,46 @@ public: } if (RailsCnt > 1) { - if (Neighbors[3] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XP; - else if (Neighbors[3] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZP_XM; - else if (Neighbors[2] && Neighbors[0] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XP; - else if (Neighbors[2] && Neighbors[1] && CanThisRailCurve()) return E_META_RAIL_CURVED_ZM_XM; - else if (Neighbors[7] && Neighbors[2]) return E_META_RAIL_ASCEND_ZP; - else if (Neighbors[3] && Neighbors[6]) return E_META_RAIL_ASCEND_ZM; - else if (Neighbors[5] && Neighbors[0]) return E_META_RAIL_ASCEND_XM; - else if (Neighbors[4] && Neighbors[1]) return E_META_RAIL_ASCEND_XP; - else if (Neighbors[0] && Neighbors[1]) return E_META_RAIL_XM_XP; - else if (Neighbors[2] && Neighbors[3]) return E_META_RAIL_ZM_ZP; + if (Neighbors[3] && Neighbors[0] && CanThisRailCurve()) + { + return E_META_RAIL_CURVED_ZP_XP; + } + else if (Neighbors[3] && Neighbors[1] && CanThisRailCurve()) + { + return E_META_RAIL_CURVED_ZP_XM; + } + else if (Neighbors[2] && Neighbors[0] && CanThisRailCurve()) + { + return E_META_RAIL_CURVED_ZM_XP; + } + else if (Neighbors[2] && Neighbors[1] && CanThisRailCurve()) + { + return E_META_RAIL_CURVED_ZM_XM; + } + else if (Neighbors[7] && Neighbors[2]) + { + return E_META_RAIL_ASCEND_ZP; + } + else if (Neighbors[3] && Neighbors[6]) + { + return E_META_RAIL_ASCEND_ZM; + } + else if (Neighbors[5] && Neighbors[0]) + { + return E_META_RAIL_ASCEND_XM; + } + else if (Neighbors[4] && Neighbors[1]) + { + return E_META_RAIL_ASCEND_XP; + } + else if (Neighbors[0] && Neighbors[1]) + { + return E_META_RAIL_XM_XP; + } + else if (Neighbors[2] && Neighbors[3]) + { + return E_META_RAIL_ZM_ZP; + } if (CanThisRailCurve()) { diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index a6cbad32a..366f20170 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -199,9 +199,13 @@ void cClientHandle::GenerateOfflineUUID(void) AString cClientHandle::FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2) { if (ShouldAppendChatPrefixes) + { return Printf("%s[%s] %s", m_Color1.c_str(), a_ChatPrefixS.c_str(), m_Color2.c_str()); + } else + { return Printf("%s", m_Color1.c_str()); + } } diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 3b2fa9b4e..54b9f2a20 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -665,7 +665,10 @@ int cEntity::GetArmorCoverAgainst(const cEntity * a_Attacker, eDamageType a_Dama // Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover // Filter out damage types that are not protected by armor: - if (!ArmorCoversAgainst(a_DamageType)) return 0; + if (!ArmorCoversAgainst(a_DamageType)) + { + return 0; + } // Add up all armor points: // Ref.: http://www.minecraftwiki.net/wiki/Armor#Defense_points as of 2012_12_20 @@ -1011,9 +1014,18 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) // Block hit was within our projected path // Begin by stopping movement in the direction that we hit something. The Normal is the line perpendicular to a 2D face and in this case, stores what block face was hit through either -1 or 1. // For example: HitNormal.y = -1 : BLOCK_FACE_YM; HitNormal.y = 1 : BLOCK_FACE_YP - if (Tracer.HitNormal.x != 0.f) NextSpeed.x = 0.f; - if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f; - if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f; + if (Tracer.HitNormal.x != 0.f) + { + NextSpeed.x = 0.f; + } + if (Tracer.HitNormal.y != 0.f) + { + NextSpeed.y = 0.f; + } + if (Tracer.HitNormal.z != 0.f) + { + NextSpeed.z = 0.f; + } if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground { diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index 22e046800..fac4f0714 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -142,8 +142,13 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) if (!IsBlockRail(InsideType)) { - Chunk->GetBlockTypeMeta(RelPosX, PosY + 1, RelPosZ, InsideType, InsideMeta); // When an descending minecart hits a flat rail, it goes through the ground; check for this - if (IsBlockRail(InsideType)) AddPosY(1); // Push cart upwards + // When a descending minecart hits a flat rail, it goes through the ground; check for this + Chunk->GetBlockTypeMeta(RelPosX, PosY + 1, RelPosZ, InsideType, InsideMeta); + if (IsBlockRail(InsideType)) + { + // Push cart upwards + AddPosY(1); + } } bool