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-rw-r--r--source/HTTPServer/HTTPConnection.cpp35
-rw-r--r--source/HTTPServer/HTTPConnection.h5
-rw-r--r--source/HTTPServer/HTTPServer.cpp80
-rw-r--r--source/HTTPServer/HTTPServer.h25
4 files changed, 132 insertions, 13 deletions
diff --git a/source/HTTPServer/HTTPConnection.cpp b/source/HTTPServer/HTTPConnection.cpp
index 2265d970f..c36b07d3d 100644
--- a/source/HTTPServer/HTTPConnection.cpp
+++ b/source/HTTPServer/HTTPConnection.cpp
@@ -69,6 +69,39 @@ void cHTTPConnection::FinishResponse(void)
+void cHTTPConnection::AwaitNextRequest(void)
+{
+ switch (m_State)
+ {
+ case wcsRecvIdle:
+ {
+ // The client is waiting for a response, send an "Internal server error":
+ m_OutgoingData.append("HTTP/1.1 500 Internal Server Error\r\n\r\n");
+ m_HTTPServer.NotifyConnectionWrite(*this);
+ m_State = wcsRecvHeaders;
+ break;
+ }
+
+ case wcsSendingResp:
+ {
+ // The response headers have been sent, we need to terminate the response body:
+ m_OutgoingData.append("0\r\n\r\n");
+ m_State = wcsRecvHeaders;
+ break;
+ }
+
+ default:
+ {
+ ASSERT(!"Unhandled state recovery");
+ break;
+ }
+ }
+}
+
+
+
+
+
void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
{
switch (m_State)
@@ -128,10 +161,10 @@ void cHTTPConnection::DataReceived(const char * a_Data, int a_Size)
}
if (m_CurrentRequestBodyRemaining == 0)
{
+ m_State = wcsRecvIdle;
m_HTTPServer.RequestFinished(*this, *m_CurrentRequest);
delete m_CurrentRequest;
m_CurrentRequest = NULL;
- m_State = wcsRecvIdle;
}
break;
}
diff --git a/source/HTTPServer/HTTPConnection.h b/source/HTTPServer/HTTPConnection.h
index d8ecdf1d9..46c36a8a2 100644
--- a/source/HTTPServer/HTTPConnection.h
+++ b/source/HTTPServer/HTTPConnection.h
@@ -52,9 +52,12 @@ public:
/// Sends the data as the response (may be called multiple times)
void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
- /// Finishes sending current response, gets ready for receiving another request (HTTP 1.1 keepalive)
+ /// Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive)
void FinishResponse(void);
+ /// Resets the connection for a new request. Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd"
+ void AwaitNextRequest(void);
+
protected:
typedef std::map<AString, AString> cNameValueMap;
diff --git a/source/HTTPServer/HTTPServer.cpp b/source/HTTPServer/HTTPServer.cpp
index d518df10d..8494d6fce 100644
--- a/source/HTTPServer/HTTPServer.cpp
+++ b/source/HTTPServer/HTTPServer.cpp
@@ -22,10 +22,43 @@
+class cDebugCallbacks :
+ public cHTTPServer::cCallbacks
+{
+ virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
+ {
+ // Nothing needed
+ }
+
+
+ virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) override
+ {
+ // TODO
+ }
+
+
+ virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) override
+ {
+ cHTTPResponse Resp;
+ Resp.SetContentType("text/plain");
+ a_Connection.Send(Resp);
+ a_Connection.Send("Hello, world");
+ }
+
+
+} g_DebugCallbacks;
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cHTTPServer:
+
cHTTPServer::cHTTPServer(void) :
m_ListenThreadIPv4(*this, cSocket::IPv4, "WebServer IPv4"),
m_ListenThreadIPv6(*this, cSocket::IPv6, "WebServer IPv6"),
- m_SocketThreads()
+ m_Callbacks(NULL)
{
}
@@ -48,6 +81,20 @@ bool cHTTPServer::Initialize(cIniFile & a_IniFile)
LOG("WebAdmin is disabled");
return false;
}
+
+ // DEBUG:
+ return Start(g_DebugCallbacks);
+
+ return true;
+}
+
+
+
+
+
+bool cHTTPServer::Start(cCallbacks & a_Callbacks)
+{
+ m_Callbacks = &a_Callbacks;
if (!m_ListenThreadIPv4.Start())
{
return false;
@@ -64,6 +111,23 @@ bool cHTTPServer::Initialize(cIniFile & a_IniFile)
+void cHTTPServer::Stop(void)
+{
+ m_ListenThreadIPv4.Stop();
+ m_ListenThreadIPv6.Stop();
+
+ // Drop all current connections:
+ cCSLock Lock(m_CSConnections);
+ for (cHTTPConnections::iterator itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr)
+ {
+ m_SocketThreads.RemoveClient(*itr);
+ } // for itr - m_Connections[]
+}
+
+
+
+
+
void cHTTPServer::OnConnectionAccepted(cSocket & a_Socket)
{
cHTTPConnection * Connection = new cHTTPConnection(*this);
@@ -105,7 +169,7 @@ void cHTTPServer::NotifyConnectionWrite(cHTTPConnection & a_Connection)
void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
- // TODO
+ m_Callbacks->OnRequestBegun(a_Connection, a_Request);
}
@@ -114,7 +178,7 @@ void cHTTPServer::NewRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Re
void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
{
- // TODO
+ m_Callbacks->OnRequestBody(a_Connection, a_Request, a_Data, a_Size);
}
@@ -123,14 +187,8 @@ void cHTTPServer::RequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_R
void cHTTPServer::RequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
- // TODO
-
- // DEBUG: Send a debug response:
- cHTTPResponse Resp;
- Resp.SetContentType("text/plain");
- a_Connection.Send(Resp);
- a_Connection.Send("Hello");
- a_Connection.FinishResponse();
+ m_Callbacks->OnRequestFinished(a_Connection, a_Request);
+ a_Connection.AwaitNextRequest();
}
diff --git a/source/HTTPServer/HTTPServer.h b/source/HTTPServer/HTTPServer.h
index 2d0acc386..efe60809d 100644
--- a/source/HTTPServer/HTTPServer.h
+++ b/source/HTTPServer/HTTPServer.h
@@ -34,10 +34,31 @@ class cHTTPServer :
public cListenThread::cCallback
{
public:
+ class cCallbacks
+ {
+ public:
+ /** Called when a new request arrives over a connection and its headers have been parsed.
+ The request body needn't have arrived yet.
+ */
+ virtual void OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
+
+ /// Called when another part of request body has arrived.
+ virtual void OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size) = 0;
+
+ /// Called when the request body has been fully received in previous calls to OnRequestBody()
+ virtual void OnRequestFinished(cHTTPConnection & a_Connection, cHTTPRequest & a_Request) = 0;
+ } ;
+
cHTTPServer(void);
bool Initialize(cIniFile & a_IniFile);
+ /// Starts the server and assigns the callbacks to use for incoming requests
+ bool Start(cCallbacks & a_Callbacks);
+
+ /// Stops the server, drops all current connections
+ void Stop(void);
+
protected:
friend class cHTTPConnection;
@@ -48,6 +69,10 @@ protected:
cCriticalSection m_CSConnections;
cHTTPConnections m_Connections; ///< All the connections that are currently being serviced
+
+ /// The callbacks to call for various events
+ cCallbacks * m_Callbacks;
+
// cListenThread::cCallback overrides:
virtual void OnConnectionAccepted(cSocket & a_Socket) override;