diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Boat.cpp | 15 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 187 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.cpp | 1025 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.h | 40 |
4 files changed, 1086 insertions, 181 deletions
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 1f7963465..4400cd4c0 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -34,6 +34,7 @@ cBoat::cBoat(Vector3d a_Pos, eMaterial a_Material) : void cBoat::SpawnOn(cClientHandle & a_ClientHandle) { a_ClientHandle.SendSpawnEntity(*this); + a_ClientHandle.SendEntityMetadata(*this); // Boat colour } @@ -154,9 +155,6 @@ void cBoat::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { SetLastDamage(GetLastDamage() - 1); } - - // Broadcast any changes in position - m_World->BroadcastEntityMetadata(*this); } @@ -183,6 +181,9 @@ void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways) void cBoat::SetLastDamage(int TimeSinceLastHit) { m_LastDamage = TimeSinceLastHit; + + // Tell the client to play the shaking animation + m_World->BroadcastEntityMetadata(*this); } @@ -191,10 +192,16 @@ void cBoat::SetLastDamage(int TimeSinceLastHit) void cBoat::UpdatePaddles(bool a_RightPaddleUsed, bool a_LeftPaddleUsed) { + // Avoid telling client what it already knows since it may reset animation 1.13+ + const bool Changed = (m_RightPaddleUsed != a_RightPaddleUsed) || (m_LeftPaddleUsed != a_LeftPaddleUsed); + m_RightPaddleUsed = a_RightPaddleUsed; m_LeftPaddleUsed = a_LeftPaddleUsed; - m_World->BroadcastEntityMetadata(*this); + if (Changed) + { + m_World->BroadcastEntityMetadata(*this); + } } diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index e1d901321..2df8103b0 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -145,6 +145,193 @@ public: pktWindowProperty }; + enum class eEntityMetadata + { + EntityFlags, + EntityAir, + EntityCustomName, + EntityCustomNameVisible, + EntitySilent, + EntityNoGravity, + EntityPose, + + PotionThrown, + + FallingBlockPosition, + + AreaEffectCloudRadius, + AreaEffectCloudColor, + AreaEffectCloudSinglePointEffect, + AreaEffectCloudParticleId, + AreaEffectCloudParticleParameter1, + AreaEffectCloudParticleParameter2, + + ArrowFlags, + TippedArrowColor, + + BoatLastHitTime, + BoatForwardDirection, + BoatDamageTaken, + BoatType, + BoatLeftPaddleTurning, + BoatRightPaddleTurning, + BoatSplashTimer, + + EnderCrystalBeamTarget, + EnderCrystalShowBottom, + + WitherSkullInvulnerable, + + FireworkInfo, + FireworkBoostedEntityId, + + ItemFrameItem, + ItemFrameRotation, + + ItemItem, + + LivingActiveHand, + LivingHealth, + LivingPotionEffectColor, + LivingPotionEffectAmbient, + LivingNumberOfArrows, + + PlayerAdditionalHearts, + PlayerScore, + PlayerDisplayedSkinParts, + PlayerMainHand, + + ArmorStandStatus, + ArmorStandHeadRotation, + ArmorStandBodyRotation, + ArmorStandLeftArmRotation, + ArmorStandRightArmRotation, + ArmorStandLeftLegRotation, + ArmorStandRightLegRotation, + + InsentientFlags, + + BatHanging, + + AgeableIsBaby, + + AbstractHorseFlags, + AbstractHorseOwner, + + HorseVariant, + HorseArmour, + + ChestedHorseChested, + + LlamaStrength, + LlamaCarpetColor, + LlamaVariant, + + PigHasSaddle, + PigTotalCarrotOnAStickBoost, + + RabbitType, + + PolarBearStanding, + + SheepFlags, + + TameableAnimalFlags, + TameableAnimalOwner, + + OcelotType, + + WolfDamageTaken, + WolfBegging, + WolfCollarColour, + + VillagerProfession, + + IronGolemPlayerCreated, + + ShulkerFacingDirection, + ShulkerAttachmentFallingBlockPosition, + ShulkerShieldHeight, + + BlazeOnFire, + + CreeperState, + CreeperPowered, + CreeperIgnited, + + GuardianStatus, + GuardianTarget, + + IllagerFlags, + SpeIlagerSpell, + + VexFlags, + + AbstractSkeletonArmsSwinging, + + SpiderClimbing, + + WitchAggresive, + + WitherFirstHeadTarget, + WitherSecondHeadTarget, + WitherThirdHeadTarget, + WitherInvulnerableTimer, + + ZombieIsBaby, + ZombieUnusedWasType, + ZombieHandsRisedUp, + + ZombieVillagerConverting, + ZombieVillagerProfession, + + EndermanCarriedBlock, + EndermanScreaming, + + EnderDragonDragonPhase, + + GhastAttacking, + + SlimeSize, + + MinecartShakingPower, + MinecartShakingDirection, + MinecartShakingMultiplier, + MinecartBlockIDMeta, + MinecartBlockY, + MinecartShowBlock, + + MinecartCommandBlockCommand, + MinecartCommandBlockLastOutput, + + MinecartFurnacePowered, + + TNTPrimedFuseTime + }; + + enum class eEntityMetadataType + { + Byte, + VarInt, + Float, + String, + Chat, + OptChat, + Item, + Boolean, + Rotation, + Position, + OptPosition, + Direction, + OptUUID, + OptBlockID, + NBT, + Particle, + VillagerData, + OptVarInt, + Pose + }; + /** Called when client sends some data */ virtual void DataReceived(const char * a_Data, size_t a_Size) = 0; diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp index 996111c4d..886df6649 100644 --- a/src/Protocol/Protocol_1_13.cpp +++ b/src/Protocol/Protocol_1_13.cpp @@ -22,6 +22,8 @@ Implements the 1.13 protocol classes: #include "../Entities/FireworkEntity.h" #include "../Entities/SplashPotionEntity.h" +#include "../Mobs/IncludeAllMonsters.h" + #include "../BlockTypePalette.h" #include "../ClientHandle.h" #include "../Root.h" @@ -93,73 +95,129 @@ void cProtocol_1_13::Initialize(cClientHandle & a_Client) -UInt32 cProtocol_1_13::GetPacketID(ePacketType a_PacketType) +AString cProtocol_1_13::GetPaletteVersion() const { - switch (a_PacketType) + return "1.13"; +} + + + + + +void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBlockChange); + Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteVarInt32(static_cast<UInt32>(a_BlockType)); // TODO: Palette +} + + + + + +void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBlockChanges); + Pkt.WriteBEInt32(a_ChunkX); + Pkt.WriteBEInt32(a_ChunkZ); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size())); + for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) { - case pktAttachEntity: return 0x40; - case pktBlockChanges: return 0x0f; - case pktCameraSetTo: return 0x3c; - case pktChatRaw: return 0x0e; - case pktCollectEntity: return 0x4f; - case pktDestroyEntity: return 0x35; - case pktDisconnectDuringGame: return 0x1b; - case pktEditSign: return 0x2c; - case pktEntityEffect: return 0x53; - case pktEntityEquipment: return 0x42; - case pktEntityHeadLook: return 0x39; - case pktEntityLook: return 0x2a; - case pktEntityMeta: return 0x3f; - case pktEntityProperties: return 0x52; - case pktEntityRelMove: return 0x28; - case pktEntityRelMoveLook: return 0x29; - case pktEntityStatus: return 0x1c; - case pktEntityVelocity: return 0x41; - case pktExperience: return 0x43; - case pktExplosion: return 0x1e; - case pktGameMode: return 0x20; - case pktHeldItemChange: return 0x3d; - case pktInventorySlot: return 0x17; - case pktJoinGame: return 0x25; - case pktKeepAlive: return 0x21; - case pktMapData: return 0x26; - case pktParticleEffect: return 0x24; - case pktPlayerAbilities: return 0x2e; - case pktPlayerList: return 0x30; - case pktPlayerMaxSpeed: return 0x52; - case pktPlayerMoveLook: return 0x32; - case pktPluginMessage: return 0x19; - case pktRemoveEntityEffect: return 0x36; - case pktRespawn: return 0x38; - case pktScoreboardObjective: return 0x45; - case pktSoundEffect: return 0x1a; - case pktSoundParticleEffect: return 0x23; - case pktSpawnPosition: return 0x49; - case pktTabCompletionResults: return 0x10; - case pktTeleportEntity: return 0x50; - case pktTimeUpdate: return 0x4a; - case pktTitle: return 0x4b; - case pktUnloadChunk: return 0x1f; - case pktUnlockRecipe: return 0x32; - case pktUpdateHealth: return 0x44; - case pktUpdateScore: return 0x48; - case pktUpdateSign: return GetPacketID(pktUpdateBlockEntity); - case pktUseBed: return 0x33; - case pktWindowClose: return 0x13; - case pktWindowItems: return 0x15; - case pktWindowOpen: return 0x14; - case pktWindowProperty: return 0x16; - default: return Super::GetPacketID(a_PacketType); - } + Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12)); + Pkt.WriteBEInt16(Coords); + Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType)); // TODO: Palette + } // for itr - a_Changes[] } -AString cProtocol_1_13::GetPaletteVersion() const +void cProtocol_1_13::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) { - return "1.13"; + ASSERT(m_State == 3); // In game mode? + + const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_13, a_ChunkX, a_ChunkZ, m_BlockTypeMap); + cCSLock Lock(m_CSPacket); + SendData(ChunkData.data(), ChunkData.size()); +} + + + + + +void cProtocol_1_13::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendPaintingSpawn(const cPainting & a_Painting) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) +{ + // This packet is unchanged since 1.8 + // However we are hardcoding a string-to-id mapping inside there + // TODO: make a virtual enum-to-id mapping +} + + + + + +void cProtocol_1_13::SendPluginMessage(const AString & a_Channel, const AString & a_Message) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendTabCompletionResults(const AStringVector & a_Results) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + // TODO } @@ -288,109 +346,65 @@ void cProtocol_1_13::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) -void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) -{ - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, pktBlockChange); - Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ); - Pkt.WriteVarInt32(static_cast<UInt32>(a_BlockType)); // TODO: Palette -} - - - - - -void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) +UInt32 cProtocol_1_13::GetPacketID(ePacketType a_PacketType) { - ASSERT(m_State == 3); // In game mode? - - cPacketizer