diff options
Diffstat (limited to '')
-rw-r--r-- | source/Mobs/Monster.cpp | 2 | ||||
-rw-r--r-- | source/Mobs/Monster.h | 8 | ||||
-rw-r--r-- | source/Mobs/Sheep.cpp | 5 |
3 files changed, 9 insertions, 6 deletions
diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp index 7e35b97f1..9b1f2fc4c 100644 --- a/source/Mobs/Monster.cpp +++ b/source/Mobs/Monster.cpp @@ -605,7 +605,7 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type) -int cMonster::GetSpawnRate(cMonster::eFamily a_MobFamily) +int cMonster::GetSpawnDelay(cMonster::eFamily a_MobFamily) { switch (a_MobFamily) { diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h index 14c72ed73..a0002bf4f 100644 --- a/source/Mobs/Monster.h +++ b/source/Mobs/Monster.h @@ -137,17 +137,17 @@ public: // tolua_begin - /// Translates MobType enum to a string + /// Translates MobType enum to a string, empty string if unknown static AString MobTypeToString(eType a_MobType); - /// Translates MobType string to the enum + /// Translates MobType string to the enum, mtInvalidType if not recognized static eType StringToMobType(const AString & a_MobTypeName); /// Returns the mob family based on the type static eFamily FamilyFromType(eType a_MobType); - /// Returns the spawn rate (number of game ticks between spawn attempts) for the given mob family - static int GetSpawnRate(cMonster::eFamily a_MobFamily); + /// Returns the spawn delay (number of game ticks between spawn attempts) for the given mob family + static int GetSpawnDelay(cMonster::eFamily a_MobFamily); // tolua_end diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp index 0d7d43e27..703482ddb 100644 --- a/source/Mobs/Sheep.cpp +++ b/source/Mobs/Sheep.cpp @@ -33,6 +33,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) + void cSheep::OnRightClicked(cPlayer & a_Player) { if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared)) @@ -46,7 +47,8 @@ void cSheep::OnRightClicked(cPlayer & a_Player) } cItems Drops; - Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor)); + int NumDrops = m_World->GetTickRandomNumber(2) + 1; + Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor)); m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); } } @@ -54,3 +56,4 @@ void cSheep::OnRightClicked(cPlayer & a_Player) + |