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author | Tycho <work.tycho+git@gmail.com> | 2014-02-02 18:11:53 +0100 |
---|---|---|
committer | Tycho <work.tycho+git@gmail.com> | 2014-02-02 18:11:53 +0100 |
commit | 1e4e6c4619696e95b7b3f19650fe32c6a42d18b6 (patch) | |
tree | 9e8416c008a2e8b4f5f86d30de0224f9021b40a1 /src | |
parent | Removed register keyword from Messinne Twister (diff) | |
parent | Fixed dark oak and acacia placement. (diff) | |
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Diffstat (limited to 'src')
44 files changed, 211 insertions, 63 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index f4a117721..949e4693a 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -67,6 +67,7 @@ public: virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerDestroyed (cPlayer & a_Player) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0; virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 7b2362887..773d522c4 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -641,6 +641,26 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo +bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnPlayerEating(cPlayer & a_Player) { cCSLock Lock(m_CriticalSection); diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index c13f31424..ad0cfbe5a 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -64,6 +64,7 @@ public: virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerDestroyed (cPlayer & a_Player) override; virtual bool OnPlayerEating (cPlayer & a_Player) override; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override; virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index e582fde86..a20583550 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -673,6 +673,27 @@ bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, +bool cPluginManager::CallHookPlayerDestroyed(cPlayer & a_Player) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_DESTROYED); + if (Plugins == m_Hooks.end()) + { + return false; + } + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnPlayerDestroyed(a_Player)) + { + return true; + } + } + return false; +} + + + + + bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player) { HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_EATING); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index d8b838d80..c78bceda1 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -79,6 +79,7 @@ public: // tolua_export HOOK_LOGIN, HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BROKEN_BLOCK, + HOOK_PLAYER_DESTROYED, HOOK_PLAYER_EATING, HOOK_PLAYER_FISHED, HOOK_PLAYER_FISHING, @@ -174,6 +175,7 @@ public: // tolua_export bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation); bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerDestroyed (cPlayer & a_Player); bool CallHookPlayerEating (cPlayer & a_Player); bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); diff --git a/src/BlockInServerPluginInterface.h b/src/BlockInServerPluginInterface.h new file mode 100644 index 000000000..e82435364 --- /dev/null +++ b/src/BlockInServerPluginInterface.h @@ -0,0 +1,19 @@ + +#pragma once + +#include "Blocks/BlockPluginInterface.h" +#include "World.h" +#include "Root.h" +#include "Bindings/PluginManager.h" + +class cBlockInServerPluginInterface : public cBlockPluginInterface +{ +public: + cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {} + virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override + { + return cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(&m_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups); + } +private: + cWorld & m_World; +}; diff --git a/src/Blocks/BlockButton.h b/src/Blocks/BlockButton.h index 62fae6abc..f592b94a1 100644 --- a/src/Blocks/BlockButton.h +++ b/src/Blocks/BlockButton.h @@ -1,7 +1,7 @@ #pragma once #include "BlockHandler.h" - +#include "Chunk.h" diff --git a/src/Blocks/BlockCactus.h b/src/Blocks/BlockCactus.h index 70c9c5257..83595d2b9 100644 --- a/src/Blocks/BlockCactus.h +++ b/src/Blocks/BlockCactus.h @@ -65,7 +65,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowCactus(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } diff --git a/src/Blocks/BlockCrops.h b/src/Blocks/BlockCrops.h index c86183ca4..4c4ac21be 100644 --- a/src/Blocks/BlockCrops.h +++ b/src/Blocks/BlockCrops.h @@ -74,7 +74,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); NIBBLETYPE Light = a_Chunk.GetBlockLight(a_RelX, a_RelY, a_RelZ); diff --git a/src/Blocks/BlockDirt.h b/src/Blocks/BlockDirt.h index 1cc6bc0c3..91534c5e5 100644 --- a/src/Blocks/BlockDirt.h +++ b/src/Blocks/BlockDirt.h @@ -25,7 +25,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (m_BlockType != E_BLOCK_GRASS) { diff --git a/src/Blocks/BlockDoor.h b/src/Blocks/BlockDoor.h index 31d1bb797..2da561952 100644 --- a/src/Blocks/BlockDoor.h +++ b/src/Blocks/BlockDoor.h @@ -3,7 +3,7 @@ #include "BlockHandler.h" #include "../Entities/Player.h" - +#include "Chunk.h" diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index a69d9b775..101ab8e34 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -28,7 +28,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { bool Found = false; diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index a85808c89..a25b87858 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -38,9 +38,9 @@ public: FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); // Brought to you by Aperture Science } - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { - a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); + a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h index fbdbec26c..37885e4de 100644 --- a/src/Blocks/BlockFluid.h +++ b/src/Blocks/BlockFluid.h @@ -32,7 +32,7 @@ public: } - virtual void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override + virtual void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { switch (m_BlockType) { @@ -47,7 +47,7 @@ public: break; } } - super::Check(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk); + super::Check(a_ChunkInterface, a_PluginInterface, a_RelX, a_RelY, a_RelZ, a_Chunk); } } ; @@ -68,7 +68,7 @@ public: /// Called to tick the block - virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { if (a_Chunk.GetWorld()->ShouldLavaSpawnFire()) { diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 374c64fd8..c16f255b8 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../Root.h" #include "../Bindings/PluginManager.h" +#include "../Chunk.h" #include "BlockBed.h" #include "BlockBrewingStand.h" #include "BlockButton.h" @@ -164,6 +165,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType); + case E_BLOCK_NEW_LOG: return new cBlockWoodHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( ); @@ -260,7 +262,7 @@ bool cBlockHandler::GetPlacementBlockTypeMeta( -void cBlockHandler::OnUpdate(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -276,7 +278,7 @@ void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldI -void cBlockHandler::OnDestroyedByPlayer(cWorld *a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -334,7 +336,7 @@ void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_ -void cBlockHandler::OnDigging(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { } @@ -360,14 +362,14 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) -void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ) { cItems Pickups; - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); ConvertToPickups(Pickups, Meta); // Allow plugins to modify the pickups: - cRoot::Get()->GetPluginManager()->CallHookBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); + a_BlockPluginInterface.CallHookBlockToPickups(a_Digger, a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta, Pickups); if (!Pickups.empty()) { @@ -383,7 +385,7 @@ void cBlockHandler::DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX MicroX += r1.rand(1) - 0.5; MicroZ += r1.rand(1) - 0.5; - a_World->SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ); + a_WorldInterface.SpawnItemPickups(Pickups, MicroX, MicroY, MicroZ); } } @@ -445,7 +447,7 @@ bool cBlockHandler::DoesDropOnUnsuitable(void) -void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) +void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) { if (!CanBeAt(a_ChunkInterface, a_RelX, a_RelY, a_RelZ, a_Chunk)) { @@ -453,7 +455,7 @@ void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_ { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); } a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0); diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 73a658b3f..44b15bce1 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -3,9 +3,9 @@ #include "../Defines.h" #include "../Item.h" -#include "../Chunk.h" #include "WorldInterface.h" #include "ChunkInterface.h" +#include "BlockPluginInterface.h" @@ -13,6 +13,7 @@ // fwd: class cPlayer; +class cChunk; @@ -25,7 +26,7 @@ public: /// Called when the block gets ticked either by a random tick or by a queued tick. /// Note that the coords are chunk-relative! - virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ); + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ); /** Called before a block is placed into a world. The handler should return true to allow placement, false to refuse. @@ -51,7 +52,7 @@ public: ); /// Called before the player has destroyed a block - virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called