diff options
Diffstat (limited to '')
38 files changed, 762 insertions, 575 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index dd9b1e67c..4c47eb509 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,4 @@ -cmake_minimum_required (VERSION 2.8.2) +cmake_minimum_required (VERSION 2.8.7) # Without this, the MSVC variable isn't defined for MSVC builds ( http://www.cmake.org/pipermail/cmake/2011-November/047130.html ) enable_language(CXX C) diff --git a/Install/Lua-LICENSE.txt b/Install/ThirdPartyLicenses/Lua-LICENSE.txt index 3c6d06fcf..3c6d06fcf 100644 --- a/Install/Lua-LICENSE.txt +++ b/Install/ThirdPartyLicenses/Lua-LICENSE.txt diff --git a/Install/LuaExpat-license.html b/Install/ThirdPartyLicenses/LuaExpat-license.html index bd4a54f9a..bd4a54f9a 100644 --- a/Install/LuaExpat-license.html +++ b/Install/ThirdPartyLicenses/LuaExpat-license.html diff --git a/Install/LuaSQLite3-LICENSE.txt b/Install/ThirdPartyLicenses/LuaSQLite3-LICENSE.txt index cf1014378..cf1014378 100644 --- a/Install/LuaSQLite3-LICENSE.txt +++ b/Install/ThirdPartyLicenses/LuaSQLite3-LICENSE.txt diff --git a/Install/MersenneTwister-LICENSE.txt b/Install/ThirdPartyLicenses/MersenneTwister-LICENSE.txt index 5c7a6ef04..5c7a6ef04 100644 --- a/Install/MersenneTwister-LICENSE.txt +++ b/Install/ThirdPartyLicenses/MersenneTwister-LICENSE.txt diff --git a/Install/SQLiteCpp-LICENSE.txt b/Install/ThirdPartyLicenses/SQLiteCpp-LICENSE.txt index ec952abba..ec952abba 100644 --- a/Install/SQLiteCpp-LICENSE.txt +++ b/Install/ThirdPartyLicenses/SQLiteCpp-LICENSE.txt diff --git a/Install/Zip2008.list b/Install/Zip2008.list index 5736867d8..dba435f60 100644 --- a/Install/Zip2008.list +++ b/Install/Zip2008.list @@ -8,8 +8,4 @@ ..\MCServer\monsters.ini MCServer*debug.cmd *.example.ini -Lua-LICENSE.txt -LuaExpat-license.html -LuaSQLite3-LICENSE.txt -SQLiteCpp-LICENSE.txt -MersenneTwister-LICENSE.txt +ThirdPartyLicenses diff --git a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html index 35c880b00..dd124e119 100644 --- a/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html +++ b/MCServer/Plugins/APIDump/Writing-a-MCServer-plugin.html @@ -202,7 +202,7 @@ function Explode(Split, Player) if (#Split ~= 2) then -- There was more or less than one argument (excluding the "/explode" bit) -- Send the proper usage to the player and exit - SendMessage(Player, "Usage: /explode [playername]") + Player:SendMessage("Usage: /explode [playername]") return true end @@ -213,7 +213,7 @@ function Explode(Split, Player) if (Explodee:GetName() == Split[2]) then -- Create an explosion at the same position as they are; see <a href="cWorld.html">API docs</a> for further details of this function Player:GetWorld():DoExplosionAt(Explodee:GetPosX(), Explodee:GetPosY(), Explodee:GetPosZ(), false, esPlugin) - SendMessageSuccess(Player, Split[2] .. " was successfully exploded") + Player:SendMessageSuccess(Split[2] .. " was successfully exploded") HasExploded = true; return true -- Signalize to MCS that we do not need to call this callback for any more players end @@ -224,7 +224,7 @@ function Explode(Split, Player) if not(HasExploded) then -- We have not broken out so far, therefore, the player must not exist, send failure - SendMessageFailure(Player, Split[2] .. " was not found") + Player:SendMessageFailure(Split[2] .. " was not found") end return true diff --git a/MCServer/webadmin/files/background.gif b/MCServer/webadmin/files/background.gif Binary files differnew file mode 100644 index 000000000..cab9bed56 --- /dev/null +++ b/MCServer/webadmin/files/background.gif diff --git a/MCServer/webadmin/files/favicon.ico b/MCServer/webadmin/files/favicon.ico Binary files differnew file mode 100644 index 000000000..ea4bde926 --- /dev/null +++ b/MCServer/webadmin/files/favicon.ico diff --git a/MCServer/webadmin/files/logo.png b/MCServer/webadmin/files/logo.png Binary files differnew file mode 100644 index 000000000..50733e824 --- /dev/null +++ b/MCServer/webadmin/files/logo.png diff --git a/MCServer/webadmin/files/mc-logo.png b/MCServer/webadmin/files/mc-logo.png Binary files differnew file mode 100644 index 000000000..9a77a490f --- /dev/null +++ b/MCServer/webadmin/files/mc-logo.png diff --git a/MCServer/webadmin/files/style.css b/MCServer/webadmin/files/style.css new file mode 100644 index 000000000..e7ffe3999 --- /dev/null +++ b/MCServer/webadmin/files/style.css @@ -0,0 +1,326 @@ +/* reset CSS */ + +html, body, div, span, applet, object, iframe, +h1, h2, h3, h4, h5, h6, p, blockquote, pre, +a, abbr, acronym, address, big, cite, code, +del, dfn, em, font, img, ins, kbd, q, s, samp, +small, strike, strong, sub, sup, tt, var, +b, u, i, center, +dl, dt, dd, ol, ul, li, +fieldset, form, label, legend, +table, caption, tbody, tfoot, thead, tr, th, td { + margin: 0; + padding: 0; + border: 0; + outline: 0; + font-size: 100%; + vertical-align: baseline; + background: transparent; +} +body { + line-height: 1; +} +ol, ul { + list-style: none; +} +blockquote, q { + quotes: none; +} + +/* remember to define focus styles! */ +:focus { + outline: 0; +} + +/* remove textarea resize at Safari */ +textarea { + resize: none; +} + +/* remember to highlight inserts somehow! */ +ins { + text-decoration: none; +} +del { + text-decoration: line-through; +} + +/* tables still need 'cellspacing="0"' in the markup */ +table { + border-collapse: collapse; + border-spacing: 0; +} + + +/* + Origional from http://www.perspectived.com/ + Modified by Ben Phelps + Made for FakeTruth - MCServer +*/ + +/* Basic ---------------------------------------- */ + +.clear { clear: both; } + +body { + background: white; + font-family: Arial, Helvetica, sans-serif; + font-size: 12px; + color: #646464; + text-align: center; +} + +#wrapper { + text-align: left; + width: 930px; + margin: 0 auto; +} + +/* Logo ---------------------------------------- */ + +h1 { + margin: 15px 0 10px 5px; + width: 180px; + height: 36px; + background: url(logo.png) no-repeat left top; +} + +h1 a { + display: block; + width: 225px; + height: 28px; +} + +h1 span { display: none; } + +a { + color: #646464; +} + +/* Container ---------------------------------------- */ + +#containerHolder { + background: #eee; + padding: 5px; +} + + +#container { + background: #fff url(background.gif) repeat-y left top; + border: 1px solid #ddd; + width: 918px; + +} + +#connectHolder { + background: #eee; + padding: 5px; + margin-bottom:8px; +} + + +#connect { + border: 1px solid #ddd; + background-color: #fff; + padding:5px; + width: 908px; +} + +.pics { + height: 375px; + width: 600px; +} + +.pics img { + padding: 5px; + border: 1px solid #ddd; + background-color: #eee; + width: 600px; + height: 375px; + margin-left: 15px; +} + +/* Login -------------------------------------- */ + +#loginLogo { + margin: 0 auto; + margin-top:100px; + width: 180px; + height: 36px; + background-image: url(logo.png); +} + +#loginHolder { + background: #eee; + padding: 5px; + width: 310px; + margin: 0 auto; + height: 90px; + margin-top:20px; +} + +#login { + padding:10px; + width: 288px; + height: 68px; + border: 1px solid #ddd; + background:#fff; + text-align: left; +} + + +/* Sidebar ---------------------------------------- */ + +#sidebar { + width: 179px; + float: left; +} + +#sidebar .sideNav { width: 179px; } + +#sidebar .sideNav li { border-bottom: 1px solid #ddd; width: 179px; } + +#sidebar .sideNav li a { + display: block; + color: #646464; + background: #f6f6f6; + text-decoration: none; + height: 29px; + line-height: 29px; + padding: 0 19px; + width: 141px; +} + +#sidebar .sideNav li a:hover { background: #fdfcf6; } + +#sidebar .sideNav li a.active, #sidebar .sideNav li a.active:hover { + background: #f0f7fa; + color: #c66653; +} + +/* Breadcrumb ---------------------------------------- */ + +h2 { + width: 718px; + float: right; + color: #646464; + font-size: 16px; + line-height: 16px; + font-weight: bold; + margin: 20px 0 0 0; + padding: 0 0 10px 0; + border-bottom: 1px solid #ddd; +} + +h2 a { + color: #646464; + text-decoration: none; +} + +h2 a.active { color: #c66653; } + +h2 a:hover { text-decoration: underline; } + +/* Content ---------------------------------------- */ + +#main { + width: 700px; + float: right; + padding: 0 19px 0 0; +} + +#main p { + + padding: 10px; + +} + +h3 { + font-size: 14px; + line-height: 14px; + font-weight: bold; + color: #5494af; + padding: 0 0 0 10px; + margin: 20px 0 10px; +} + +h4 { + padding: 0 0 0 10px; + margin: 20px 0 10px; +} + +#main ul { + padding: 0 0 0 10px; + list-style-type: circle; + list-style-position: inside; +} + +#main table { + border-top: 1px solid #ddd; + width: 700px; +} + +#main table tr th { + text-align: left; + background: #f6f6f6; + padding: 0px 20px; + height: 20px; + line-height: 20px; + border-bottom: 1px solid #ddd; +} + +#main table tr td { + background: #f6f6f6; + padding: 0px 20px; + height: 29px; + line-height: 29px; + border-bottom: 1px solid #ddd; +} + +#main table tr.odd td { + background: #fbfbfb; +} + +#main table tr:hover td { background: #fdfcf6; } + +#main table .action { + text-align: right; + padding: 0 20px 0 10px; +} + +#main table tr .action a { margin: 0 0 0 10px; text-decoration: none; color: #9b9b9b; } +#main table tr:hover .action .edit { color: #c5a059; } +#main table tr:hover .action .delete { color: #a02b2b; } +#main table tr:hover .action .view { color: #55a34a; } + +#main table tr:hover .action a:hover { text-decoration: underline; } + +fieldset { + border: 1px solid #ddd; + padding: 19px; + margin: 0 0 20px 0; + background: #fbfbfb; +} + +form p { margin: 0 0 14px 0; float: left; width: 100%; } + +label { + display: block; + width: 100%; + margin: 0 0 7px 0; + line-height: 12px; +} + +/* Footer ---------------------------------------- */ + +#footer { + margin: 10px 0 30px 0; + font-size: 11px; + line-height: 11px; + color: #9B9B9B; + padding: 0 0 0 5px; +} + +#footer a { color: #9B9B9B; } + +#footer a:hover { text-decoration: none; } diff --git a/MCServer/webadmin/login_template.html b/MCServer/webadmin/login_template.html new file mode 100644 index 000000000..913a85db0 --- /dev/null +++ b/MCServer/webadmin/login_template.html @@ -0,0 +1,25 @@ +<html> +<head> + <title>MCServer WebAdmin - Login</title> + <meta charset="UTF-8"> + <link rel="icon" href="favicon.ico"> + <style type="text/css"> + header { + margin: 0 auto; + text-align: center; + vertical-align: middle; + } + </style> +</head> + +<body> + <header> + <img src="mc-logo.png" alt="MCServer Logo" class="logo"> + <h1>MCServer - WebAdmin</h1> + <form method="get" action="webadmin/"> + <input type="submit" value="Log in"> + </form> + </header> +</body> + +</html> diff --git a/MCServer/webadmin/template.lua b/MCServer/webadmin/template.lua index a066d8b33..a7480f83e 100644 --- a/MCServer/webadmin/template.lua +++ b/MCServer/webadmin/template.lua @@ -57,7 +57,7 @@ end function ShowPage(WebAdmin, TemplateRequest) SiteContent = {} local BaseURL = WebAdmin:GetBaseURL(TemplateRequest.Request.Path) - local Title = "MCServer" + local Title = "MCServer WebAdmin" local MemoryUsageKiB = cRoot:GetPhysicalRAMUsage() local NumChunks = cRoot:Get():GetTotalChunkCount() local PluginPage = WebAdmin:GetPage(TemplateRequest.Request) @@ -74,339 +74,9 @@ function ShowPage(WebAdmin, 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Title .. [[</title> - -<style type="text/css" media="screen"> - - /* reset CSS */ - - html, body, div, span, applet, object, iframe, - h1, h2, h3, h4, h5, h6, p, blockquote, pre, - a, abbr, acronym, address, big, cite, code, - del, dfn, em, font, img, ins, kbd, q, s, samp, - small, strike, strong, sub, sup, tt, var, - b, u, i, center, - dl, dt, dd, ol, ul, li, - fieldset, form, label, legend, - table, caption, tbody, tfoot, thead, tr, th, td { - margin: 0; - padding: 0; - border: 0; - outline: 0; - font-size: 100%; - vertical-align: baseline; - background: transparent; - } - body { - line-height: 1; - } - ol, ul { - list-style: none; - } - blockquote, q { - quotes: none; - } - - /* remember to define focus styles! */ - :focus { - outline: 0; - } - - /* remove textarea resize at Safari */ - textarea { - resize: none; - } - - /* remember to highlight inserts somehow! */ - ins { - text-decoration: none; - } - del { - text-decoration: line-through; - } - - /* tables still need 'cellspacing="0"' in the markup */ - table { - border-collapse: collapse; - border-spacing: 0; - } - - - /* - Origional from http://www.perspectived.com/ - Modified by Ben Phelps - Made for FakeTruth - MCServer - */ - - /* Basic ---------------------------------------- */ - - .clear { clear: both; } - - body { - background: white; - font-family: Arial, Helvetica, sans-serif; - font-size: 12px; - color: #646464; - text-align: center; - } - - #wrapper { - text-align: left; - width: 930px; - margin: 0 auto; - } - - /* Logo ---------------------------------------- */ - - h1 { - margin: 15px 0 10px 5px; - width: 180px; - height: 36px; - background: url(data:image/png;base64,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) no-repeat left top; - } - - h1 a { - display: block; - width: 225px; - height: 28px; - } - - h1 span { display: none; } - - a { - color: #646464; - } - - /* Container ---------------------------------------- */ - - #containerHolder { - background: #eee; - padding: 5px; - } - - - #container { - background: #fff url(data:image/gif;base64,R0lGODlhtAABAIAAAN3d3f///yH5BAAAAAAALAAAAAC0AAEAAAIMjI+py+0Po5y0WgYKADs%3D) repeat-y left top; - border: 1px solid #ddd; - width: 918px; - - } - - #connectHolder { - background: #eee; - padding: 5px; - margin-bottom:8px; - } - - - #connect { - border: 1px solid #ddd; - background-color: #fff; - padding:5px; - width: 908px; - } - - .pics { - height: 375px; - width: 600px; - } - - .pics img { - padding: 5px; - border: 1px solid #ddd; - background-color: #eee; - width: 600px; - height: 375px; - margin-left: 15px; - } - - /* Login -------------------------------------- */ - - #loginLogo { - margin: 0 auto; - margin-top:100px; - width: 180px; - height: 36px; - background-image: url(data:image/png;base64,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); - } - - #loginHolder { - background: #eee; - padding: 5px; - width: 310px; - margin: 0 auto; - height: 90px; - margin-top:20px; - } - - #login { - padding:10px; - width: 288px; - height: 68px; - border: 1px solid #ddd; - background:#fff; - text-align: left; - } - - - /* Sidebar ---------------------------------------- */ - - #sidebar { - width: 179px; - float: left; - } - - #sidebar .sideNav { width: 179px; } - - #sidebar .sideNav li { border-bottom: 1px solid #ddd; width: 179px; } - - #sidebar .sideNav li a { - display: block; - color: #646464; - background: #f6f6f6; - text-decoration: none; - height: 29px; - line-height: 29px; - padding: 0 19px; - width: 141px; - } - - #sidebar .sideNav li a:hover { background: #fdfcf6; } - - #sidebar .sideNav li a.active, #sidebar .sideNav li a.active:hover { - background: #f0f7fa; - color: #c66653; - } - - /* Breadcrumb ---------------------------------------- */ - - h2 { - width: 718px; - float: right; - color: #646464; - font-size: 16px; - line-height: 16px; - font-weight: bold; - margin: 20px 0 0 0; - padding: 0 0 10px 0; - border-bottom: 1px solid #ddd; - } - - h2 a { - color: #646464; - text-decoration: none; - } - - h2 a.active { color: #c66653; } - - h2 a:hover { text-decoration: underline; } - - /* Content ---------------------------------------- */ - - #main { - width: 700px; - float: right; - padding: 0 19px 0 0; - } - - #main p { - - padding: 10px; - - } - - h3 { - font-size: 14px; - line-height: 14px; - font-weight: bold; - color: #5494af; - padding: 0 0 0 10px; - margin: 20px 0 10px; - } - - h4 { - padding: 0 0 0 10px; - margin: 20px 0 10px; - } - - #main ul { - padding: 0 0 0 10px; - list-style-type: circle; - list-style-position: inside; - } - - #main table { - border-top: 1px solid #ddd; - width: 700px; - } - - #main table tr th { - text-align: left; - background: #f6f6f6; - padding: 0px 20px; - height: 20px; - line-height: 20px; - border-bottom: 1px solid #ddd; - } - - #main table tr td { - background: #f6f6f6; - padding: 0px 20px; - height: 29px; - line-height: 29px; - border-bottom: 1px solid #ddd; - } - - #main table tr.odd td { - background: #fbfbfb; - } - - #main table tr:hover td { background: #fdfcf6; } - - #main table .action { - text-align: right; - padding: 0 20px 0 10px; - } - - #main table tr .action a { margin: 0 0 0 10px; text-decoration: none; color: #9b9b9b; } - #main table tr:hover .action .edit { color: #c5a059; } - #main table tr:hover .action .delete { color: #a02b2b; } - #main table tr:hover .action .view { color: #55a34a; } - - #main table tr:hover .action a:hover { text-decoration: underline; } - - fieldset { - border: 1px solid #ddd; - padding: 19px; - margin: 0 0 20px 0; - background: #fbfbfb; - } - - form p { margin: 0 0 14px 0; float: left; width: 100%; } - - label { - display: block; - width: 100%; - margin: 0 0 7px 0; - line-height: 12px; - } - - /* Footer ---------------------------------------- */ - - #footer { - margin: 10px 0 30px 0; - font-size: 11px; - line-height: 11px; - color: #9B9B9B; - padding: 0 0 0 5px; - } - - #footer a { color: #9B9B9B; } - - #footer a:hover { text-decoration: none; } -</style> - +<link rel="stylesheet" type="text/css" media="screen" href="/style.css"> </head> <body> @@ -421,16 +91,16 @@ function ShowPage(WebAdmin, TemplateRequest) <ul class="sideNav"> ]]) - + local AllPlugins = WebAdmin:GetPlugins() for key,value in pairs(AllPlugins) do local PluginWebTitle = value:GetWebTitle() local TabNames = value:GetTabNames() if (GetTableSize(TabNames) > 0) then - Output("<li>"..PluginWebTitle.."</li>"); + Output("<li>"..PluginWebTitle.."</li>\n"); for webname,prettyname in pairs(TabNames) do - Output("<li><a href='" .. BaseURL .. PluginWebTitle .. "/" .. webname .. "'>" .. prettyname .. "</a></li>") + Output("<li><a href='" .. BaseURL .. PluginWebTitle .. "/" .. webname .. "'>" .. prettyname .. "</a></li>\n") end end end @@ -464,4 +134,4 @@ function ShowPage(WebAdmin, TemplateRequest) ]]) return table.concat(SiteContent) -end
\ No newline at end of file +end diff --git a/SetFlags.cmake b/SetFlags.cmake index 0e2e0c277..0835189ad 100644 --- a/SetFlags.cmake +++ b/SetFlags.cmake @@ -205,6 +205,15 @@ macro(enable_profile) endif() endmacro() +#this is a hack because we can't use cmake 2.8.10 because of travis +macro(get_clang_version) + execute_process( + COMMAND "${CMAKE_CXX_COMPILER}" "--version" + OUTPUT_VARIABLE CLANG_VERSION_OUTPUT) + string(REGEX MATCH "version ([0-9]\\.[0-9])" x ${CLANG_VERSION_OUTPUT}) + set(CLANG_VERSION ${CMAKE_MATCH_1}) +endmacro() + macro(set_exe_flags) # Remove disabling the maximum warning level: # clang does not like a command line that reads -Wall -Wextra -w -Wall -Wextra and does not output any warnings @@ -223,17 +232,29 @@ macro(set_exe_flags) add_flags_cxx("-ffast-math") if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + get_clang_version() + if ("${CLANG_VERSION}" VERSION_LESS 3.0) + message(FATAL_ERROR "MCServer requires clang version 3.0 or higher, version is ${CLANG_VERSION}") + endif() # clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math add_flags_cxx("-D__extern_always_inline=inline") add_flags_cxx("-Werror -Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion") - add_flags_cxx("-Wno-error=switch-enum -Wno-documentation -Wno-exit-time-destructors") + add_flags_cxx("-Wno-error=switch-enum -Wno-exit-time-destructors") add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-padded") add_flags_cxx("-Wno-error=deprecated -Wno-error=weak-vtables -Wno-error=float-equal") add_flags_cxx("-Wno-error=missing-prototypes -Wno-error=non-virtual-dtor") - add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow -Wno-error=old-style-cast") - add_flags_cxx("-Wno-error=exit-time-destructors -Wno-error=missing-variable-declarations") - add_flags_cxx("-Wno-error=global-constructors -Wno-implicit-fallthrough") - add_flags_cxx("-Wno-error=extra-semi -Wno-weak-vtables -Wno-switch-enum") + add_flags_cxx("-Wno-error=shadow -Wno-error=old-style-cast -Wno-error=global-constructors") + add_flags_cxx("-Wno-error=exit-time-destructors") + add_flags_cxx("-Wno-weak-vtables -Wno-switch-enum") + if ("${CLANG_VERSION}" VERSION_GREATER 3.0) + # flags that are not present in 3.0 + add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=missing-variable-declarations") + add_flags_cxx("-Wno-implicit-fallthrough -Wno-error=extra-semi") + endif() + if ("${CLANG_VERSION}" VERSION_GREATER 3.1) + # flags introduced in 3.2 + add_flags_cxx("-Wno-documentation") + endif() endif() endif() diff --git a/src/BlockEntities/SignEntity.cpp b/src/BlockEntities/SignEntity.cpp index 97fed0f04..23d9ef926 100644 --- a/src/BlockEntities/SignEntity.cpp +++ b/src/BlockEntities/SignEntity.cpp @@ -15,6 +15,7 @@ cSignEntity::cSignEntity(BLOCKTYPE a_BlockType, int a_X, int a_Y, int a_Z, cWorld * a_World) : super(a_BlockType, a_X, a_Y, a_Z, a_World) { + ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); } diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 9fb178bc3..99e48df95 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -71,7 +71,7 @@ cChunk::cChunk( cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP, cAllocationPool<cChunkData::sChunkSection> & a_Pool ) : - m_IsValid(false), + m_Presence(cpInvalid), m_IsLightValid(false), m_IsDirty(false), m_IsSaving(false), @@ -165,11 +165,22 @@ cChunk::~cChunk() -void cChunk::SetValid(void) +void cChunk::SetPresence(cChunk::ePresence a_Presence) { - m_IsValid = true; - - m_World->GetChunkMap()->ChunkValidated(); + m_Presence = a_Presence; + if (a_Presence == cpPresent) + { + m_World->GetChunkMap()->ChunkValidated(); + } +} + + + + + +void cChunk::SetShouldGenerateIfLoadFailed(bool a_ShouldGenerateIfLoadFailed) +{ + m_ShouldGenerateIfLoadFailed = a_ShouldGenerateIfLoadFailed; } @@ -178,6 +189,9 @@ void cChunk::SetValid(void) void cChunk::MarkRegenerating(void) { + // Set as queued again: + SetPresence(cpQueued); + // Tell all clients attached to this chunk that they want this chunk: for (cClientHandleList::iterator itr = m_LoadedByClient.begin(); itr != m_LoadedByClient.end(); ++itr) { @@ -191,7 +205,11 @@ void cChunk::MarkRegenerating(void) bool cChunk::CanUnload(void) { - return m_LoadedByClient.empty() && !m_IsDirty && (m_StayCount == 0); + return + m_LoadedByClient.empty() && // The chunk is not used by any client + !m_IsDirty && // The chunk has been saved properly or hasn't been touched since the load / gen + (m_StayCount == 0) && // The chunk is not in a ChunkStay + (m_Presence != cpQueued) ; // The chunk is not queued for loading / generating (otherwise multi-load / multi-gen could occur) } @@ -223,7 +241,7 @@ void cChunk::MarkSaved(void) void cChunk::MarkLoaded(void) { m_IsDirty = false; - SetValid(); + SetPresence(cpPresent); } @@ -232,12 +250,17 @@ void cChunk::MarkLoaded(void) void cChunk::MarkLoadFailed(void) { - if (m_IsValid) + ASSERT(m_Presence == cpQueued); + + // If the chunk is marked as needed, generate it: + if (m_ShouldGenerateIfLoadFailed) { - return; + m_World->GetGenerator().QueueGenerateChunk(m_PosX, m_PosZ, false); + } + else + { + m_Presence = cpInvalid; } - - m_HasLoadFailed = true; } @@ -246,6 +269,8 @@ void cChunk::MarkLoadFailed(void) void cChunk::GetAllData(cChunkDataCallback & a_Callback) { + ASSERT(m_Presence == cpPresent); + a_Callback.HeightMap(&m_HeightMap); a_Callback.BiomeData(&m_BiomeMap); @@ -272,6 +297,7 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData) { ASSERT(a_SetChunkData.IsHeightMapValid()); ASSERT(a_SetChunkData.AreBiomesValid()); + ASSERT(IsQueued()); memcpy(m_BiomeMap, a_SetChunkData.GetBiomes(), sizeof(m_BiomeMap)); memcpy(m_HeightMap, a_SetChunkData.GetHeightMap(), sizeof(m_HeightMap)); @@ -317,7 +343,7 @@ void cChunk::SetAllData(cSetChunkData & a_SetChunkData) CreateBlockEntities(); // Set the chunk data as valid. This may be needed for some simulators that perform actions upon block adding (Vaporize) - SetValid(); + SetPresence(cpPresent); // Wake up all simulators for their respective blocks: WakeUpSimulators(); @@ -1319,11 +1345,11 @@ void cChunk::CreateBlockEntities(void) case E_BLOCK_JUKEBOX: case E_BLOCK_FLOWER_POT: { - if (!HasBlockEntityAt(x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width)) + if (!HasBlockEntityAt(x + m_PosX * Width, y, z + m_PosZ * Width)) { m_BlockEntities.push_back(cBlockEntity::CreateByBlockType( BlockType, GetMeta(x, y, z), - x + m_PosX * Width, y + m_PosY * Height, z + m_PosZ * Width, m_World + x + m_PosX * Width, y, z + m_PosZ * Width, m_World )); } break; @@ -3152,7 +3178,7 @@ void cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ, int & a Vector3i cChunk::PositionToWorldPosition(int a_RelX, int a_RelY, int a_RelZ) { - return Vector3i(m_PosX * Width + a_RelX, m_PosY * Height + a_RelY, m_PosZ * Width + a_RelZ); + return Vector3i(m_PosX * Width + a_RelX, a_RelY, m_PosZ * Width + a_RelZ); } diff --git a/src/Chunk.h b/src/Chunk.h index 0f4928b90..f282694c2 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -66,6 +66,14 @@ class cChunk : public cChunkDef // The inheritance is "misused" here only to inherit the functions and constants defined in cChunkDef { public: + /** Represents the presence state of the chunk */ + enum ePresence + { + cpInvalid, /**< The chunk is not present at all and is not queued in the loader / generator */ + cpQueued, /**< The chunk is not present, but is queued for loading / generation */ + cpPresent, /**< The chunk is present */ + }; + cChunk( int a_ChunkX, int a_ChunkZ, // Chunk coords cChunkMap * a_ChunkMap, cWorld * a_World, // Parent objects @@ -75,11 +83,25 @@ public: cChunk(cChunk & other); ~cChunk(); - bool IsValid(void) const {return m_IsValid; } // Returns true if the chunk block data is valid (loaded / generated) - void SetValid(void); // Also wakes up any calls to cChunkMap::GetHeight() - void MarkRegenerating(void); // Marks all clients attached to this chunk as wanting this chunk - bool IsDirty(void) const {return m_IsDirty; } // Returns true if the chunk has changed since it was last saved - bool HasLoadFailed(void) const {return m_HasLoadFailed; } // Returns true if the chunk failed to load and hasn't been generated since then + /** Returns true iff the chunk block data is valid (loaded / generated) */ + bool IsValid(void) const {return (m_Presence == cpPresent); } + + /** Returns true iff the chunk is in the queue for loading / generating */ + bool IsQueued(void) const {return (m_Presence == cpQueued); } + + /** Sets the chunk's presence. + Wakes up any calls to cChunkMap::GetHeight() when setting to cpPresent. */ + void SetPresence(ePresence a_Presence); + + /** Called to indicate whether the chunk should be queued in the generator if it fails to load. Set by cChunkMap::GetChunk(). */ + void SetShouldGenerateIfLoadFailed(bool a_ShouldGenerateIfLoadFailed); + + /** Marks all clients attached to this chunk as wanting this chunk. Also sets presence to cpQueued. */ + void MarkRegenerating(void); + + /** Returns true iff the chunk has changed since it was last saved. */ + bool IsDirty(void) const {return m_IsDirty; } + bool CanUnload(void); bool IsLightValid(void) const {return m_IsLightValid; } @@ -94,7 +116,10 @@ public: void MarkSaving(void); // Marks the chunk as being saved. void MarkSaved(void); // Marks the chunk as saved, if it didn't change from the last call to MarkSaving() void MarkLoaded(void); // Marks the chunk as freshly loaded. Fails if the chunk is already valid - void MarkLoadFailed(void); // Marks the chunk as failed to load. Ignored is the chunk is already valid + + /** Marks the chunk as failed to load. + If m_ShouldGenerateIfLoadFailed is set, queues the chunk for generating. */ + void MarkLoadFailed(void); /** Gets all chunk data, calls the a_Callback's methods for each data type */ void GetAllData(cChunkDataCallback & a_Callback); @@ -135,7 +160,6 @@ public: void TickBlock(int a_RelX, int a_RelY, int a_RelZ); int GetPosX(void) const { return m_PosX; } - int GetPosY(void) const { return m_PosY; } int GetPosZ(void) const { return m_PosZ; } cWorld * GetWorld(void) const { return m_World; } @@ -434,7 +458,12 @@ private: typedef std::vector<sSetBlockQueueItem> sSetBlockQueueVector; - bool m_IsValid; // True if the chunk is loaded / generated + /** Holds the presence status of the chunk - if it is present, or in the loader / generator queue, or unloaded */ + ePresence m_Presence; + + /** If the chunk fails to load, should it be queued in the generator or reset back to invalid? */ + bool m_ShouldGenerateIfLoadFailed; + bool m_IsLightValid; // True if the blocklight and skylight are calculated bool m_IsDirty; // True if the chunk has changed since it was last saved bool m_IsSaving; // True if the chunk is being saved @@ -453,7 +482,7 @@ private: /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ int m_StayCount; - int m_PosX, m_PosY, m_PosZ; + int m_PosX, m_PosZ; cWorld * m_World; cChunkMap * m_ChunkMap; diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 8c765c8c9..9c105c5af 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -145,10 +145,9 @@ cChunkMap::cChunkLayer * cChunkMap::GetLayerForChunk(int a_ChunkX, int a_ChunkZ) cChunkPtr cChunkMap::GetChunk(int a_ChunkX, int a_ChunkZ) { - // No need to lock m_CSLayers, since it's already locked by the operation that called us - ASSERT(m_CSLayers.IsLockedByCurrentThread()); + ASSERT(m_CSLayers.IsLockedByCurrentThread()); // m_CSLayers should already be locked by the operation that called us - cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ); + cChunkLayer * Layer = GetLayerForChunk(a_ChunkX, a_ChunkZ); if (Layer == NULL) { // An error must have occurred, since layers are automatically created if they don't exist @@ -160,9 +159,11 @@ cChunkPtr cChunkMap::GetChunk(int a_ChunkX, int a_ChunkZ) { return NULL; } - if (!