summaryrefslogtreecommitdiffstats
path: root/Plugins/Fire/plugin.lua
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--Plugins/Fire/plugin.lua (renamed from Plugins/Fire.lua)66
1 files changed, 25 insertions, 41 deletions
diff --git a/Plugins/Fire.lua b/Plugins/Fire/plugin.lua
index 88bff84da..5a96c4fdc 100644
--- a/Plugins/Fire.lua
+++ b/Plugins/Fire/plugin.lua
@@ -1,15 +1,18 @@
-local FirePlugin = {}
-FirePlugin.__index = FirePlugin
-
-FireBlocks = {}
-
-function FirePlugin:new()
- local t = {}
- setmetatable(t, FirePlugin)
- local w = Lua__cPlugin:new()
- tolua.setpeer(w, t)
- w:tolua__set_instance(w)
- return w
+local FireBlocks = {} -- List of blocks that are currently burning!
+
+function Initialize( Plugin )
+
+ Plugin:SetName( "Fire" )
+ Plugin:SetVersion( 2 )
+
+ PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_TICK )
+ PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_PLACE )
+ PluginManager:AddHook( Plugin, cPluginManager.E_PLUGIN_BLOCK_DIG )
+
+ Log( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+
+ return true
end
function IsForeverBurnable( BlockID )
@@ -53,24 +56,8 @@ function FindBurnableAround( X, Y, Z )
return ListBurnables
end
-function FirePlugin:OnDisable()
- Log( self:GetName() .. " v." .. self:GetVersion() .. " is shutting down..." )
-end
-
-function FirePlugin:Initialize()
- self:SetName( "Fire" )
- self:SetVersion( 1 )
- PluginManager = cRoot:Get():GetPluginManager()
- PluginManager:AddHook( self, cPluginManager.E_PLUGIN_TICK )
- PluginManager:AddHook( self, cPluginManager.E_PLUGIN_BLOCK_PLACE )
- PluginManager:AddHook( self, cPluginManager.E_PLUGIN_BLOCK_DIG )
-
- Log( "Initialized " .. self:GetName() .. " v." .. self:GetVersion() )
- return true
-end
-
-function FirePlugin:OnBlockPlace( PacketData, Player )
+function OnBlockPlace( PacketData, Player )
if( PacketData.m_ItemType == E_BLOCK_FIRE or PacketData.m_ItemType == E_ITEM_FLINT_AND_STEEL ) then
if( PacketData.m_Direction > -1 ) then
@@ -79,10 +66,10 @@ function FirePlugin:OnBlockPlace( PacketData, Player )
local Z = PacketData.m_PosZ
X, Y, Z = AddDirection( X, Y, Z, PacketData.m_Direction )
-
+ local World = cRoot:Get():GetWorld()
+
--Since flint and steel doesn't do anything on the server side yet
if( PacketData.m_ItemType == E_ITEM_FLINT_AND_STEEL ) then
- local World = cRoot:Get():GetWorld()
World:SetBlock( X, Y, Z, E_BLOCK_FIRE, 0 )
end
@@ -96,7 +83,7 @@ function FirePlugin:OnBlockPlace( PacketData, Player )
end
-- To put out fires! :D
-function FirePlugin:OnBlockDig( PacketData, Player )
+function OnBlockDig( PacketData, Player )
if( PacketData.m_Direction < 0 ) then
return false
end
@@ -115,26 +102,26 @@ function FirePlugin:OnBlockDig( PacketData, Player )
return false
end
-NumTicks = 0
-function FirePlugin:Tick( DeltaTime )
+local NumTicks = 0
+function Tick( DeltaTime )
if( NumTicks < 10 ) then -- Only spread every 10 ticks, to make sure it doesnt happen too fast
NumTicks = NumTicks + 1
return
end
NumTicks = 0
- World = cRoot:Get():GetWorld()
+ local World = cRoot:Get():GetWorld()
- NewTable = {}
+ local NewTable = {}
for key,val in pairs(FireBlocks) do
X = val["x"]
Y = val["y"]
Z = val["z"]
- Burnables = FindBurnableAround(X, Y, Z)
+ local Burnables = FindBurnableAround(X, Y, Z)
if( math.random(10) > 5 ) then
table.insert( NewTable, val )
elseif( #Burnables > 0 ) then
- ToBurn = Burnables[ math.random( #Burnables ) ]
+ local ToBurn = Burnables[ math.random( #Burnables ) ]
World:SetBlock( ToBurn["x"], ToBurn["y"], ToBurn["z"], E_BLOCK_FIRE, 0 )
table.insert( NewTable, ToBurn )
table.insert( NewTable, val )
@@ -144,6 +131,3 @@ function FirePlugin:Tick( DeltaTime )
end
FireBlocks = NewTable
end
-
-Plugin = FirePlugin:new()
-cRoot:Get():GetPluginManager():AddPlugin( Plugin )