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-rw-r--r--source/cChunkMap.h21
1 files changed, 12 insertions, 9 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h
index 4ec7ef01d..ffea1d504 100644
--- a/source/cChunkMap.h
+++ b/source/cChunkMap.h
@@ -36,14 +36,16 @@ public:
void BroadcastToChunkOfBlock(int a_X, int a_Y, int a_Z, cPacket * a_Packet, cClientHandle * a_Exclude = NULL);
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // a_Player rclked block entity at the coords specified, handle it
- void MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void MarkChunkSaving (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void MarkChunkSaved (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- void ChunkDataLoaded (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
- void SetChunkData (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
- void GetChunkData (int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback * a_Callback);
- bool IsChunkValid (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- bool HasChunkAnyClients(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void MarkChunkDirty (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void MarkChunkSaving (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void MarkChunkSaved (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void ChunkDataLoaded (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
+ void ChunkDataGenerated (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
+ void GetChunkData (int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback * a_Callback);
+ bool IsChunkValid (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ bool HasChunkAnyClients (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ void SpreadChunkLighting(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
+ int GetHeight (int a_BlockX, int a_BlockZ);
void Tick( float a_Dt, MTRand & a_TickRand );
@@ -79,7 +81,7 @@ public:
}
}
-
+ void ChunkValidated(void); // Called by chunks that have become valid
private:
@@ -120,6 +122,7 @@ private:
cCriticalSection m_CSLayers;
cChunkLayerList m_Layers;
+ cEvent m_evtChunkValid; // Set whenever any chunk becomes valid, via ChunkValidated()
cWorld * m_World;
};