(Chunk->IsValid())) + if (!Chunk->IsValid() && !Chunk->IsQueued()) { - m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ, true); + Chunk->SetPresence(cChunk::cpQueued); + Chunk->SetShouldGenerateIfLoadFailed(true); + m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ); } return Chunk; } @@ -171,10 +172,11 @@ cChunkPtr cChunkMap::GetChunk(int a_ChunkX, int a_ChunkZ) -cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkZ) +cChunkPtr cChunkMap::GetChunkNoGen(int a_ChunkX, int a_ChunkZ) { - // No need to lock m_CSLayers, since it's already locked by the operation that called us - cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ); + ASSERT(m_CSLayers.IsLockedByCurrentThread()); // m_CSLayers should already be locked by the operation that called us + + cChunkLayer * Layer = GetLayerForChunk(a_ChunkX, a_ChunkZ); if (Layer == NULL) { // An error must have occurred, since layers are automatically created if they don't exist @@ -186,9 +188,10 @@ cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkZ) { return NULL; } - if (!(Chunk->IsValid())) + if (!Chunk->IsValid() && !Chunk->IsQueued()) { - m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ, false); + Chunk->SetPresence(cChunk::cpQueued); + m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ); } return Chunk; @@ -200,7 +203,8 @@ cChunkPtr cChunkMap::GetChunkNoGen( int a_ChunkX, int a_ChunkZ) cChunkPtr cChunkMap::GetChunkNoLoad( int a_ChunkX, int a_ChunkZ) { - // No need to lock m_CSLayers, since it's already locked by the operation that called us + ASSERT(m_CSLayers.IsLockedByCurrentThread()); // m_CSLayers should already be locked by the operation that called us + cChunkLayer * Layer = GetLayerForChunk( a_ChunkX, a_ChunkZ); if (Layer == NULL) { @@ -1009,6 +1013,17 @@ bool cChunkMap::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_Blo +bool cChunkMap::IsChunkQueued(int a_ChunkX, int a_ChunkZ) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoLoad(a_ChunkX, a_ChunkZ); + return (Chunk != NULL) && Chunk->IsQueued(); +} + + + + + bool cChunkMap::IsChunkValid(int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CSLayers); @@ -2332,48 +2347,6 @@ void cChunkMap::TouchChunk(int a_ChunkX, int a_ChunkZ) -/// Loads the chunk synchronously, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) -bool cChunkMap::LoadChunk(int a_ChunkX, int a_ChunkZ) -{ - { - cCSLock Lock(m_CSLayers); - cChunkPtr Chunk = GetChunkNoGen(a_ChunkX, a_ChunkZ); - if (Chunk == NULL) - { - // Internal error - return false; - } - if (Chunk->IsValid()) - { - // Already loaded - return true; - } - if (Chunk->HasLoadFailed()) - { - // Already tried loading and it failed - return false; - } - } - return m_World->GetStorage().LoadChunk(a_ChunkX, a_ChunkZ); -} - - - - - -/// Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() -void cChunkMap::LoadChunks(const cChunkCoordsList & a_Chunks) -{ - for (cChunkCoordsList::const_iterator itr = a_Chunks.begin(); itr != a_Chunks.end(); ++itr) - { - LoadChunk(itr->m_ChunkX, itr->m_ChunkZ); - } // for itr - a_Chunks[] -} - - - - - void cChunkMap::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CSLayers); diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 8c564d0de..7354536d4 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -133,6 +133,9 @@ public: /** Copies the chunk's blocktypes into a_Blocks; returns true if successful */ bool GetChunkBlockTypes (int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_Blocks); + /** Returns true iff the chunk is in the loader / generator queue. */ + bool IsChunkQueued(int a_ChunkX, int a_ChunkZ); + bool IsChunkValid (int a_ChunkX, int a_ChunkZ); bool HasChunkAnyClients (int a_ChunkX, int a_ChunkZ); int GetHeight (int a_BlockX, int a_BlockZ); // Waits for the chunk to get loaded / generated @@ -278,12 +281,6 @@ public: /** Touches the chunk, causing it to be loaded or generated */ void TouchChunk(int a_ChunkX, int a_ChunkZ); - /** Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) */ - bool LoadChunk(int a_ChunkX, int a_ChunkZ); - - /** Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() */ - void LoadChunks(const cChunkCoordsList & a_Chunks); - /** Marks the chunk as failed-to-load */ void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 756410989..b0da6965a 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1670,7 +1670,11 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World) cEnderChestEntity::LoadFromJson(root["enderchestinventory"], m_EnderChestContents); m_LoadedWorldName = root.get("world", "world").asString(); - a_World = cRoot::Get()->GetWorld(GetLoadedWorldName(), true); + a_World = cRoot::Get()->GetWorld(GetLoadedWorldName(), false); + if (a_World == NULL) + { + a_World = cRoot::Get()->GetDefaultWorld(); + } m_LastBedPos.x = root.get("SpawnX", a_World->GetSpawnX()).asInt(); m_LastBedPos.y = root.get("SpawnY", a_World->GetSpawnY()).asInt(); diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index 175e4ef33..60ad4e3eb 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -227,7 +227,7 @@ cBioGenMulticache::cBioGenMulticache(cBiomeGen * a_BioGenToCache, size_t a_Cache cBioGenMulticache::~cBioGenMulticache() { - for (std::vector<cBiomeGen*>::iterator it = m_Caches.begin(); it != m_Caches.end(); it++) + for (cBiomeGens::iterator it = m_Caches.begin(); it != m_Caches.end(); it++) { delete *it; } @@ -251,7 +251,7 @@ void cBioGenMulticache::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMa void cBioGenMulticache::InitializeBiomeGen(cIniFile & a_IniFile) { - for (std::vector<cBiomeGen*>::iterator it = m_Caches.begin(); it != m_Caches.end(); it++) + for (cBiomeGens::iterator it = m_Caches.begin(); it != m_Caches.end(); it++) { cBiomeGen * tmp = *it; tmp->InitializeBiomeGen(a_IniFile); diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h index a4cf95a72..20d199611 100644 --- a/src/Generating/BioGen.h +++ b/src/Generating/BioGen.h @@ -87,16 +87,20 @@ class cBioGenMulticache : typedef cBiomeGen super; public: - /* - a_CacheSize defines the size of each singular cache - a_CachesLength defines how many caches are used for the multicache + /* + a_CacheSize defines the size of each singular cache + a_CachesLength defines how many caches are used for the multicache */ cBioGenMulticache(cBiomeGen * a_BioGenToCache, size_t a_CacheSize, size_t a_CachesLength); // Doesn't take ownership of a_BioGenToCache ~cBioGenMulticache(); protected: - size_t m_CachesLength; - std::vector<cBiomeGen*> m_Caches; + typedef std::vector<cBiomeGen *> cBiomeGens; + + + size_t m_CachesLength; + cBiomeGens m_Caches; + virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override; virtual void InitializeBiomeGen(cIniFile & a_IniFile) override; diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp index 4fa9729ec..d615456c1 100644 --- a/src/Generating/ChunkGenerator.cpp +++ b/src/Generating/ChunkGenerator.cpp @@ -112,6 +112,8 @@ void cChunkGenerator::Stop(void) void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkZ, bool a_ForceGenerate) { + ASSERT(m_ChunkSink->IsChunkQueued(a_ChunkX, a_ChunkZ)); + { cCSLock Lock(m_CS); @@ -283,7 +285,8 @@ void cChunkGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ) { ASSERT(m_PluginInterface != NULL); ASSERT(m_ChunkSink != NULL); - + ASSERT(m_ChunkSink->IsChunkQueued(a_ChunkX, a_ChunkZ)); + cChunkDesc ChunkDesc(a_ChunkX, a_ChunkZ); m_PluginInterface->CallHookChunkGenerating(ChunkDesc); m_Generator->DoGenerate(a_ChunkX, a_ChunkZ, ChunkDesc); diff --git a/src/Generating/ChunkGenerator.h b/src/Generating/ChunkGenerator.h index e880a6766..190d9e616 100644 --- a/src/Generating/ChunkGenerator.h +++ b/src/Generating/ChunkGenerator.h @@ -106,6 +106,10 @@ public: If this callback returns false, the chunk is not generated. */ virtual bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) = 0; + + /** Called to check whether the specified chunk is in the queued state. + Currently used only in Debug-mode asserts. */ + virtual bool IsChunkQueued(int a_ChunkX, int a_ChunkZ) = 0; } ; diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index d70438bf3..69068d231 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -230,29 +230,30 @@ void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile) // Add a cache, if requested: int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64); - int MultiCacheLength = a_IniFile.GetValueSetI("Generator", "BiomeGenMultiCacheLength", 4); - if (CacheSize > 0) + if (CacheSize <= 0) { - if (CacheSize < 4) - { - LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", - CacheSize, 4 - ); - CacheSize = 4; - } - LOGD("Using a cache for biomegen of size %d.", CacheSize); - m_UnderlyingBiomeGen = m_BiomeGen; - if (MultiCacheLength > 0) - { - LOGD("Enabling multicache for biomegen of length %d.", MultiCacheLength); - m_BiomeGen = new cBioGenMulticache(m_UnderlyingBiomeGen, CacheSize, MultiCacheLength); - } - else - { - m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize); - } - + return; + } + + int MultiCacheLength = a_IniFile.GetValueSetI("Generator", "BiomeGenMultiCacheLength", 4); + if (CacheSize < 4) + { + LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d", + CacheSize, 4 + ); + CacheSize = 4; + } + LOGD("Using a cache for biomegen of size %d.", CacheSize); + m_UnderlyingBiomeGen = m_BiomeGen; + if (MultiCacheLength > 0) + { + LOGD("Enabling multicache for biomegen of length %d.", MultiCacheLength); + m_BiomeGen = new cBioGenMulticache(m_UnderlyingBiomeGen, CacheSize, MultiCacheLength); + } + else + { + m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize); } } diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 1091b877f..f24ef320d 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1355,6 +1355,7 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) { ASSERT(m_State == 3); // In game mode? + ASSERT((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height)); cPacketizer Pkt(*this, 0x33); Pkt.WriteInt(a_BlockX); diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index ccfa19eb6..d3100d0fb 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -71,7 +71,9 @@ public: virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDisconnect (const AString & a_Reason) override; + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) + virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; virtual void SendEntityHeadLook (const cEntity & a_Entity) override; @@ -82,6 +84,8 @@ public: virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; virtual void SendEntityVelocity (const cEntity & a_Entity) override; + virtual void SendExperience (void) override; + virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override; virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; @@ -93,10 +97,9 @@ public: virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override; virtual void SendPaintingSpawn (const cPainting & a_Painting) override; + virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; virtual void SendPickupSpawn (const cPickup & a_Pickup) override; virtual void SendPlayerAbilities (void) override; - virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override; - virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override; virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; virtual void SendPlayerMaxSpeed (void) override; virtual void SendPlayerMoveLook (void) override; @@ -105,12 +108,9 @@ public: virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) override; - virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; - virtual void SendExperience (void) override; - virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; - virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; - virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; + virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; diff --git a/src/SetChunkData.cpp b/src/SetChunkData.cpp index bfe59fbcb..707dfb9e8 100644 --- a/src/SetChunkData.cpp +++ b/src/SetChunkData.cpp @@ -44,7 +44,6 @@ cSetChunkData::cSetChunkData( // Check the params' validity: ASSERT(a_BlockTypes != NULL); ASSERT(a_BlockMetas != NULL); - ASSERT(a_Biomes != NULL); // Copy block types and metas: memcpy(m_BlockTypes, a_BlockTypes, sizeof(cChunkDef::BlockTypes)); diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp index 23eedbd14..341c64236 100644 --- a/src/WebAdmin.cpp +++ b/src/WebAdmin.cpp @@ -131,8 +131,24 @@ bool cWebAdmin::Start(void) m_TemplateScript.RegisterAPILibs(); if (!m_TemplateScript.LoadFile(FILE_IO_PREFIX "webadmin/template.lua")) { - LOGWARN("Could not load WebAdmin template \"%s\", using default template.", FILE_IO_PREFIX "webadmin/template.lua"); + LOGWARN("Could not load WebAdmin template \"%s\". WebAdmin disabled!", FILE_IO_PREFIX "webadmin/template.lua"); m_TemplateScript.Close(); + m_HTTPServer.Stop(); + return false; + } + + if (!LoadLoginTemplate()) + { + LOGWARN("Could not load WebAdmin login template \"%s\", using fallback template.", FILE_IO_PREFIX "webadmin/login_template.html"); + + // Sets the fallback template: + m_LoginTemplate = \ + "<h1>MCServer WebAdmin</h1>" \ + "<center>" \ + "<form method='get' action='webadmin/'>" \ + "<input type='submit' value='Log in'>" \ + "</form>" \ + "</center>"; } m_IsRunning = m_HTTPServer.Start(*this); @@ -159,6 +175,28 @@ void cWebAdmin::Stop(void) +bool cWebAdmin::LoadLoginTemplate(void) +{ + cFile File(FILE_IO_PREFIX "webadmin/login_template.html", cFile::fmRead); + if (!File.IsOpen()) + { + return false; + } + + AString TemplateContent; + if (File.ReadRestOfFile(TemplateContent) == -1) + { + return false; + } + + m_LoginTemplate = TemplateContent; + return true; +} + + + + + void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) { if (!a_Request.HasAuth()) @@ -298,17 +336,64 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque void cWebAdmin::HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) { UNUSED(a_Request); - static const char LoginForm[] = \ - "<h1>MCServer WebAdmin</h1>" \ - "<center>" \ - "<form method='get' action='webadmin/'>" \ - "<input type='submit' value='Log in'>" \ - "</form>" \ - "</center>"; + cHTTPResponse Resp; Resp.SetContentType("text/html"); a_Connection.Send(Resp); - a_Connection.Send(LoginForm, sizeof(LoginForm) - 1); + a_Connection.Send(m_LoginTemplate); + a_Connection.FinishResponse(); +} + + + + + +void cWebAdmin::HandleFileRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) +{ + AString FileURL = a_Request.GetURL(); + std::replace(FileURL.begin(), FileURL.end(), '\\', '/'); + + // Remove all leading backslashes: + if (FileURL[0] == '/') + { + size_t FirstCharToRead = FileURL.find_first_not_of('/'); + if (FirstCharToRead != AString::npos) + { + FileURL = FileURL.substr(FirstCharToRead); + } + } + + // Remove all "../" strings: + ReplaceString(FileURL, "../", ""); + + bool