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authorMattes D <github@xoft.cz>2017-01-17 22:38:04 +0100
committerMattes D <github@xoft.cz>2017-01-18 09:03:05 +0100
commit7cc3fb098df221f083da1d81d2327a0a5f22edf5 (patch)
treede9232cbf239800ea1e7a71cf52086509a9472ea /tests/LuaThreadStress/Stubs.cpp
parentDebuggers: Added a deadlock simulation command. (diff)
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Diffstat (limited to 'tests/LuaThreadStress/Stubs.cpp')
-rw-r--r--tests/LuaThreadStress/Stubs.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/tests/LuaThreadStress/Stubs.cpp b/tests/LuaThreadStress/Stubs.cpp
index 717b5679c..0ad3eb365 100644
--- a/tests/LuaThreadStress/Stubs.cpp
+++ b/tests/LuaThreadStress/Stubs.cpp
@@ -13,6 +13,7 @@
#include "BlockEntities/BlockEntity.h"
#include "Blocks/BlockHandler.h"
#include "Generating/ChunkDesc.h"
+#include "DeadlockDetect.h"
@@ -271,3 +272,19 @@ cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE
+
+void cDeadlockDetect::TrackCriticalSection(cCriticalSection & a_CS, const AString & a_Name)
+{
+}
+
+
+
+
+
+void cDeadlockDetect::UntrackCriticalSection(cCriticalSection & a_CS)
+{
+}
+
+
+
+