WasDetectorRail = false; @@ -218,7 +223,10 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) // Execute both the entity and block collision checks bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); - if (EntCol || BlckCol) return; + if (EntCol || BlckCol) + { + return; + } if (GetSpeedZ() != NO_SPEED) // Don't do anything if cart is stationary { @@ -243,7 +251,10 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) SetSpeedZ(NO_SPEED); bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); - if (EntCol || BlckCol) return; + if (EntCol || BlckCol) + { + return; + } if (GetSpeedX() != NO_SPEED) { @@ -422,7 +433,10 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) SetSpeedX(0); bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); - if (EntCol || BlckCol) return; + if (EntCol || BlckCol) + { + return; + } if (GetSpeedZ() != NO_SPEED) { @@ -445,7 +459,10 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) SetSpeedZ(NO_SPEED); bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); - if (EntCol || BlckCol) return; + if (EntCol || BlckCol) + { + return; + } if (GetSpeedX() != NO_SPEED) { diff --git a/src/Generating/Caves.cpp b/src/Generating/Caves.cpp index fc925a150..e4735cb83 100644 --- a/src/Generating/Caves.cpp +++ b/src/Generating/Caves.cpp @@ -692,8 +692,14 @@ static float GetMarbleNoise( float x, float y, float z, cNoise & a_Noise) float oct1 = (a_Noise.CubicNoise3D(x * 0.1f, y * 0.1f, z * 0.1f)) * 4; oct1 = oct1 * oct1 * oct1; - if (oct1 < 0.f) oct1 = PI_2; - if (oct1 > PI_2) oct1 = PI_2; + if (oct1 < 0.f) + { + oct1 = PI_2; + } + if (oct1 > PI_2) + { + oct1 = PI_2; + } return oct1; } diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp index 41ef26e2a..7ca7a9d66 100644 --- a/src/Mobs/AggressiveMonster.cpp +++ b/src/Mobs/AggressiveMonster.cpp @@ -75,7 +75,9 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk) } if (m_Target == nullptr) + { return; + } cTracer LineOfSight(GetWorld()); Vector3d AttackDirection(m_Target->GetPosition() - GetPosition()); diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index b8926e31d..c8b2ed774 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -267,7 +267,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) } if ((m_Target != nullptr) && m_Target->IsDestroyed()) + { m_Target = nullptr; + } // Burning in daylight HandleDaylightBurning(a_Chunk); @@ -1028,22 +1030,34 @@ void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel) MTRand r1; if (r1.randInt() % 200 < ((m_DropChanceHelmet * 200) + (a_LootingLevel * 2))) { - if (!GetEquippedHelmet().IsEmpty()) a_Drops.push_back(GetEquippedHelmet()); + if (!GetEquippedHelmet().IsEmpty()) + { + a_Drops.push_back(GetEquippedHelmet()); + } } if (r1.randInt() % 200 < ((m_DropChanceChestplate * 200) + (a_LootingLevel * 2))) { - if (!GetEquippedChestplate().IsEmpty()) a_Drops.push_back(GetEquippedChestplate()); + if (!GetEquippedChestplate().IsEmpty()) + { + a_Drops.push_back(GetEquippedChestplate()); + } } if (r1.randInt() % 200 < ((m_DropChanceLeggings * 200) + (a_LootingLevel * 2))) { - if (!GetEquippedLeggings().IsEmpty()) a_Drops.push_back(GetEquippedLeggings()); + if (!GetEquippedLeggings().IsEmpty()) + { + a_Drops.push_back(GetEquippedLeggings()); + } } if (r1.randInt() % 200 < ((m_DropChanceBoots * 200) + (a_LootingLevel * 2))) { - if (!GetEquippedBoots().IsEmpty()) a_Drops.push_back(GetEquippedBoots()); + if (!GetEquippedBoots().IsEmpty()) + { + a_Drops.push_back(GetEquippedBoots()); + } } } @@ -1056,7 +1070,10 @@ void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel) MTRand r1; if (r1.randInt() % 200 < ((m_DropChanceWeapon * 200) + (a_LootingLevel * 2))) { - if (!GetEquippedWeapon().IsEmpty()) a_Drops.push_back(GetEquippedWeapon()); + if (!GetEquippedWeapon().IsEmpty()) + { + a_Drops.push_back(GetEquippedWeapon()); + } } } diff --git a/src/OSSupport/Thread.cpp b/src/OSSupport/Thread.cpp index faaccce96..6188d5088 100644 --- a/src/OSSupport/Thread.cpp +++ b/src/OSSupport/Thread.cpp @@ -83,12 +83,16 @@ cThread::~cThread() void cThread::Start( bool a_bWaitOnDelete /* = true */) { if (a_bWaitOnDelete) + { m_StopEvent = new cEvent(); + } #ifndef _WIN32 pthread_t SndThread; if (pthread_create( &SndThread, NULL, MyThread, this)) + { LOGERROR("ERROR: Could not create thread!"); + } #else DWORD