LoadedSuccessfull = false; + AString Content = "<h2>404 Not Found</h2>"; + AString Path = Printf(FILE_IO_PREFIX "webadmin/files/%s", FileURL.c_str()); + if (cFile::IsFile(Path)) + { + cFile File(Path, cFile::fmRead); + AString FileContent; + if (File.IsOpen() && (File.ReadRestOfFile(FileContent) != -1)) + { + LoadedSuccessfull = true; + Content = FileContent; + } + } + + // Find content type (The currently method is very bad. We should change it later) + AString ContentType = "text/html"; + size_t LastPointPosition = Path.find_last_of('.'); + if (LoadedSuccessfull && (LastPointPosition != AString::npos) && (LastPointPosition < Path.length())) + { + AString FileExtension = Path.substr(LastPointPosition + 1); + ContentType = GetContentTypeFromFileExt(FileExtension); + } + + // Send the response: + cHTTPResponse Resp; + Resp.SetContentType(ContentType); + a_Connection.Send(Resp); + a_Connection.Send(Content); a_Connection.FinishResponse(); } @@ -316,6 +401,41 @@ void cWebAdmin::HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & +AString cWebAdmin::GetContentTypeFromFileExt(const AString & a_FileExtension) +{ + static bool IsInitialized = false; + static std::map<AString, AString> ContentTypeMap; + if (!IsInitialized) + { + // Initialize the ContentTypeMap: + ContentTypeMap["png"] = "image/png"; + ContentTypeMap["fif"] = "image/fif"; + ContentTypeMap["gif"] = "image/gif"; + ContentTypeMap["jpeg"] = "image/jpeg"; + ContentTypeMap["jpg"] = "image/jpeg"; + ContentTypeMap["jpe"] = "image/jpeg"; + ContentTypeMap["tiff"] = "image/tiff"; + ContentTypeMap["ico"] = "image/ico"; + ContentTypeMap["csv"] = "image/comma-separated-values"; + ContentTypeMap["css"] = "text/css"; + ContentTypeMap["js"] = "text/javascript"; + ContentTypeMap["txt"] = "text/plain"; + ContentTypeMap["rtx"] = "text/richtext"; + ContentTypeMap["xml"] = "text/xml"; + } + + AString FileExtension = StrToLower(a_FileExtension); + if (ContentTypeMap.find(a_FileExtension) == ContentTypeMap.end()) + { + return "text/html"; + } + return ContentTypeMap[FileExtension]; +} + + + + + sWebAdminPage cWebAdmin::GetPage(const HTTPRequest & a_Request) { sWebAdminPage Page; @@ -382,6 +502,7 @@ AString cWebAdmin::GetDefaultPage(void) + AString cWebAdmin::GetBaseURL( const AString& a_URL) { return GetBaseURL(StringSplit(a_URL, "/")); @@ -528,7 +649,7 @@ void cWebAdmin::OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & } else { - // TODO: Handle other requests + HandleFileRequest(a_Connection, a_Request); } // Delete any request data assigned to the request: @@ -551,4 +672,3 @@ void cWebAdmin::cWebadminRequestData::OnBody(const char * a_Data, size_t a_Size) - diff --git a/src/WebAdmin.h b/src/WebAdmin.h index aefc1d145..94b95dbcf 100644 --- a/src/WebAdmin.h +++ b/src/WebAdmin.h @@ -116,6 +116,9 @@ public: /** Stops the HTTP server, if it was started. */ void Stop(void); + /** Loads the login template. Returns true if the loading succeeds, false if not. */ + bool LoadLoginTemplate(void); + void AddPlugin(cWebPlugin * a_Plugin); void RemovePlugin(cWebPlugin * a_Plugin); @@ -146,6 +149,9 @@ public: /** Returns the prefix needed for making a link point to the webadmin root from the given URL ("../../../webadmin"-style) */ static AString GetBaseURL(const AStringVector & a_URLSplit); + /** Returns the content type from the file extension. If the extension isn't in the list, the function returns "text/html" */ + static AString GetContentTypeFromFileExt(const AString & a_FileExtension); + protected: /** Common base class for request body data handlers */ class cRequestData @@ -205,6 +211,9 @@ protected: /** The Lua template script to provide templates: */ cLuaState m_TemplateScript; + /** The template that provides the login site: */ + AString m_LoginTemplate; + /** The HTTP server which provides the underlying HTTP parsing, serialization and events */ cHTTPServer m_HTTPServer; @@ -214,6 +223,9 @@ protected: /** Handles requests for the root page */ void HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); + /** Handles requests for a file */ + void HandleFileRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request); + // cHTTPServer::cCallbacks overrides: virtual void OnRequestBegun (cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override; virtual void OnRequestBody (cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, size_t a_Size) override; diff --git a/src/World.cpp b/src/World.cpp index 2a3336dee..e669f6fa0 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2374,6 +2374,8 @@ void cWorld::MarkChunkSaved (int a_ChunkX, int a_ChunkZ) void cWorld::QueueSetChunkData(const cSetChunkDataPtr & a_SetChunkData) { + ASSERT(IsChunkQueued(a_SetChunkData->GetChunkX(), a_SetChunkData->GetChunkZ())); + // Validate biomes, if needed: if (!a_SetChunkData->AreBiomesValid()) { @@ -2463,6 +2465,15 @@ bool cWorld::GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockT +bool cWorld::IsChunkQueued(int a_ChunkX, int a_ChunkZ) const +{ + return m_ChunkMap->IsChunkQueued(a_ChunkX, a_ChunkZ); +} + + + + + bool cWorld::IsChunkValid(int a_ChunkX, int a_ChunkZ) const { return m_ChunkMap->IsChunkValid(a_ChunkX, a_ChunkZ); @@ -2787,24 +2798,6 @@ void cWorld::TouchChunk(int a_ChunkX, int a_ChunkZ) -bool cWorld::LoadChunk(int a_ChunkX, int a_ChunkZ) -{ - return m_ChunkMap->LoadChunk(a_ChunkX, a_ChunkZ); -} - - - - - -void cWorld::LoadChunks(const cChunkCoordsList & a_Chunks) -{ - m_ChunkMap->LoadChunks(a_Chunks); -} - - - - - void cWorld::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ) { m_ChunkMap->ChunkLoadFailed(a_ChunkX, a_ChunkZ); @@ -3520,6 +3513,15 @@ bool cWorld::cChunkGeneratorCallbacks::IsChunkValid(int a_ChunkX, int a_ChunkZ) +bool cWorld::cChunkGeneratorCallbacks::IsChunkQueued(int a_ChunkX, int a_ChunkZ) +{ + return m_World->IsChunkQueued(a_ChunkX, a_ChunkZ); +} + + + + + bool cWorld::cChunkGeneratorCallbacks::HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) { return m_World->HasChunkAnyClients(a_ChunkX, a_ChunkZ); diff --git a/src/World.h b/src/World.h index 49932ac9d..6316c6811 100644 --- a/src/World.h +++ b/src/World.h @@ -279,7 +279,12 @@ public: /** Gets the chunk's blocks, only the block types */ bool GetChunkBlockTypes(int a_ChunkX, int a_ChunkZ, BLOCKTYPE * a_BlockTypes); - bool IsChunkValid (int a_ChunkX, int a_ChunkZ) const; + /** Returns true iff the chunk is in the loader / generator queue. */ + bool IsChunkQueued(int a_ChunkX, int a_ChunkZ) const; + + /** Returns true iff the chunk is present and valid. */ + bool IsChunkValid(int a_ChunkX, int a_ChunkZ) const; + bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) const; /** Queues a task to unload unused chunks onto the tick thread. The prefferred way of unloading*/ @@ -358,12 +363,6 @@ public: /** Touches the chunk, causing it to be loaded or generated */ void TouchChunk(int a_ChunkX, int a_ChunkZ); - /** Loads the chunk, if not already loaded. Doesn't generate. Returns true if chunk valid (even if already loaded before) */ - bool LoadChunk(int a_ChunkX, int a_ChunkZ); - - /** Loads the chunks specified. Doesn't report failure, other than chunks being !IsValid() */ - void LoadChunks(const cChunkCoordsList & a_Chunks); - /** Marks the chunk as failed-to-load: */ void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ); @@ -822,6 +821,7 @@ private: virtual void OnChunkGenerated (cChunkDesc & a_ChunkDesc) override; virtual bool IsChunkValid (int a_ChunkX, int a_ChunkZ) override; virtual bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) override; + virtual bool IsChunkQueued (int a_ChunkX, int a_ChunkZ) override; // cPluginInterface overrides: virtual void CallHookChunkGenerating(cChunkDesc & a_ChunkDesc) override; diff --git a/src/WorldStorage/ScoreboardSerializer.cpp b/src/WorldStorage/ScoreboardSerializer.cpp index da8236e0d..e30eecf67 100644 --- a/src/WorldStorage/ScoreboardSerializer.cpp +++ b/src/WorldStorage/ScoreboardSerializer.cpp @@ -283,37 +283,37 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT) bool AllowsFriendlyFire = true, CanSeeFriendlyInvisible = false; int CurrLine = a_NBT.FindChildByName(Child, "Name"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String)) { - Name = a_NBT.GetInt(CurrLine); + Name = a_NBT.GetString(CurrLine); } CurrLine = a_NBT.FindChildByName(Child, "DisplayName"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String)) { - DisplayName = a_NBT.GetInt(CurrLine); + DisplayName = a_NBT.GetString(CurrLine); } CurrLine = a_NBT.FindChildByName(Child, "Prefix"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String)) { - Prefix = a_NBT.GetInt(CurrLine); + Prefix = a_NBT.GetString(CurrLine); } CurrLine = a_NBT.FindChildByName(Child, "Suffix"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String)) { - Suffix = a_NBT.GetInt(CurrLine); + Suffix = a_NBT.GetString(CurrLine); } CurrLine = a_NBT.FindChildByName(Child, "AllowFriendlyFire"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int)) { AllowsFriendlyFire = (a_NBT.GetInt(CurrLine) != 0); } CurrLine = a_NBT.FindChildByName(Child, "SeeFriendlyInvisibles"); - if (CurrLine >= 0) + if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int)) { CanSeeFriendlyInvisible = (a_NBT.GetInt(CurrLine) != 0); } diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 4d2f92173..fe309ce4e 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -323,7 +323,13 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT return false; } int Sections = a_NBT.FindChildByName(Level, "Sections"); - if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List) || (a_NBT.GetChildrenType(Sections) != TAG_Compound)) + if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List)) + { + LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + return false; + } + eTagType SectionsType = a_NBT.GetChildrenType(Sections); + if ((SectionsType != TAG_Compound) && (SectionsType != TAG_End)) { LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); return false; @@ -589,7 +595,7 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con // Get the BlockEntity's position int x, y, z; - if (!GetBlockEntityNBTPos(a_NBT, Child, x, y, z)) + if (!GetBlockEntityNBTPos(a_NBT, Child, x, y, z) || (y < 0) || (y >= cChunkDef::Height)) { LOGWARNING("Bad block entity, missing the coords. Will be ignored."); continue; @@ -617,6 +623,8 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con cBlockEntity * cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int a_Tag, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { + ASSERT((a_BlockY >= 0) && (a_BlockY < cChunkDef::Height)); + // Load the specific BlockEntity type: switch (a_BlockType) { @@ -2815,7 +2823,7 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a } unsigned ChunkLocation = ntohl(m_Header[LocalX + 32 * LocalZ]); unsigned ChunkOffset = ChunkLocation >> 8; - if (ChunkOffset <= 2) + if (ChunkOffset < 2) { return false; } diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp index 667a28470..179cf9393 100644 --- a/src/WorldStorage/WorldStorage.cpp +++ b/src/WorldStorage/WorldStorage.cpp @@ -141,9 +141,11 @@ size_t cWorldStorage::GetSaveQueueLength(void) -void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate) +void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ) { - m_LoadQueue.EnqueueItem(sChunkLoad(a_ChunkX, a_ChunkZ, a_Generate)); + ASSERT(m_World->IsChunkQueued(a_ChunkX, a_ChunkZ)); + + m_LoadQueue.EnqueueItem(cChunkCoords(a_ChunkX, a_ChunkZ)); m_Event.Set(); } @@ -153,6 +155,8 @@ void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate) void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ) { + ASSERT(m_World->IsChunkValid(a_ChunkX, a_ChunkZ)); + m_SaveQueue.EnqueueItemIfNotPresent(cChunkCoords(a_ChunkX, a_ChunkZ)); m_Event.Set(); } @@ -163,7 +167,7 @@ void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ) void cWorldStorage::UnqueueLoad(int a_ChunkX, int a_ChunkZ) { - m_LoadQueue.Remove(sChunkLoad(a_ChunkX, a_ChunkZ, true)); + m_LoadQueue.Remove(cChunkCoords(a_ChunkX, a_ChunkZ)); } @@ -242,22 +246,14 @@ void cWorldStorage::Execute(void) bool cWorldStorage::LoadOneChunk(void) { - sChunkLoad ToLoad(0, 0, false); + cChunkCoords ToLoad(0, 0); bool ShouldLoad = m_LoadQueue.TryDequeueItem(ToLoad); - if (ShouldLoad && !LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ)) + + if (ShouldLoad) { - if (ToLoad.m_Generate) - { - // The chunk couldn't be loaded, generate it: - m_World->GetGenerator().QueueGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ, false); - } - else - { - // TODO: Notify the world that the load has failed: - // m_World->ChunkLoadFailed(ToLoad.m_ChunkX, ToLoad.m_ChunkZ); - } + return LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ); } - return ShouldLoad; + return false; } @@ -285,11 +281,7 @@ bool cWorldStorage::SaveOneChunk(void) bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkZ) { - if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ)) - { - // Already loaded (can happen, since the queue is async) - return true; - } + ASSERT(m_World->IsChunkQueued(a_ChunkX, a_ChunkZ)); cChunkCoords Coords(a_ChunkX, a_ChunkZ); diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h index 5f89ead53..fc7e9f84c 100644 --- a/src/WorldStorage/WorldStorage.h +++ b/src/WorldStorage/WorldStorage.h @@ -64,12 +64,9 @@ public: cWorldStorage(void); ~cWorldStorage(); - void QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true + void QueueLoadChunk(int a_ChunkX, int a_ChunkZ); void QueueSaveChunk(int a_ChunkX, int a_ChunkZ); - /// Loads the chunk specified; returns true on success, false on failure - bool LoadChunk(int a_ChunkX, int a_ChunkZ); - void UnqueueLoad(int a_ChunkX, int a_ChunkZ); void UnqueueSave(const cChunkCoords & a_Chunk); @@ -84,38 +81,10 @@ public: protected: - struct sChunkLoad - { - int m_ChunkX; - int m_ChunkZ; - bool m_Generate; // If true, the chunk will be generated if it cannot be loaded - - sChunkLoad(int a_ChunkX, int a_ChunkZ, bool a_Generate) : m_ChunkX(a_ChunkX), m_ChunkZ(a_ChunkZ), m_Generate(a_Generate) {} - - bool operator ==(const sChunkLoad other) const - { - return ( - (this->m_ChunkX == other.m_ChunkX) && - (this->m_ChunkZ == other.m_ChunkZ) - ); - } - } ; - - struct FuncTable - { - static void Delete(sChunkLoad) {} - static void Combine(sChunkLoad & a_orig, const sChunkLoad a_new) - { - a_orig.m_Generate |= a_new.m_Generate; - } - }; - - typedef cQueue<sChunkLoad, FuncTable> sChunkLoadQueue; - cWorld * m_World; AString m_StorageSchemaName; - sChunkLoadQueue m_LoadQueue; + cChunkCoordsQueue m_LoadQueue; cChunkCoordsQueue m_SaveQueue; /// All the storage schemas (all used for loading) @@ -123,7 +92,11 @@ protected: /// The one storage schema used for saving cWSSchema * m_SaveSchema; + + /// Loads the chunk specified; returns true on success, false on failure + bool LoadChunk(int a_ChunkX, int a_ChunkZ); + void InitSchemas(int a_StorageCompressionFactor); virtual void Execute(void) override; |