diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua | 29 | ||||
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua | 28 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 50 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 2 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 36 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 4 | ||||
-rw-r--r-- | src/Entities/Entity.cpp | 11 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 10 |
9 files changed, 172 insertions, 0 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua new file mode 100644 index 000000000..25072ca5c --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityChangeWorld.lua @@ -0,0 +1,29 @@ +return +{ + HOOK_ENTITY_CHANGE_WORLD = + { + CalledWhen = "Before a entity is changing the world.", + DefaultFnName = "OnEntityChangeWorld", -- also used as pagename + Desc = [[ + This hook is called before the server moves the {{cEntity|entity}} to the given world. Plugins may + refuse the changing of the entity to the new world.<p> + See also the {{OnEntityChangedWorld|HOOK_ENTITY_CHANGED_WORLD}} hook for a similar hook is called after the + entity has been moved to the world. + ]], + Params = + { + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity that wants to change the world" }, + { Name = "World", Type = "{{cWorld}}", Notes = "The world to which the entity wants to change" }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event and the change of the entity to the world is + cancelled. + ]], + }, -- HOOK_ENTITY_CHANGE_WORLD +} + + + + + diff --git a/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua new file mode 100644 index 000000000..00645c152 --- /dev/null +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityChangedWorld.lua @@ -0,0 +1,28 @@ +return +{ + HOOK_ENTITY_CHANGED_WORLD = + { + CalledWhen = "After a entity has changed the world.", + DefaultFnName = "OnEntityChangedWorld", -- also used as pagename + Desc = [[ + This hook is called after the server has moved the {{cEntity|entity}} to the given world. This is an information-only + callback, the entity is already in the new world.<p> + See also the {{OnEntityChangeWorld|HOOK_ENTITY_CHANGE_WORLD}} hook for a similar hook called before the + entity is moved to the new world. + ]], + Params = + { + { Name = "Entity", Type = "{{cEntity}}", Notes = "The entity that has changed the world" }, + { Name = "World", Type = "{{cWorld}}", Notes = "The world from which the entity has come" }, + }, + Returns = [[ + If the function returns false or no value, the next plugin's callback is called. If the function + returns true, no other callback is called for this event. + ]], + }, -- HOOK_ENTITY_CHANGED_WORLD +} + + + + + diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index d0c2bcefa..b4bbfd802 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -56,6 +56,8 @@ public: virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; + virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) = 0; + virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 76d3557a4..a8be26f71 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -534,6 +534,54 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E +bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +{ + cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGE_WORLD]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res); + if (res) + { + return true; + } + } + return false; +} + + + + + +bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World) +{ + cCSLock Lock(m_CriticalSection); + if (!m_LuaState.IsValid()) + { + return false; + } + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + m_LuaState.Call((int)(**itr), &a_Entity, &a_World, res); + if (res) + { + return true; + } + } + return false; +} + + + + + bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) { cCSLock Lock(m_CriticalSection); @@ -1884,6 +1932,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType) case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect"; case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation"; case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect"; + case cPluginManager::HOOK_ENTITY_CHANGE_WORLD: return "OnEntityChangeWorld"; + case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld"; case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport"; case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand"; case cPluginManager::HOOK_HANDSHAKE: return "OnHandshake"; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 524c249b0..533dc0331 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -115,6 +115,8 @@ public: virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override; + virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) override; + virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) override; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index db2493955..cc74c8372 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -525,6 +525,42 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & +bool cPluginManager::CallHookEntityChangeWorld(cEntity & a_Entity, cWorld & a_World) +{ + FIND_HOOK(HOOK_ENTITY_CHANGE_WORLD); + VERIFY_HOOK; + + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnEntityChangeWorld(a_Entity, a_World)) + { + return true; + } + } + return false; +} + + + + +bool cPluginManager::CallHookEntityChangedWorld(cEntity & a_Entity, cWorld & a_World) +{ + FIND_HOOK(HOOK_ENTITY_CHANGED_WORLD); + VERIFY_HOOK; + + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + if ((*itr)->OnEntityChangedWorld(a_Entity, a_World)) + { + return true; + } + } + return false; +} + + + + bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result) { FIND_HOOK(HOOK_EXECUTE_COMMAND); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index d8c886b62..2c3eaa75f 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -85,6 +85,8 @@ public: HOOK_DISCONNECT, HOOK_PLAYER_ANIMATION, HOOK_ENTITY_ADD_EFFECT, + HOOK_ENTITY_CHANGE_WORLD, + HOOK_ENTITY_CHANGED_WORLD, HOOK_EXECUTE_COMMAND, HOOK_EXPLODED, HOOK_EXPLODING, @@ -200,6 +202,8 @@ public: bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); + bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World); + bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 4a909a1fd..bc2b3e93e 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1403,14 +1403,25 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } + // Ask the plugins if the entity is allowed to change the world + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + { + // A Plugin doesn't allow the entity to change the world + return false; + } + // Remove all links to the old world SetWorldTravellingFrom(GetWorld()); // cChunk::Tick() handles entity removal GetWorld()->BroadcastDestroyEntity(*this); // Queue add to new world a_World->AddEntity(this); + cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD SetWorld(a_World); + // Entity changed the world, call the hook + cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld); + return true; } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 607a663de..01ad26297 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1606,6 +1606,12 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) return false; } + if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World)) + { + // A Plugin doesn't allow the player to change the world + return false; + } + // Send the respawn packet: if (a_ShouldSendRespawn && (m_ClientHandle != nullptr)) { @@ -1621,6 +1627,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Queue adding player to the new world, including all the necessary adjustments to the object a_World->AddPlayer(this); + cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value // Update the view distance. @@ -1635,6 +1642,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) // Broadcast the player into the new world. a_World->BroadcastSpawnEntity(*this); + // Player changed the world, call the hook + cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld); + return true; } |