before a block gets destroyed / replaced with air virtual void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ); @@ -63,7 +64,7 @@ public: static void NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called while the player diggs the block. - virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void OnDigging(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ); /// Called if the user right clicks the block and the block is useable virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); @@ -72,7 +73,7 @@ public: virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta); /// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL - virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ); + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ); /// Returns step sound name of block virtual const char * GetStepSound(void); @@ -113,7 +114,7 @@ public: By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()), and wakes up all simulators on the block. */ - virtual void Check(cChunkInterface & ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); + virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk); /// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary> /// <returns>Block meta following rotation</returns> diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 069849361..ad6e440e2 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -77,7 +77,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); if ((Meta & 0x04) != 0) @@ -116,8 +116,8 @@ public: } // Decay the leaves: - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); - a_Chunk.GetWorld()->DigBlock(BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, a_WorldInterface, a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); + a_ChunkInterface.DigBlock(a_WorldInterface, BlockX, a_RelY, BlockZ); } diff --git a/src/Blocks/BlockNetherWart.h b/src/Blocks/BlockNetherWart.h index 937d2b4b5..923180e19 100644 --- a/src/Blocks/BlockNetherWart.h +++ b/src/Blocks/BlockNetherWart.h @@ -35,7 +35,7 @@ public: } } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta (a_RelX, a_RelY, a_RelZ); diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 43afda45a..e960d23e4 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -80,19 +80,19 @@ cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) : -void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) { - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); int newX = a_BlockX; int newY = a_BlockY; int newZ = a_BlockZ; AddPistonDir(newX, newY, newZ, OldMeta & ~(8), -1); - BLOCKTYPE Block = a_World->GetBlock(newX, newY, newZ); + BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ); if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON)) { - a_World->DigBlock(newX, newY, newZ); + a_ChunkInterface.DigBlock(a_WorldInterface, newX, newY, newZ); if (a_Player->IsGameModeCreative()) { return; // No pickups if creative @@ -100,7 +100,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_ cItems Pickups; Pickups.push_back(cItem(Block, 1)); - a_World->SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); + a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); } } diff --git a/src/Blocks/BlockPiston.h b/src/Blocks/BlockPiston.h index e0ab182db..de40afdd6 100644 --- a/src/Blocks/BlockPiston.h +++ b/src/Blocks/BlockPiston.h @@ -35,7 +35,7 @@ class cBlockPistonHeadHandler : public: cBlockPistonHeadHandler(void); - virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { diff --git a/src/Blocks/BlockPluginInterface.h b/src/Blocks/BlockPluginInterface.h new file mode 100644 index 000000000..7428c9a7a --- /dev/null +++ b/src/Blocks/BlockPluginInterface.h @@ -0,0 +1,8 @@ + +#pragma once + +class cBlockPluginInterface +{ +public: + virtual bool CallHookBlockToPickups(cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0; +}; diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index 1e82108c4..a48fed8b6 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -2,6 +2,7 @@ #pragma once #include "BlockHandler.h" +#include "Chunk.h" diff --git a/src/Blocks/BlockSapling.h b/src/Blocks/BlockSapling.h index 3d6e58438..3d925029a 100644 --- a/src/Blocks/BlockSapling.h +++ b/src/Blocks/BlockSapling.h @@ -31,7 +31,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); diff --git a/src/Blocks/BlockSign.h b/src/Blocks/BlockSign.h index 60895f69c..dced0008c 100644 --- a/src/Blocks/BlockSign.h +++ b/src/Blocks/BlockSign.h @@ -2,8 +2,8 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" #include "../Entities/Player.h" +#include "Chunk.h" diff --git a/src/Blocks/BlockStems.h b/src/Blocks/BlockStems.h index ed18817b2..705436345 100644 --- a/src/Blocks/BlockStems.h +++ b/src/Blocks/BlockStems.h @@ -24,7 +24,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); if (Meta >= 7) diff --git a/src/Blocks/BlockSugarcane.h b/src/Blocks/BlockSugarcane.h index 59314e37d..84d3b2e7d 100644 --- a/src/Blocks/BlockSugarcane.h +++ b/src/Blocks/BlockSugarcane.h @@ -73,7 +73,7 @@ public: } - void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override + virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { a_Chunk.GetWorld()->GrowSugarcane(a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, 1); } diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index 61f43ac76..c3b25c899 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -1,7 +1,7 @@ #pragma once #include "BlockHandler.h" -#include "../World.h" +#include "../Chunk.h" @@ -38,9 +38,10 @@ public: else { // Not top or bottom faces, try to preserve whatever face was clicked - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true); // Set to clicked block if (!CanBePlacedOn(a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ), a_BlockFace)) { + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, false); // Reset to torch block // Torch couldn't be placed on whatever face was clicked, last ditch resort - find another face a_BlockFace = FindSuitableFace(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ); if (a_BlockFace == BLOCK_FACE_NONE) diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h index aa29849b2..aa0d582b3 100644 --- a/src/Blocks/BlockVine.h +++ b/src/Blocks/BlockVine.h @@ -105,7 +105,7 @@ public: } - void Check(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override + void Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) override { NIBBLETYPE CurMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); NIBBLETYPE MaxMeta = GetMaxMeta(a_Chunk, a_RelX, a_RelY, a_RelZ); @@ -128,7 +128,7 @@ public: { int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - DropBlock(a_Chunk.GetWorld(), NULL, BlockX, a_RelY, BlockZ); + DropBlock(a_ChunkInterface, *a_Chunk.GetWorld(), a_PluginInterface, NULL, BlockX, a_RelY, BlockZ); } a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0); return; diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp new file mode 100644 index 000000000..b2dda19f4 --- /dev/null +++ b/src/Blocks/ChunkInterface.cpp @@ -0,0 +1,12 @@ + +#include "Globals.h" + +#include "ChunkInterface.h" +#include "BlockHandler.h" + +bool cChunkInterface::DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z) +{ + cBlockHandler *Handler = cBlockHandler::GetBlockHandler(GetBlock(a_X, a_Y, a_Z)); + Handler->OnDestroyed(*this, a_WorldInterface, a_X, a_Y, a_Z); + return m_ChunkMap->DigBlock(a_X, a_Y, a_Z); +} diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h index cca5bf913..b30eff1e4 100644 --- a/src/Blocks/ChunkInterface.h +++ b/src/Blocks/ChunkInterface.h @@ -3,6 +3,9 @@ #include "../ChunkMap.h" #include "../ForEachChunkProvider.h" +#include "WorldInterface.h" + +class cBlockHandler; class cChunkInterface : public cForEachChunkProvider { @@ -69,6 +72,8 @@ public: return m_ChunkMap->WriteBlockArea(a_Area, a_MinBlockX, a_MinBlockY, a_MinBlockZ, a_DataTypes); } + bool DigBlock(cWorldInterface & a_WorldInterface, int a_X, int a_Y, int a_Z); + private: cChunkMap * m_ChunkMap; }; diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index f6b83942f..b6f2f55a7 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -2,6 +2,9 @@ #pragma once #include "BroadcastInterface.h" +#include "../Mobs/Monster.h" + +class cItems; class cWorldInterface { diff --git a/src/Chunk.cpp b/src/Chunk.cpp index b29c97084..b48bfe65e 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -31,7 +31,7 @@ #include "Simulator/FluidSimulator.h" #include "MobCensus.h" #include "MobSpawner.h" - +#include "BlockInServerPluginInterface.h" #include "json/json.h" @@ -638,7 +638,9 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ) unsigned Index = MakeIndex(a_RelX, a_RelY, a_RelZ); cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]); ASSERT(Handler != NULL); // Happenned on server restart, FS #243 - Handler->OnUpdate(*this, a_RelX, a_RelY, a_RelZ); + cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface,*this, a_RelX, a_RelY, a_RelZ); } @@ -763,6 +765,7 @@ void cChunk::CheckBlocks() std::swap(m_ToTickBlocks, ToTickBlocks); cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); for (std::vector<unsigned int>::const_iterator itr = ToTickBlocks.begin(), end = ToTickBlocks.end(); itr != end; ++itr) { @@ -770,7 +773,7 @@ void cChunk::CheckBlocks() Vector3i BlockPos = IndexToCoordinate(index); cBlockHandler * Handler = BlockHandler(GetBlock(index)); - Handler->Check(ChunkInterface, BlockPos.x, BlockPos.y, BlockPos.z, *this); + Handler->Check(ChunkInterface, PluginInterface, BlockPos.x, BlockPos.y, BlockPos.z, *this); } // for itr - ToTickBlocks[] } @@ -788,6 +791,9 @@ void cChunk::TickBlocks(void) int TickX = m_BlockTickX; int TickY = m_BlockTickY; int TickZ = m_BlockTickZ; + + cChunkInterface ChunkInterface(this->GetWorld()->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*this->GetWorld()); // This for loop looks disgusting, but it actually does a simple thing - first processes m_BlockTick, then adds random to it // This is so that SetNextBlockTick() works @@ -813,7 +819,7 @@ void cChunk::TickBlocks(void) unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ); cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]); ASSERT(Handler != NULL); // Happenned on server restart, FS #243 - Handler->OnUpdate(*this, m_BlockTickX, m_BlockTickY, m_BlockTickZ); + Handler->OnUpdate(ChunkInterface, *this->GetWorld(), PluginInterface, *this, m_BlockTickX, m_BlockTickY, m_BlockTickZ); } // for i - tickblocks } diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 2ec9a87af..6b61eaae8 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -767,9 +767,9 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc m_Player->GetWorld()->BroadcastBlockBreakAnimation(m_UniqueID, m_BlockDigAnimX, m_BlockDigAnimY, m_BlockDigAnimZ, 0, this); cWorld * World = m_Player->GetWorld(); - + cChunkInterface ChunkInterface(World->GetChunkMap()); cBlockHandler * Handler = cBlockHandler::GetBlockHandler(a_OldBlock); - Handler->OnDigging(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + Handler->OnDigging(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem()); ItemHandler->OnDiggingBlock(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); @@ -786,7 +786,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc if (Handler->IsClickedThrough()) { - Handler->OnDigging(World, m_Player, pX, pY, pZ); + Handler->OnDigging(ChunkInterface, *World, m_Player, pX, pY, pZ); } } } @@ -832,8 +832,8 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo cWorld * World = m_Player->GetWorld(); ItemHandler->OnBlockDestroyed(World, m_Player, m_Player->GetEquippedItem(), a_BlockX, a_BlockY, a_BlockZ); // The ItemHandler is also responsible for spawning the pickups - - BlockHandler(a_OldBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface,*World, m_Player, a_BlockX, a_BlockY, a_BlockZ); World->BroadcastSoundParticleEffect(2001, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this); World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); @@ -1002,7 +1002,8 @@ void cClientHandle::HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, c BlockHandler(ClickedBlock)->DoesIgnoreBuildCollision(m_Player, ClickedBlockMeta) ) { - BlockHandler(ClickedBlock)->OnDestroyedByPlayer(World, m_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(World->GetChunkMap()); + BlockHandler(ClickedBlock)->OnDestroyedByPlayer(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ); } else { diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 82e31ae65..8c37fdc8d 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -130,6 +130,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) cPlayer::~cPlayer(void) { + cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this); + LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID()); // Notify the server that the player is being destroyed diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index c9a632580..f18a4d959 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -6,6 +6,7 @@ #include "../Simulator/FluidSimulator.h" #include "../Blocks/BlockHandler.h" #include "../LineBlockTracer.h" +#include "../BlockInServerPluginInterface.h" @@ -142,7 +143,9 @@ public: cBlockHandler * Handler = BlockHandler(CurrentBlock); if (Handler->DoesDropOnUnsuitable()) { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); } } diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 2b8b9f794..302796d1b 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../Entities/Player.h" #include "../FastRandom.h" +#include "../BlockInServerPluginInterface.h" // Handlers: #include "ItemBed.h" @@ -257,7 +258,9 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const { if (!BlockRequiresSpecialTool(Block) || CanHarvestBlock(Block)) { - Handler->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); } } diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index d0625ef1c..4921b257a 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -6,6 +6,7 @@ #include "../Entities/Player.h" #include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -25,7 +26,9 @@ public: BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (Block == E_BLOCK_SNOW) { - BlockHandler(Block)->DropBlock(a_World, a_Player, a_BlockX, a_BlockY, a_BlockZ); + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + BlockHandler(Block)->DropBlock(ChunkInterface,*a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_Player->UseEquippedItem(); @@ -38,4 +41,4 @@ public: { return (a_BlockType == E_BLOCK_SNOW); } -};
