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-rw-r--r--MCServer/Plugins/Core/back.lua2
-rw-r--r--MCServer/Plugins/Core/top.lua2
2 files changed, 2 insertions, 2 deletions
diff --git a/MCServer/Plugins/Core/back.lua b/MCServer/Plugins/Core/back.lua
index e57f224f2..ade1c9d64 100644
--- a/MCServer/Plugins/Core/back.lua
+++ b/MCServer/Plugins/Core/back.lua
@@ -2,7 +2,7 @@ function HandleBackCommand( Split, Player )
if (X[Player:GetName()] == nil) or (Y[Player:GetName()] == nil) or (Z[Player:GetName()] == nil) then
Player:SendMessage(cChatColor.Green .. "There is no last position known")
else
- Player:TeleportTo(X[Player:GetName()], Y[Player:GetName()], Z[Player:GetName()])
+ Player:TeleportToCoords(X[Player:GetName()], Y[Player:GetName()], Z[Player:GetName()])
Player:SendMessage(cChatColor.Green .. "You teleported back to your last known position")
end
return true
diff --git a/MCServer/Plugins/Core/top.lua b/MCServer/Plugins/Core/top.lua
index 64b53eff6..99bea5f75 100644
--- a/MCServer/Plugins/Core/top.lua
+++ b/MCServer/Plugins/Core/top.lua
@@ -4,7 +4,7 @@ function HandleTopCommand( Split, Player )
local PlayerPos = Player:GetPosition()
local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
SetBackCoordinates( Player )
- Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
+ Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z )
Player:SendMessage("Teleported to the top block")
return true