diff options
author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-04-26 02:16:23 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-06 13:21:19 +0200 |
commit | 151fe0fc595d580264fdb0d394c74ed9fa6df514 (patch) | |
tree | c80edaf7d0f4542bcb6e39b1d9958bc0c2a5c54d /src | |
parent | Redstone wire and trapdoor fixes (diff) | |
download | cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar.gz cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar.bz2 cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar.lz cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar.xz cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.tar.zst cuberite-151fe0fc595d580264fdb0d394c74ed9fa6df514.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index 40829757d..f297f7701 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -640,16 +640,26 @@ void cIncrementalRedstoneSimulator::FindAndPowerBorderingWires(std::vector<std:: auto Neighbour = a_Entry.second->GetRelNeighborChunkAdjustCoords(AdjustedPos.x, AdjustedPos.z); auto MyPower = IsWirePowered(a_Entry.first, a_Entry.second); + auto & PoweredBlocks = ((cIncrementalRedstoneSimulatorChunkData *)Neighbour->GetRedstoneSimulatorData())->m_PoweredBlocks; // We need to insert the value into the chunk who owns the block position + sPoweredBlocks RC; + RC.a_BlockPos = AdjustedPos; + RC.a_SourcePos = a_Entry.first + Vector3i((a_Entry.second->GetPosX() - Neighbour->GetPosX()) * cChunkDef::Width, 0, (a_Entry.second->GetPosZ() - Neighbour->GetPosZ()) * cChunkDef::Width); + RC.a_PowerLevel = MyPower - 1; + if ((Neighbour->GetBlock(AdjustedPos) == E_BLOCK_REDSTONE_WIRE) && (MyPower > 1) && (MyPower > IsWirePowered(AdjustedPos, Neighbour))) { - sPoweredBlocks RC; - RC.a_BlockPos = AdjustedPos; - RC.a_SourcePos = a_Entry.first + Vector3i((a_Entry.second->GetPosX() - Neighbour->GetPosX()) * cChunkDef::Width, 0, (a_Entry.second->GetPosZ() - Neighbour->GetPosZ()) * cChunkDef::Width); - RC.a_PowerLevel = MyPower - 1; - ((cIncrementalRedstoneSimulatorChunkData *)Neighbour->GetRedstoneSimulatorData())->m_PoweredBlocks.emplace_back(RC); // We need to insert the value into the chunk who owns the block position + auto Position = std::find_if(PoweredBlocks.begin(), PoweredBlocks.end(), [RC](const sPoweredBlocks & itr) { return itr.a_BlockPos == RC.a_BlockPos && itr.a_SourcePos == RC.a_SourcePos; }); + if (Position != PoweredBlocks.end()) + { + Position->a_PowerLevel = RC.a_PowerLevel; + } + else + { + PoweredBlocks.emplace_back(RC); - Neighbour->SetIsRedstoneDirty(true); - m_Chunk->SetIsRedstoneDirty(true); + Neighbour->SetIsRedstoneDirty(true); + m_Chunk->SetIsRedstoneDirty(true); + } Neighbour->SetMeta(AdjustedPos.x, AdjustedPos.y, AdjustedPos.z, MyPower - 1); a_PotentialWireList.emplace_back(std::make_pair(AdjustedPos, Neighbour)); |