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author | Lukas Pioch <lukas@zgow.de> | 2017-05-02 13:16:59 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-05-08 06:31:45 +0200 |
commit | 5580d558a5ede21f856d7b77c3f1ab99a4f088c4 (patch) | |
tree | 24772f12098aac2d4576ca6a46bbec47a188f282 /src | |
parent | Corrected brewingstand and added support for fuel (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/Items/ItemBoat.h | 7 | ||||
-rw-r--r-- | src/Items/ItemFishingRod.h | 7 | ||||
-rw-r--r-- | src/Items/ItemMinecart.h | 7 | ||||
-rw-r--r-- | src/Items/ItemPainting.h | 7 | ||||
-rw-r--r-- | src/Simulator/SandSimulator.cpp | 7 | ||||
-rw-r--r-- | src/World.cpp | 47 |
6 files changed, 70 insertions, 12 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index be1663eef..ced5ec3a8 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -96,7 +96,12 @@ public: // Spawn block at water level cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5); - Boat->Initialize(*a_World); + if (!Boat->Initialize(*a_World)) + { + delete Boat; + Boat = nullptr; + return false; + } // Remove boat from players hand if (!a_Player->IsGameModeCreative()) diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index fa27e08f6..3958b12e5 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -251,7 +251,12 @@ public: else { cFloater * Floater = new cFloater(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), static_cast<int>(100 + static_cast<unsigned int>(a_World->GetTickRandomNumber(800)) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); - Floater->Initialize(*a_World); + if (!Floater->Initialize(*a_World)) + { + delete Floater; + Floater = nullptr; + return false; + } a_Player->SetIsFishing(true, Floater->GetUniqueID()); } return true; diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h index 6344c0178..623342d41 100644 --- a/src/Items/ItemMinecart.h +++ b/src/Items/ItemMinecart.h @@ -73,7 +73,12 @@ public: return false; } } // switch (m_ItemType) - Minecart->Initialize(*a_World); + if (!Minecart->Initialize(*a_World)) + { + delete Minecart; + Minecart = nullptr; + return false; + } if (!a_Player->IsGameModeCreative()) { diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h index dd35931dd..3432583ca 100644 --- a/src/Items/ItemPainting.h +++ b/src/Items/ItemPainting.h @@ -71,7 +71,12 @@ public: }; cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, a_BlockX, a_BlockY, a_BlockZ); - Painting->Initialize(*a_World); + if (!Painting->Initialize(*a_World)) + { + delete Painting; + Painting = nullptr; + return false; + } if (!a_Player->IsGameModeCreative()) { diff --git a/src/Simulator/SandSimulator.cpp b/src/Simulator/SandSimulator.cpp index 59990cea3..63fd8477d 100644 --- a/src/Simulator/SandSimulator.cpp +++ b/src/Simulator/SandSimulator.cpp @@ -62,7 +62,12 @@ void cSandSimulator::SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, ); */ cFallingBlock * FallingBlock = new cFallingBlock(Pos, BlockType, a_Chunk->GetMeta(itr->x, itr->y, itr->z)); - FallingBlock->Initialize(m_World); + if (!FallingBlock->Initialize(m_World)) + { + delete FallingBlock; + FallingBlock = nullptr; + continue; + } a_Chunk->SetBlock(itr->x, itr->y, itr->z, E_BLOCK_AIR, 0); } } diff --git a/src/World.cpp b/src/World.cpp index 7c16ae980..2614ead7b 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2183,7 +2183,11 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockX, a_BlockY, a_BlockZ, *itr, IsPlayerCreated, SpeedX, SpeedY, SpeedZ ); - Pickup->Initialize(*this); + if (!Pickup->Initialize(*this)) + { + delete Pickup; + Pickup = nullptr; + } } } @@ -2204,7 +2208,11 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockX, a_BlockY, a_BlockZ, *itr, IsPlayerCreated, static_cast<float>(a_SpeedX), static_cast<float>(a_SpeedY), static_cast<float>(a_SpeedZ) ); - Pickup->Initialize(*this); + if (!Pickup->Initialize(*this)) + { + delete Pickup; + Pickup = nullptr; + } } } @@ -2215,7 +2223,12 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double UInt32 cWorld::SpawnFallingBlock(int a_X, int a_Y, int a_Z, BLOCKTYPE BlockType, NIBBLETYPE BlockMeta) { cFallingBlock * FallingBlock = new cFallingBlock(Vector3i(a_X, a_Y, a_Z), BlockType, BlockMeta); - FallingBlock->Initialize(*this); + if (!FallingBlock->Initialize(*this)) + { + delete FallingBlock; + FallingBlock = nullptr; + return cEntity::INVALID_ID; + } return FallingBlock->GetUniqueID(); } @@ -2232,7 +2245,12 @@ UInt32 cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Rewa } cExpOrb * ExpOrb = new cExpOrb(a_X, a_Y, a_Z, a_Reward); - ExpOrb->Initialize(*this); + if (!ExpOrb->Initialize(*this)) + { + delete ExpOrb; + ExpOrb = nullptr; + return cEntity::INVALID_ID; + } return ExpOrb->GetUniqueID(); } @@ -2255,7 +2273,12 @@ UInt32 cWorld::SpawnMinecart(double a_X, double a_Y, double a_Z, int a_MinecartT return cEntity::INVALID_ID; } } // switch (a_MinecartType) - Minecart->Initialize(*this); + if (!Minecart->Initialize(*this)) + { + delete Minecart; + Minecart = nullptr; + return cEntity::INVALID_ID; + } return Minecart->GetUniqueID(); } @@ -2273,6 +2296,7 @@ UInt32 cWorld::SpawnBoat(double a_X, double a_Y, double a_Z) if (!Boat->Initialize(*this)) { delete Boat; + Boat = nullptr; return cEntity::INVALID_ID; } return Boat->GetUniqueID(); @@ -2284,7 +2308,12 @@ UInt32 cWorld::SpawnBoat(double a_X, double a_Y, double a_Z) UInt32 cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, int a_FuseTicks, double a_InitialVelocityCoeff) { cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTicks); - TNT->Initialize(*this); + if (!TNT->Initialize(*this)) + { + delete TNT; + TNT = nullptr; + return cEntity::INVALID_ID; + } TNT->SetSpeed( a_InitialVelocityCoeff * (GetTickRandomNumber(2) - 1), /** -1, 0, 1 */ a_InitialVelocityCoeff * 2, @@ -2878,7 +2907,11 @@ void cWorld::SetChunkData(cSetChunkData & a_SetChunkData) std::swap(a_SetChunkData.GetEntities(), Entities); for (cEntityList::iterator itr = Entities.begin(), end = Entities.end(); itr != end; ++itr) { - (*itr)->Initialize(*this); + if (!(*itr)->Initialize(*this)) + { + delete *itr; + *itr = nullptr; + } } // If a client is requesting this chunk, send it to them: |