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-rw-r--r--MCServer/Plugins/APIDump/APIDesc.lua41
-rw-r--r--MCServer/Plugins/Debuggers/Debuggers.lua27
-rw-r--r--src/Bindings/ManualBindings.cpp46
-rw-r--r--src/BlockArea.cpp64
-rw-r--r--src/BlockArea.h10
-rw-r--r--src/Blocks/BlockMobHead.h108
-rw-r--r--src/Mobs/Wither.cpp26
-rw-r--r--src/Mobs/Wither.h4
-rw-r--r--src/Protocol/Protocol125.cpp8
-rw-r--r--src/Protocol/Protocol17x.cpp10
-rw-r--r--src/StringCompression.cpp8
-rw-r--r--src/StringCompression.h4
-rw-r--r--src/StringUtils.h4
-rw-r--r--src/WorldStorage/SchematicFileSerializer.cpp33
14 files changed, 375 insertions, 18 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua
index 28e7744ed..451b7364a 100644
--- a/MCServer/Plugins/APIDump/APIDesc.lua
+++ b/MCServer/Plugins/APIDump/APIDesc.lua
@@ -200,6 +200,8 @@ g_APIDesc =
msFillAir = { Notes = "Dst is overwritten by Src only where Src has air blocks" },
msImprint = { Notes = "Src overwrites Dst anywhere where Dst has non-air blocks" },
msLake = { Notes = "Special mode for merging lake images" },
+ msSpongePrint = { Notes = "Similar to msImprint, sponge block doesn't overwrite anything, all other blocks overwrite everything"},
+ msMask = { Notes = "The blocks that are exactly the same are kept in Dst, all differing blocks are replaced by air"},
},
ConstantGroups =
{
@@ -247,6 +249,9 @@ g_APIDesc =
<tr>
<td> A </td><td> B </td><td> B </td><td> A </td><td> B </td>
</tr>
+ <tr>
+ <td> A </td><td> A </td><td> A </td><td> A </td><td> A </td>
+ </td>
</tbody></table>
<p>
@@ -260,7 +265,20 @@ g_APIDesc =
<h3>Special strategies</h3>
<p>For each strategy, evaluate the table rows from top downwards, the first match wins.</p>
-
+
+ <p>
+ <strong>msDifference</strong> - changes all the blocks which are the same to air. Otherwise the source block gets placed.
+ </p>
+ <table><tbody<tr>
+ <th colspan="2"> area block </th><th> </th><th> Notes </th>
+ </tr><tr>
+ <td> * </td><td> B </td><td> B </td><td> The blocks are different so we use block B </td>
+ </tr><tr>
+ <td> B </td><td> B </td><td> Air </td><td> The blocks are the same so we get air. </td>
+ </tr>
+ </tbody></table>
+
+
<p>
<strong>msLake</strong> - used for merging areas with lava and water lakes, in the appropriate generator.
</p>
@@ -293,7 +311,6 @@ g_APIDesc =
</tr>
</tbody></table>
-
<p>
<strong>msSpongePrint</strong> - used for most prefab-generators to merge the prefabs. Similar to
msImprint, but uses the sponge block as the NOP block instead, so that the prefabs may carve out air
@@ -306,10 +323,26 @@ g_APIDesc =
</tr><tr>
<td> A </td><td> sponge </td><td> A </td><td> Sponge is the NOP block </td>
</tr><tr>
- <td> * </td><td> B </td><td> B </td><td> Everything else overwrites anything </td>
+ <td> * </td><td> B </td><td> B </td><td> Everything else overwrites anything </td>
</tr>
</tbody></table>
- ]],
+
+ <p>
+ <strong>msMask</strong> - the blocks that are the same in the other area are kept, all the
+ differing blocks are replaced with air. Meta is used in the comparison, too, two blocks of the
+ same type but different meta are considered different and thus replaced with air.