\ No newline at end of file +}; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 42c7d2899..283ef36e6 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -276,7 +276,7 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk) { Distance.y = 0; Distance.Normalize(); - Distance *= 3; + Distance *= 5; SetSpeedX(Distance.x); SetSpeedZ(Distance.z); diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 44ec14295..08e5e4315 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../BlockArea.h" #include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -150,7 +151,9 @@ void cVillager::HandleFarmerTryHarvestCrops() if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z) == 0x7) { cBlockHandler * Handler = cBlockHandler::GetBlockHandler(CropBlock); - Handler->DropBlock(m_World, this, m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); + cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); + Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, this, m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); m_World->SetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z, E_BLOCK_AIR, 0); m_ActionCountDown = 20; } diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index c0c7892e3..ff324d073 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -204,6 +204,7 @@ void cWolf::TickFollowPlayer() { if (!IsSitting()) { + Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); } } diff --git a/src/Piston.cpp b/src/Piston.cpp index 75eeb5e98..5eb14451d 100644 --- a/src/Piston.cpp +++ b/src/Piston.cpp @@ -9,6 +9,7 @@ #include "World.h" #include "Server.h" #include "Blocks/BlockHandler.h" +#include "BlockInServerPluginInterface.h" @@ -90,7 +91,9 @@ void cPiston::ExtendPiston(int pistx, int pisty, int pistz) cBlockHandler * Handler = BlockHandler(currBlock); if (Handler->DoesDropOnUnsuitable()) { - Handler->DropBlock(m_World, NULL, pistx, pisty, pistz); + cChunkInterface ChunkInterface(m_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*m_World); + Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, NULL, pistx, pisty, pistz); } } diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index fdc4643a8..95182345c 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -11,6 +11,7 @@ #include "../Chunk.h" #include "../BlockArea.h" #include "../Blocks/BlockHandler.h" +#include "../BlockInServerPluginInterface.h" @@ -273,8 +274,13 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i cBlockHandler * Handler = BlockHandler(BlockType); if (Handler->DoesDropOnUnsuitable()) { + cChunkInterface ChunkInterface(m_World.GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(m_World); Handler->DropBlock( - &m_World, NULL, + ChunkInterface, + m_World, + PluginInterface, + NULL, a_NearChunk->GetPosX() * cChunkDef::Width + a_RelX, a_RelY, a_NearChunk->GetPosZ() * cChunkDef::Width + a_RelZ diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 9c454c028..c6250f393 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -455,7 +455,9 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) case cMonster::mtWolf: { m_Writer.AddString("Owner", ((const cWolf *)a_Monster)->GetOwner()); - m_Writer.AddByte("Sitting", ((const cWolf *)a_Monster)->IsSitting()); + m_Writer.AddByte("Sitting", (((const cWolf *)a_Monster)->IsSitting() ? 1 : 0)); + m_Writer.AddByte("Angry", (((const cWolf *)a_Monster)->IsAngry() ? 1 : 0)); + m_Writer.AddInt("CollarColor", ((const cWolf *)a_Monster)->GetCollarColor()); break; } case cMonster::mtZombie: diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 02396bb16..d72165c46 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1886,6 +1886,24 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N Monster->SetIsTame(true); } } + int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting"); + if (SittingIdx > 0) + { + bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false); + Monster->SetIsSitting(Sitting); + } + int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry"); + if (AngryIdx > 0) + { + bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false); + Monster->SetIsAngry(Angry); + } + int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor"); + if (CollarColorIdx > 0) + { + int CollarColor = a_NBT.GetInt(CollarColorIdx); + Monster->SetCollarColor(CollarColor); + } a_Entities.push_back(Monster.release()); } |