diff options
Diffstat (limited to '')
-rw-r--r-- | src/BlockID.h | 10 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 4 | ||||
-rw-r--r-- | src/Blocks/BlockLeaves.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockNewLeaves.h | 42 | ||||
-rw-r--r-- | src/Generating/Trees.cpp | 18 | ||||
-rw-r--r-- | src/Generating/Trees.h | 6 | ||||
-rw-r--r-- | src/Server.cpp | 4 | ||||
-rw-r--r-- | src/World.cpp | 10 | ||||
-rw-r--r-- | src/main.cpp | 4 |
9 files changed, 90 insertions, 10 deletions
diff --git a/src/BlockID.h b/src/BlockID.h index 740c5fc90..3413555f4 100644 --- a/src/BlockID.h +++ b/src/BlockID.h @@ -527,10 +527,12 @@ enum E_META_SANDSTONE_SMOOTH = 2, // E_BLOCK_SAPLING metas (lowest 3 bits): - E_META_SAPLING_APPLE = 0, - E_META_SAPLING_CONIFER = 1, - E_META_SAPLING_BIRCH = 2, - E_META_SAPLING_JUNGLE = 3, + E_META_SAPLING_APPLE = 0, + E_META_SAPLING_CONIFER = 1, + E_META_SAPLING_BIRCH = 2, + E_META_SAPLING_JUNGLE = 3, + E_META_SAPLING_ACACIA = 4, + E_META_SAPLING_DARK_OAK = 5, // E_BLOCK_SILVERFISH_EGG metas: E_META_SILVERFISH_EGG_STONE = 0, diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 09a1244ea..834727c9a 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -39,6 +39,7 @@ #include "BlockIce.h" #include "BlockLadder.h" #include "BlockLeaves.h" +#include "BlockNewLeaves.h" #include "BlockLever.h" #include "BlockMelon.h" #include "BlockMushroom.h" @@ -108,6 +109,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) switch(a_BlockType) { // Block handlers, alphabetically sorted: + case E_BLOCK_ACACIA_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_ACTIVATOR_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_BED: return new cBlockBedHandler (a_BlockType); case E_BLOCK_BIRCH_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); @@ -126,6 +128,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_COBBLESTONE_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_COBWEB: return new cBlockCobWebHandler (a_BlockType); case E_BLOCK_CROPS: return new cBlockCropsHandler (a_BlockType); + case E_BLOCK_DARK_OAK_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_DEAD_BUSH: return new cBlockDeadBushHandler (a_BlockType); case E_BLOCK_DETECTOR_RAIL: return new cBlockRailHandler (a_BlockType); case E_BLOCK_DIAMOND_ORE: return new cBlockOreHandler (a_BlockType); @@ -169,6 +172,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType); + case E_BLOCK_NEW_LEAVES: return new cBlockNewLeavesHandler (a_BlockType); case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType); case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType); diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index ad6e440e2..7b8f0b378 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -139,6 +139,8 @@ bool HasNearLog(cBlockArea & a_Area, int a_BlockX, int a_BlockY, int a_BlockZ) { switch (Types[i]) { + case E_BLOCK_NEW_LEAVES: + case E_BLOCK_NEW_LOG: case E_BLOCK_LEAVES: case E_BLOCK_LOG: { diff --git a/src/Blocks/BlockNewLeaves.h b/src/Blocks/BlockNewLeaves.h new file mode 100644 index 000000000..5a267e8c6 --- /dev/null +++ b/src/Blocks/BlockNewLeaves.h @@ -0,0 +1,42 @@ +#pragma once +#include "BlockHandler.h" +#include "BlockLeaves.h" +#include "../World.h" + + + + + + +class cBlockNewLeavesHandler : + public cBlockLeavesHandler +{ +public: + cBlockNewLeavesHandler(BLOCKTYPE a_BlockType) + : cBlockLeavesHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + MTRand rand; + + // Only the first 2 bits contain the display information, the others are for growing + if (rand.randInt(5) == 0) + { + a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, (a_BlockMeta & 3) + 4)); + } + } + + + void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ); + } +} ; + + + + + diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp index 7e8a3c75f..a660285d1 100644 --- a/src/Generating/Trees.cpp +++ b/src/Generating/Trees.cpp @@ -382,6 +382,24 @@ void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois +void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) +{ + // TODO +} + + + + + +void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) +{ + // TODO +} + + + + + void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks) { int Height = 9 + (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) % 3); diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h index 514158eb7..00f343a3d 100644 --- a/src/Generating/Trees.h +++ b/src/Generating/Trees.h @@ -63,6 +63,12 @@ void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a /// Generates an image of a random birch tree void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); +/// Generates an image of a random acacia tree +void GetAcaciaTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); + +/// Generates an image of a random darkoak tree +void GetDarkoakTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks); + /// Generates an image of a random large birch tree void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks); diff --git a/src/Server.cpp b/src/Server.cpp index ab1458da4..c60418b41 100644 --- a/src/Server.cpp +++ b/src/Server.cpp @@ -39,7 +39,9 @@ extern "C" { // For the "dumpmem" server command: /// Synchronize this with main.cpp - the leak finder needs initialization before it can be used to dump memory -#define ENABLE_LEAK_FINDER +// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013 +// and we haven't had a memory leak for over a year anyway. +// #define ENABLE_LEAK_FINDER #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) #pragma warning(push) diff --git a/src/World.cpp b/src/World.cpp index 7d8bdd95f..42c286c46 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1216,10 +1216,12 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling sSetBlockVector Logs, Other; switch (a_SaplingMeta & 0x07) { - case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; - case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_APPLE: GetAppleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_BIRCH: GetBirchTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_CONIFER: GetConiferTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_JUNGLE: GetJungleTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_ACACIA: GetAcaciaTreeImage (a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; + case E_META_SAPLING_DARK_OAK: GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, (int)(m_WorldAge & 0xffffffff), Logs, Other); break; } Other.insert(Other.begin(), Logs.begin(), Logs.end()); Logs.clear(); diff --git a/src/main.cpp b/src/main.cpp index c8cd2d4fe..4d2801926 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -30,7 +30,9 @@ bool g_ShouldLogCommOut; /// If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window -#define ENABLE_LEAK_FINDER +// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013 +// and we haven't had a memory leak for over a year anyway. +// #define ENABLE_LEAK_FINDER |