diff options
author | Alexander Harkness <me@bearbin.net> | 2024-11-04 23:28:57 +0100 |
---|---|---|
committer | Alexander Harkness <me@bearbin.net> | 2024-11-04 23:28:57 +0100 |
commit | 09ab9dba1b46f1731276d3fd818293590e3e6e59 (patch) | |
tree | 06613303f5500224b04cc68cfb05cebd96d9cabe /src | |
parent | Count non-air blocks and use the real count not 4096. (diff) | |
parent | Temp fix for disappearing chunk sections in 1.14 (#5560) (diff) | |
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Diffstat (limited to 'src')
31 files changed, 439 insertions, 289 deletions
diff --git a/src/BlockEntities/BannerEntity.cpp b/src/BlockEntities/BannerEntity.cpp index f39263ac4..10f185bfd 100644 --- a/src/BlockEntities/BannerEntity.cpp +++ b/src/BlockEntities/BannerEntity.cpp @@ -13,18 +13,10 @@ -cBannerEntity::cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World) : - cBannerEntity(a_BlockType, a_BlockMeta, a_Pos, a_World, 1) -{ -} - - - - - -cBannerEntity::cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, unsigned char a_BaseColor): +cBannerEntity::cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, unsigned char a_BaseColor, AString a_CustomName): Super(a_BlockType, a_BlockMeta, a_Pos, a_World), - m_BaseColor(a_BaseColor) + m_BaseColor(a_BaseColor), + m_CustomName(std::move(a_CustomName)) { ASSERT((a_BlockType == E_BLOCK_WALL_BANNER) || (a_BlockType == E_BLOCK_STANDING_BANNER)); } @@ -33,27 +25,11 @@ cBannerEntity::cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vect -unsigned char cBannerEntity::GetBaseColor() const -{ - return m_BaseColor; -} - - - - - -void cBannerEntity::SetBaseColor(const unsigned char a_Color) -{ - m_BaseColor = a_Color; -} - - - - - cItems cBannerEntity::ConvertToPickups() const { - return cItem(E_ITEM_BANNER, 1, static_cast<NIBBLETYPE>(GetBaseColor())); + cItem Item(E_ITEM_BANNER, 1, static_cast<NIBBLETYPE>(GetBaseColor())); + Item.m_CustomName = m_CustomName; + return Item; } @@ -65,6 +41,7 @@ void cBannerEntity::CopyFrom(const cBlockEntity & a_Src) Super::CopyFrom(a_Src); auto & src = static_cast<const cBannerEntity &>(a_Src); m_BaseColor = src.m_BaseColor; + m_CustomName = src.m_CustomName; } diff --git a/src/BlockEntities/BannerEntity.h b/src/BlockEntities/BannerEntity.h index b6d27f53b..91ef87e8c 100644 --- a/src/BlockEntities/BannerEntity.h +++ b/src/BlockEntities/BannerEntity.h @@ -25,16 +25,20 @@ class cBannerEntity : public: - cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World); - cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, unsigned char a_BaseColor); + cBannerEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, unsigned char a_BaseColor = 1, AString a_CustomName = ""); - unsigned char GetBaseColor() const; - void SetBaseColor(unsigned char a_Color); + unsigned char GetBaseColor() const { return m_BaseColor; } + void SetBaseColor(unsigned char a_Color) { m_BaseColor = a_Color; } + + const AString & GetCustomName() const { return m_CustomName; } + void SetCustomName(const AString & a_CustomName) { m_CustomName = a_CustomName; } private: unsigned char m_BaseColor; + AString m_CustomName; + // cBlockEntity overrides: virtual cItems ConvertToPickups() const override; virtual void CopyFrom(const cBlockEntity & a_Src) override; diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 4b0d7e5ec..6691f151f 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -7,7 +7,6 @@ #include "BlockPluginInterface.h" #include "BlockAir.h" #include "BlockAnvil.h" -#include "BlockBanner.h" #include "BlockBed.h" #include "BlockBigFlower.h" #include "BlockBookShelf.h" @@ -89,6 +88,7 @@ #include "BlockSnow.h" #include "BlockSponge.h" #include "BlockStairs.h" +#include "BlockStandingBanner.h" #include "BlockStems.h" #include "BlockStone.h" #include "BlockSugarCane.h" @@ -99,6 +99,7 @@ #include "BlockTripwire.h" #include "BlockTripwireHook.h" #include "BlockVines.h" +#include "BlockWallBanner.h" #include "BlockWallSign.h" #include "BlockWorkbench.h" @@ -413,7 +414,7 @@ namespace constexpr cDefaultBlockHandler BlockStainedClayHandler (E_BLOCK_STAINED_CLAY); constexpr cBlockGlassHandler BlockStainedGlassHandler (E_BLOCK_STAINED_GLASS); constexpr cBlockGlassHandler BlockStainedGlassPaneHandler (E_BLOCK_STAINED_GLASS_PANE); - constexpr cBlockBannerHandler BlockStandingBannerHandler (E_BLOCK_STANDING_BANNER); + constexpr cBlockStandingBannerHandler BlockStandingBannerHandler (E_BLOCK_STANDING_BANNER); constexpr cBlockLavaHandler BlockStationaryLavaHandler (E_BLOCK_STATIONARY_LAVA); constexpr cBlockWaterHandler BlockStationaryWaterHandler (E_BLOCK_STATIONARY_WATER); constexpr cBlockPistonHandler BlockStickyPistonHandler (E_BLOCK_STICKY_PISTON); @@ -434,7 +435,7 @@ namespace constexpr cBlockTripwireHandler BlockTripwireHandler (E_BLOCK_TRIPWIRE); constexpr cBlockTripwireHookHandler BlockTripwireHookHandler (E_BLOCK_TRIPWIRE_HOOK); constexpr cBlockVinesHandler BlockVinesHandler (E_BLOCK_VINES); - constexpr cBlockBannerHandler BlockWallBannerHandler (E_BLOCK_WALL_BANNER); + constexpr cBlockWallBannerHandler BlockWallBannerHandler (E_BLOCK_WALL_BANNER); constexpr cBlockWallSignHandler BlockWallsignHandler (E_BLOCK_WALLSIGN); constexpr cBlockWaterHandler BlockWaterHandler (E_BLOCK_WATER); constexpr cBlockGlazedTerracottaHandler BlockWhiteGlazedTerracottaHandler (E_BLOCK_WHITE_GLAZED_TERRACOTTA); diff --git a/src/Blocks/BlockBanner.h b/src/Blocks/BlockStandingBanner.h index e6a159bd4..391b7fde7 100644 --- a/src/Blocks/BlockBanner.h +++ b/src/Blocks/BlockStandingBanner.h @@ -1,5 +1,5 @@ -// BlockBanner.h +// BlockStandingBanner.h #pragma once @@ -10,7 +10,7 @@ -class cBlockBannerHandler final : +class cBlockStandingBannerHandler final : public cBlockEntityHandler { using Super = cBlockEntityHandler; diff --git