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Diffstat (limited to 'source/Mobs/PassiveAggressiveMonster.cpp')
-rw-r--r-- | source/Mobs/PassiveAggressiveMonster.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp new file mode 100644 index 000000000..abf37ee59 --- /dev/null +++ b/source/Mobs/PassiveAggressiveMonster.cpp @@ -0,0 +1,38 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "PassiveAggressiveMonster.h" + +#include "../cPlayer.h" + + + + + +cPassiveAggressiveMonster::cPassiveAggressiveMonster() +{ + m_EMPersonality = PASSIVE; +} + +cPassiveAggressiveMonster::~cPassiveAggressiveMonster() +{ +} + +void cPassiveAggressiveMonster::TakeDamage(int a_Damage, cEntity* a_Instigator) +{ + cMonster::TakeDamage(a_Damage, a_Instigator); + if(m_Target->GetEntityType() == cEntity::eEntityType_Player) + { + cPlayer * Player = (cPlayer *) m_Target; + if(Player->GetGameMode() != 1) + { + m_EMState = CHASING; + } + } + +} + +void cPassiveAggressiveMonster::EventSeePlayer(cEntity *a_Entity) +{ + return cMonster::EventSeePlayer(a_Entity); +}
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