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-rw-r--r--source/WGFlat.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/WGFlat.cpp b/source/WGFlat.cpp
index 5c901c916..cb1392a77 100644
--- a/source/WGFlat.cpp
+++ b/source/WGFlat.cpp
@@ -33,7 +33,7 @@ cWGFlat::cWGFlat(cWorld * a_World) :
-void cWGFlat::GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities)
+void cWGFlat::GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, BLOCKTYPE * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities)
{
int SliceSize = cChunkDef::Width * cChunkDef::Width;
memset(a_BlockData, E_BLOCK_BEDROCK, SliceSize);
@@ -76,14 +76,14 @@ void cWGFlat::GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_B
memset(a_BlockData + SliceSize * m_Height, E_BLOCK_AIR, cChunkDef::NumBlocks - SliceSize * m_Height);
SliceSize /= 2; // Nibbles from now on
- char * Meta = a_BlockData + cChunkDef::NumBlocks;
+ BLOCKTYPE * Meta = a_BlockData + cChunkDef::NumBlocks;
memset(Meta, 0, cChunkDef::NumBlocks / 2);
- char * SkyLight = Meta + cChunkDef::NumBlocks / 2;
+ BLOCKTYPE * SkyLight = Meta + cChunkDef::NumBlocks / 2;
memset(SkyLight, 0, m_Height * SliceSize);
memset(SkyLight + m_Height * SliceSize, 0xff, cChunkDef::NumBlocks / 2 - m_Height * SliceSize);
- char * BlockLight = SkyLight + cChunkDef::NumBlocks / 2;
+ BLOCKTYPE * BlockLight = SkyLight + cChunkDef::NumBlocks / 2;
memset(BlockLight, 0, cChunkDef::NumBlocks / 2);
}