diff options
Diffstat (limited to 'source/ClientHandle.h')
-rw-r--r-- | source/ClientHandle.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 65ad35165..761cf25fe 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -257,6 +257,9 @@ private: int m_LastDigBlockX; int m_LastDigBlockY; int m_LastDigBlockZ; + + /// Used while csDestroyedWaiting for counting the ticks until the connection is closed + int m_TicksSinceDestruction; enum eState { @@ -267,6 +270,7 @@ private: csConfirmingPos, ///< The client has been sent the position packet, waiting for them to repeat the position back csPlaying, ///< Normal gameplay csDestroying, ///< The client is being destroyed, don't queue any more packets / don't add to chunks + csDestroyedWaiting, ///< The client has been destroyed, but is still kept so that the Kick packet is delivered (#31) csDestroyed, ///< The client has been destroyed, the destructor is to be called from the owner thread // TODO: Add Kicking here as well |