+ </p>
+ <table><tbody><tr>
+ <th colspan="2"> area block </th><th> </th><th> Notes </th>
+ </tr><tr>
+ <th> this </th><th> Src </th><th> result </th><th> </th>
+ </tr><tr>
+ <td> A </td><td> A </td><td> A </td><td> Same blocks are kept </td>
+ </tr><tr>
+ <td> A </td><td> non-A </td><td> air </td><td> Differing blocks are replaced with air </td>
+ </tr>
+ </tbody></table>
+]],
}, -- Merge strategies
}, -- AdditionalInfo
}, -- cBlockArea
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua
index 2619bd6c4..064d5d772 100644
--- a/MCServer/Plugins/Debuggers/Debuggers.lua
+++ b/MCServer/Plugins/Debuggers/Debuggers.lua
@@ -69,12 +69,13 @@ function Initialize(Plugin)
LOG("Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
- -- TestBlockAreas();
- -- TestSQLiteBindings();
- -- TestExpatBindings();
- -- TestPluginCalls();
+ -- TestBlockAreas()
+ -- TestSQLiteBindings()
+ -- TestExpatBindings()
+ -- TestPluginCalls()
TestBlockAreasString()
+ TestStringBase64()
--[[
-- Test cCompositeChat usage in console-logging:
@@ -252,6 +253,24 @@ end
+function TestStringBase64()
+ -- Create a binary string:
+ local s = ""
+ for i = 0, 255 do
+ s = s .. string.char(i)
+ end
+
+ -- Roundtrip through Base64:
+ local Base64 = Base64Encode(s)
+ local UnBase64 = Base64Decode(Base64)
+
+ assert(UnBase64 == s)
+end
+
+
+
+
+
function TestSQLiteBindings()
LOG("Testing SQLite bindings...");
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 9d1a367df..51b9f3e27 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -190,6 +190,50 @@ static int tolua_LOGERROR(lua_State * tolua_S)
+static int tolua_Base64Encode(lua_State * tolua_S)
+{
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(1) ||
+ !L.CheckParamEnd(2)
+ )
+ {
+ return 0;
+ }
+
+ AString Src;
+ L.GetStackValue(1, Src);
+ AString res = Base64Encode(Src);
+ L.Push(res);
+ return 1;
+}
+
+
+
+
+
+static int tolua_Base64Decode(lua_State * tolua_S)
+{
+ cLuaState L(tolua_S);
+ if (
+ !L.CheckParamString(1) ||
+ !L.CheckParamEnd(2)
+ )
+ {
+ return 0;
+ }
+
+ AString Src;
+ L.GetStackValue(1, Src);
+ AString res = Base64Decode(Src);
+ L.Push(res);
+ return 1;
+}
+
+
+
+
+
cPluginLua * GetLuaPlugin(lua_State * L)
{
// Get the plugin identification out of LuaState:
@@ -2869,6 +2913,8 @@ void ManualBindings::Bind(lua_State * tolua_S)
tolua_function(tolua_S, "LOGWARN", tolua_LOGWARN);
tolua_function(tolua_S, "LOGWARNING", tolua_LOGWARN);
tolua_function(tolua_S, "LOGERROR", tolua_LOGERROR);
+ tolua_function(tolua_S, "Base64Encode", tolua_Base64Encode);
+ tolua_function(tolua_S, "Base64Decode", tolua_Base64Decode);
tolua_beginmodule(tolua_S, "cFile");
tolua_function(tolua_S, "GetFolderContents", tolua_cFile_GetFolderContents);
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp
index 2b950378a..60e4f11e5 100644
--- a/src/BlockArea.cpp
+++ b/src/BlockArea.cpp
@@ -173,6 +173,40 @@ static inline void MergeCombinatorSpongePrint(BLOCKTYPE & a_DstType, BLOCKTYPE a
+/** Combinator used for cBlockArea::msDifference merging */
+static inline void MergeCombinatorDifference(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
+{
+ if ((a_DstType == a_SrcType) && (a_DstMeta == a_SrcMeta))
+ {
+ a_DstType = E_BLOCK_AIR;
+ a_DstMeta = 0;
+ }
+ else
+ {
+ a_DstType = a_SrcType;
+ a_DstMeta = a_SrcMeta;
+ }
+}
+
+
+
+
+
+/** Combinator used for cBlockArea::msMask merging */
+static inline void MergeCombinatorMask(BLOCKTYPE & a_DstType, BLOCKTYPE a_SrcType, NIBBLETYPE & a_DstMeta, NIBBLETYPE a_SrcMeta)
+{
+ // If the blocks are the same, keep the dest; otherwise replace with air
+ if ((a_SrcType != a_DstType) || (a_SrcMeta != a_DstMeta))
+ {
+ a_DstType = E_BLOCK_AIR;
+ a_DstMeta = 0;
+ }
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cBlockArea:
@@ -709,6 +743,36 @@ void cBlockArea::Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_R
);
break;
} // case msSpongePrint
