diff options
Diffstat (limited to '')
-rw-r--r-- | source/ClientHandle.cpp | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index 52f3b92ed..155eac38a 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -501,6 +501,13 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ, SendPlayerMoveLook(); return; } + + // If a jump just started, process food exhaustion: + if ((a_PosY > m_Player->GetPosY()) && !a_IsOnGround && m_Player->IsOnGround()) + { + m_Player->AddFoodExhaustion(m_Player->IsSprinting() ? 0.8 : 0.2); + } + m_Player->MoveTo(Pos); m_Player->SetStance(a_Stance); m_Player->SetTouchGround(a_IsOnGround); @@ -1054,6 +1061,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) { // TODO: Let plugins interfere via a hook + // If it is a right click, call the entity's OnRightClicked() handler: if (!a_IsLeftClick) { class cRclkEntity : public cEntityCallback @@ -1062,7 +1070,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) virtual bool Item(cEntity * a_Entity) override { a_Entity->OnRightClicked(m_Player); - return true; + return false; } public: cRclkEntity(cPlayer & a_Player) : m_Player(a_Player) {} @@ -1073,24 +1081,22 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) return; } + // If it is a left click, attack the entity: class cDamageEntity : public cEntityCallback { virtual bool Item(cEntity * a_Entity) override { if (!a_Entity->GetWorld()->IsPVPEnabled()) { - // PVP is disabled - if (a_Entity->IsA("cPlayer") && m_Attacker->IsA("cPlayer")) + // PVP is disabled, disallow players hurting other players: + if (a_Entity->IsPlayer()) { // Player is hurting another player which is not allowed when PVP is disabled so ignore it return true; } } - if (a_Entity->IsA("cPawn")) - { - reinterpret_cast<cPawn *>(a_Entity)->TakeDamage(*m_Attacker); - } - return true; + a_Entity->TakeDamage(*m_Attacker); + return false; } public: cPawn * m_Attacker; @@ -1099,7 +1105,11 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick) Callback.m_Attacker = m_Player; cWorld * World = m_Player->GetWorld(); - World->DoWithEntityByID(a_TargetEntityID, Callback); + if (World->DoWithEntityByID(a_TargetEntityID, Callback)) + { + // Any kind of an attack implies food exhaustion + m_Player->AddFoodExhaustion(0.3); + } } |