a/src/Blocks/BlockWallBanner.h b/src/Blocks/BlockWallBanner.h new file mode 100644 index 000000000..e0ebb8eee --- /dev/null +++ b/src/Blocks/BlockWallBanner.h @@ -0,0 +1,64 @@ + +// BlockWallBanner.h + +#pragma once + +#include "../BlockInfo.h" +#include "BlockEntity.h" + + + + + +class cBlockWallBannerHandler final : + public cBlockEntityHandler +{ + using Super = cBlockEntityHandler; + +public: + + using Super::Super; + + virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override + { + // Drops handled by the block entity: + return {}; + } + + + + + + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override + { + Vector3i Offset; + + switch (a_Meta) + { + case BLOCK_FACE_ZM: Offset = Vector3i( 0, 0, 1); break; + case BLOCK_FACE_ZP: Offset = Vector3i( 0, 0, -1); break; + case BLOCK_FACE_XM: Offset = Vector3i( 1, 0, 0); break; + case BLOCK_FACE_XP: Offset = Vector3i(-1, 0, 0); break; + default: return false; + } + + auto NeighborPos = a_Position + Offset; + BLOCKTYPE NeighborType; + if (!a_Chunk.UnboundedRelGetBlockType(NeighborPos, NeighborType)) + { + // The neighbour is not accessible (unloaded chunk), we'll allow it for now. + return true; + } + return cBlockInfo::IsSolid(NeighborType); + } + + + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override + { + UNUSED(a_Meta); + return 0; + } +} ; diff --git a/src/Blocks/CMakeLists.txt b/src/Blocks/CMakeLists.txt index a7dd7b675..38a60d5b7 100644 --- a/src/Blocks/CMakeLists.txt +++ b/src/Blocks/CMakeLists.txt @@ -9,7 +9,6 @@ target_sources( BlockAir.h BlockAnvil.h - BlockBanner.h BlockBed.h BlockBigFlower.h BlockBookShelf.h @@ -94,6 +93,7 @@ target_sources( BlockSnow.h BlockSponge.h BlockStairs.h + BlockStandingBanner.h BlockStems.h BlockStone.h BlockSugarCane.h @@ -104,6 +104,7 @@ target_sources( BlockTripwire.h BlockTripwireHook.h BlockVines.h + BlockWallBanner.h BlockWallSign.h BlockWorkbench.h BroadcastInterface.h diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index 8121fc3ef..c5fe0a7c0 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -285,10 +285,9 @@ bool cByteBuffer::ReadBEInt16(Int16 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(2); - UInt16 val; - ReadBuf(&val, 2); - val = ntohs(val); - memcpy(&a_Value, &val, 2); + Bytes<Int16> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<Int16>(bytes); return true; } @@ -301,8 +300,9 @@ bool cByteBuffer::ReadBEUInt16(UInt16 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(2); - ReadBuf(&a_Value, 2); - a_Value = ntohs(a_Value); + Bytes<UInt16> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<UInt16>(bytes); return true; } @@ -315,10 +315,9 @@ bool cByteBuffer::ReadBEInt32(Int32 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(4); - UInt32 val; - ReadBuf(&val, 4); - val = ntohl(val); - memcpy(&a_Value, &val, 4); + Bytes<Int32> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<Int32>(bytes); return true; } @@ -331,8 +330,9 @@ bool cByteBuffer::ReadBEUInt32(UInt32 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(4); - ReadBuf(&a_Value, 4); - a_Value = ntohl(a_Value); + Bytes<UInt32> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<UInt32>(bytes); return true; } @@ -345,8 +345,9 @@ bool cByteBuffer::ReadBEInt64(Int64 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(8); - ReadBuf(&a_Value, 8); - a_Value = NetworkToHostLong8(&a_Value); + Bytes<Int64> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<Int64>(bytes); return true; } @@ -359,8 +360,9 @@ bool cByteBuffer::ReadBEUInt64(UInt64 & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(8); - ReadBuf(&a_Value, 8); - a_Value = NetworkToHostULong8(&a_Value); + Bytes<UInt64> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<UInt64>(bytes); return true; } @@ -373,8 +375,9 @@ bool cByteBuffer::ReadBEFloat(float & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(4); - ReadBuf(&a_Value, 4); - a_Value = NetworkToHostFloat4(&a_Value); + Bytes<float> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<float>(bytes); return true; } @@ -387,8 +390,9 @@ bool cByteBuffer::ReadBEDouble(double & a_Value) CHECK_THREAD CheckValid(); NEEDBYTES(8); - ReadBuf(&a_Value, 8); - a_Value = NetworkToHostDouble8(&a_Value); + Bytes<double> bytes; + ReadBuf(bytes.data(), bytes.size()); + a_Value = NetworkToHost<double>(bytes); return true; } @@ -629,10 +633,8 @@ bool cByteBuffer::WriteBEInt16(Int16 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(2); - UInt16 val; - memcpy(&val, &a_Value, 2); - val = htons(val); - return WriteBuf(&val, 2); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -644,8 +646,8 @@ bool cByteBuffer::WriteBEUInt16(UInt16 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(2); - a_Value = htons(a_Value); - return WriteBuf(&a_Value, 2); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -657,8 +659,8 @@ bool cByteBuffer::WriteBEInt32(Int32 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(4); - UInt32 Converted = HostToNetwork4(&a_Value); - return WriteBuf(&Converted, 4); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -670,8 +672,8 @@ bool cByteBuffer::WriteBEUInt32(UInt32 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(4); - UInt32 Converted = HostToNetwork4(&a_Value); - return WriteBuf(&Converted, 4); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -683,8 +685,8 @@ bool cByteBuffer::WriteBEInt64(Int64 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(8); - UInt64 Converted = HostToNetwork8(&a_Value); - return WriteBuf(&Converted, 8); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -696,8 +698,8 @@ bool cByteBuffer::WriteBEUInt64(UInt64 a_Value) CHECK_THREAD CheckValid(); PUTBYTES(8); - UInt64 Converted = HostToNetwork8(&a_Value); - return WriteBuf(&Converted, 8); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -709,8 +711,8 @@ bool cByteBuffer::WriteBEFloat(float a_Value) CHECK_THREAD CheckValid(); PUTBYTES(4); - UInt32 Converted = HostToNetwork4(&a_Value); - return WriteBuf(&Converted, 4); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } @@ -722,8 +724,8 @@ bool cByteBuffer::WriteBEDouble(double a_Value) CHECK_THREAD CheckValid(); PUTBYTES(8); - UInt64 Converted = HostToNetwork8(&a_Value); - return WriteBuf(&Converted, 8); + auto Converted = HostToNetwork(a_Value); + return WriteBuf(Converted.data(), Converted.size()); } diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index b726e5c6f..01c95095a 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -74,6 +74,7 @@ cClientHandle::cClientHandle(const AString & a_IPString, int a_ViewDistance) : m_IPString(a_IPString), m_Player(nullptr), m_CachedSentChunk(std::numeric_limits<decltype(m_CachedSentChunk.m_ChunkX)>::max(), std::numeric_limits<decltype(m_CachedSentChunk.m_ChunkZ)>::max()), + m_ProxyConnection(false), m_HasSentDC(false), m_LastStreamedChunkX(std::numeric_limits<decltype(m_LastStreamedChunkX)>::max()), // bogus chunk coords to force streaming upon login m_LastStreamedChunkZ(std::numeric_limits<decltype(m_LastStreamedChunkZ)>::max()), diff --git a/src/Endianness.h b/src/Endianness.h index 0e8bc8e99..c75698587 100644 --- a/src/Endianness.h +++ b/src/Endianness.h @@ -1,86 +1,143 @@ - #pragma once -#undef ntohll -#define ntohll(x) (((static_cast<UInt64>(ntohl(static_cast<UInt32>(x)))) << 32) + ntohl(x >> 32)) - - - - - -// Changes endianness -inline UInt64 HostToNetwork8(const void * a_Value) +#include <array> +template <typename T> +using Bytes = std::array<std::byte, sizeof(T)>; + +// bit_cast used for going between ulong, float, etc. It's a new C++20 feature +#ifdef __cpp_lib_bit_cast +#include <bit> +using std::bit_cast; + +// Fallback in case we're using C++17 +#else +// bit-for-bit convert one type to another. In C++ the only non-UB way to do this is *memcpy*. Nearly every other +// option is a strict aliasing violation. +template<class To, class From> +std::enable_if_t< + sizeof(To) == sizeof(From), + To> +bit_cast(const From &src) noexcept { - UInt64 buf; - memcpy( &buf, a_Value, sizeof( buf)); - buf = (( ( static_cast<UInt64>(htonl(static_cast<UInt32>(buf)))) << 32) + htonl(buf >> 32)); - return buf; + To dst; + std::memcpy(&dst, &src, sizeof(To)); + return dst; } +#endif - - - -inline UInt32 HostToNetwork4(const void * a_Value) +/** Converts a 16-bit host integer or float value to bytes in big-endian (Network) order. +@tparam Value The host 16-bit type (Int16, UInt16). Usually inferred. +@param a_Value The input integer or float value. +@return The resulting bytes. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 2, bool> = true> +inline Bytes<Value> HostToNetwork(Value a_Value) { - UInt32 buf; - memcpy( &buf, a_Value, sizeof( buf)); - buf = ntohl( buf); - return buf; + UInt16 Bits = bit_cast<UInt16>(a_Value); + return + { + std::byte(Bits >> 8), + std::byte(Bits) + }; } - - - - -inline double NetworkToHostDouble8(const void * a_Value) +/** Converts a 32-bit host integer or float value to bytes in big-endian (Network) order. +@tparam Value The host 32-bit type (Int32, UInt32, float). Usually inferred. +@param a_Value The input integer or float value. +@return The resulting bytes. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 4, bool> = true> +inline Bytes<Value> HostToNetwork(Value a_Value) { - UInt64 buf = 0; - memcpy(&buf, a_Value, 8); - buf = ntohll(buf); - double x; - memcpy(&x, &buf, sizeof(double)); - return x; + UInt32 Bits = bit_cast<UInt32>(a_Value); + return + { + std::byte(Bits >> 24), + std::byte(Bits >> 16), + std::byte(Bits >> 8), + std::byte(Bits) + }; } - - - - -inline Int64 NetworkToHostLong8(const void * a_Value) +/** Converts a 64-bit host integer or float value to bytes in big-endian (Network) order. +@tparam Value The host 64-bit type (Int64, UInt64, double). Usually inferred. +@param a_Value The input integer or float value. +@return The resulting bytes. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 8, bool> = true> +inline Bytes<Value> HostToNetwork(Value a_Value) { - UInt64 buf; - memcpy(&buf, a_Value, 8); - buf = ntohll(buf); - return *reinterpret_cast<Int64 *>(&buf); + UInt64 Bits = bit_cast<UInt64>(a_Value); + return + { + std::byte(Bits >> 56), + std::byte(Bits >> 48), + std::byte(Bits >> 40), + std::byte(Bits >> 32), + std::byte(Bits >> 24), + std::byte(Bits >> 16), + std::byte(Bits >> 8), + std::byte(Bits) + }; } - - - - -inline UInt64 NetworkToHostULong8(const void * a_Value) +/** Reads a 16-bit integer or float value from big-endian (Network) bytes. +@tparam Value The desired 16-bit type (Int16, UInt16) +@param a_Value The input bytes. +@return The resulting integer or float value. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 2, bool> = true> +inline Value NetworkToHost(Bytes<Value> a_Value) { - UInt64 buf; - memcpy(&buf, a_Value, 8); - buf = ntohll(buf); - return buf; + UInt16 val = UInt16( + UInt16(a_Value[0]) << 8 | + UInt16(a_Value[1])); + return bit_cast<Value>(val); } - - - - -inline float NetworkToHostFloat4(const void * a_Value) +/** Reads a 32-bit integer or float value from big-endian (Network) bytes. +@tparam Value The desired 32-bit type (Int32, UInt32, float) +@param a_Value The input bytes. +@return The resulting integer or float value. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 4, bool> = true> +inline Value NetworkToHost(Bytes<Value> a_Value) { - UInt32 buf; - float x; - memcpy(&buf, a_Value, 4); - buf = ntohl(buf); - memcpy(&x, &buf, sizeof(float)); - return x; + UInt32 val = UInt32( + UInt32(a_Value[0]) << 24 | + UInt32(a_Value[1]) << 16 | + UInt32(a_Value[2]) << 8 | + UInt32(a_Value[3])); + return bit_cast<Value>(val); } +/** Reads a 64-bit integer or float value from big-endian (Network) bytes. +@tparam Value The desired 64-bit type (Int64, UInt64, double) +@param a_Value The input bytes. +@return The resulting integer or float value. */ +template<typename Value, std::enable_if_t<sizeof(Value) == 8, bool> = true> +inline Value NetworkToHost(Bytes<Value> a_Value) +{ + UInt64 val = UInt64( + UInt64(a_Value[0]) << 56 | + UInt64(a_Value[1]) << 48 | + UInt64(a_Value[2]) << 40 | + UInt64(a_Value[3]) << 32 | + UInt64(a_Value[4]) << 24 | + UInt64(a_Value[5]) << 16 | + UInt64(a_Value[6]) << 8 | + UInt64(a_Value[7])); + return bit_cast<Value>(val); +} +/** Reads an integer or float type from its big-endian (Network) bytes. +@tparam Value The desired result type (Int16 / 32 / 64, UInt16 / 32 / 64, float, double). +@param a_Mem A pointer to the first input byte. Length is inferred from the result type. +@return The resulting integer or float value. - +Consider using NetworkToHost when the data is owned since it provides additional type safety (length is known). */ +template<typename Value> +inline Value NetworkBufToHost(const std::byte* a_Mem) +{ + // Copy unfortunately needed to add the length information required by the rest of the API. + // Gets completely optimised out in my testing. + Bytes<Value> bytes; + std::copy(a_Mem, a_Mem + sizeof(Value), bytes.begin()); + return NetworkToHost<Value>(bytes); +} diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index c580d8293..de99a299d 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -982,6 +982,13 @@ void cPlayer::Respawn(void) TeleportToCoords(m_RespawnPosition.x, m_RespawnPosition.y, m_RespawnPosition.z); } + // The Notchian client enters a weird glitched state when trying to "resurrect" dead players + // To prevent that, destroy the existing client-side entity, and create a new one with the same ID + // This does not make any difference to more modern clients + m_World->BroadcastDestroyEntity(*this, &*m_ClientHandle); + m_World->BroadcastSpawnEntity(*this, &*m_ClientHandle); + + SetVisible(true); } diff --git a/src/Generating/CompoGenBiomal.cpp b/src/Generating/CompoGenBiomal.cpp index 967a4a89c..fb7b89422 100644 --- a/src/Generating/CompoGenBiomal.cpp +++ b/src/Generating/CompoGenBiomal.cpp @@ -456,7 +456,10 @@ protected: } HasHadWater = true; } // for y - a_ChunkDesc.SetBlockType(a_RelX, 0, a_RelZ, E_BLOCK_BEDROCK); + if (a_ShapeColumn[0] > 0) + { + a_ChunkDesc.SetBlockType(a_RelX, 0, a_RelZ, E_BLOCK_BEDROCK); + } } diff --git a/src/Globals.h b/src/Globals.h index 0b6ff8ac5..7c2af3d11 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -98,6 +98,7 @@ #include <arpa/inet.h> #include <netinet/in.h> + #include <netinet/tcp.h> #include <sys/socket.h> #include <unistd.h> #endif diff --git a/src/Items/ItemBanner.h b/src/Items/ItemBanner.h index a404af336..551c41429 100644 --- a/src/Items/ItemBanner.h +++ b/src/Items/ItemBanner.h @@ -40,7 +40,9 @@ private: { ASSERT((a_BlockEntity.GetBlockType() == E_BLOCK_STANDING_BANNER) || (a_BlockEntity.GetBlockType() == E_BLOCK_WALL_BANNER)); - static_cast<cBannerEntity &>(a_BlockEntity).SetBaseColor(static_cast<NIBBLETYPE>(a_HeldItem.m_ItemDamage)); + cBannerEntity & BannerEntity = static_cast<cBannerEntity &>(a_BlockEntity); + BannerEntity.SetBaseColor(static_cast<NIBBLETYPE>(a_HeldItem.m_ItemDamage)); + BannerEntity.SetCustomName(a_HeldItem.m_CustomName); return false; }); diff --git a/src/Map.cpp b/src/Map.cpp index 9e3c364b1..3691d0ab0 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -23,6 +23,7 @@ cMap::cMap(unsigned int a_ID, cWorld * a_World): m_Scale(3), m_CenterX(0), m_CenterZ(0), + m_Dirty(false), // This constructor is for an empty map object which will be filled by the caller with the correct values - it does not need saving. m_World(a_World), m_Name(fmt::format(FMT_STRING("map_{}"), m_ID)) { @@ -40,6 +41,7 @@ cMap::cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, un m_Scale(a_Scale), m_CenterX(a_CenterX), m_CenterZ(a_CenterZ), + m_Dirty(true), // This constructor is for creating a brand new map in game, it will always need saving. m_World(a_World), m_Name(fmt::format(FMT_STRING("map_{}"), m_ID)) { @@ -223,7 +225,13 @@ bool cMap::SetPixel(unsigned int a_X, unsigned int a_Z, cMap::ColorID a_Data) { if ((a_X < m_Width) && (a_Z < m_Height)) { - m_Data[a_Z * m_Width + a_X] = a_Data; + auto index = a_Z * m_Width + a_X; + + if (m_Data[index] != a_Data) + { + m_Data[index] = a_Data; + m_Dirty = true; + } return true; } @@ -185,6 +185,8 @@ private: int m_CenterX; int m_CenterZ; + bool m_Dirty; + /** Column-major array of colours */ cColorList m_Data; @@ -196,6 +198,7 @@ private: AString m_Name; + friend class cMapManager; friend class cMapSerializer; }; // tolua_export diff --git a/src/MapManager.cpp b/src/MapManager.cpp index ae020d800..f7b393648 100644 --- a/src/MapManager.cpp +++ b/src/MapManager.cpp @@ -12,8 +12,16 @@ -cMapManager::cMapManager(cWorld * a_World) - : m_World(a_World) +// 6000 ticks or 5 minutes +#define MAP_DATA_SAVE_INTERVAL 6000 + + + + + +cMapManager::cMapManager(cWorld * a_World) : + m_World(a_World), + m_TicksUntilNextSave(MAP_DATA_SAVE_INTERVAL) { ASSERT(m_World != nullptr); } @@ -49,6 +57,16 @@ void cMapManager::TickMaps() { Map.Tick(); } + + if (m_TicksUntilNextSave == 0) + { + m_TicksUntilNextSave = MAP_DATA_SAVE_INTERVAL; + SaveMapData(); + } + else + { + m_TicksUntilNextSave--; + } } @@ -149,11 +167,18 @@ void cMapManager::SaveMapData(void) { cMap & Map = *it; - cMapSerializer Serializer(m_World->GetDataPath(), &Map); - - if (!Serializer.Save()) + if (Map.m_Dirty) { - LOGWARN("Could not save map #%i", Map.GetID()); + cMapSerializer Serializer(m_World->GetDataPath(), &Map); + + if (Serializer.Save()) + { + Map.m_Dirty = false; + } + else + { + LOGWARN("Could not save map #%i", Map.GetID()); + } } } } diff --git a/src/MapManager.h b/src/MapManager.h index 8959b1d8b..d20fe6683 100644 --- a/src/MapManager.h +++ b/src/MapManager.h @@ -64,6 +64,10 @@ private: cWorld * m_World; + /** How long till the map data will be saved + Default save interval is #defined in MAP_DATA_SAVE_INTERVAL */ + unsigned int m_TicksUntilNextSave; + }; // tolua_export diff --git a/src/Noise/InterpolNoise.h b/src/Noise/InterpolNoise.h index 447796739..12b167dbe 100644 --- a/src/Noise/InterpolNoise.h +++ b/src/Noise/InterpolNoise.h @@ -427,28 +427,37 @@ public: // Calculate query values using Cell: int FromZ = 0; - for (int z = 0; z < NumSameZ; z++) + for (int z = 0; z < NumSameZ;) { int ToZ = FromZ + SameZ[z]; int CurFloorZ = FloorZ[FromZ]; int FromY = 0; - for (int y = 0; y < NumSameY; y++) + for (int y = 0; y < NumSameY;) { int ToY = FromY + SameY[y]; int CurFloorY = FloorY[FromY]; int FromX = 0; - for (int x = 0; x < NumSameX; x++) + for (int x = 0; x < NumSameX;) { int ToX = FromX + SameX[x]; Cell.Generate(FromX, ToX, FromY, ToY, FromZ, ToZ); - Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ); - FromX = ToX; + if (++x < NumSameX) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ); + FromX = ToX; + } + } + if (++y < NumSameY) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ); + FromY = ToY; } - Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ); - FromY = ToY; } // for y - Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]); - FromZ = ToZ; + if (++z < NumSameZ) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]); + FromZ = ToZ; + } } // for z } diff --git a/src/Noise/Noise.cpp b/src/Noise/Noise.cpp index cbdc6bc72..136d124a0 100644 --- a/src/Noise/Noise.cpp +++ b/src/Noise/Noise.cpp @@ -734,20 +734,26 @@ void cCubicNoise::Generate2D( // Calculate query values using Cell: int FromY = 0; - for (int y = 0; y < NumSameY; y++) + for (int y = 0; y < NumSameY;) { int ToY = FromY + SameY[y]; int FromX = 0; int CurFloorY = FloorY[FromY]; - for (int x = 0; x < NumSameX; x++) + for (int x = 0; x < NumSameX;) { int ToX = FromX + SameX[x]; Cell.Generate(FromX, ToX, FromY, ToY); - Cell.Move(FloorX[ToX], CurFloorY); - FromX = ToX; + if (++x < NumSameX) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[ToX], CurFloorY); + FromX = ToX; + } + } + if (++y < NumSameY) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[0], FloorY[ToY]); + FromY = ToY; } - Cell.Move(FloorX[0], FloorY[ToY]); - FromY = ToY; } } @@ -795,28 +801,37 @@ void cCubicNoise::Generate3D( // Calculate query values using Cell: int FromZ = 0; - for (int z = 0; z < NumSameZ; z++) + for (int z = 0; z < NumSameZ;) { int ToZ = FromZ + SameZ[z]; int CurFloorZ = FloorZ[FromZ]; int FromY = 0; - for (int y = 0; y < NumSameY; y++) + for (int y = 0; y < NumSameY;) { int ToY = FromY + SameY[y]; int CurFloorY = FloorY[FromY]; int FromX = 0; - for (int x = 0; x < NumSameX; x++) + for (int x = 0; x < NumSameX;) { int ToX = FromX + SameX[x]; Cell.Generate(FromX, ToX, FromY, ToY, FromZ, ToZ); - Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ); - FromX = ToX; + if (++x < NumSameX) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[ToX], CurFloorY, CurFloorZ); + FromX = ToX; + } + } + if (++y < NumSameY) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ); + FromY = ToY; } - Cell.Move(FloorX[0], FloorY[ToY], CurFloorZ); - FromY = ToY; } // for y - Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]); - FromZ = ToZ; + if (++z < NumSameZ) // Call Move() every time except for the last loop iteration + { + Cell.Move(FloorX[0], FloorY[0], FloorZ[ToZ]); + FromZ = ToZ; + } } // for z } diff --git a/src/OSSupport/ServerHandleImpl.cpp b/src/OSSupport/ServerHandleImpl.cpp index e68f82757..669a0f83f 100644 --- a/src/OSSupport/ServerHandleImpl.cpp +++ b/src/OSSupport/ServerHandleImpl.cpp @@ -328,6 +328,9 @@ void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_ return; } + const int one = 1; + setsockopt(a_Socket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<const char *>(&one), sizeof(one)); + // Create a new cTCPLink for the incoming connection: cTCPLinkImplPtr Link = std::make_shared<cTCPLinkImpl>(a_Socket, LinkCallbacks, Self->m_SelfPtr, a_Addr, static_cast<socklen_t>(a_Len)); { diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp index eb452ec79..8bffe0f85 100644 --- a/src/Protocol/Protocol_1_13.cpp +++ b/src/Protocol/Protocol_1_13.cpp @@ -900,7 +900,11 @@ void cProtocol_1_13::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ case cEntity::etItemFrame: { - // TODO + const auto & Frame = static_cast<const cItemFrame &>(a_Entity); + WriteEntityMetadata(a_Pkt, EntityMetadata::ItemFrameItem, EntityMetadataType::Item); + WriteItem(a_Pkt, Frame.GetItem()); + WriteEntityMetadata(a_Pkt, EntityMetadata::ItemFrameRotation, EntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(Frame.GetItemRotation()); break; } // case etItemFrame diff --git a/src/Protocol/Protocol_1_14.cpp b/src/Protocol/Protocol_1_14.cpp index 4b306a2c3..beb929ce3 100644 --- a/src/Protocol/Protocol_1_14.cpp +++ b/src/Protocol/Protocol_1_14.cpp @@ -19,6 +19,7 @@ Implements the 1.14 protocol classes: #include "../BlockEntities/BlockEntity.h" #include "../Entities/ArrowEntity.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/Bat.h" #include "../Entities/Boat.h" #include "../Mobs/Chicken.h" @@ -1213,7 +1214,11 @@ void cProtocol_1_14::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_ case cEntity::etItemFrame: { - // TODO + const auto & Frame = static_cast<const cItemFrame &>(a_Entity); + WriteEntityMetadata(a_Pkt, EntityMetadata::ItemFrameItem, EntityMetadataType::Item); + WriteItem(a_Pkt, Frame.GetItem()); + WriteEntityMetadata(a_Pkt, EntityMetadata::ItemFrameRotation, EntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(Frame.GetItemRotation()); break; } // case etItemFrame diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp index e6d5e3812..cf4a69319 100644 --- a/src/StringUtils.cpp +++ b/src/StringUtils.cpp @@ -5,13 +5,9 @@ #include "Globals.h" +#include "Endianness.h" #include "fmt/printf.h" -#ifdef _MSC_VER - // Under MSVC, link to WinSock2 (needed by RawBEToUTF8's byteswapping) - #pragma comment(lib, "ws2_32.lib") -#endif - @@ -339,13 +335,14 @@ void ReplaceURL(AString & iHayStack, const AString & iNeedle, const AString & iR -AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8) +AString & RawBEUTF16ToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8) { a_UTF8.clear(); a_UTF8.reserve(3 * a_NumShorts / 2); // a quick guess of the resulting size for (size_t i = 0; i < a_NumShorts; i++) { - a_UTF8.append(UnicodeCharToUtf8(GetBEUShort(&a_RawData[i * 2]))); + auto UTF16 = NetworkBufToHost<UInt16>(reinterpret_cast<const std::byte *>(&a_RawData[i * 2])); + a_UTF8.append(UnicodeCharToUtf8(UTF16)); } return a_UTF8; } @@ -946,54 +943,6 @@ AString Base64Encode(const AString & a_Input) -short GetBEShort(const std::byte * const a_Mem) -{ - return static_cast<short>( - (static_cast<short>(a_Mem[0]) << 8) | - static_cast<short>(a_Mem[1]) - ); -} - - - - - -unsigned short GetBEUShort(const char * a_Mem) -{ - const Byte * Bytes = reinterpret_cast<const Byte *>(a_Mem); - return static_cast<unsigned short>((Bytes[0] << 8) | Bytes[1]); -} - - - - - -int GetBEInt(const std::byte * const a_Mem) -{ - return - (static_cast<int>(a_Mem[0]) << 24) | - (static_cast<int>(a_Mem[1]) << 16) | - (static_cast<int>(a_Mem[2]) << 8) | - static_cast<int>(a_Mem[3]) - ; -} - - - - - -void SetBEInt(std::byte * a_Mem, Int32 a_Value) -{ - a_Mem[0] = std::byte(a_Value >> 24); - a_Mem[1] = std::byte((a_Value >> 16) & 0xff); - a_Mem[2] = std::byte((a_Value >> 8) & 0xff); - a_Mem[3] = std::byte(a_Value & 0xff); -} - - - - - bool SplitZeroTerminatedStrings(const AString & a_Strings, AStringVector & a_Output) { a_Output.clear(); diff --git a/src/StringUtils.h b/src/StringUtils.h index efb6a8566..f096d9b66 100644 --- a/src/StringUtils.h +++ b/src/StringUtils.h @@ -67,7 +67,7 @@ extern void ReplaceString(AString & iHayStack, const AString & iNeedle, const AS extern void ReplaceURL(AString & iHayStack, const AString & iNeedle, const AString & iReplaceWith); /** Converts a stream of BE shorts into UTF-8 string; returns a_UTF8. */ -extern AString & RawBEToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8); +extern AString & RawBEUTF16ToUTF8(const char * a_RawData, size_t a_NumShorts, AString & a_UTF8); /** Converts a unicode character to its UTF8 representation. */ extern AString UnicodeCharToUtf8(unsigned a_UnicodeChar); @@ -101,18 +101,6 @@ extern AString Base64Decode(const AString & a_Base64String); // Exported manual /** Encodes a string into Base64 */ extern AString Base64Encode(const AString & a_Input); // Exported manually due to embedded NULs and extra parameter -/** Reads two bytes from the specified memory location and interprets them as BigEndian short */ -extern short GetBEShort(const std::byte * a_Mem); - -/** Reads two bytes from the specified memory location and interprets them as BigEndian unsigned short */ -extern unsigned short GetBEUShort(const char * a_Mem); - -/** Reads four bytes from the specified memory location and interprets them as BigEndian int */ -extern int GetBEInt(const std::byte * a_Mem); - -/** Writes four bytes to the specified memory location so that they interpret as BigEndian int */ -extern void SetBEInt(std::byte * a_Mem, Int32 a_Value); - /** Splits a string that has embedded \0 characters, on those characters. a_Output is first cleared and then each separate string is pushed back into a_Output. Returns true if there are at least two strings in a_Output (there was at least one \0 separator). */ diff --git a/src/Vector3.h b/src/Vector3.h index 0e275e9b3..b48f35786 100644 --- a/src/Vector3.h +++ b/src/Vector3.h @@ -30,13 +30,20 @@ public: // tolua_end // Conversion constructors where U is not the same as T leaving the copy-constructor implicitly generated - template <typename U, typename = typename std::enable_if<!std::is_same<U, T>::value>::type> - constexpr Vector3(const Vector3<U> & a_Rhs): + template <typename U, std::enable_if_t<(!std::is_same<U, T>::value) && ((!std::is_integral<T>::value) || (std::is_integral<U>::value)), bool> = true> + constexpr Vector3<T>(const Vector3<U> & a_Rhs): x(static_cast<T>(a_Rhs.x)), y(static_cast<T>(a_Rhs.y)), z(static_cast<T>(a_Rhs.z)) { } + template <typename U, std::enable_if_t<(!std::is_same<U, T>::value) && ((std::is_integral<T>::value) && (!std::is_integral<U>::value)), bool> = true> + constexpr Vector3<T>(const Vector3<U> & a_Rhs): + x(static_cast<T>(std::floor(a_Rhs.x))), + y(static_cast<T>(std::floor(a_Rhs.y))), + z(static_cast<T>(std::floor(a_Rhs.z))) + { + } // tolua_begin inline void Set(T a_x, T a_y, T a_z) diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index df93e21e4..030300387 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -189,7 +189,7 @@ eNBTParseError cParsedNBT::ReadString(size_t & a_StringStart, size_t & a_StringL { NEEDBYTES(2, eNBTParseError::npStringMissingLength); a_StringStart = m_Pos + 2; - a_StringLen = static_cast<size_t>(GetBEShort(m_Data.data() + m_Pos)); + a_StringLen = static_cast<size_t>(NetworkBufToHost<UInt16>(m_Data.data() + m_Pos)); NEEDBYTES(2 + a_StringLen, eNBTParseError::npStringInvalidLength); m_Pos += 2 + a_StringLen; return eNBTParseError::npSuccess; @@ -247,7 +247,7 @@ eNBTParseError cParsedNBT::ReadList(eTagType a_ChildrenType) // Read the count: NEEDBYTES(4, eNBTParseError::npListMissingLength); - int Count = GetBEInt(m_Data.data() + m_Pos); + int Count = NetworkBufToHost<int>(m_Data.data() + m_Pos); m_Pos += 4; auto MinChildSize = GetMinTagSize(a_ChildrenType); if ((Count < 0) || (Count > static_cast<int>((m_Data.size() - m_Pos) / MinChildSize))) @@ -311,7 +311,7 @@ eNBTParseError cParsedNBT::ReadTag(void) case TAG_ByteArray: { NEEDBYTES(4, eNBTParseError::npArrayMissingLength); - int len = GetBEInt(m_Data.data() + m_Pos); + int len = NetworkBufToHost<int>(m_Data.data() + m_Pos); m_Pos += 4; if (len < 0) { @@ -343,7 +343,7 @@ eNBTParseError cParsedNBT::ReadTag(void) case TAG_IntArray: { NEEDBYTES(4, eNBTParseError::npArrayMissingLength); - int len = GetBEInt(m_Data.data() + m_Pos); + int len = NetworkBufToHost<int>(m_Data.data() + m_Pos); m_Pos += 4; if (len < 0) { @@ -539,7 +539,8 @@ void cFastNBTWriter::EndList(void) ASSERT(m_Stack[m_CurrentStack].m_Type == TAG_List); // Update the list count: - SetBEInt(m_Result.data() + m_Stack[m_CurrentStack].m_Pos, m_Stack[m_CurrentStack].m_Count); + auto Value = HostToNetwork(m_Stack[m_CurrentStack].m_Count); + std::copy(Value.begin(), Value.end(), m_Result.data() + m_Stack[m_CurrentStack].m_Pos); --m_CurrentStack; } @@ -561,8 +562,8 @@ void cFastNBTWriter::AddByte(const AString & a_Name, unsigned char a_Value) void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value) { TagCommon(a_Name, TAG_Short); - UInt16 Value = htons(static_cast<UInt16>(a_Value)); - m_Result.append(reinterpret_cast<const std::byte *>(&Value), 2); + auto Value = HostToNetwork(a_Value); + m_Result.append(Value.begin(), Value.end()); } @@ -572,8 +573,8 @@ void cFastNBTWriter::AddShort(const AString & a_Name, Int16 a_Value) void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value) { TagCommon(a_Name, TAG_Int); - UInt32 Value = htonl(static_cast<UInt32>(a_Value)); - m_Result.append(reinterpret_cast<const std::byte *>(&Value), 4); + auto Value = HostToNetwork(a_Value); + m_Result.append(Value.begin(), Value.end()); } @@ -583,8 +584,8 @@ void cFastNBTWriter::AddInt(const AString & a_Name, Int32 a_Value) void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value) { TagCommon(a_Name, TAG_Long); - UInt64 Value = HostToNetwork8(&a_Value); - m_Result.append(reinterpret_cast<const std::byte *>(&Value), 8); + auto Value = HostToNetwork(a_Value); + m_Result.append(Value.begin(), Value.end()); } @@ -594,8 +595,8 @@ void cFastNBTWriter::AddLong(const AString & a_Name, Int64 a_Value) void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value) { TagCommon(a_Name, TAG_Float); - UInt32 Value = HostToNetwork4(&a_Value); - m_Result.append(reinterpret_cast<const std::byte *>(&Value), 4); + auto Value = HostToNetwork(a_Value); + m_Result.append(Value.begin(), Value.end()); } @@ -605,8 +606,8 @@ void cFastNBTWriter::AddFloat(const AString & a_Name, float a_Value) void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value) { TagCommon(a_Name, TAG_Double); - UInt64 Value = HostToNetwork8(&a_Value); - m_Result.append(reinterpret_cast<const std::byte *>(&Value), 8); + auto Value = HostToNetwork(a_Value); + m_Result.append(Value.begin(), Value.end()); } @@ -616,8 +617,8 @@ void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value) void cFastNBTWriter::AddString(const AString & a_Name, const std::string_view a_Value) { TagCommon(a_Name, TAG_String); - const UInt16 Length = htons(static_cast<UInt16>(a_Value.size())); - m_Result.append(reinterpret_cast<const std::byte *>(&Length), sizeof(Length)); + auto Length = HostToNetwork(static_cast<UInt16>(a_Value.size())); + m_Result.append(Length.begin(), Length.end()); m_Result.append({ reinterpret_cast<const std::byte *>(a_Value.data()), a_Value.size() }); } @@ -628,8 +629,8 @@ void cFastNBTWriter::AddString(const AString & a_Name, const std::string_view a_ void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements) { TagCommon(a_Name, TAG_ByteArray); - UInt32 len = htonl(static_cast<UInt32>(a_NumElements)); - m_Result.append(reinterpret_cast<const std::byte *>(&len), 4); + auto Length = HostToNetwork(static_cast<UInt32>(a_NumElements)); + m_Result.append(Length.begin(), Length.end()); m_Result.append(reinterpret_cast<const std::byte *>(a_Value), a_NumElements); } @@ -640,8 +641,8 @@ void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, void cFastNBTWriter::AddByteArray(const AString & a_Name, size_t a_NumElements, unsigned char a_Value) { TagCommon(a_Name, TAG_ByteArray); - UInt32 len = htonl(static_cast<UInt32>(a_NumElements)); - m_Result.append(reinterpret_cast<const std::byte *>(&len), 4); + auto Length = HostToNetwork(static_cast<UInt32>(a_NumElements)); + m_Result.append(Length.begin(), Length.end()); m_Result.append(a_NumElements, std::byte(a_Value)); } @@ -652,18 +653,18 @@ void cFastNBTWriter::AddByteArray(const AString & a_Name, size_t a_NumElements, void cFastNBTWriter::AddIntArray(const AString & a_Name, const Int32 * a_Value, size_t a_NumElements) { TagCommon(a_Name, TAG_IntArray); - UInt32 len = htonl(static_cast<UInt32>(a_NumElements)); + auto Length = HostToNetwork(static_cast<UInt32>(a_NumElements)); size_t cap = m_Result.capacity(); size_t size = m_Result.length(); if ((cap - size) < (4 + a_NumElements * 4)) { m_Result.reserve(size + 4 + (a_NumElements * 4)); } - m_Result.append(reinterpret_cast<const std::byte *>(&len), sizeof(len)); + m_Result.append(Length.begin(), Length.end()); for (size_t i = 0; i < a_NumElements; i++) { - UInt32 Element = htonl(static_cast<UInt32>(a_Value[i])); - m_Result.append(reinterpret_cast<const std::byte *>(&Element), sizeof(Element)); + auto Element = HostToNetwork(a_Value[i]); + m_Result.append(Element.begin(), Element.end()); } } @@ -684,7 +685,7 @@ void cFastNBTWriter::Finish(void) void cFastNBTWriter::WriteString(const std::string_view a_Data) { // TODO check size <= short max - UInt16 Len = htons(static_cast<unsigned short>(a_Data.size())); - m_Result.append(reinterpret_cast<const std::byte *>(&Len), sizeof(Len)); + auto Length = HostToNetwork(static_cast<UInt16>(a_Data.size())); + m_Result.append(Length.begin(), Length.end()); m_Result.append(reinterpret_cast<const std::byte *>(a_Data.data()), a_Data.size()); } diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h index d9c388179..b2eb851d7 100644 --- a/src/WorldStorage/FastNBT.h +++ b/src/WorldStorage/FastNBT.h @@ -227,21 +227,21 @@ public: inline Int16 GetShort(int a_Tag) const { ASSERT(m_Tags[static_cast<size_t>(a_Tag)].m_Type == TAG_Short); - return GetBEShort(GetData(a_Tag)); + return NetworkBufToHost<Int16>(GetData(a_Tag)); } /** Returns the value stored in an Int tag. Not valid for any other tag type. */ inline Int32 GetInt(int a_Tag) const { ASSERT(m_Tags[static_cast<size_t>(a_Tag)].m_Type == TAG_Int); - return GetBEInt(GetData(a_Tag)); + return NetworkBufToHost<Int32>(GetData(a_Tag)); } /** Returns the value stored in a Long tag. Not valid for any other tag type. */ inline Int64 GetLong(int a_Tag) const { ASSERT(m_Tags[static_cast<size_t>(a_Tag)].m_Type == TAG_Long); - return NetworkToHostLong8(GetData(a_Tag)); + return NetworkBufToHost<Int64>(GetData(a_Tag)); } /** Returns the value stored in a Float tag. Not valid for any other tag type. */ @@ -256,10 +256,7 @@ public: UNUSED_VAR(Check1); UNUSED_VAR(Check2); - Int32 i = GetBEInt(GetData(a_Tag)); - float f; - memcpy(&f, &i, sizeof(f)); - return f; + return NetworkBufToHost<float>(GetData(a_Tag)); } /** Returns the value stored in a Double tag. Not valid for any other tag type. */ @@ -273,7 +270,7 @@ public: UNUSED_VAR(Check2); ASSERT(m_Tags[static_cast<size_t>(a_Tag)].m_Type == TAG_Double); - return NetworkToHostDouble8(GetData(a_Tag)); + return NetworkBufToHost<double>(GetData(a_Tag)); } /** Returns the value stored in a String tag. Not valid for any other tag type. */ diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp index f0fe7e48e..6616196e2 100644 --- a/src/WorldStorage/FireworksSerializer.cpp +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -108,7 +108,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB const auto * ColourData = (a_NBT.GetData(explosiontag)); for (size_t i = 0; i < DataLength; i += 4) { - a_FireworkItem.m_Colours.push_back(GetBEInt(ColourData + i)); + a_FireworkItem.m_Colours.push_back(NetworkBufToHost<Int32>(ColourData + i)); } } else if (ExplosionName == "FadeColors") @@ -124,7 +124,7 @@ void cFireworkItem::ParseFromNBT(cFireworkItem & a_FireworkItem, const cParsedNB const auto * FadeColourData = (a_NBT.GetData(explosiontag)); for (size_t i = 0; i < DataLength; i += 4) { - a_FireworkItem.m_FadeColours.push_back(GetBEInt(FadeColourData + i)); + a_FireworkItem.m_FadeColours.push_back(NetworkBufToHost<Int32>(FadeColourData + i)); } } } diff --git a/src/WorldStorage/MapSerializer.cpp b/src/WorldStorage/MapSerializer.cpp index e68ad00e6..3e50740b3 100644 --- a/src/WorldStorage/MapSerializer.cpp +++ b/src/WorldStorage/MapSerializer.cpp @@ -18,7 +18,7 @@ cMapSerializer::cMapSerializer(const AString & a_WorldName, cMap * a_Map): m_Map(a_Map) { auto DataPath = fmt::format(FMT_STRING("{}{}data"), a_WorldName, cFile::PathSeparator()); - m_Path = fmt::format(FMT_STRING("{}{}map_%i.dat"), DataPath, cFile::PathSeparator(), a_Map->GetID()); + m_Path = fmt::format(FMT_STRING("{}{}map_{}.dat"), DataPath, cFile::PathSeparator(), a_Map->GetID()); cFile::CreateFolder(DataPath); } diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index fb6459c88..c61e6d185 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -376,6 +376,10 @@ public: mWriter.BeginCompound(""); AddBasicTileEntity(a_Entity,"Banner"); mWriter.AddInt("Base", static_cast<int>(a_Entity->GetBaseColor())); + if (!a_Entity->GetCustomName().empty()) + { + mWriter.AddString("CustomName", a_Entity->GetCustomName()); + } mWriter.EndCompound(); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index dec05f351..0f91b033b 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -510,7 +510,7 @@ bool cWSSAnvil::LoadHeightMapFromNBT(cChunkDef::HeightMap & a_HeightMap, const c for (int RelX = 0; RelX < cChunkDef::Width; RelX++) { const int Index = 4 * (RelX + RelZ * cChunkDef::Width); - const int Height = GetBEInt(HeightData + Index); + const int Height = NetworkBufToHost<Int32>(HeightData + Index); if (Height > std::numeric_limits<HEIGHTTYPE>::max()) { @@ -890,15 +890,23 @@ OwnedBlockEntity cWSSAnvil::LoadBannerFromNBT(const cParsedNBT & a_NBT, int a_Ta return nullptr; } + unsigned char Color = 15; + AString CustomName; + // Reads base color from NBT int CurrentLine = a_NBT.FindChildByName(a_TagIdx, "Base"); if (CurrentLine >= 0) { - const auto Color = static_cast<unsigned char>(a_NBT.GetInt(CurrentLine)); - return std::make_unique<cBannerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color); + Color = static_cast<unsigned char>(a_NBT.GetInt(CurrentLine)); } - return nullptr; + CurrentLine = a_NBT.FindChildByName(a_TagIdx, "CustomName"); + if ((CurrentLine >= 0) && (a_NBT.GetType(CurrentLine) == TAG_String)) + { + CustomName = a_NBT.GetString(CurrentLine); + } + + return std::make_unique<cBannerEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, Color, CustomName); } @@ -3640,7 +3648,7 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N Rotation[1] = 0; } a_Entity.SetYaw(Rotation[0]); - a_Entity.SetRoll(Rotation[1]); + a_Entity.SetPitch(Rotation[1]); // Depending on the Minecraft version, the entity's health is // stored either as a float Health tag (HealF prior to 1.9) or |