diff options
Diffstat (limited to '')
-rw-r--r-- | src/Bindings/AllToLua.pkg | 17 | ||||
-rw-r--r-- | src/Bindings/CMakeLists.txt | 211 | ||||
-rw-r--r-- | src/Bindings/DeprecatedBindings.cpp | 101 | ||||
-rw-r--r-- | src/Bindings/LuaChunkStay.cpp | 10 | ||||
-rw-r--r-- | src/Bindings/LuaState.cpp | 122 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 88 | ||||
-rw-r--r-- | src/Bindings/LuaWindow.cpp | 14 | ||||
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 299 | ||||
-rw-r--r-- | src/Bindings/ManualBindings_RankManager.cpp | 149 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 34 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 96 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 34 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 93 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 42 | ||||
-rw-r--r-- | src/Bindings/WebPlugin.cpp | 8 | ||||
-rw-r--r-- | src/Bindings/gen_LuaState_Call.lua | 224 | ||||
-rw-r--r-- | src/Bindings/virtual_method_hooks.lua | 10 |
17 files changed, 810 insertions, 742 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg index 37e6aecd2..7b78578ee 100644 --- a/src/Bindings/AllToLua.pkg +++ b/src/Bindings/AllToLua.pkg @@ -15,7 +15,7 @@ $cfile "../Vector3.h" $cfile "../ChunkDef.h" $cfile "../BiomeDef.h" -$cfile "../../lib/inifile/iniFile.h" +$cfile "../IniFile.h" $cfile "../OSSupport/File.h" @@ -27,20 +27,33 @@ $cfile "WebPlugin.h" $cfile "LuaWindow.h" $cfile "../BlockID.h" +$cfile "../Mobs/MonsterTypes.h" $cfile "../BlockInfo.h" $cfile "../StringUtils.h" $cfile "../Defines.h" $cfile "../ChatColor.h" $cfile "../ClientHandle.h" +$cfile "../Entities/ArrowEntity.h" $cfile "../Entities/Entity.h" +$cfile "../Entities/EntityEffect.h" +$cfile "../Entities/ExpBottleEntity.h" +$cfile "../Entities/FireChargeEntity.h" +$cfile "../Entities/FireworkEntity.h" $cfile "../Entities/Floater.h" +$cfile "../Entities/GhastFireballEntity.h" +$cfile "../Entities/HangingEntity.h" +$cfile "../Entities/ItemFrame.h" $cfile "../Entities/Pawn.h" $cfile "../Entities/Player.h" $cfile "../Entities/Painting.h" $cfile "../Entities/Pickup.h" $cfile "../Entities/ProjectileEntity.h" +$cfile "../Entities/SplashPotionEntity.h" +$cfile "../Entities/ThrownEggEntity.h" +$cfile "../Entities/ThrownEnderPearlEntity.h" +$cfile "../Entities/ThrownSnowballEntity.h" $cfile "../Entities/TNTEntity.h" -$cfile "../Entities/EntityEffect.h" +$cfile "../Entities/WitherSkullEntity.h" $cfile "../Server.h" $cfile "../World.h" $cfile "../Inventory.h" diff --git a/src/Bindings/CMakeLists.txt b/src/Bindings/CMakeLists.txt index 930ee9771..d47579cd6 100644 --- a/src/Bindings/CMakeLists.txt +++ b/src/Bindings/CMakeLists.txt @@ -5,134 +5,133 @@ include_directories ("${PROJECT_SOURCE_DIR}/../") include_directories (".") SET (SRCS - Bindings.cpp - DeprecatedBindings.cpp - LuaChunkStay.cpp - LuaState.cpp - LuaWindow.cpp - ManualBindings.cpp - ManualBindings_RankManager.cpp - Plugin.cpp - PluginLua.cpp - PluginManager.cpp - WebPlugin.cpp + Bindings.cpp + DeprecatedBindings.cpp + LuaChunkStay.cpp + LuaState.cpp + LuaWindow.cpp + ManualBindings.cpp + ManualBindings_RankManager.cpp + Plugin.cpp + PluginLua.cpp + PluginManager.cpp + WebPlugin.cpp ) SET (HDRS - Bindings.h - DeprecatedBindings.h - LuaChunkStay.h - LuaFunctions.h - LuaState.h - LuaWindow.h - ManualBindings.h - Plugin.h - PluginLua.h - PluginManager.h - WebPlugin.h - tolua++.h + Bindings.h + DeprecatedBindings.h + LuaChunkStay.h + LuaFunctions.h + LuaState.h + LuaWindow.h + ManualBindings.h + Plugin.h + PluginLua.h + PluginManager.h + WebPlugin.h + tolua++.h ) # List all the files that are generated as part of the Bindings build process set (BINDING_OUTPUTS - ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h - ${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Call.inc + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp + ${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h ) set(BINDING_DEPENDENCIES - tolua - ../Bindings/virtual_method_hooks.lua - ../Bindings/AllToLua.pkg - ../Bindings/gen_LuaState_Call.lua - ../Bindings/LuaFunctions.h - ../Bindings/LuaWindow.h - ../Bindings/Plugin.h - ../Bindings/PluginLua.h - ../Bindings/PluginManager.h - ../Bindings/WebPlugin.h - ../BiomeDef.h - ../BlockArea.h + tolua + ../Bindings/virtual_method_hooks.lua + ../Bindings/AllToLua.pkg + ../Bindings/LuaFunctions.h + ../Bindings/LuaWindow.h + ../Bindings/Plugin.h + ../Bindings/PluginLua.h + ../Bindings/PluginManager.h + ../Bindings/WebPlugin.h + ../BiomeDef.h + ../BlockArea.h ../BlockEntities/BeaconEntity.h - ../BlockEntities/BlockEntity.h - ../BlockEntities/BlockEntityWithItems.h - ../BlockEntities/ChestEntity.h - ../BlockEntities/DispenserEntity.h - ../BlockEntities/DropSpenserEntity.h - ../BlockEntities/DropperEntity.h - ../BlockEntities/FurnaceEntity.h - ../BlockEntities/HopperEntity.h - ../BlockEntities/JukeboxEntity.h - ../BlockEntities/NoteEntity.h - ../BlockEntities/SignEntity.h - ../BlockEntities/MobHeadEntity.h - ../BlockEntities/FlowerPotEntity.h - ../BlockID.h - ../BoundingBox.h - ../ChatColor.h - ../ChunkDef.h - ../ClientHandle.h - ../CraftingRecipes.h - ../Cuboid.h - ../Defines.h - ../Enchantments.h - ../Entities/EntityEffect.h - ../Entities/Entity.h - ../Entities/Floater.h - ../Entities/Pawn.h - ../Entities/Painting.h - ../Entities/Pickup.h - ../Entities/Player.h - ../Entities/ProjectileEntity.h - ../Entities/ArrowEntity.h - ../Entities/ThrownEggEntity.h - ../Entities/ThrownEnderPearlEntity.h - ../Entities/ExpBottleEntity.h - ../Entities/ThrownSnowballEntity.h - ../Entities/FireChargeEntity.h - ../Entities/FireworkEntity.h - ../Entities/GhastFireballEntity.h - ../Entities/TNTEntity.h - ../Entities/ExpOrb.h - ../Entities/HangingEntity.h - ../Entities/ItemFrame.h - ../Generating/ChunkDesc.h - ../Inventory.h - ../Item.h - ../ItemGrid.h - ../Mobs/Monster.h - ../OSSupport/File.h - ../Root.h - ../Server.h - ../StringUtils.h - ../Tracer.h - ../UI/Window.h - ../Vector3.h - ../WebAdmin.h - ../World.h + ../BlockEntities/BlockEntity.h + ../BlockEntities/BlockEntityWithItems.h + ../BlockEntities/ChestEntity.h + ../BlockEntities/DispenserEntity.h + ../BlockEntities/DropSpenserEntity.h + ../BlockEntities/DropperEntity.h + ../BlockEntities/FurnaceEntity.h + ../BlockEntities/HopperEntity.h + ../BlockEntities/JukeboxEntity.h + ../BlockEntities/NoteEntity.h + ../BlockEntities/SignEntity.h + ../BlockEntities/MobHeadEntity.h + ../BlockEntities/FlowerPotEntity.h + ../BlockID.h + ../BoundingBox.h + ../ChatColor.h + ../ChunkDef.h + ../ClientHandle.h + ../CraftingRecipes.h + ../Cuboid.h + ../Defines.h + ../Enchantments.h + ../Entities/ArrowEntity.h + ../Entities/Entity.h + ../Entities/EntityEffect.h + ../Entities/ExpBottleEntity.h + ../Entities/FireChargeEntity.h + ../Entities/FireworkEntity.h + ../Entities/Floater.h + ../Entities/GhastFireballEntity.h + ../Entities/HangingEntity.h + ../Entities/ItemFrame.h + ../Entities/Pawn.h + ../Entities/Player.h + ../Entities/Painting.h + ../Entities/Pickup.h + ../Entities/ProjectileEntity.h + ../Entities/SplashPotionEntity.h + ../Entities/ThrownEggEntity.h + ../Entities/ThrownEnderPearlEntity.h + ../Entities/ThrownSnowballEntity.h + ../Entities/TNTEntity.h + ../Entities/WitherSkullEntity.h + ../Generating/ChunkDesc.h + ../Inventory.h + ../Item.h + ../ItemGrid.h + ../Mobs/Monster.h + ../OSSupport/File.h + ../Root.h + ../Server.h + ../StringUtils.h + ../Tracer.h + ../UI/Window.h + ../Vector3.h + ../WebAdmin.h + ../World.h ) if (NOT MSVC) - ADD_CUSTOM_COMMAND( - # add any new generated bindings here - OUTPUT ${BINDING_OUTPUTS} + ADD_CUSTOM_COMMAND( + # add any new generated bindings here + OUTPUT ${BINDING_OUTPUTS} - # Regenerate bindings: - COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg - WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + # Regenerate bindings: + COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} - # add any new generation dependencies here - DEPENDS ${BINDING_DEPENDENCIES} - ) + # add any new generation dependencies here + DEPENDS ${BINDING_DEPENDENCIES} + ) endif () + set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES GENERATED TRUE) set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.h PROPERTIES GENERATED TRUE) -set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/LuaState_Call.inc PROPERTIES GENERATED TRUE) set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS -Wno-error) if(NOT MSVC) - add_library(Bindings ${SRCS} ${HDRS}) + add_library(Bindings ${SRCS} ${HDRS}) - target_link_libraries(Bindings lua sqlite tolualib polarssl) + target_link_libraries(Bindings lua sqlite tolualib polarssl) endif() diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp index 02aa15be4..345ab2a07 100644 --- a/src/Bindings/DeprecatedBindings.cpp +++ b/src/Bindings/DeprecatedBindings.cpp @@ -7,6 +7,9 @@ #include "../BlockInfo.h" +#include "../World.h" +#include "../Entities/Player.h" +#include "LuaState.h" @@ -29,7 +32,7 @@ static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetLightValue((BLOCKTYPE)BlockType)); return 1; @@ -55,7 +58,7 @@ static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushnumber(tolua_S, (lua_Number)cBlockInfo::GetSpreadLightFalloff((BLOCKTYPE)BlockType)); return 1; @@ -81,7 +84,7 @@ static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsTransparent((BLOCKTYPE)BlockType)); return 1; @@ -107,7 +110,7 @@ static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsOneHitDig((BLOCKTYPE)BlockType)); return 1; @@ -133,7 +136,7 @@ static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsPistonBreakable((BLOCKTYPE)BlockType)); return 1; @@ -159,7 +162,7 @@ static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, cBlockInfo::IsSnowable((BLOCKTYPE)BlockType)); return 1; @@ -185,7 +188,7 @@ static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, (bool)cBlockInfo::IsSolid((BLOCKTYPE)BlockType)); return 1; @@ -211,7 +214,7 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) BlockType = (int)tolua_tonumber(tolua_S, 2, 0); if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID)) { - tolua_error(tolua_S, "array indexing out of range.", NULL); + tolua_error(tolua_S, "array indexing out of range.", nullptr); } tolua_pushboolean(tolua_S, (bool)cBlockInfo::FullyOccupiesVoxel((BLOCKTYPE)BlockType)); return 1; @@ -222,18 +225,80 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S) +/** function: cWorld:SetSignLines */ +static int tolua_cWorld_SetSignLines(lua_State * tolua_S) +{ + cLuaState LuaState(tolua_S); + + #ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype (LuaState, 1, "cWorld", 0, &tolua_err) || + !tolua_isnumber (LuaState, 2, 0, &tolua_err) || + !tolua_isnumber (LuaState, 3, 0, &tolua_err) || + !tolua_isnumber (LuaState, 4, 0, &tolua_err) || + !tolua_iscppstring(LuaState, 5, 