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Diffstat (limited to '')
-rw-r--r-- | source/Mobs/Wolf.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp new file mode 100644 index 000000000..e76f991dc --- /dev/null +++ b/source/Mobs/Wolf.cpp @@ -0,0 +1,79 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Wolf.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +cWolf::cWolf(void) : + super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8), + m_bIsAngry(false), + m_bIsTame(false), + m_bIsSitting(false), + m_bIsBegging(false) +{ +} + + + + + +void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + if (!m_bIsTame) + { + m_bIsAngry = true; + } + m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face +} + + + + + +void cWolf::OnRightClicked(cPlayer & a_Player) +{ + if ((!m_bIsTame) && (!m_bIsAngry)) + { + if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + if (m_World->GetTickRandomNumber(10) == 5) + { + SetMaxHealth(20); + m_bIsTame = true; + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); + } + else + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING); + } + } + } + else if (m_bIsTame) + { + if (m_bIsSitting) + { + m_bIsSitting = false; + } + else + { + m_bIsSitting = true; + } + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + |