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-rw-r--r--source/Blocks/BlockSlab.h182
1 files changed, 0 insertions, 182 deletions
diff --git a/source/Blocks/BlockSlab.h b/source/Blocks/BlockSlab.h
deleted file mode 100644
index 7c1251b28..000000000
--- a/source/Blocks/BlockSlab.h
+++ /dev/null
@@ -1,182 +0,0 @@
-
-// BlockSlab.h
-
-// Declares cBlockSlabHandler and cBlockDoubleSlabHandler classes
-
-
-
-
-
-#pragma once
-
-#include "BlockHandler.h"
-#include "../Items/ItemHandler.h"
-
-
-
-
-
-class cBlockSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(m_BlockType, 1, a_BlockMeta));
- }
-
-
- virtual bool GetPlacementBlockTypeMeta(
- cWorld * a_World, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
- ) override
- {
- a_BlockType = m_BlockType;
- BLOCKTYPE Type = (BLOCKTYPE) (a_Player->GetEquippedItem().m_ItemType);
- NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage & 0x07);
-
- // HandlePlaceBlock wants a cItemHandler pointer thing, so let's give it one
- cItemHandler * ItemHandler = cItemHandler::GetItemHandler(GetDoubleSlabType(Type));
-
- // Check if the block at the coordinates is a slab. Eligibility for combining has already been processed in ClientHandle
- if (IsAnySlabType(a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ)))
- {
- // Call the function in ClientHandle that places a block when the client sends the packet,
- // so that plugins may interfere with the placement.
-
- if ((a_BlockFace == BLOCK_FACE_TOP) || (a_BlockFace == BLOCK_FACE_BOTTOM))
- {
- // Top and bottom faces need no parameter modification
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // The other faces need to distinguish between top and bottom cursor positions
- if (a_CursorY > 7)
- {
- // Edit the call to use BLOCK_FACE_BOTTOM, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_TOP, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- else
- {
- // Edit the call to use BLOCK_FACE_TOP, otherwise it places incorrectly
- a_Player->GetClientHandle()->HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_BOTTOM, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
- }
- }
- return false; // Cancel the event, because dblslabs were already placed, nothing else needed
- }
-
- // Place the single-slab with correct metas:
- switch (a_BlockFace)
- {
- case BLOCK_FACE_TOP:
- {
- // Bottom half slab block
- a_BlockMeta = Meta & 0x7;
- break;
- }
- case BLOCK_FACE_BOTTOM:
- {
- // Top half slab block
- a_BlockMeta = Meta | 0x8;
- break;
- }
- case BLOCK_FACE_EAST:
- case BLOCK_FACE_NORTH:
- case BLOCK_FACE_SOUTH:
- case BLOCK_FACE_WEST:
- {
- if (a_CursorY > 7)
- {
- // Cursor at top half of block, place top slab
- a_BlockMeta = Meta | 0x8; break;
- }
- else
- {
- // Cursor at bottom half of block, place bottom slab
- a_BlockMeta = Meta & 0x7; break;
- }
- }
- } // switch (a_BlockFace)
- return true;
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- switch (m_BlockType)
- {
- case E_BLOCK_WOODEN_SLAB: return "step.wood";
- case E_BLOCK_STONE_SLAB: return "step.stone";
- }
- ASSERT(!"Unhandled slab type!");
- return "";
- }
-
-
- /// Returns true if the specified blocktype is one of the slabs handled by this handler
- static bool IsAnySlabType(BLOCKTYPE a_BlockType)
- {
- return ((a_BlockType == E_BLOCK_WOODEN_SLAB) || (a_BlockType == E_BLOCK_STONE_SLAB));
- }
-
-
- /// Converts the single-slab blocktype to its equivalent double-slab blocktype
- static BLOCKTYPE GetDoubleSlabType(BLOCKTYPE a_SingleSlabBlockType)
- {
- switch (a_SingleSlabBlockType)
- {
- case E_BLOCK_STONE_SLAB: return E_BLOCK_DOUBLE_STONE_SLAB;
- case E_BLOCK_WOODEN_SLAB: return E_BLOCK_DOUBLE_WOODEN_SLAB;
- }
- ASSERT(!"Unhandled slab type!");
- return E_BLOCK_AIR;
- }
-
-} ;
-
-
-
-
-
-class cBlockDoubleSlabHandler :
- public cBlockHandler
-{
-public:
- cBlockDoubleSlabHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
- {
- }
-
-
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- if (m_BlockType == E_BLOCK_DOUBLE_STONE_SLAB)
- {
- m_BlockType = E_BLOCK_STONE_SLAB;
- }
- else
- {
- m_BlockType = E_BLOCK_WOODEN_SLAB;
- }
- a_Pickups.push_back(cItem(m_BlockType, 2, a_BlockMeta));
- }
-
-
- virtual const char * GetStepSound(void) override
- {
- return ((m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB) || (m_BlockType == E_BLOCK_DOUBLE_WOODEN_SLAB)) ? "step.wood" : "step.stone";
- }
-} ;
-
-
-
-