diff options
Diffstat (limited to 'MCServer/Plugins/InfoDump.lua')
-rw-r--r-- | MCServer/Plugins/InfoDump.lua | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/MCServer/Plugins/InfoDump.lua b/MCServer/Plugins/InfoDump.lua new file mode 100644 index 000000000..5b2e2077e --- /dev/null +++ b/MCServer/Plugins/InfoDump.lua @@ -0,0 +1,293 @@ +#!/usr/bin/lua + +-- InfoDump.lua + +-- Goes through all subfolders, loads Info.lua and dumps its g_PluginInfo into various text formats +-- This is used for generating plugin documentation for the forum and for GitHub's INFO.md files + +-- This script requires LuaRocks with LFS installed, instructions are printed when this is not present. + + + + + +-- Check Lua version. We use 5.1-specific construct when loading the plugin info, 5.2 is not compatible! +if (_VERSION ~= "Lua 5.1") then + print("Unsupported Lua version. This script requires Lua version 5.1, this Lua is version " .. (_VERSION or "<nil>")); + return; +end + +-- Try to load lfs, do not abort if not found +local lfs, err = pcall( + function() + return require("lfs") + end +); + +-- Rather, print a nice message with instructions: +if not(lfs) then + print([[ +Cannot load LuaFileSystem +Install it through luarocks by executing the following command: + sudo luarocks install luafilesystem + +If you don't have luarocks installed, you need to install them using your OS's package manager, usually: + sudo apt-get install luarocks +On windows, a binary distribution can be downloaded from the LuaRocks homepage, http://luarocks.org/en/Download +]]); + + print("Original error text: ", err); + return; +end + +-- We now know that LFS is present, get it normally: +lfs = require("lfs"); + + + + + + +--- Returns an array-table of all commands that are in the specified category +-- Each item is a table {Command = "/command string", Info = {<command info in PluginInfo>}} +local function GetCategoryCommands(a_PluginInfo, a_CategoryName) + local res = {}; + local function AppendCategoryCommand(a_Prefix, a_Commands) + for cmd, info in pairs(a_Commands) do + info.Category = info.Category or {}; + if (type(info.Category) == "string") then + info.Category = {info.Category}; + end + for idx, cat in ipairs(info.Category) do + if (cat == a_CategoryName) then + table.insert(res, {Command = a_Prefix .. cmd, Info = info}); + end + end + if (info.Subcommands ~= nil) then + AppendCategoryCommand(a_Prefix .. cmd .. " ", info.Subcommands); + end + end + end + AppendCategoryCommand("", a_PluginInfo.Commands); + return res; +end + + + + + +--- Builds an array of categories, each containing all the commands belonging to the category, +-- and the category description, if available. +-- Returns the array table, each item has the following format: +-- { Name = "CategoryName", Description = "CategoryDescription", Commands = {{CommandString = "/cmd verb", Info = {...}}, ...}} +local function BuildCategories(a_PluginInfo) + -- The returned result + -- This will contain both an array and a dict of the categories, to allow fast search + local res = {}; + + -- For each command add a reference to it into all of its categories: + local function AddCommands(a_CmdPrefix, a_Commands) + for cmd, info in pairs(a_Commands) do + local NewCmd = + { + CommandString = a_CmdPrefix .. cmd, + Info = info, + } + + if ((info.HelpString ~= nil) and (info.HelpString ~= "")) then + -- Add to each specified category: + local Category = info.Category; + if (type(Category) == "string") then + Category = {Category}; + end + for idx, cat in ipairs(Category or {""}) do + local CatEntry = res[cat]; + if (CatEntry == nil) then + -- First time we came across this category, create it: + local NewCat = {Name = cat, Description = "", Commands = {NewCmd}}; + table.insert(res, NewCat); + res[cat] = NewCat; + else + -- We already have this category, just add the command to its list of commands: + table.insert(CatEntry.Commands, NewCmd); + end + end -- for idx, cat - Category[] + end -- if (HelpString valid) + + -- Recurse