0, &tolua_err) || + !tolua_iscppstring(LuaState, 6, 0, &tolua_err) || + !tolua_iscppstring(LuaState, 7, 0, &tolua_err) || + !tolua_iscppstring(LuaState, 8, 0, &tolua_err) || + !tolua_isusertype (LuaState, 9, "cPlayer", 1, &tolua_err) || + !tolua_isnoobj (LuaState, 10, &tolua_err) + ) + goto tolua_lerror; + else + #endif + { + cWorld * self = (cWorld *) tolua_tousertype (LuaState, 1, nullptr); + int BlockX = (int) tolua_tonumber (LuaState, 2, 0); + int BlockY = (int) tolua_tonumber (LuaState, 3, 0); + int BlockZ = (int) tolua_tonumber (LuaState, 4, 0); + const AString Line1 = tolua_tocppstring(LuaState, 5, 0); + const AString Line2 = tolua_tocppstring(LuaState, 6, 0); + const AString Line3 = tolua_tocppstring(LuaState, 7, 0); + const AString Line4 = tolua_tocppstring(LuaState, 8, 0); + cPlayer * Player = (cPlayer *)tolua_tousertype (LuaState, 9, nullptr); + #ifndef TOLUA_RELEASE + if (self == nullptr) + { + tolua_error(LuaState, "invalid 'self' in function 'UpdateSign'", nullptr); + } + #endif + { + bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); + tolua_pushboolean(LuaState, res ? 1 : 0); + } + } + LOGWARNING("Warning in function call 'UpdateSign': UpdateSign() is deprecated. Please use SetSignLines()"); + LuaState.LogStackTrace(0); + return 1; + + #ifndef TOLUA_RELEASE +tolua_lerror: + tolua_error(LuaState, "#ferror in function 'UpdateSign'.", &tolua_err); + return 0; + #endif +} + + + + + void DeprecatedBindings::Bind(lua_State * tolua_S) { - tolua_beginmodule(tolua_S, NULL); - - tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, NULL); - tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, NULL); - tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, NULL); - tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, NULL); - tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, NULL); - tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, NULL); - tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, NULL); - tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, NULL); + tolua_beginmodule(tolua_S, nullptr); + + tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, nullptr); + tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, nullptr); + tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, nullptr); + tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, nullptr); + tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, nullptr); + tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, nullptr); + tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr); + tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr); + + tolua_beginmodule(tolua_S, "cWorld"); + tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); + tolua_endmodule(tolua_S); tolua_endmodule(tolua_S); } diff --git a/src/Bindings/LuaChunkStay.cpp b/src/Bindings/LuaChunkStay.cpp index a3d3a8090..e50ffb75b 100644 --- a/src/Bindings/LuaChunkStay.cpp +++ b/src/Bindings/LuaChunkStay.cpp @@ -13,7 +13,7 @@ cLuaChunkStay::cLuaChunkStay(cPluginLua & a_Plugin) : m_Plugin(a_Plugin), - m_LuaState(NULL) + m_LuaState(nullptr) { } @@ -130,8 +130,11 @@ void cLuaChunkStay::Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPo void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ) { - cPluginLua::cOperation Op(m_Plugin); - Op().Call((int)m_OnChunkAvailable, a_ChunkX, a_ChunkZ); + if (m_OnChunkAvailable.IsValid()) + { + cPluginLua::cOperation Op(m_Plugin); + Op().Call((int)m_OnChunkAvailable, a_ChunkX, a_ChunkZ); + } } @@ -140,6 +143,7 @@ void cLuaChunkStay::OnChunkAvailable(int a_ChunkX, int a_ChunkZ) bool cLuaChunkStay::OnAllChunksAvailable(void) { + if (m_OnAllChunksAvailable.IsValid()) { // Call the callback: cPluginLua::cOperation Op(m_Plugin); diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index ba2f3c5e0..2f5d173fd 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -16,6 +16,8 @@ extern "C" #include "Bindings.h" #include "ManualBindings.h" #include "DeprecatedBindings.h" +#include "../Entities/Entity.h" +#include "../BlockEntities/BlockEntity.h" // fwd: SQLite/lsqlite3.c extern "C" @@ -44,7 +46,7 @@ const cLuaState::cRet cLuaState::Return = {}; // cLuaState: cLuaState::cLuaState(const AString & a_SubsystemName) : - m_LuaState(NULL), + m_LuaState(nullptr), m_IsOwned(false), m_SubsystemName(a_SubsystemName), m_NumCurrentFunctionArgs(-1) @@ -88,7 +90,7 @@ cLuaState::~cLuaState() void cLuaState::Create(void) { - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__); return; @@ -117,7 +119,7 @@ void cLuaState::RegisterAPILibs(void) void cLuaState::Close(void) { - if (m_LuaState == NULL) + if (m_LuaState == nullptr) { LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__); return; @@ -132,7 +134,7 @@ void cLuaState::Close(void) return; } lua_close(m_LuaState); - m_LuaState = NULL; + m_LuaState = nullptr; m_IsOwned = false; } @@ -142,7 +144,7 @@ void cLuaState::Close(void) void cLuaState::Attach(lua_State * a_State) { - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, m_LuaState); if (m_IsOwned) @@ -164,7 +166,7 @@ void cLuaState::Attach(lua_State * a_State) void cLuaState::Detach(void) { - if (m_LuaState == NULL) + if (m_LuaState == nullptr) { return; } @@ -177,7 +179,7 @@ void cLuaState::Detach(void) Close(); return; } - m_LuaState = NULL; + m_LuaState = nullptr; } @@ -520,7 +522,7 @@ void cLuaState::Push(cBlockEntity * a_BlockEntity) { ASSERT(IsValid()); - tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity"); + tolua_pushusertype(m_LuaState, a_BlockEntity, (a_BlockEntity == nullptr) ? "cBlockEntity" : a_BlockEntity->GetClass()); m_NumCurrentFunctionArgs += 1; } @@ -556,7 +558,61 @@ void cLuaState::Push(cEntity * a_Entity) { ASSERT(IsValid()); - tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); + if (a_Entity == nullptr) + { + lua_pushnil(m_LuaState); + } + else + { + switch (a_Entity->GetEntityType()) + { + case cEntity::etMonster: + { + // Don't push specific mob types, as those are not exported in the API: + tolua_pushusertype(m_LuaState, a_Entity, "cMonster"); + break; + } + case cEntity::etPlayer: + { + tolua_pushusertype(m_LuaState, a_Entity, "cPlayer"); + break; + } + case cEntity::etPickup: + { + tolua_pushusertype(m_LuaState, a_Entity, "cPickup"); + break; + } + case cEntity::etTNT: + { + tolua_pushusertype(m_LuaState, a_Entity, "cTNTEntity"); + break; + } + case cEntity::etProjectile: + { + tolua_pushusertype(m_LuaState, a_Entity, a_Entity->GetClass()); + break; + } + case cEntity::etFloater: + { + tolua_pushusertype(m_LuaState, a_Entity, "cFloater"); + break; + } + + case cEntity::etEntity: + case cEntity::etEnderCrystal: + case cEntity::etFallingBlock: + case cEntity::etMinecart: + case cEntity::etBoat: + case cEntity::etExpOrb: + case cEntity::etItemFrame: + case cEntity::etPainting: + { + // Push the generic entity class type: + tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); + } + } // switch (EntityType) + } + m_NumCurrentFunctionArgs += 1; } @@ -813,7 +869,7 @@ void cLuaState::GetStackValue(int a_StackPos, AString & a_Value) { size_t len = 0; const char * data = lua_tolstring(m_LuaState, a_StackPos, &len); - if (data != NULL) + if (data != nullptr) { a_Value.assign(data, len); } @@ -861,6 +917,11 @@ void cLuaState::GetStackValue(int a_StackPos, eWeather & a_ReturnedVal) void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal) { + if (lua_isnil(m_LuaState, a_StackPos)) + { + a_ReturnedVal = nullptr; + return; + } tolua_Error err; if (tolua_isusertype(m_LuaState, a_StackPos, "cBoundingBox", false, &err)) { @@ -874,6 +935,11 @@ void cLuaState::GetStackValue(int a_StackPos, pBoundingBox & a_ReturnedVal) void cLuaState::GetStackValue(int a_StackPos, pWorld & a_ReturnedVal) { + if (lua_isnil(m_LuaState, a_StackPos)) + { + a_ReturnedVal = nullptr; + return; + } tolua_Error err; if (tolua_isusertype(m_LuaState, a_StackPos, "cWorld", false, &err)) { @@ -936,7 +1002,7 @@ bool cLuaState::CheckParamUserTable(int a_StartParam, const char * a_UserTable, lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } // for i - Param @@ -969,7 +1035,7 @@ bool cLuaState::CheckParamUserType(int a_StartParam, const char * a_UserType, in lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } // for i - Param @@ -1002,7 +1068,7 @@ bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam) lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } // for i - Param @@ -1035,7 +1101,7 @@ bool cLuaState::CheckParamNumber(int a_StartParam, int a_EndParam) lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } // for i - Param @@ -1068,7 +1134,7 @@ bool cLuaState::CheckParamString(int a_StartParam, int a_EndParam) lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } // for i - Param @@ -1101,7 +1167,7 @@ bool cLuaState::CheckParamFunction(int a_StartParam, int a_EndParam) VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); luaL_error(m_LuaState, "Error in function '%s' parameter #%d. Function expected, got %s", - (entry.name != NULL) ? entry.name : "?", i, GetTypeText(i).c_str() + (entry.name != nullptr) ? entry.name : "?", i, GetTypeText(i).c_str() ); return false; } // for i - Param @@ -1134,7 +1200,7 @@ bool cLuaState::CheckParamFunctionOrNil(int a_StartParam, int a_EndParam) VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); luaL_error(m_LuaState, "Error in function '%s' parameter #%d. Function expected, got %s", - (entry.name != NULL) ? entry.name : "?", i, GetTypeText(i).c_str() + (entry.name != nullptr) ? entry.name : "?", i, GetTypeText(i).c_str() ); return false; } // for i - Param @@ -1158,7 +1224,7 @@ bool cLuaState::CheckParamEnd(int a_Param) lua_Debug entry; VERIFY(lua_getstack(m_LuaState, 0, &entry)); VERIFY(lua_getinfo (m_LuaState, "n", &entry)); - AString ErrMsg = Printf("#ferror in function '%s': Too many arguments.", (entry.name != NULL) ? entry.name : "?"); + AString ErrMsg = Printf("#ferror in function '%s': Too many arguments.", (entry.name != nullptr) ? entry.name : "?"); tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); return false; } @@ -1337,7 +1403,7 @@ int cLuaState::CopyStackFrom(cLuaState & a_SrcLuaState, int a_SrcStart, int a_Sr case LUA_TUSERDATA: { // Get the class name: - const char * type = NULL; + const char * type = nullptr; if (lua_getmetatable(a_SrcLuaState, i) == 0) { LOGWARNING("%s: Unknown class in pos %d, cannot copy.", __FUNCTION__, i); @@ -1349,7 +1415,7 @@ int cLuaState::CopyStackFrom(cLuaState & a_SrcLuaState, int a_SrcStart, int a_Sr lua_pop(a_SrcLuaState, 1); // Stack -1 // Copy the value: - void * ud = tolua_touserdata(a_SrcLuaState, i, NULL); + void * ud = tolua_touserdata(a_SrcLuaState, i, nullptr); tolua_pushusertype(m_LuaState, ud, type); break; } @@ -1375,7 +1441,7 @@ void cLuaState::ToString(int a_StackPos, AString & a_String) { size_t len; const char * s = lua_tolstring(m_LuaState, a_StackPos, &len); - if (s != NULL) + if (s != nullptr) { a_String.assign(s, len); } @@ -1396,10 +1462,8 @@ void cLuaState::LogStack(const char * a_Header) void cLuaState::LogStack(lua_State * a_LuaState, const char * a_Header) { - UNUSED(a_Header); // The param seems unused when compiling for release, so the compiler warns - // Format string consisting only of %s is used to appease the compiler - LOGD("%s", (a_Header != NULL) ? a_Header : "Lua C API Stack contents:"); + LOG("%s", (a_Header != nullptr) ? a_Header : "Lua C API Stack contents:"); for (int i = lua_gettop(a_LuaState); i > 0; i--) { AString Value; @@ -1436,7 +1500,7 @@ int cLuaState::ReportFnCallErrors(lua_State * a_LuaState) // cLuaState::cRef: cLuaState::cRef::cRef(void) : - m_LuaState(NULL), + m_LuaState(nullptr), m_Ref(LUA_REFNIL) { } @@ -1446,7 +1510,7 @@ cLuaState::cRef::cRef(void) : cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : - m_LuaState(NULL), + m_LuaState(nullptr), m_Ref(LUA_REFNIL) { RefStack(a_LuaState, a_StackPos); @@ -1458,7 +1522,7 @@ cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : cLuaState::cRef::~cRef() { - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { UnRef(); } @@ -1471,7 +1535,7 @@ cLuaState::cRef::~cRef() void cLuaState::cRef::RefStack(cLuaState & a_LuaState, int a_StackPos) { ASSERT(a_LuaState.IsValid()); - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { UnRef(); } @@ -1492,7 +1556,7 @@ void cLuaState::cRef::UnRef(void) { luaL_unref(*m_LuaState, LUA_REGISTRYINDEX, m_Ref); } - m_LuaState = NULL; + m_LuaState = nullptr; m_Ref = LUA_REFNIL; } diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 094a200e0..c13e36188 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -164,7 +164,7 @@ public: void Detach(void); /** Returns true if the m_LuaState is valid */ - bool IsValid(void) const { return (m_LuaState != NULL); } + bool IsValid(void) const { return (m_LuaState != nullptr); } /** Adds the specified path to package.<a_PathVariable> */ void AddPackagePath(const AString & a_PathVariable, const AString & a_Path); @@ -240,10 +240,28 @@ public: /** Retrieve value at a_StackPos, if it is a valid cWorld class. If not, a_Value is unchanged */ void GetStackValue(int a_StackPos, pWorld & a_Value); + /** Call the specified Lua function. + Returns true if call succeeded, false if there was an error. + A special param of cRet & signifies the end of param list and the start of return values. + Example call: Call(Fn, Param1, Param2, Param3, cLuaState::Return, Ret1, Ret2) */ + template <typename FnT, typename... Args> + bool Call(const FnT & a_Function, Args &&... args) + { + if (!PushFunction(a_Function)) + { + // Pushing the function failed + return false; + } + return PushCallPop(args...); + } - // Include the cLuaState::Call() overload implementation that is generated by the gen_LuaState_Call.lua script: - #include "LuaState_Call.inc" - + /** Retrieves a list of values from the Lua stack, starting at the specified index. */ + template <typename T, typename... Args> + inline void GetStackValues(int a_StartStackPos, T & a_Ret, Args &&... args) + { + GetStackValue(a_StartStackPos, a_Ret); + GetStackValues(a_StartStackPos + 1, args...); + } /** Returns true if the specified parameters on the stack are of the specified usertable type; also logs warning if not. Used for static functions */ bool CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam = -1); @@ -304,12 +322,13 @@ public: void ToString(int a_StackPos, AString & a_String); /** Logs all the elements' types on the API stack, with an optional header for the listing. */ - void LogStack(const char * a_Header); + void LogStack(const char * a_Header = nullptr); /** Logs all the elements' types on the API stack, with an optional header for the listing. */ - static void LogStack(lua_State * a_LuaState, const char * a_Header = NULL); + static void LogStack(lua_State * a_LuaState, const char * a_Header = nullptr); protected: + lua_State * m_LuaState; /** If true, the state is owned by this object and will be auto-Closed. False => attached state */ @@ -327,6 +346,63 @@ protected: int m_NumCurrentFunctionArgs; + /** Variadic template terminator: Counting zero args returns zero. */ + int CountArgs(void) + { + return 0; + } + + /** Variadic template: Counting args means add one to the count of the rest. */ + template <typename T, typename... Args> + int CountArgs(T, Args... args) + { + return 1 + CountArgs(args...); + } + + /** Variadic template terminator: If there's nothing more to push / pop, just call the function. + Note that there are no return values either, because those are prefixed by a cRet value, so the arg list is never empty. */ + bool PushCallPop(void) + { + return CallFunction(0); + } + + /** Variadic template recursor: More params to push. Push them and recurse. */ + template <typename T, typename... Args> + inline bool PushCallPop(T a_Param, Args &&... args) + { + Push(a_Param); + return PushCallPop(args...); + } + + /** Variadic template terminator: If there's nothing more to push, but return values to collect, call the function and collect the returns. */ + template <typename... Args> + bool PushCallPop(cLuaState::cRet, Args &&... args) + { + // Calculate the number of return values (number of args left): + int NumReturns = CountArgs(args...); + + // Call the function: + if (!CallFunction(NumReturns)) + { + return