ThreadID = 0; HANDLE hThread = CreateThread(NULL // security @@ -132,6 +136,11 @@ void *cThread::MyThread( void *a_Param) ThreadFunction( ThreadParam); - if (StopEvent) StopEvent->Set(); + // If the thread was marked as wait-on-delete, signal the event being waited on: + if (StopEvent != nullptr) + { + StopEvent->Set(); + } + return 0; } diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index a7551d9bc..ecd74ee52 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -184,7 +184,9 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a } if (LowestPoint == m_World.GetBlockMeta(a_X, a_Y, a_Z)) + { return NONE; + } if (a_X - X > 0) { diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index fe145521f..5febf5d6c 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -420,7 +420,10 @@ static bool isLegalUTF8(const unsigned char * source, int length) case 3: if (((a = (*--srcptr)) < 0x80) || (a > 0xbf)) return false; case 2: { - if ((a = (*--srcptr)) > 0xbf) return false; + if ((a = (*--srcptr)) > 0xbf) + { + return false; + } switch (*source) { // no fall-through in this inner switch @@ -523,7 +526,10 @@ are equivalent to the following loop: { ch += *source++; --tmpBytesToRead; - if (tmpBytesToRead) ch <<= 6; + if (tmpBytesToRead) + { + ch <<= 6; + } } while (tmpBytesToRead > 0); } --------------------------------------------------------------------- diff --git a/src/Tracer.cpp b/src/Tracer.cpp index 53884dee8..e604f4a5b 100644 --- a/src/Tracer.cpp +++ b/src/Tracer.cpp @@ -39,8 +39,14 @@ cTracer::~cTracer() float cTracer::SigNum(float a_Num) { - if (a_Num < 0.f) return -1.f; - if (a_Num > 0.f) return 1.f; + if (a_Num < 0.f) + { + return -1.f; + } + if (a_Num > 0.f) + { + return 1.f; + } return 0.f; } @@ -59,7 +65,10 @@ void cTracer::SetValues(const Vector3f & a_Start, const Vector3f & a_Direction) step.z = (int) SigNum(dir.z); // normalize the direction vector - if (dir.SqrLength() > 0.f) dir.Normalize(); + if (dir.SqrLength() > 0.f) + { + dir.Normalize(); + } // how far we must move in the ray direction before // we encounter a new voxel in x-direction diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index ddee5e514..26a9104bc 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1526,7 +1526,10 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID"); int MetaIdx = a_NBT.FindChildByName(a_TagIdx, "Data"); - if ((TypeIdx < 0) || (MetaIdx < 0)) { return; } + if ((TypeIdx < 0) || (MetaIdx < 0)) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx); @@ -2196,11 +2199,13 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { - int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type"); + int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type"); int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color"); int StyleIdx = a_NBT.FindChildByName(a_TagIdx, "Style"); - - if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) { return; } + if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); int Color = a_NBT.GetInt(ColorIdx); @@ -2390,8 +2395,10 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType"); - - if (TypeIdx < 0) { return; } + if (TypeIdx < 0) + { + return; + } bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false); @@ -2505,8 +2512,10 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Profession"); - - if (TypeIdx < 0) { return; } + if (TypeIdx < 0) + { + return; + } int Type = a_NBT.GetInt(TypeIdx); @@ -2630,8 +2639,10 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { int IsVillagerIdx = a_NBT.FindChildByName(a_TagIdx, "IsVillager"); - - if (IsVillagerIdx < 0) { return; } + if (IsVillagerIdx < 0) + { + return; + } bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false); diff --git a/src/XMLParser.h b/src/XMLParser.h index dab9699c9..ea341bce6 100644 --- a/src/XMLParser.h +++ b/src/XMLParser.h @@ -254,7 +254,9 @@ protected: XML_SetDefaultHandlerExpand (m_p, fEnable ? DefaultHandler : nullptr); } else + { XML_SetDefaultHandler (m_p, fEnable ? DefaultHandler : nullptr); + } } // @cmember Enable/Disable external entity ref handler @@ -402,11 +404,17 @@ public: { XML_expat_version v = XML_ExpatVersionInfo (); if (pnMajor) + { *pnMajor = v .major; + } if (pnMinor) + { *pnMinor = v .minor; + } if (pnMicro) + { *pnMicro = v .micro; + } } // @cmember Get last error string |