+
+ case msDifference:
+ {
+ InternalMergeBlocks(
+ m_BlockTypes, a_Src.GetBlockTypes(),
+ DstMetas, SrcMetas,
+ SizeX, SizeY, SizeZ,
+ SrcOffX, SrcOffY, SrcOffZ,
+ DstOffX, DstOffY, DstOffZ,
+ a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
+ m_Size.x, m_Size.y, m_Size.z,
+ MergeCombinatorDifference
+ );
+ break;
+ } // case msDifference
+
+ case msMask:
+ {
+ InternalMergeBlocks(
+ m_BlockTypes, a_Src.GetBlockTypes(),
+ DstMetas, SrcMetas,
+ SizeX, SizeY, SizeZ,
+ SrcOffX, SrcOffY, SrcOffZ,
+ DstOffX, DstOffY, DstOffZ,
+ a_Src.GetSizeX(), a_Src.GetSizeY(), a_Src.GetSizeZ(),
+ m_Size.x, m_Size.y, m_Size.z,
+ MergeCombinatorMask
+ );
+ break;
+ } // case msMask
default:
{
diff --git a/src/BlockArea.h b/src/BlockArea.h
index d37f0d182..c48175b8c 100644
--- a/src/BlockArea.h
+++ b/src/BlockArea.h
@@ -52,6 +52,8 @@ public:
msImprint,
msLake,
msSpongePrint,
+ msDifference,
+ msMask,
} ;
cBlockArea(void);
@@ -152,6 +154,14 @@ public:
+----------+--------+--------+
| A | sponge | A | Sponge is the NOP block
| * | B | B | Everything else overwrites anything
+
+ msMask:
+ Combines two areas, the blocks that are the same are kept, differing ones are reset to air
+ | area block | |
+ | this | Src | result |
+ +------+-------+--------+
+ | A | A | A | Same blocks are kept
+ | A | non-A | air | Everything else is replaced with air
*/
void Merge(const cBlockArea & a_Src, int a_RelX, int a_RelY, int a_RelZ, eMergeStrategy a_Strategy);
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h
index c4f41ba34..acd1c88fb 100644
--- a/src/Blocks/BlockMobHead.h
+++ b/src/Blocks/BlockMobHead.h
@@ -22,14 +22,99 @@ public:
a_Pickups.push_back(cItem(E_ITEM_HEAD, 1, 0));
}
- bool TrySpawnWither(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
+ bool TrySpawnWither(cChunkInterface & a_ChunkInterface, cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ)
{
if (a_BlockY < 2)
{
return false;
}
+
+ class cCallback : public cMobHeadCallback
+ {
+ bool m_IsWither;
+
+ virtual bool Item (cMobHeadEntity * a_MobHeadEntity)
+ {
+ m_IsWither = (a_MobHeadEntity->GetType() == SKULL_TYPE_WITHER);
+
+ return false;
+ }
+
+ public:
+ cCallback () : m_IsWither(false) {}
+
+ bool IsWither(void) const { return m_IsWither; }
+
+ void Reset(void) { m_IsWither = false; }
+ } CallbackA, CallbackB;
+
+ a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, CallbackA);
+
+ if (!CallbackA.IsWither())
+ {
+ return false;
+ }
+
+ CallbackA.Reset();
+
+ BLOCKTYPE BlockY1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ);
+ BLOCKTYPE BlockY2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ);
+
+ if ((BlockY1 != E_BLOCK_SOULSAND) || (BlockY2 != E_BLOCK_SOULSAND))
+ {
+ return false;
+ }
+
+ a_World->DoWithMobHeadAt(a_BlockX - 1, a_BlockY, a_BlockZ, CallbackA);
+ a_World->DoWithMobHeadAt(a_BlockX + 1, a_BlockY, a_BlockZ, CallbackB);
+
+ BLOCKTYPE Block1 = a_ChunkInterface.GetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ);
+ BLOCKTYPE Block2 = a_ChunkInterface.GetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ);
+
+ if ((Block1 == E_BLOCK_SOULSAND) && (Block2 == E_BLOCK_SOULSAND) && CallbackA.IsWither() && CallbackB.IsWither())
+ {
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX + 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX - 1, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
+
+ // Block entities
+ a_World->SetBlock(a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_World->SetBlock(a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+
+ // Spawn the wither:
+ a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtWither);
+
+ return true;
+ }
+
+ CallbackA.Reset();
+ CallbackB.Reset();
- // TODO 2014-03-24 xdot
+ a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ - 1, CallbackA);
+ a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ + 1, CallbackB);
+