Pkt(*this, pktBlockChanges); - Pkt.WriteBEInt32(a_ChunkX); - Pkt.WriteBEInt32(a_ChunkZ); - Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size())); - for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) + switch (a_PacketType) { - Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12)); - Pkt.WriteBEInt16(Coords); - Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType)); // TODO: Palette - } // for itr - a_Changes[] -} - - - - - -void cProtocol_1_13::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) -{ - ASSERT(m_State == 3); // In game mode? - - const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_13, a_ChunkX, a_ChunkZ, m_BlockTypeMap); - cCSLock Lock(m_CSPacket); - SendData(ChunkData.data(), ChunkData.size()); -} - - - - - -void cProtocol_1_13::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendPaintingSpawn(const cPainting & a_Painting) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendPluginMessage(const AString & a_Channel, const AString & a_Message) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendTabCompletionResults(const AStringVector & a_Results) -{ - // TODO -} - - - - - -void cProtocol_1_13::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) -{ - // TODO + case pktAttachEntity: return 0x46; + case pktBlockChanges: return 0x0f; + case pktCameraSetTo: return 0x3c; + case pktChatRaw: return 0x0e; + case pktCollectEntity: return 0x4f; + case pktDestroyEntity: return 0x35; + case pktDisconnectDuringGame: return 0x1b; + case pktEditSign: return 0x2c; + case pktEntityEffect: return 0x53; + case pktEntityEquipment: return 0x42; + case pktEntityHeadLook: return 0x39; + case pktEntityLook: return 0x2a; + case pktEntityMeta: return 0x3f; + case pktEntityProperties: return 0x52; + case pktEntityRelMove: return 0x28; + case pktEntityRelMoveLook: return 0x29; + case pktEntityStatus: return 0x1c; + case pktEntityVelocity: return 0x41; + case pktExperience: return 0x43; + case pktExplosion: return 0x1e; + case pktGameMode: return 0x20; + case pktHeldItemChange: return 0x3d; + case pktInventorySlot: return 0x17; + case pktJoinGame: return 0x25; + case pktKeepAlive: return 0x21; + case pktLeashEntity: return 0x40; + case pktMapData: return 0x26; + case pktParticleEffect: return 0x24; + case pktPlayerAbilities: return 0x2e; + case pktPlayerList: return 0x30; + case pktPlayerMaxSpeed: return 0x52; + case pktPlayerMoveLook: return 0x32; + case pktPluginMessage: return 0x19; + case pktRemoveEntityEffect: return 0x36; + case pktRespawn: return 0x38; + case pktScoreboardObjective: return 0x45; + case pktSoundEffect: return 0x1a; + case pktSoundParticleEffect: return 0x23; + case pktSpawnPosition: return 0x49; + case pktTabCompletionResults: return 0x10; + case pktTeleportEntity: return 0x50; + case pktTimeUpdate: return 0x4a; + case pktTitle: return 0x4b; + case pktUnloadChunk: return 0x1f; + case pktUnlockRecipe: return 0x32; + case pktUpdateHealth: return 0x44; + case pktUpdateScore: return 0x48; + case pktUpdateSign: return GetPacketID(pktUpdateBlockEntity); + case pktUseBed: return 0x33; + case pktWindowClose: return 0x13; + case pktWindowItems: return 0x15; + case pktWindowOpen: return 0x14; + case pktWindowProperty: return 0x16; + default: return Super::GetPacketID(a_PacketType); + } } @@ -444,6 +458,168 @@ UInt32 cProtocol_1_13::GetProtocolMobType(eMonsterType a_MobType) +UInt8 cProtocol_1_13::GetEntityMetadataID(eEntityMetadata a_Metadata) +{ + const UInt8 Entity = 6; + const UInt8 Living = Entity + 5; + const UInt8 Insentient = Living + 1; + const UInt8 Ageable = Insentient + 1; + const UInt8 AbstractHorse = Ageable + 2; + const UInt8 ChestedHorse = AbstractHorse + 1; + const UInt8 TameableAnimal = Ageable + 2; + const UInt8 Minecart = Entity + 6; + + switch (a_Metadata) + { + case eEntityMetadata::EntityFlags: return 0; + case eEntityMetadata::EntityAir: return 1; + case eEntityMetadata::EntityCustomName: return 2; + case eEntityMetadata::EntityCustomNameVisible: return 3; + case eEntityMetadata::EntitySilent: return 4; + case eEntityMetadata::EntityNoGravity: return 5; + case eEntityMetadata::PotionThrown: return Entity; + case eEntityMetadata::FallingBlockPosition: return Entity; + case eEntityMetadata::AreaEffectCloudRadius: return Entity; + case eEntityMetadata::AreaEffectCloudColor: return Entity + 1; + case eEntityMetadata::AreaEffectCloudSinglePointEffect: return Entity + 2; + case eEntityMetadata::AreaEffectCloudParticleId: return Entity + 3; + case eEntityMetadata::ArrowFlags: return Entity; + case eEntityMetadata::TippedArrowColor: return Entity + 1; + case eEntityMetadata::BoatLastHitTime: return Entity; + case eEntityMetadata::BoatForwardDirection: return Entity + 1; + case eEntityMetadata::BoatDamageTaken: return Entity + 2; + case eEntityMetadata::BoatType: return Entity + 3; + case eEntityMetadata::BoatLeftPaddleTurning: return Entity + 4; + case eEntityMetadata::BoatRightPaddleTurning: return Entity + 5; + case eEntityMetadata::BoatSplashTimer: return Entity + 6; + case eEntityMetadata::EnderCrystalBeamTarget: return Entity; + case eEntityMetadata::EnderCrystalShowBottom: return Entity + 1; + case eEntityMetadata::WitherSkullInvulnerable: return Entity; + case eEntityMetadata::FireworkInfo: return Entity; + case eEntityMetadata::FireworkBoostedEntityId: return Entity + 1; + case eEntityMetadata::ItemFrameItem: return Entity; + case eEntityMetadata::ItemFrameRotation: return Entity + 1; + case eEntityMetadata::ItemItem: return Entity; + case eEntityMetadata::LivingActiveHand: return Entity; + case eEntityMetadata::LivingHealth: return Entity + 1; + case eEntityMetadata::LivingPotionEffectColor: return Entity + 2; + case eEntityMetadata::LivingPotionEffectAmbient: return Entity + 3; + case eEntityMetadata::LivingNumberOfArrows: return Entity + 4; + case eEntityMetadata::PlayerAdditionalHearts: return Living; + case eEntityMetadata::PlayerScore: return Living + 1; + case eEntityMetadata::PlayerDisplayedSkinParts: return Living + 2; + case eEntityMetadata::PlayerMainHand: return Living + 3; + case eEntityMetadata::ArmorStandStatus: return Living; + case eEntityMetadata::ArmorStandHeadRotation: return Living + 1; + case eEntityMetadata::ArmorStandBodyRotation: return Living + 2; + case eEntityMetadata::ArmorStandLeftArmRotation: return Living + 3; + case eEntityMetadata::ArmorStandRightArmRotation: return Living + 4; + case eEntityMetadata::ArmorStandLeftLegRotation: return Living + 5; + case eEntityMetadata::ArmorStandRightLegRotation: return Living + 6; + case eEntityMetadata::InsentientFlags: return Living; + case eEntityMetadata::BatHanging: return Insentient; + case eEntityMetadata::AgeableIsBaby: return Insentient; + case eEntityMetadata::AbstractHorseFlags: return Ageable; + case eEntityMetadata::AbstractHorseOwner: return Ageable + 1; + case eEntityMetadata::HorseVariant: return AbstractHorse; + case eEntityMetadata::HorseArmour: return AbstractHorse + 1; + case eEntityMetadata::ChestedHorseChested: return AbstractHorse; + case eEntityMetadata::LlamaStrength: return ChestedHorse; + case eEntityMetadata::LlamaCarpetColor: return ChestedHorse + 1; + case eEntityMetadata::LlamaVariant: return ChestedHorse + 2; + case eEntityMetadata::PigHasSaddle: return Ageable; + case eEntityMetadata::PigTotalCarrotOnAStickBoost: return Ageable + 1; + case eEntityMetadata::RabbitType: return Ageable; + case eEntityMetadata::PolarBearStanding: return Ageable; + case eEntityMetadata::SheepFlags: return Ageable; + case eEntityMetadata::TameableAnimalFlags: return Ageable; + case eEntityMetadata::TameableAnimalOwner: return Ageable + 1; + case eEntityMetadata::OcelotType: return TameableAnimal; + case eEntityMetadata::WolfDamageTaken: return TameableAnimal; + case eEntityMetadata::WolfBegging: return TameableAnimal + 1; + case eEntityMetadata::WolfCollarColour: return TameableAnimal + 2; + case eEntityMetadata::VillagerProfession: return Ageable; + case eEntityMetadata::IronGolemPlayerCreated: return Insentient; + case eEntityMetadata::ShulkerFacingDirection: return Insentient; + case eEntityMetadata::ShulkerAttachmentFallingBlockPosition: return Insentient + 1; + case eEntityMetadata::ShulkerShieldHeight: return Insentient + 2; + case eEntityMetadata::BlazeOnFire: return Insentient; + case eEntityMetadata::CreeperState: return Insentient; + case eEntityMetadata::CreeperPowered: return Insentient + 1; + case eEntityMetadata::CreeperIgnited: return Insentient + 2; + case eEntityMetadata::GuardianStatus: return Insentient; + case eEntityMetadata::GuardianTarget: return Insentient + 1; + case eEntityMetadata::IllagerFlags: return Insentient; + case eEntityMetadata::SpeIlagerSpell: return Insentient + 1; + case eEntityMetadata::VexFlags: return Insentient; + case eEntityMetadata::SpiderClimbing: return Insentient; + case eEntityMetadata::WitchAggresive: return Insentient; + case eEntityMetadata::WitherFirstHeadTarget: return Insentient; + case eEntityMetadata::WitherSecondHeadTarget: return Insentient + 1; + case eEntityMetadata::WitherThirdHeadTarget: return Insentient + 2; + case eEntityMetadata::WitherInvulnerableTimer: return Insentient + 3; + case eEntityMetadata::ZombieIsBaby: return Insentient; + case eEntityMetadata::ZombieHandsRisedUp: return Insentient + 2; + case eEntityMetadata::ZombieVillagerConverting: return Insentient + 4; + case eEntityMetadata::ZombieVillagerProfession: return Insentient + 5; + case eEntityMetadata::EndermanCarriedBlock: return Insentient; + case eEntityMetadata::EndermanScreaming: return Insentient + 1; + case eEntityMetadata::EnderDragonDragonPhase: return Insentient; + case eEntityMetadata::GhastAttacking: return Insentient; + case eEntityMetadata::SlimeSize: return Insentient; + case eEntityMetadata::MinecartShakingPower: return Entity; + case eEntityMetadata::MinecartShakingDirection: return Entity + 1; + case eEntityMetadata::MinecartShakingMultiplier: return Entity + 2; + case eEntityMetadata::MinecartBlockIDMeta: return Entity + 3; + case eEntityMetadata::MinecartBlockY: return Entity + 4; + case eEntityMetadata::MinecartShowBlock: return Entity + 5; + case eEntityMetadata::MinecartCommandBlockCommand: return Minecart; + case eEntityMetadata::MinecartCommandBlockLastOutput: return Minecart + 1; + case eEntityMetadata::MinecartFurnacePowered: return Minecart; + case eEntityMetadata::TNTPrimedFuseTime: return Entity; + + case eEntityMetadata::EntityPose: + case eEntityMetadata::AreaEffectCloudParticleParameter1: + case eEntityMetadata::AreaEffectCloudParticleParameter2: + case eEntityMetadata::AbstractSkeletonArmsSwinging: + case eEntityMetadata::ZombieUnusedWasType: UNREACHABLE("Retrieved invalid metadata for protocol"); + } +} + + + + + +UInt8 cProtocol_1_13::GetEntityMetadataID(eEntityMetadataType a_FieldType) +{ + switch (a_FieldType) + { + case eEntityMetadataType::Byte: return 0; + case eEntityMetadataType::VarInt: return 1; + case eEntityMetadataType::Float: return 2; + case eEntityMetadataType::String: return 3; + case eEntityMetadataType::Chat: return 4; + case eEntityMetadataType::OptChat: return 5; + case eEntityMetadataType::Item: return 6; + case eEntityMetadataType::Boolean: return 7; + case eEntityMetadataType::Rotation: return 8; + case eEntityMetadataType::Position: return 9; + case eEntityMetadataType::OptPosition: return 10; + case eEntityMetadataType::Direction: return 11; + case eEntityMetadataType::OptUUID: return 12; + case eEntityMetadataType::OptBlockID: return 13; + case eEntityMetadataType::NBT: return 14; + case eEntityMetadataType::Particle: return 15; + case eEntityMetadataType::VillagerData: return 16; + case eEntityMetadataType::OptVarInt: return 17; + case eEntityMetadataType::Pose: return 18; + } +} + + + + + bool cProtocol_1_13::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes) { HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt16, Int16, ItemType); @@ -507,7 +683,536 @@ void cProtocol_1_13::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) +void cProtocol_1_13::WriteEntityMetadata(cPacketizer & a_Pkt, const eEntityMetadata a_Metadata, const eEntityMetadataType a_FieldType) +{ + a_Pkt.WriteBEUInt8(GetEntityMetadataID(a_Metadata)); // Index + a_Pkt.WriteBEUInt8(GetEntityMetadataID(a_FieldType)); // Type +} + + + + + void cProtocol_1_13::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) { - // TODO: Investigate + // Common metadata: + Int8 Flags = 0; + if (a_Entity.IsOnFire()) + { + Flags |= 0x01; + } + if (a_Entity.IsCrouched()) + { + Flags |= 0x02; + } + if (a_Entity.IsSprinting()) + { + Flags |= 0x08; + } + if (a_Entity.IsRclking()) + { + Flags |= 0x10; + } + if (a_Entity.IsInvisible()) + { + Flags |= 0x20; + } + + WriteEntityMetadata(a_Pkt, eEntityMetadata::EntityFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(Flags); + + switch (a_Entity.GetEntityType()) + { + case cEntity::etPlayer: + { + auto & Player = static_cast<const cPlayer &>(a_Entity); + + // TODO Set player custom name to their name. + // Then it's possible to move the custom name of mobs to the entities + // and to remove the "special" player custom name. + WriteEntityMetadata(a_Pkt, eEntityMetadata::EntityCustomName, eEntityMetadataType::String); + a_Pkt.WriteString(Player.GetName()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::LivingHealth, eEntityMetadataType::Float); + a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::PlayerDisplayedSkinParts, eEntityMetadataType::Byte); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::PlayerMainHand, eEntityMetadataType::Byte); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetMainHand())); + break; + } + case cEntity::etPickup: + { + /* TODO + a_Pkt.WriteBEUInt8(ITEM_ITEM); + a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM); + WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem()); + */ + break; + } + case cEntity::etMinecart: + { + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartShakingPower, eEntityMetadataType::VarInt); + + // The following expression makes Minecarts shake more with less health or higher damage taken + auto & Minecart = static_cast<const cMinecart &>(a_Entity); + auto maxHealth = a_Entity.GetMaxHealth(); + auto curHealth = a_Entity.GetHealth(); + a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4)); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartShakingDirection, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(1); // (doesn't seem to effect anything) + + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartShakingMultiplier, eEntityMetadataType::Float); + a_Pkt.WriteBEFloat(static_cast<float>(Minecart.LastDamage() + 10)); // or damage taken + + if (Minecart.GetPayload() == cMinecart::mpNone) + { + auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart); + const cItem & MinecartContent = RideableMinecart.GetContent(); + if (!MinecartContent.IsEmpty()) + { + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartBlockIDMeta, eEntityMetadataType::VarInt); + int Content = MinecartContent.m_ItemType; + Content |= MinecartContent.m_ItemDamage << 8; + a_Pkt.WriteVarInt32(static_cast<UInt32>(Content)); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartBlockY, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(RideableMinecart.GetBlockHeight())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartShowBlock, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(true); + } + } + else if (Minecart.GetPayload() == cMinecart::mpFurnace) + { + WriteEntityMetadata(a_Pkt, eEntityMetadata::MinecartFurnacePowered, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled()); + } + break; + } // case etMinecart + + case cEntity::etProjectile: + { + auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity); + switch (Projectile.GetProjectileKind()) + { + case cProjectileEntity::pkArrow: + { + WriteEntityMetadata(a_Pkt, eEntityMetadata::ArrowFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0); + break; + } + case cProjectileEntity::pkFirework: + { + // TODO + break; + } + case cProjectileEntity::pkSplashPotion: + { + // TODO + } + default: + { + break; + } + } + break; + } // case etProjectile + + case cEntity::etMonster: + { + WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity)); + break; + } + + case cEntity::etBoat: + { + auto & Boat = static_cast<const cBoat &>(a_Entity); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatLastHitTime, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetLastDamage())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatForwardDirection, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetForwardDirection())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatDamageTaken, eEntityMetadataType::Float); + a_Pkt.WriteBEFloat(Boat.GetDamageTaken()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatType, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetMaterial())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatRightPaddleTurning, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Boat.IsRightPaddleUsed()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatLeftPaddleTurning, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(static_cast<bool>(Boat.IsLeftPaddleUsed())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BoatSplashTimer, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(0); + + break; + } // case etBoat + + case cEntity::etItemFrame: + { + // TODO + break; + } // case etItemFrame + + default: + { + break; + } + } +} + + + + + +void cProtocol_1_13::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) +{ + // Living Enitiy Metadata + if (a_Mob.HasCustomName()) + { + // TODO: As of 1.9 _all_ entities can have custom names; should this be moved up? + WriteEntityMetadata(a_Pkt, eEntityMetadata::EntityCustomName, eEntityMetadataType::OptChat); + a_Pkt.WriteBool(true); + a_Pkt.WriteString(a_Mob.GetCustomName()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::EntityCustomNameVisible, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(a_Mob.IsCustomNameAlwaysVisible()); + } + + WriteEntityMetadata(a_Pkt, eEntityMetadata::LivingHealth, eEntityMetadataType::Float); + a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); + + switch (a_Mob.GetMobType()) + { + case mtBat: + { + auto & Bat = static_cast<const cBat &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::BatHanging, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0); + break; + } // case mtBat + + case mtChicken: + { + auto & Chicken = static_cast<const cChicken &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Chicken.IsBaby()); + break; + } // case mtChicken + + case mtCow: + { + auto & Cow = static_cast<const cCow &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Cow.IsBaby()); + break; + } // case mtCow + + case mtCreeper: + { + auto & Creeper = static_cast<const cCreeper &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::CreeperState, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1)); // (idle or "blowing") + + WriteEntityMetadata(a_Pkt, eEntityMetadata::CreeperPowered, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Creeper.IsCharged()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::CreeperIgnited, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Creeper.IsBurnedWithFlintAndSteel()); + break; + } // case mtCreeper + + case mtEnderman: + { + auto & Enderman = static_cast<const cEnderman &>(a_Mob); + WriteEntityMetadata(a_Pkt, eEntityMetadata::EndermanCarriedBlock, eEntityMetadataType::OptBlockID); + UInt32 Carried = 0; + Carried |= static_cast<UInt32>(Enderman.GetCarriedBlock() << 4); + Carried |= Enderman.GetCarriedMeta(); + a_Pkt.WriteVarInt32(Carried); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::EndermanScreaming, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Enderman.IsScreaming()); + break; + } // case mtEnderman + + case mtGhast: + { + auto & Ghast = static_cast<const cGhast &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::GhastAttacking, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Ghast.IsCharging()); + break; + } // case mtGhast + + case mtHorse: + { + // XXX This behaves incorrectly with different varients; horses have different entity IDs now + + // Abstract horse + auto & Horse = static_cast<const cHorse &>(a_Mob); + + Int8 Flags = 0; + if (Horse.IsTame()) + { + Flags |= 0x02; + } + if (Horse.IsSaddled()) + { + Flags |= 0x04; + } + if (Horse.IsInLoveCooldown()) + { + Flags |= 0x08; + } + if (Horse.IsEating()) + { + Flags |= 0x10; + } + if (Horse.IsRearing()) + { + Flags |= 0x20; + } + if (Horse.IsMthOpen()) + { + Flags |= 0x40; + } + WriteEntityMetadata(a_Pkt, eEntityMetadata::AbstractHorseFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(Flags); + + // Regular horses + int Appearance = 0; + Appearance = Horse.GetHorseColor(); + Appearance |= Horse.GetHorseStyle() << 8; + WriteEntityMetadata(a_Pkt, eEntityMetadata::HorseVariant, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Appearance)); // Color / style + + WriteEntityMetadata(a_Pkt, eEntityMetadata::HorseArmour, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Horse.GetHorseArmour())); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Horse.IsBaby()); + break; + } // case mtHorse + + case mtMagmaCube: + { + auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::SlimeSize, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize())); + break; + } // case mtMagmaCube + + case mtOcelot: + { + auto & Ocelot = static_cast<const cOcelot &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Ocelot.IsBaby()); + + Int8 OcelotStatus = 0; + if (Ocelot.IsSitting()) + { + OcelotStatus |= 0x1; + } + if (Ocelot.IsTame()) + { + OcelotStatus |= 0x4; + } + WriteEntityMetadata(a_Pkt, eEntityMetadata::TameableAnimalFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(OcelotStatus); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::OcelotType, eEntityMetadataType::Byte); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Ocelot.GetOcelotType())); + + break; + } // case mtOcelot + + case mtPig: + { + auto & Pig = static_cast<const cPig &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Pig.IsBaby()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::PigHasSaddle, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Pig.IsSaddled()); + + // PIG_TOTAL_CARROT_ON_A_STICK_BOOST in 1.11.1 only + break; + } // case mtPig + + case mtRabbit: + { + auto & Rabbit = static_cast<const cRabbit &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Rabbit.IsBaby()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::RabbitType, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Rabbit.GetRabbitType())); + break; + } // case mtRabbit + + case mtSheep: + { + auto & Sheep = static_cast<const cSheep &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Sheep.IsBaby()); + + Int8 SheepMetadata = 0; + SheepMetadata = static_cast<Int8>(Sheep.GetFurColor()); + if (Sheep.IsSheared()) + { + SheepMetadata |= 0x10; + } + WriteEntityMetadata(a_Pkt, eEntityMetadata::SheepFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(SheepMetadata); + break; + } // case mtSheep + + case mtSlime: + { + auto & Slime = static_cast<const cSlime &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::SlimeSize, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize())); + break; + } // case mtSlime + + case mtVillager: + { + auto & Villager = static_cast<const cVillager &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Villager.IsBaby()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::VillagerProfession, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Villager.GetVilType())); + break; + } // case mtVillager + + case mtWitch: + { + auto & Witch = static_cast<const cWitch &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::WitchAggresive, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Witch.IsAngry()); + break; + } // case mtWitch + + case mtWither: + { + auto & Wither = static_cast<const cWither &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::WitherInvulnerableTimer, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks()); + + // TODO: Use boss bar packet for health + break; + } // case mtWither + + case mtWolf: + { + auto & Wolf = static_cast<const cWolf &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Wolf.IsBaby()); + + Int8 WolfStatus = 0; + if (Wolf.IsSitting()) + { + WolfStatus |= 0x1; + } + if (Wolf.IsAngry()) + { + WolfStatus |= 0x2; + } + if (Wolf.IsTame()) + { + WolfStatus |= 