diff options
Diffstat (limited to 'source/Player.h')
-rw-r--r-- | source/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Player.h b/source/Player.h index 66c1d1820..2d4680c86 100644 --- a/source/Player.h +++ b/source/Player.h @@ -39,7 +39,7 @@ public: virtual void SpawnOn(cClientHandle & a_Client) override; - virtual void Tick(float a_Dt) override; + virtual void Tick(float a_Dt, MTRand & a_TickRandom) override; /// Returns the curently equipped weapon; empty item if none virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } |