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author | worktycho <work.tycho@gmail.com> | 2015-06-19 20:41:28 +0200 |
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committer | worktycho <work.tycho@gmail.com> | 2015-06-19 20:41:28 +0200 |
commit | 33d68572a61fa1c2201278b8bf4f77c73371930e (patch) | |
tree | 44a986bb7f90beee57a5bdc842c720fd657618bb /tests/LoadablePieces/Stubs.cpp | |
parent | Check the return value of InflateString (diff) | |
parent | Added cubeset file format docs. (diff) | |
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Diffstat (limited to 'tests/LoadablePieces/Stubs.cpp')
-rw-r--r-- | tests/LoadablePieces/Stubs.cpp | 283 |
1 files changed, 283 insertions, 0 deletions
diff --git a/tests/LoadablePieces/Stubs.cpp b/tests/LoadablePieces/Stubs.cpp new file mode 100644 index 000000000..b1f61212b --- /dev/null +++ b/tests/LoadablePieces/Stubs.cpp @@ -0,0 +1,283 @@ + +// Stubs.cpp + +// Implements stubs of various MCServer methods that are needed for linking but not for runtime +// This is required so that we don't bring in the entire MCServer via dependencies + +#include "Globals.h" +#include "BlockInfo.h" +#include "SelfTests.h" +#include "Bindings.h" +#include "Bindings/DeprecatedBindings.h" +#include "Bindings/ManualBindings.h" +#include "BlockEntities/BlockEntity.h" +#include "Blocks/BlockHandler.h" +#include "Generating/ChunkDesc.h" + + + + + +// fwd: +struct lua_State; + + + + + +// Prototypes, needed by clang: +extern "C" int luaopen_lsqlite3(lua_State * a_LuaState); +extern "C" int luaopen_lxp(lua_State * a_LuaState); + + + + + +void cManualBindings::Bind(lua_State * a_LuaState) +{ +} + + + + + +void DeprecatedBindings::Bind(lua_State * a_LuaState) +{ +} + + + + + +int tolua_AllToLua_open(lua_State * a_LuaState) +{ + return 0; +} + + + + + +extern "C" int luaopen_lsqlite3(lua_State * a_LuaState) +{ + return 0; +} + + + + + +extern "C" int luaopen_lxp(lua_State * a_LuaState) +{ + return 0; +} + + + + + +cBlockInfo::~cBlockInfo() +{ +} + + + + + +void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos) +{ + // The piece-loading code uses the handlers for rotations, so we need valid handlers + // Insert dummy handlers: + for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++) + { + a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i)); + } +} + + + + + +cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) +{ +} + + + + + +bool cBlockHandler::GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) +{ + return true; +} + + + + + +void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange) +{ +} + + + + + +void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ +} + + + + + +void cBlockHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) +{ +} + + + + + +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) +{ +} + + + + + +bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) +{ + return true; +} + + + + + +bool cBlockHandler::CanDirtGrowGrass(NIBBLETYPE a_Meta) +{ + return true; +} + + + + + +bool cBlockHandler::IsUseable() +{ + return false; +} + + + + + +bool cBlockHandler::IsClickedThrough(void) +{ + return false; +} + + + + + +bool cBlockHandler::DoesIgnoreBuildCollision(void) +{ + return (m_BlockType == E_BLOCK_AIR); +} + + + + + +bool cBlockHandler::DoesDropOnUnsuitable(void) +{ + return true; +} + + + + + +void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) +{ +} + + + + + +cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) +{ + return nullptr; +} + + + + + +cSelfTests::cSelfTests(void): + m_AllowRegistering(true) +{ +} + + + + + +cSelfTests & cSelfTests::Get(void) +{ + static cSelfTests singleton; + return singleton; +} + + + + + +void cSelfTests::Register(cSelfTests::SelfTestFunction a_TestFn, const AString & a_TestName) +{ +} + + + + |