diff options
Diffstat (limited to 'source/Blocks/BlockCrops.h')
-rw-r--r-- | source/Blocks/BlockCrops.h | 114 |
1 files changed, 0 insertions, 114 deletions
diff --git a/source/Blocks/BlockCrops.h b/source/Blocks/BlockCrops.h deleted file mode 100644 index 9dd65aae2..000000000 --- a/source/Blocks/BlockCrops.h +++ /dev/null @@ -1,114 +0,0 @@ - -#pragma once - -#include "BlockHandler.h" -#include "../MersenneTwister.h" -#include "../World.h" - - - - - -/// Common class that takes care of carrots, potatoes and wheat -class cBlockCropsHandler : - public cBlockHandler -{ -public: - cBlockCropsHandler(BLOCKTYPE a_BlockType) - : cBlockHandler(a_BlockType) - { - } - - - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_Meta) override - { - MTRand rand; - - if (a_Meta == 0x7) - { - // Is fully grown, drop the entire produce: - switch (m_BlockType) - { - case E_BLOCK_CROPS: - { - a_Pickups.push_back(cItem(E_ITEM_WHEAT, 1, 0)); - a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 - break; - } - case E_BLOCK_CARROTS: - { - a_Pickups.push_back(cItem(E_ITEM_CARROT, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 - break; - } - case E_BLOCK_POTATOES: - { - a_Pickups.push_back(cItem(E_ITEM_POTATO, 1 + (int)(rand.randInt(2) + rand.randInt(2)) / 2, 0)); // [1 .. 3] with high preference of 2 - if (rand.randInt(20) == 0) - { - // With a 5% chance, drop a poisonous potato as well - a_Pickups.push_back(cItem(E_ITEM_POISONOUS_POTATO, 1, 0)); - } - break; - } - default: - { - ASSERT(!"Unhandled block type"); - break; - } - } // switch (m_BlockType) - } - else - { - // Drop 1 item of whatever is growing - switch (m_BlockType) - { - case E_BLOCK_CROPS: a_Pickups.push_back(cItem(E_ITEM_SEEDS, 1, 0)); break; - case E_BLOCK_CARROTS: a_Pickups.push_back(cItem(E_ITEM_CARROT, 1, 0)); break; - case E_BLOCK_POTATOES: a_Pickups.push_back(cItem(E_ITEM_POTATO, 1, 0)); break; - default: - { - ASSERT(!"Unhandled block type"); - break; - } - } - } - } - - - void OnUpdate(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) override - { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - NIBBLETYPE Light = a_World->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ); - NIBBLETYPE SkyLight = a_World->GetBlockSkyLight(a_BlockX, a_BlockY, a_BlockZ); - - if (SkyLight > Light) - { - Light = SkyLight; - } - - if ((Meta < 7) && (Light > 8)) - { - a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_CROPS, ++Meta); - } - else if (Light < 9) - { - a_World->DigBlock(a_BlockX, a_BlockY, a_BlockZ); - } - } - - - virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override - { - return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) == E_BLOCK_FARMLAND)); - } - - - virtual const char * GetStepSound(void) override - { - return "step.grass"; - } -} ; - - - - |