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-rw-r--r--Tools/AnvilStats/Statistics.h69
1 files changed, 38 insertions, 31 deletions
diff --git a/Tools/AnvilStats/Statistics.h b/Tools/AnvilStats/Statistics.h
index 2c8c61685..2b21be562 100644
--- a/Tools/AnvilStats/Statistics.h
+++ b/Tools/AnvilStats/Statistics.h
@@ -16,13 +16,12 @@
-class cStatistics :
- public cCallback
+class cStatistics : public cCallback
{
-public:
+ public:
class cStats
{
- public:
+ public:
UInt64 m_TotalChunks; // Total number of chunks that go through this callback (OnNewChunk())
UInt64 m_BiomeCounts[256];
UInt64 m_BlockCounts[256][256]; // First dimension is the biome, second dimension is BlockType
@@ -32,7 +31,8 @@ public:
UInt64 m_NumTileEntities;
UInt64 m_NumTileTicks;
UInt64 m_PerHeightBlockCounts[256][256]; // First dimension is the height, second dimension is BlockType
- UInt64 m_PerHeightSpawners[256][entMax + 1]; // First dimension is the height, second dimension is spawned entity type
+ UInt64 m_PerHeightSpawners[256][entMax + 1]; // First dimension is the height, second dimension is spawned
+ // entity type
int m_MinChunkX, m_MaxChunkX; // X coords range
int m_MinChunkZ, m_MaxChunkZ; // Z coords range
@@ -42,27 +42,35 @@ public:
cStats(void);
void Add(const cStats & a_Stats);
void UpdateCoordsRange(int a_ChunkX, int a_ChunkZ);
- } ;
+ };
cStatistics(void);
const cStats & GetStats(void) const { return m_Stats; }
-protected:
+ protected:
cStats m_Stats;
- bool m_IsBiomesValid; // Set to true in OnBiomes(), reset to false in OnNewChunk(); if true, the m_BiomeData is valid for the current chunk
- unsigned char m_BiomeData[16 * 16];
- bool m_IsFirstSectionInChunk; // True if there was no section in the chunk yet. Set by OnNewChunk(), reset by OnSection()
+ bool m_IsBiomesValid; // Set to true in OnBiomes(), reset to false in OnNewChunk(); if true, the m_BiomeData is
+ // valid for the current chunk
+ unsigned char m_BiomeData[16 * 16];
+ bool m_IsFirstSectionInChunk; // True if there was no section in the chunk yet. Set by OnNewChunk(), reset by
+ // OnSection()
// cCallback overrides:
virtual bool OnNewChunk(int a_ChunkX, int a_ChunkZ) override;
virtual bool OnHeader(int a_FileOffset, unsigned char a_NumSectors, int a_Timestamp) override { return false; }
- virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override { return false; }
+ virtual bool OnCompressedDataSizePos(int a_CompressedDataSize, int a_DataOffset, char a_CompressionMethod) override
+ {
+ return false;
+ }
virtual bool OnDecompressedData(const char * a_DecompressedNBT, int a_DataSize) override { return false; }
virtual bool OnRealCoords(int a_ChunkX, int a_ChunkZ) override { return false; }
virtual bool OnLastUpdate(Int64 a_LastUpdate) override { return false; }
- virtual bool OnTerrainPopulated(bool a_Populated) override { return !a_Populated; } // If not populated, we don't want it!
+ virtual bool OnTerrainPopulated(bool a_Populated) override
+ {
+ return !a_Populated;
+ } // If not populated, we don't want it!
virtual bool OnBiomes(const unsigned char * a_BiomeData) override;
virtual bool OnHeightMap(const int * a_HeightMap) override { return false; }
virtual bool OnSection(
@@ -80,9 +88,14 @@ protected:
virtual bool OnEntity(
const AString & a_EntityType,
- double a_PosX, double a_PosY, double a_PosZ,
- double a_SpeedX, double a_SpeedY, double a_SpeedZ,
- float a_Yaw, float a_Pitch,
+ double a_PosX,
+ double a_PosY,
+ double a_PosZ,
+ double a_SpeedX,
+ double a_SpeedY,
+ double a_SpeedZ,
+ float a_Yaw,
+ float a_Pitch,
float a_FallDistance,
short a_FireTicksLeft,
short a_AirTicks,
@@ -93,37 +106,31 @@ protected:
virtual bool OnTileEntity(
const AString & a_EntityType,
- int a_PosX, int a_PosY, int a_PosZ,
+ int a_PosX,
+ int a_PosY,
+ int a_PosZ,
cParsedNBT & a_NBT,
int a_NBTTag
) override;
- virtual bool OnTileTick(
- int a_BlockType,
- int a_TicksLeft,
- int a_PosX, int a_PosY, int a_PosZ
- ) override;
+ virtual bool OnTileTick(int a_BlockType, int a_TicksLeft, int a_PosX, int a_PosY, int a_PosZ) override;
void OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag);
-} ;
+};
-class cStatisticsFactory :
- public cCallbackFactory
+class cStatisticsFactory : public cCallbackFactory
{
-public:
+ public:
cStatisticsFactory(void);
virtual ~cStatisticsFactory();
- virtual cCallback * CreateNewCallback(void)
- {
- return new cStatistics;
- }
+ virtual cCallback * CreateNewCallback(void) { return new cStatistics; }
-protected:
+ protected:
// The results, combined, are stored here:
cStatistics::cStats m_CombinedStats;
@@ -137,4 +144,4 @@ protected:
void SaveStatistics(void);
void SaveSpawners(void);
void SavePerHeightSpawners(void);
-} ;
+};