all subcommands: + if (info.Subcommands ~= nil) then + AddCommands(a_CmdPrefix .. cmd .. " ", info.Subcommands); + end + end -- for cmd, info - a_Commands[] + end -- AddCommands() + + AddCommands("", a_PluginInfo.Commands); + + -- Assign descriptions to categories: + for name, desc in pairs(a_PluginInfo.Categories or {}) do + local CatEntry = res[name]; + if (CatEntry ~= nil) then + -- The result has this category, add the description: + CatEntry.Description = desc.Description; + end + end + + -- Alpha-sort each category's command list: + for idx, cat in ipairs(res) do + table.sort(cat.Commands, + function (cmd1, cmd2) + return (string.lower(cmd1.CommandString) < string.lower(cmd2.CommandString)); + end + ); + end + + return res; +end + + + + + +local function WriteCommandsCategoryForum(a_Category, f) + -- Write category name: + local CategoryName = a_Category.Name; + if (CategoryName == "") then + CategoryName = "General"; + end + f:write("\n[size=Large]", CategoryName, "[/size]\n"); + + -- Write description: + if (a_Category.Description ~= "") then + f:write(a_Category.Description, "\n"); + end + + -- Write commands: + f:write("\n[list]"); + for idx2, cmd in ipairs(a_Category.Commands) do + f:write("\nCommand: [b]", cmd.CommandString, "[/b] - ", (cmd.Info.HelpString or "UNDOCUMENTED"), "\n"); + if (cmd.Info.Permission ~= nil) then + f:write("Permission required: ", cmd.Info.Permission, "\n"); + end + if (cmd.Info.DetailedDescription ~= nil) then + f:write(cmd.Info.DetailedDescription); + end + end + f:write("[/list]\n\n") +end + + + + + +local function DumpCommandsForum(a_PluginInfo, f) + -- Copy all Categories from a dictionary into an array: + local Categories = BuildCategories(a_PluginInfo); + + -- Sort the categories by name: + table.sort(Categories, + function(cat1, cat2) + return (string.lower(cat1.Name) < string.lower(cat2.Name)); + end + ); + + -- Dump per-category commands: + for idx, cat in ipairs(Categories) do + WriteCommandsCategoryForum(cat, f); + end +end + + + + + +local function DumpPluginInfoForum(a_PluginFolder, a_PluginInfo) + -- Open the output file: + local f, msg = io.open(a_PluginInfo.Name .. "_forum.txt", "w"); + if (f == nil) then + print("\tCannot dump forum info for plugin " .. a_PluginFolder .. ": " .. msg); + return; + end + + -- Write the description: + f:write(a_PluginInfo.Description); + + DumpCommandsForum(a_PluginInfo, f); + + -- TODO: Write the AdditionalInfo + + f:close(); +end + + + + + +local function DumpPluginInfoGitHub() + -- TODO +end + + + + + +--- Tries to load the g_PluginInfo from the plugin's Info.lua file +-- Returns the g_PluginInfo table on success, or nil and error message on failure +local function LoadPluginInfo(a_FolderName) + -- Check if the Info file is present at all: + local Attribs = lfs.attributes(a_FolderName .. "/Info.lua"); + if ((Attribs == nil) or (Attribs.mode ~= "file")) then + return nil; + end + + -- Load and compile the Info file: + local cfg, err = loadfile(a_FolderName .. "/Info.lua"); + if (cfg == nil) then + return nil, "Cannot open 'Info.lua': " .. err; + end + + -- Execute the loaded file in a sandbox: + -- This is Lua-5.1-specific and won't work in Lua 5.2! + local Sandbox = {}; + setfenv(cfg, Sandbox); + cfg(); + if (Sandbox.g_PluginInfo == nil) then + return nil, "Info.lua doesn't contain the g_PluginInfo declaration"; + end + return Sandbox.g_PluginInfo; +end + + + + + +local function ProcessPluginFolder(a_FolderName) + local PluginInfo, Msg = LoadPluginInfo(a_FolderName); + if (PluginInfo == nil) then + if (Msg ~= nil) then + print("\tCannot load Info.lua: " .. Msg); + end + return; + end + DumpPluginInfoForum(a_FolderName, PluginInfo); +end + + + + + +print("Processing plugin subfolders:"); +for fnam in lfs.dir(".") do + if ((fnam ~= ".") and (fnam ~= "..")) then + local Attributes = lfs.attributes(fnam); + if (Attributes ~= nil) then + if (Attributes.mode == "directory") then + print(fnam); + ProcessPluginFolder(fnam); + end + end + end +end + + + + |