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-rw-r--r--source/MobCensus.cpp76
1 files changed, 20 insertions, 56 deletions
diff --git a/source/MobCensus.cpp b/source/MobCensus.cpp
index 67b154404..66b5932bc 100644
--- a/source/MobCensus.cpp
+++ b/source/MobCensus.cpp
@@ -7,59 +7,9 @@
-cMobCensus::tCapMultipliersMap cMobCensus::CapMultiplierInitializerBeforeCx11(void)
-{
- std::map<cMonster::eFamily,int> toReturn;
- toReturn[cMonster::mfHostile] = 79;
- toReturn[cMonster::mfPassive] = 11;
- toReturn[cMonster::mfAmbient] = 16;
- toReturn[cMonster::mfWater] = 5;
- return toReturn;
-}
-
-
-
-
-
-cMobCensus::tMobSpawnRate cMobCensus::MobSpawnRateInitializerBeforeCx11(void)
-{
- std::map<cMonster::eFamily,int> toReturn;
- toReturn[cMonster::mfHostile] = 1;
- toReturn[cMonster::mfPassive] = 400;
- toReturn[cMonster::mfAmbient] = 400;
- toReturn[cMonster::mfWater] = 400;
- return toReturn;
-}
-
-
-
-
-
-cMobCensus::tCapMultipliersMap & cMobCensus::m_CapMultipliers(void)
-{
- // TODO: This memory leaks:
- static tCapMultipliersMap * value = new tCapMultipliersMap(CapMultiplierInitializerBeforeCx11());
- return *value;
-}
-
-
-
-
-
-cMobCensus::tMobSpawnRate & cMobCensus::m_SpawnRate(void)
-{
- // TODO: This memory leaks:
- static tMobSpawnRate* value = new tMobSpawnRate(MobSpawnRateInitializerBeforeCx11());
- return *value;
-}
-
-
-
-
-
void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Distance)
{
- m_ProximityCounter.CollectMob(a_Monster,a_Chunk,a_Distance);
+ m_ProximityCounter.CollectMob(a_Monster, a_Chunk, a_Distance);
m_MobFamilyCollecter.CollectMob(a_Monster);
}
@@ -73,11 +23,7 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
const int ratio = 319; // this should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player
// but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319
// MG TODO : code the correct count
- tCapMultipliersMap::const_iterator capMultiplier = m_CapMultipliers().find(a_MobFamily);
- if (
- (capMultiplier != m_CapMultipliers().end()) &&
- ((capMultiplier->second * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
- )
+ if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily))
{
return false;
}
@@ -88,6 +34,23 @@ bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily)
+int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
+{
+ switch (a_MobFamily)
+ {
+ case cMonster::mfHostile: return 79;
+ case cMonster::mfPassive: return 11;
+ case cMonster::mfAmbient: return 16;
+ case cMonster::mfWater: return 5;
+ }
+ ASSERT(!"Unhandled mob family");
+ return -1;
+}
+
+
+
+
+
void cMobCensus::CollectSpawnableChunk(cChunk & a_Chunk)
{
m_EligibleForSpawnChunks.insert(&a_Chunk);
@@ -126,3 +89,4 @@ void cMobCensus::Logd()
+