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author | peterbell10 <peterbell10@live.co.uk> | 2018-02-21 11:30:48 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-21 11:30:48 +0100 |
commit | 999faa9d90453435ab1c61935a448fef01ff29e7 (patch) | |
tree | 2193ede91860539af4212d212b399ee2cefad7ee /src | |
parent | Fix cUrlClient leak (#4125) (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/LightingThread.cpp | 35 |
1 files changed, 23 insertions, 12 deletions
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index 39b22f748..ccefdfef2 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -20,21 +20,31 @@ class cReader : virtual void ChunkData(const cChunkData & a_ChunkBuffer) override { BLOCKTYPE * OutputRows = m_BlockTypes; - int InputIdx = 0; int OutputIdx = m_ReadingChunkX + m_ReadingChunkZ * cChunkDef::Width * 3; - int MaxHeight = std::min(+cChunkDef::Height, m_MaxHeight + 16); // Need 16 blocks above the highest - for (int y = 0; y < MaxHeight; y++) + for (size_t i = 0; i != cChunkData::NumSections; ++i) { - for (int z = 0; z < cChunkDef::Width; z++) + auto * Section = a_ChunkBuffer.GetSection(i); + if (Section == nullptr) + { + // Skip to the next section + OutputIdx += 9 * cChunkData::SectionHeight * cChunkDef::Width; + continue; + } + + for (size_t OffsetY = 0; OffsetY != cChunkData::SectionHeight; ++OffsetY) { - a_ChunkBuffer.CopyBlockTypes(OutputRows + OutputIdx * 16, static_cast<size_t>(InputIdx * 16), 16); - InputIdx++; - OutputIdx += 3; - } // for z - // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows - // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip - OutputIdx += cChunkDef::Width * 6; - } // for y + for (size_t Z = 0; Z != cChunkDef::Width; ++Z) + { + auto InPtr = Section->m_BlockTypes + Z * cChunkDef::Width + OffsetY * cChunkDef::Width * cChunkDef::Width; + std::copy_n(InPtr, cChunkDef::Width, OutputRows + OutputIdx * cChunkDef::Width); + + OutputIdx += 3; + } + // Skip into the next y-level in the 3x3 chunk blob; each level has cChunkDef::Width * 9 rows + // We've already walked cChunkDef::Width * 3 in the "for z" cycle, that makes cChunkDef::Width * 6 rows left to skip + OutputIdx += cChunkDef::Width * 6; + } + } } // BlockTypes() @@ -78,6 +88,7 @@ public: m_BlockTypes(a_BlockTypes), m_HeightMap(a_HeightMap) { + std::fill_n(m_BlockTypes, cChunkDef::NumBlocks * 9, E_BLOCK_AIR); } } ; |