diff options
Diffstat (limited to 'MCServer/Plugins')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index f8fab9afc..f91d46f52 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2046,7 +2046,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cWorld|cWorld}})</pre>" }, GetCraftingRecipes = { Params = "", Return = "{{cCraftingRecipe|cCraftingRecipe}}", Notes = "Returns the CraftingRecipes object" }, GetDefaultWorld = { Params = "", Return = "{{cWorld|cWorld}}", Notes = "Returns the world object from the default world." }, - GetFurnaceRecipe = { Params = "", Return = "{{cFurnaceRecipe|cFurnaceRecipe}}", Notes = "Returns the cFurnaceRecipes object." }, + GetFurnaceRecipe = { Params = "{{cItem|InItem}}", Return = "{{cItem|OutItem}}, NumTicks, {{cItem|InItem}}", Notes = "(STATIC) Returns the furnace recipe for smelting the specified input. If a recipe is found, returns the smelted result, the number of ticks required for the smelting operation, and the input consumed (note that MCServer supports smelting M items into N items and different smelting rates). If no recipe is found, returns no value." }, GetGroupManager = { Params = "", Return = "{{cGroupManager|cGroupManager}}", Notes = "Returns the cGroupManager object." }, GetPhysicalRAMUsage = { Params = "", Return = "number", Notes = "Returns the amount of physical RAM that the entire MCServer process is using, in KiB. Negative if the OS doesn't support this query." }, GetPluginManager = { Params = "", Return = "{{cPluginManager|cPluginManager}}", Notes = "Returns the cPluginManager object." }, @@ -2064,7 +2064,32 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); Constants = { }, - }, + AdditionalInfo = + { + { + Header = "Querying a furnace recipe", + Contents = [[ + To find the furnace recipe for an item, use the following code (adapted from the Debuggers plugin's /fr command): +<pre class="prettyprint lang-lua"> +local HeldItem = a_Player:GetEquippedItem(); +local Out, NumTicks, In = cRoot.GetFurnaceRecipe(HeldItem); -- Note STATIC call - using the dot operator instead of a colon +if (Out ~= nil) then + -- There is a recipe, list it: + a_Player:SendMessage( + "Furnace turns " .. ItemToFullString(In) .. + " to " .. ItemToFullString(Out) .. + " in " .. NumTicks .. " ticks (" .. + tostring(NumTicks / 20) .. " seconds)." + ); +else + -- No recipe found + a_Player:SendMessage("There is no furnace recipe that would smelt " .. ItemToString(HeldItem)); +end +</pre> + ]], + }, + }, + }, -- cRoot cServer = { |