diff options
Diffstat (limited to 'source/cSkeleton.cpp')
-rw-r--r-- | source/cSkeleton.cpp | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/source/cSkeleton.cpp b/source/cSkeleton.cpp deleted file mode 100644 index 69ee55d23..000000000 --- a/source/cSkeleton.cpp +++ /dev/null @@ -1,65 +0,0 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cSkeleton.h" - - - - - -cSkeleton::cSkeleton() -{ - m_MobType = 51; - GetMonsterConfig("Skeleton"); -} - - - - - -cSkeleton::~cSkeleton() -{ -} - - - - - -bool cSkeleton::IsA( const char* a_EntityType ) -{ - if( strcmp( a_EntityType, "cSkeleton" ) == 0 ) return true; - return cMonster::IsA( a_EntityType ); -} - - - - - -void cSkeleton::Tick(float a_Dt) -{ - cMonster::Tick(a_Dt); - - //TODO Outsource - //TODO should do lightcheck, not daylight -> mobs in the dark donīt burn - if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight - SetMetaData(BURNING); // BURN, BABY, BURN! >:D - } -} - - - - - -void cSkeleton::KilledBy( cEntity* a_Killer ) -{ - cItems Drops; - AddRandomDropItem(Drops, 0, 2, E_ITEM_ARROW); - AddRandomDropItem(Drops, 0, 2, E_ITEM_BONE); - m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); - - cMonster::KilledBy( a_Killer ); -} - - - - |