diff options
Diffstat (limited to '')
-rw-r--r-- | Tools/ProtoProxy/Connection.cpp | 56 |
1 files changed, 54 insertions, 2 deletions
diff --git a/Tools/ProtoProxy/Connection.cpp b/Tools/ProtoProxy/Connection.cpp index e985c2ff6..c4776949e 100644 --- a/Tools/ProtoProxy/Connection.cpp +++ b/Tools/ProtoProxy/Connection.cpp @@ -15,7 +15,14 @@ -#ifdef _DEBUG +/// When defined, the following macro causes a sleep after each parsed packet (DEBUG-mode only) +// #define SLEEP_AFTER_PACKET + + + + + +#if defined(_DEBUG) && defined(SLEEP_AFTER_PACKET) #define DebugSleep Sleep #else #define DebugSleep(X) @@ -182,6 +189,7 @@ enum PACKET_BLOCK_CHANGE = 0x35, PACKET_BLOCK_ACTION = 0x36, PACKET_MAP_CHUNK_BULK = 0x38, + PACKET_EXPLOSION = 0x3c, PACKET_SOUND_EFFECT = 0x3d, PACKET_NAMED_SOUND_EFFECT = 0x3e, PACKET_CHANGE_GAME_STATE = 0x46, @@ -299,7 +307,7 @@ void cConnection::Run(void) Log("Cannot connect to server; aborting"); return; } - + while (true) { fd_set ReadFDs; @@ -694,6 +702,7 @@ bool cConnection::DecodeServersPackets(const char * a_Data, int a_Size) case PACKET_ENTITY_STATUS: HANDLE_SERVER_READ(HandleServerEntityStatus); break; case PACKET_ENTITY_TELEPORT: HANDLE_SERVER_READ(HandleServerEntityTeleport); break; case PACKET_ENTITY_VELOCITY: HANDLE_SERVER_READ(HandleServerEntityVelocity); break; + case PACKET_EXPLOSION: HANDLE_SERVER_READ(HandleServerExplosion); break; case PACKET_INCREMENT_STATISTIC: HANDLE_SERVER_READ(HandleServerIncrementStatistic); break; case PACKET_KEEPALIVE: HANDLE_SERVER_READ(HandleServerKeepAlive); break; case PACKET_KICK: HANDLE_SERVER_READ(HandleServerKick); break; @@ -1586,6 +1595,49 @@ bool cConnection::HandleServerEntityVelocity(void) +bool cConnection::HandleServerExplosion(void) +{ + HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosX); + HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosY); + HANDLE_SERVER_PACKET_READ(ReadBEDouble, double, PosZ); + HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, Force); + HANDLE_SERVER_PACKET_READ(ReadBEInt, int, NumRecords); + struct sCoords + { + int x, y, z; + + sCoords(int a_X, int a_Y, int a_Z) : x(a_X), y(a_Y), z(a_Z) {} + } ; + std::vector<sCoords> Records; + Records.reserve(NumRecords); + int PosXI = (int)PosX, PosYI = (int)PosY, PosZI = (int)PosZ; + for (int i = 0; i < NumRecords; i++) + { + HANDLE_SERVER_PACKET_READ(ReadChar, char, rx); + HANDLE_SERVER_PACKET_READ(ReadChar, char, ry); + HANDLE_SERVER_PACKET_READ(ReadChar, char, rz); + Records.push_back(sCoords(PosXI + rx, PosYI + ry, PosZI + rz)); + } + HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, PlayerMotionX); + HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, PlayerMotionY); + HANDLE_SERVER_PACKET_READ(ReadBEFloat, float, PlayerMotionZ); + Log("Received a PACKET_EXPLOSION from the server:"); + Log(" Pos = {%.02f, %.02f, %.02f}", PosX, PosY, PosZ); + Log(" Force = %.02f", Force); + Log(" NumRecords = %d", NumRecords); + for (int i = 0; i < NumRecords; i++) + { + Log(" Records[%d] = {%d, %d, %d}", i, Records[i].x, Records[i].y, Records[i].z); + } + Log(" Player motion = <%.02f, %.02f, %.02f>", PlayerMotionX, PlayerMotionY, PlayerMotionZ); + COPY_TO_CLIENT(); + return true; +} + + + + + bool cConnection::HandleServerIncrementStatistic(void) { // 0xc8 |