0x4; + } + WriteEntityMetadata(a_Pkt, eEntityMetadata::TameableAnimalFlags, eEntityMetadataType::Byte); + a_Pkt.WriteBEInt8(WolfStatus); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::WolfDamageTaken, eEntityMetadataType::Float); + a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); // TODO Not use the current health + + WriteEntityMetadata(a_Pkt, eEntityMetadata::WolfBegging, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Wolf.IsBegging()); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::WolfCollarColour, eEntityMetadataType::VarInt); + a_Pkt.WriteVarInt32(static_cast<UInt32>(Wolf.GetCollarColor())); + break; + } // case mtWolf + + case mtZombie: + { + // XXX Zombies were also split into new sublcasses; this doesn't handle that. + + auto & Zombie = static_cast<const cZombie &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::ZombieIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(Zombie.IsBaby()); + break; + } // case mtZombie + + case mtZombiePigman: + { + auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob); + + WriteEntityMetadata(a_Pkt, eEntityMetadata::AgeableIsBaby, eEntityMetadataType::Boolean); + a_Pkt.WriteBool(ZombiePigman.IsBaby()); + break; + } // case mtZombiePigman + + case mtBlaze: + case mtEnderDragon: + case mtGuardian: + case mtIronGolem: + case mtSnowGolem: + case mtSpider: + case mtZombieVillager: + { + // TODO: Mobs with extra fields that aren't implemented + break; + } + + case mtMooshroom: + case mtCaveSpider: + { + // Not mentioned on http://wiki.vg/Entities + break; + } + + case mtGiant: + case mtSilverfish: + case mtSkeleton: + case mtSquid: + case mtWitherSkeleton: + { + // Mobs with no extra fields + break; + } + + case mtInvalidType: + { + ASSERT(!"cProtocol_1_13::WriteMobMetadata: Recieved mob of invalid type"); + break; + } + } // switch (a_Mob.GetType()) } diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h index 3d70f74d7..168c279c1 100644 --- a/src/Protocol/Protocol_1_13.h +++ b/src/Protocol/Protocol_1_13.h @@ -39,45 +39,51 @@ public: virtual void Initialize(cClientHandle & a_Client) override; - protected: - /** The palette used to transform internal block type palette into the protocol-specific ID. */ - std::shared_ptr<const BlockTypePalette> m_BlockTypePalette; - - /** Temporary hack for initial 1.13+ support while keeping BLOCKTYPE data: - Map of the BLOCKTYPE#META to the protocol-specific NetBlockID. */ - std::map<UInt32, UInt32> m_BlockTypeMap; - - /** Returns the string identifying the palettes' version, such as "1.13" or "1.14.4". The palettes for that version are loaded into m_BlockTypePalette and m_ItemTypePalette. */ virtual AString GetPaletteVersion() const; - // Outgoing packet type translation: - virtual UInt32 GetPacketID(ePacketType a_PacketType) override; - - // Packet receiving: - virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override; - virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; - virtual void HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) override; - // Packet sending: virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendMapData (const cMap & a_Map, int a_DataStartX, int a_DataStartY) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; + virtual void SendParticleEffect (const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) override; virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendStatistics (const cStatManager & a_Manager) override; virtual void SendTabCompletionResults (const AStringVector & a_Results) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; + // Packet receiving: + virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override; + virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override; + virtual void HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) override; + + // Outgoing packet type translation: + virtual UInt32 GetPacketID(ePacketType a_PacketType) override; + /** Converts eMonsterType to protocol-specific mob types */ virtual UInt32 GetProtocolMobType(eMonsterType a_MobType) override; + virtual UInt8 GetEntityMetadataID(eEntityMetadata a_Metadata); + virtual UInt8 GetEntityMetadataID(eEntityMetadataType a_FieldType); + virtual bool ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes) override; virtual void WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) override; + virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const eEntityMetadata a_Metadata, const eEntityMetadataType a_FieldType); virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override; + virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override; + +private: + + /** The palette used to transform internal block type palette into the protocol-specific ID. */ + std::shared_ptr<const BlockTypePalette> m_BlockTypePalette; + + /** Temporary hack for initial 1.13+ support while keeping BLOCKTYPE data: + Map of the BLOCKTYPE#META to the protocol-specific NetBlockID. */ + std::map<UInt32, UInt32> m_BlockTypeMap; }; |