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-rw-r--r--source/Items/ItemDye.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/Items/ItemDye.h b/source/Items/ItemDye.h
index 28512c74d..020117c97 100644
--- a/source/Items/ItemDye.h
+++ b/source/Items/ItemDye.h
@@ -23,13 +23,13 @@ public:
{
// TODO: Handle coloring the sheep, too (OnItemUseOnEntity maybe)
// Handle growing the plants:
- if (a_Item->m_ItemHealth == E_META_DYE_WHITE)
+ if (a_Item->m_ItemDamage == E_META_DYE_WHITE)
{
if (a_World->GrowRipePlant(a_BlockX, a_BlockY, a_BlockZ, true))
{
if (a_Player->GetGameMode() != eGameMode_Creative)
{
- cItem Item(a_Item->m_ItemType, 1, a_Item->m_ItemHealth);
+ cItem Item(a_Item->m_ItemType, 1, a_Item->m_ItemDamage);
a_Player->GetInventory().RemoveItem(Item);
return true;
}