+ Block1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1);
+ Block2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1);
+
+ if ((Block1 == E_BLOCK_SOULSAND) && (Block2 == E_BLOCK_SOULSAND) && CallbackA.IsWither() && CallbackB.IsWither())
+ {
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ + 1, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 1, a_BlockZ - 1, E_BLOCK_AIR, 0);
+ a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0);
+
+ // Block entities
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0);
+
+ // Spawn the wither:
+ a_World->SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, cMonster::mtWither);
+
+ return true;
+ }
return false;
}
@@ -75,7 +160,24 @@ public:
World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback);
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta);
- TrySpawnWither(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
+ if (a_BlockMeta == SKULL_TYPE_WITHER)
+ {
+ static const Vector3i Coords[] =
+ {
+ Vector3i( 0, 0, 0),
+ Vector3i( 1, 0, 0),
+ Vector3i(-1, 0, 0),
+ Vector3i( 0, 0, 1),
+ Vector3i( 0, 0, -1),
+ };
+ for (size_t i = 0; i < ARRAYCOUNT(Coords); ++i)
+ {
+ if (TrySpawnWither(a_ChunkInterface, World, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z))
+ {
+ break;
+ }
+ } // for i - Coords[]
+ }
}
} ;
diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp
index 0e42194ac..8f5d28b68 100644
--- a/src/Mobs/Wither.cpp
+++ b/src/Mobs/Wither.cpp
@@ -13,8 +13,27 @@ cWither::cWither(void) :
m_InvulnerableTicks(220)
{
SetMaxHealth(300);
+}
+
+
+
+
+
+bool cWither::IsArmored(void) const
+{
+ return GetHealth() <= (GetMaxHealth() / 2);
+}
+
+
+
+
+bool cWither::Initialize(cWorld * a_World)
+{
+ // Set health before BroadcastSpawnEntity()
SetHealth(GetMaxHealth() / 3);
+
+ return super::Initialize(a_World);
}
@@ -33,6 +52,11 @@ void cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
return;
}
+ if (IsArmored() && (a_TDI.DamageType == dtRangedAttack))
+ {
+ return;
+ }
+
super::DoTakeDamage(a_TDI);
}
@@ -60,6 +84,8 @@ void cWither::Tick(float a_Dt, cChunk & a_Chunk)
Heal(10);
}
}
+
+ m_World->BroadcastEntityMetadata(*this);
}
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index d09e3607a..bc78bfaad 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -20,8 +20,12 @@ public:
unsigned int GetNumInvulnerableTicks(void) const { return m_InvulnerableTicks; }
void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; }
+
+ /** Returns whether the wither is invulnerable to arrows. */
+ bool IsArmored(void) const;
// cEntity overrides
+ virtual bool Initialize(cWorld * a_World) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index ea844c044..fe6280218 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -1951,6 +1951,14 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
break;
}
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
case cMonster::mtMagmaCube:
{
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 721ed349e..c678fc9a0 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -2535,6 +2535,7 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity)
WriteByte(Frame.GetRotation());
break;
}
+ default: break;
}
}
@@ -2659,6 +2660,15 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0);
break;
}
+
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
{
diff --git a/src/StringCompression.cpp b/src/StringCompression.cpp
index 5b9a3bb0a..2a85649a1 100644
--- a/src/StringCompression.cpp
+++ b/src/StringCompression.cpp
@@ -53,7 +53,7 @@ int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed
-int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed)
+int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compressed)
{
// Compress a_Data into a_Compressed using GZIP; return Z_XXX error constants same as zlib's compress2()
@@ -83,6 +83,7 @@ int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed
{
// Some data has been compressed. Consume the buffer and continue compressing
a_Compressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
+ strm.next_out = (Bytef *)Buffer;
strm.avail_out = sizeof(Buffer);
if (strm.avail_in == 0)
{
@@ -116,7 +117,7 @@ int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed)
+extern int UncompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Uncompressed)
{
// Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
@@ -139,13 +140,14 @@ extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_U
for (;;)
{
- res = inflate(&strm, Z_FINISH);
+ res = inflate(&strm, Z_NO_FLUSH);
switch (res)
{
case Z_OK:
{
// Some data has been uncompressed. Consume the buffer and continue uncompressing
a_Uncompressed.append(Buffer, sizeof(Buffer) - strm.avail_out);
+ strm.next_out = (Bytef *)Buffer;
strm.avail_out = sizeof(Buffer);
if (strm.avail_in == 0)
{
diff --git a/src/StringCompression.h b/src/StringCompression.h
index 3f4e12d2d..c3a9eca91 100644
--- a/src/StringCompression.h
+++ b/src/StringCompression.h
@@ -16,10 +16,10 @@ extern int CompressString(const char * a_Data, int a_Length, AString & a_Compres
extern int UncompressString(const char * a_Data, int a_Length, AString & a_Uncompressed, int a_UncompressedSize);
/// Compresses a_Data into a_Compressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int CompressStringGZIP(const char * a_Data, int a_Length, AString & a_Compressed);
+extern int CompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Compressed);
/// Uncompresses a_Data into a_Uncompressed using GZIP; returns Z_OK for success or Z_XXX error constants same as zlib
-extern int UncompressStringGZIP(const char * a_Data, int a_Length, AString & a_Uncompressed);
+extern int UncompressStringGZIP(const char * a_Data, size_t a_Length, AString & a_Uncompressed);
diff --git a/src/StringUtils.h b/src/StringUtils.h
index 4feff7553..da395e5b5 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -79,10 +79,10 @@ extern AString URLDecode(const AString & a_String); // Cannot export to Lua aut
extern AString ReplaceAllCharOccurrences(const AString & a_String, char a_From, char a_To); // Needn't export to Lua, since Lua doesn't have chars anyway
/// Decodes a Base64-encoded string into the raw data
-extern AString Base64Decode(const AString & a_Base64String);
+extern AString Base64Decode(const AString & a_Base64String); // Exported manually due to embedded NULs and extra parameter
/// Encodes a string into Base64
-extern AString Base64Encode(const AString & a_Input);
+extern AString Base64Encode(const AString & a_Input); // Exported manually due to embedded NULs and extra parameter
/// Reads two bytes from the specified memory location and interprets them as BigEndian short
extern short GetBEShort(const char * a_Mem);
diff --git a/src/WorldStorage/SchematicFileSerializer.cpp b/src/WorldStorage/SchematicFileSerializer.cpp
index d8531d965..9d594a084 100644
--- a/src/WorldStorage/SchematicFileSerializer.cpp
+++ b/src/WorldStorage/SchematicFileSerializer.cpp
@@ -14,6 +14,39 @@
+#ifdef SELF_TEST
+
+static class cSchematicStringSelfTest
+{
+public:
+ cSchematicStringSelfTest(void)
+ {
+ cBlockArea ba;
+ ba.Create(21, 256, 21);
+ ba.RelLine(0, 0, 0, 9, 8, 7, cBlockArea::baTypes | cBlockArea::baMetas, E_BLOCK_WOODEN_STAIRS, 1);
+ AString Schematic;
+ if (!cSchematicFileSerializer::SaveToSchematicString(ba, Schematic))
+ {
+ assert_test(!"Schematic failed to save!");
+ }
+ cBlockArea ba2;
+ if (!cSchematicFileSerializer::LoadFromSchematicString(ba2, Schematic))
+ {
+ assert_test(!"Schematic failed to load!");
+ }
+ }
+} g_SelfTest;
+
+#endif
+
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cSchematicFileSerializer:
+
bool cSchematicFileSerializer::LoadFromSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName)
{
// Un-GZip the contents: