diff options
-rw-r--r-- | src/Entities/Entity.cpp | 2 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 2 | ||||
-rw-r--r-- | src/Items/ItemThrowable.h | 14 |
3 files changed, 11 insertions, 7 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 644afe69e..4cf10a219 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1211,7 +1211,7 @@ void cEntity::BroadcastMovementUpdate(const cClientHandle * a_Exclude) int DiffY = (int)(floor(GetPosY() * 32.0) - floor(m_LastPos.y * 32.0)); int DiffZ = (int)(floor(GetPosZ() * 32.0) - floor(m_LastPos.z * 32.0)); - if ((abs(DiffX) != 0) || (abs(DiffY) != 0) || (abs(DiffZ) != 0)) // Have we moved? + if ((DiffX != 0) || (DiffY != 0) || (DiffZ != 0)) // Have we moved? { if ((abs(DiffX) <= 127) && (abs(DiffY) <= 127) && (abs(DiffZ) <= 127)) // Limitations of a Byte { diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index bcbf58623..d63e5461a 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -212,7 +212,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) SendExperience(); } - if ((GetPosition() - m_LastPos).SqrLength() != 0.0) // Change in position from last tick? + if (!(GetPosition() - m_LastPos).Equals(Vector3d(0, 0, 0))) // Change in position from last tick? { // Apply food exhaustion from movement: ApplyFoodExhaustionFromMovement(); diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index f90caf037..35c2b8731 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -28,15 +28,19 @@ public: virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { + Vector3d Pos = a_Player->GetThrowStartPos(); + Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; + + if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed) < 0) + { + return false; + } + if (!a_Player->IsGameModeCreative()) { a_Player->GetInventory().RemoveOneEquippedItem(); } - Vector3d Pos = a_Player->GetThrowStartPos(); - Vector3d Speed = a_Player->GetLookVector() * m_SpeedCoeff; - a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, m_ProjectileKind, a_Player, a_Player->GetEquippedItem(), &Speed); - return true; } @@ -127,7 +131,7 @@ public: return false; } - if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, a_Player->GetEquippedItem()) == -1) + if (a_World->CreateProjectile(a_BlockX + 0.5, a_BlockY + 1, a_BlockZ + 0.5, m_ProjectileKind, a_Player, a_Player->GetEquippedItem()) < 0) { return false; } |