diff options
Diffstat (limited to 'source/cItem.h')
-rw-r--r-- | source/cItem.h | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/source/cItem.h b/source/cItem.h deleted file mode 100644 index aa4b76bbc..000000000 --- a/source/cItem.h +++ /dev/null @@ -1,146 +0,0 @@ -#pragma once - -#include "Defines.h" -#include "BlockID.h" - -namespace Json -{ - class Value; -} - - - - - -// tolua_begin -class cItem -{ -public: - cItem(short a_ItemType = E_ITEM_EMPTY, char a_ItemCount = 0, short a_ItemHealth = 0) - : m_ItemType (a_ItemType) - , m_ItemCount (a_ItemCount) - , m_ItemHealth(a_ItemHealth) - { - if (!IsValidItem( m_ItemID ) ) m_ItemID = E_ITEM_EMPTY; - } - - void Empty() - { - m_ItemID = E_ITEM_EMPTY; - m_ItemCount = 0; - m_ItemHealth = 0; - } - - void Clear(void) - { - m_ItemID = E_ITEM_EMPTY; - m_ItemCount = 0; - m_ItemHealth = 0; - } - - bool IsEmpty(void) const - { - return (m_ItemID <= 0 || m_ItemCount <= 0); - } - - // tolua_end - OBSOLETE - // tolua_begin - bool Equals(const cItem & a_Item) const // obsolete, use IsEqual() instead - { - return IsEqual(a_Item); - } - - bool IsEqual(const cItem & a_Item) const - { - return (IsSameType(a_Item) && (m_ItemHealth == a_Item.m_ItemHealth)); - } - - bool IsSameType(const cItem & a_Item) const - { - return (m_ItemID == a_Item.m_ItemID) || (IsEmpty() && a_Item.IsEmpty()); - } - - // TODO Sorry for writing the functions in the header. But somehow it doesn´t worked when I put them into the cpp File :s - - inline int GetMaxDuration(void) const - { - switch(m_ItemID) - { - case 256: return 251; - case 257: return 251; - case 258: return 251; - case 259: return 65; //Lighter / Flint and Steel - case 267: return 251; - case 268: return 60; - case 269: return 60; - case 270: return 60; - case 271: return 60; - case 272: return 132; - case 273: return 132; - case 274: return 132; - case 275: return 132; - case 276: return 1563; - case 277: return 1563; - case 278: return 1563; - case 279: return 1563; - case 283: return 32; - case 284: return 32; - case 285: return 32; - case 286: return 32; - case 290: return 60; - case 291: return 132; - case 292: return 251; - case 293: return 1563; - case 294: return 32; - case 359: return 251; - default: return 0; - } - } - - // Damages a weapon / tool. Returns true when destroyed - inline bool DamageItem() - { - if (HasDuration()) - { - m_ItemHealth++; - if(m_ItemHealth >= GetMaxDuration()) - return true; - } - return false; - } - - inline bool HasDuration() { return GetMaxDuration() > 0; } - - // tolua_end - void GetJson( Json::Value & a_OutValue ) const; - void FromJson( const Json::Value & a_Value ); - // tolua_begin - - static bool IsEnchantable(short a_ItemType); - - // tolua_end - union - { - // tolua_begin - short m_ItemID; // OBSOLETE, use m_ItemType instead - short m_ItemType; - // tolua_end - } ; - char m_ItemCount; // tolua_export - union - { - // tolua_begin - short m_ItemHealth; // OBSOLETE, use m_ItemDamage instead - short m_ItemDamage; - // tolua_end - } ; - // tolua_begin -}; -// tolua_end - -typedef std::vector<cItem> cItems; - - - - |