false; + } + + // Collect the return values: + GetStackValues(-NumReturns, args...); + lua_pop(m_LuaState, NumReturns); + + // All successful: + return true; + } + + /** Variadic template terminator: If there are no more values to get, bail out. + This function is not available in the public API, because it's an error to request no values directly; only internal functions can do that. + If you get a compile error saying this function is not accessible, check your calling code, you aren't reading any stack values. */ + void GetStackValues(int a_StartingStackPos) + { + // Do nothing + } + /** Pushes the function of the specified name onto the stack. Returns true if successful. Logs a warning on failure (incl. m_SubsystemName) */ diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp index c4d03b86b..35730878d 100644 --- a/src/Bindings/LuaWindow.cpp +++ b/src/Bindings/LuaWindow.cpp @@ -18,7 +18,7 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_SlotsY, const AString & a_Title) : super(a_WindowType, a_Title), m_Contents(a_SlotsX, a_SlotsY), - m_Plugin(NULL), + m_Plugin(nullptr), m_LuaRef(LUA_REFNIL), m_OnClosingFnRef(LUA_REFNIL), m_OnSlotChangedFnRef(LUA_REFNIL) @@ -70,7 +70,7 @@ cLuaWindow::~cLuaWindow() void cLuaWindow::SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef) { // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object - ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin)); + ASSERT((m_Plugin == nullptr) || (m_Plugin == a_Plugin)); ASSERT(m_LuaRef == LUA_REFNIL); m_Plugin = a_Plugin; m_LuaRef = a_LuaRef; @@ -82,7 +82,7 @@ void cLuaWindow::SetLuaRef(cPluginLua * a_Plugin, int a_LuaRef) bool cLuaWindow::IsLuaReferenced(void) const { - return ((m_Plugin != NULL) && (m_LuaRef != LUA_REFNIL)); + return ((m_Plugin != nullptr) && (m_LuaRef != LUA_REFNIL)); } @@ -92,7 +92,7 @@ bool cLuaWindow::IsLuaReferenced(void) const void cLuaWindow::SetOnClosing(cPluginLua * a_Plugin, int a_FnRef) { // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object - ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin)); + ASSERT((m_Plugin == nullptr) || (m_Plugin == a_Plugin)); // If there already was a function, unreference it first if (m_OnClosingFnRef != LUA_REFNIL) @@ -112,7 +112,7 @@ void cLuaWindow::SetOnClosing(cPluginLua * a_Plugin, int a_FnRef) void cLuaWindow::SetOnSlotChanged(cPluginLua * a_Plugin, int a_FnRef) { // Either m_Plugin is not set or equal to the passed plugin; only one plugin can use one cLuaWindow object - ASSERT((m_Plugin == NULL) || (m_Plugin == a_Plugin)); + ASSERT((m_Plugin == nullptr) || (m_Plugin == a_Plugin)); // If there already was a function, unreference it first if (m_OnSlotChangedFnRef != LUA_REFNIL) @@ -134,7 +134,7 @@ bool cLuaWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) // First notify the plugin through the registered callback: if (m_OnClosingFnRef != LUA_REFNIL) { - ASSERT(m_Plugin != NULL); + ASSERT(m_Plugin != nullptr); if (m_Plugin->CallbackWindowClosing(m_OnClosingFnRef, *this, a_Player, a_CanRefuse)) { // The callback disagrees (the higher levels check the CanRefuse flag compliance) @@ -153,7 +153,7 @@ void cLuaWindow::Destroy(void) { super::Destroy(); - if ((m_LuaRef != LUA_REFNIL) && (m_Plugin != NULL)) + if ((m_LuaRef != LUA_REFNIL) && (m_Plugin != nullptr)) { // The object is referenced by Lua, un-reference it m_Plugin->Unreference(m_LuaRef); diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index d8134f159..750f7c65a 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -145,13 +145,13 @@ static AString GetLogMessage(lua_State * tolua_S) tolua_Error err; if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) { - return ((cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL))->ExtractText(); + return ((cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr))->ExtractText(); } else { size_t len = 0; const char * str = lua_tolstring(tolua_S, 1, &len); - if (str != NULL) + if (str != nullptr) { return AString(str, len); } @@ -170,7 +170,7 @@ static int tolua_LOG(lua_State * tolua_S) tolua_Error err; if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err)) { - LogLevel = cCompositeChat::MessageTypeToLogLevel(((cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL))->GetMessageType()); + LogLevel = cCompositeChat::MessageTypeToLogLevel(((cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr))->GetMessageType()); } // Log the message: @@ -264,7 +264,7 @@ static cPluginLua * GetLuaPlugin(lua_State * L) { LOGWARNING("%s: cannot get plugin instance, what have you done to my Lua state?", __FUNCTION__); lua_pop(L, 1); - return NULL; + return nullptr; } cPluginLua * Plugin = (cPluginLua *)lua_topointer(L, -1); lua_pop(L, 1); @@ -312,10 +312,10 @@ static int tolua_DoWith(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, nullptr); const char * ItemName = tolua_tocppstring(tolua_S, 2, ""); - if ((ItemName == NULL) || (ItemName[0] == 0)) + if ((ItemName == nullptr) || (ItemName[0] == 0)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a non-empty string for parameter #1", NumArgs); } @@ -406,7 +406,7 @@ static int tolua_DoWithID(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 2 or 3 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, NULL); + Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, nullptr); int ItemID = (int)tolua_tonumber(tolua_S, 2, 0); if (!lua_isfunction(tolua_S, 3)) @@ -496,7 +496,7 @@ static int tolua_DoWithXYZ(lua_State* tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 4 or 5 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, nullptr); if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3) || !lua_isnumber(tolua_S, 4)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1, #2 and #3"); @@ -591,7 +591,7 @@ static int tolua_ForEachInChunk(lua_State * tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 3 or 4 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, NULL); + Ty1 * self = (Ty1 *) tolua_tousertype(tolua_S, 1, nullptr); if (!lua_isnumber(tolua_S, 2) || !lua_isnumber(tolua_S, 3)) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a number for parameters #1 and #2"); @@ -694,11 +694,15 @@ static int tolua_ForEachInBox(lua_State * tolua_S) } // Get the params: - Ty1 * Self = NULL; - cBoundingBox * Box = NULL; + Ty1 * Self = nullptr; + cBoundingBox * Box = nullptr; L.GetStackValues(1, Self, Box); - ASSERT(Self != NULL); // We have verified the type at the top, so we should get valid objects here - ASSERT(Box != NULL); + if ((Self == nullptr) || (Box == nullptr)) + { + LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box); + L.LogStackTrace(); + return 0; + } // Create a reference for the function: cLuaState::cRef FnRef(L, 3); @@ -756,8 +760,8 @@ static int tolua_ForEach(lua_State * tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Requires 1 or 2 arguments, got %i", NumArgs); } - Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + Ty1 * self = (Ty1 *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance"); } @@ -853,14 +857,14 @@ static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); #ifndef TOLUA_RELEASE - if (self == NULL) + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'GetBlockInfo'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'GetBlockInfo'", nullptr); } #endif { @@ -908,14 +912,14 @@ static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); #ifndef TOLUA_RELEASE - if (self == NULL) + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'GetBlockTypeMeta'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'GetBlockTypeMeta'", nullptr); } #endif { @@ -960,14 +964,14 @@ static int tolua_cWorld_GetSignLines(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); #ifndef TOLUA_RELEASE - if (self == NULL) + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'GetSignLines'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'GetSignLines'", nullptr); } #endif { @@ -1018,7 +1022,7 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockY = (int) tolua_tonumber (tolua_S, 3, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0); @@ -1026,15 +1030,15 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) const AString Line2 = tolua_tocppstring(tolua_S, 6, 0); const AString Line3 = tolua_tocppstring(tolua_S, 7, 0); const AString Line4 = tolua_tocppstring(tolua_S, 8, 0); - cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, NULL); + cPlayer * Player = (cPlayer *)tolua_tousertype (tolua_S, 9, nullptr); #ifndef TOLUA_RELEASE - if (self == NULL) + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines'", nullptr); } #endif { - bool res = self->UpdateSign(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); + bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player); tolua_pushboolean(tolua_S, res ? 1 : 0); } } @@ -1042,7 +1046,7 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S, "#ferror in function 'SetSignLines' / 'UpdateSign'.", &tolua_err); + tolua_error(tolua_S, "#ferror in function 'SetSignLines'.", &tolua_err); return 0; #endif } @@ -1067,13 +1071,13 @@ static int tolua_cWorld_TryGetHeight(lua_State * tolua_S) else #endif { - cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, NULL); + cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, nullptr); int BlockX = (int) tolua_tonumber (tolua_S, 2, 0); int BlockZ = (int) tolua_tonumber (tolua_S, 3, 0); #ifndef TOLUA_RELEASE - if (self == NULL) + if (self == nullptr) { - tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", NULL); + tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", nullptr); } #endif { @@ -1132,15 +1136,15 @@ static int tolua_cWorld_QueueTask(lua_State * tolua_S) // Retrieve the cPlugin from the LuaState: cPluginLua * Plugin = GetLuaPlugin(tolua_S); - if (Plugin == NULL) + if (Plugin == nullptr) { // An error message has been already printed in GetLuaPlugin() return 0; } // Retrieve the args: - cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance"); } @@ -1156,7 +1160,7 @@ static int tolua_cWorld_QueueTask(lua_State * tolua_S) return lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1"); } - self->QueueTask(new cLuaWorldTask(*Plugin, FnRef)); + self->QueueTask(make_unique<cLuaWorldTask>(*Plugin, FnRef)); return 0; } @@ -1196,7 +1200,7 @@ static int tolua_cWorld_ScheduleTask(lua_State * tolua_S) // Retrieve the cPlugin from the LuaState: cPluginLua * Plugin = GetLuaPlugin(tolua_S); - if (Plugin == NULL) + if (Plugin == nullptr) { // An error message has been already printed in GetLuaPlugin() return 0; @@ -1212,8 +1216,8 @@ static int tolua_cWorld_ScheduleTask(lua_State * tolua_S) { return 0; } - cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, NULL); - if (World == NULL) + cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr); + if (World == nullptr) { return lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance"); } @@ -1237,7 +1241,7 @@ static int tolua_cWorld_ScheduleTask(lua_State * tolua_S) static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) { - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr); const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins(); @@ -1248,7 +1252,7 @@ static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) { const cPlugin* Plugin = iter->second; tolua_pushstring(tolua_S, iter->first.c_str()); - if (Plugin != NULL) + if (Plugin != nullptr) { tolua_pushusertype(tolua_S, (void *)Plugin, "const cPlugin"); } @@ -1270,7 +1274,7 @@ static int tolua_cPluginManager_GetAllPlugins(lua_State * tolua_S) static int tolua_cPluginManager_GetCurrentPlugin(lua_State * S) { cPluginLua * Plugin = GetLuaPlugin(S); - if (Plugin == NULL) + if (Plugin == nullptr) { // An error message has already been printed in GetLuaPlugin() return 0; @@ -1301,7 +1305,7 @@ static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager, // Retrieve the cPlugin from the LuaState: cPluginLua * Plugin = GetLuaPlugin(S); - if (Plugin == NULL) + if (Plugin == nullptr) { // An error message has been already printed in GetLuaPlugin() return 0; @@ -1340,8 +1344,8 @@ static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager, // The arg types have already been checked // Retrieve and check the cPlugin parameter - cPluginLua * Plugin = (cPluginLua *)tolua_tousertype(S, a_ParamIdx, NULL); - if (Plugin == NULL) + cPluginLua * Plugin = (cPluginLua *)tolua_tousertype(S, a_ParamIdx, nullptr); + if (Plugin == nullptr) { LOGWARNING("cPluginManager.AddHook(): Invalid Plugin parameter, expected a valid cPlugin object. Hook not added"); S.LogStackTrace(); @@ -1366,7 +1370,7 @@ static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager, // Get the standard name for the callback function: const char * FnName = cPluginLua::GetHookFnName(HookType); - if (FnName == NULL) + if (FnName == nullptr) { LOGWARNING("cPluginManager.AddHook(): Unknown hook type (%d). Hook not added.", HookType); S.LogStackTrace(); @@ -1413,8 +1417,8 @@ static int tolua_cPluginManager_AddHook(lua_State * tolua_S) if (tolua_isusertype(S, 1, "cPluginManager", 0, &err)) { // Style 2 or 3, retrieve the PlgMgr instance - PlgMgr = (cPluginManager *)tolua_tousertype(S, 1, NULL); - if (PlgMgr == NULL) + PlgMgr = (cPluginManager *)tolua_tousertype(S, 1, nullptr); + if (PlgMgr == nullptr) { LOGWARNING("Malformed plugin, use cPluginManager.AddHook(HOOK_TYPE, CallbackFunction). Fixing the call for you."); S.LogStackTrace(); @@ -1461,8 +1465,8 @@ static int tolua_cPluginManager_ForEachCommand(lua_State * tolua_S) return 0; } - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { LOGWARN("Error in function call 'ForEachCommand': Not called on an object instance"); return 0; @@ -1538,8 +1542,8 @@ static int tolua_cPluginManager_ForEachConsoleCommand(lua_State * tolua_S) return 0; } - cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cPluginManager * self = (cPluginManager *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { LOGWARN("Error in function call 'ForEachConsoleCommand': Not called on an object instance"); return 0; @@ -1613,7 +1617,7 @@ static int tolua_cPluginManager_BindCommand(lua_State * L) cPluginManager.BindCommand(Command, Permission, Function, HelpString) -- without the "self" param */ cPluginLua * Plugin = GetLuaPlugin(L); - if (Plugin == NULL) + if (Plugin == nullptr) { return 0; } @@ -1683,7 +1687,7 @@ static int tolua_cPluginManager_BindConsoleCommand(lua_State * L) // Get the plugin identification out of LuaState: cPluginLua * Plugin = GetLuaPlugin(L); - if (Plugin == NULL) + if (Plugin == nullptr) { return 0; } @@ -1771,7 +1775,7 @@ static int tolua_cPluginManager_CallPlugin(lua_State * tolua_S) // If requesting calling the current plugin, refuse: cPluginLua * ThisPlugin = GetLuaPlugin(L); - if (ThisPlugin == NULL) + if (ThisPlugin == nullptr) { return 0; } @@ -1839,14 +1843,14 @@ static int tolua_cWorld_ChunkStay(lua_State * tolua_S) } cPluginLua * Plugin = GetLuaPlugin(tolua_S); - if (Plugin == NULL) + if (Plugin == nullptr) { return 0; } // Read the params: - cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, NULL); - if (World == NULL) + cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr); + if (World == nullptr) { LOGWARNING("World:ChunkStay(): invalid world parameter"); L.LogStackTrace(); @@ -1858,7 +1862,7 @@ static int tolua_cWorld_ChunkStay(lua_State * tolua_S) if (!ChunkStay->AddChunks(2)) { delete ChunkStay; - ChunkStay = NULL; + ChunkStay = nullptr; return 0; } @@ -1885,8 +1889,8 @@ static int tolua_cPlayer_GetPermissions(lua_State * tolua_S) } // Get the params: - cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); return 0; @@ -1907,15 +1911,15 @@ static int tolua_cPlayer_OpenWindow(lua_State * tolua_S) // Retrieve the plugin instance from the Lua state cPluginLua * Plugin = GetLuaPlugin(tolua_S); - if (Plugin == NULL) + if (Plugin == nullptr) { return 0; } // Get the parameters: - cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL); - cWindow * wnd = (cWindow *)tolua_tousertype(tolua_S, 2, NULL); - if ((self == NULL) || (wnd == NULL)) + cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, nullptr); + cWindow * wnd = (cWindow *)tolua_tousertype(tolua_S, 2, nullptr); + if ((self == nullptr) || (wnd == nullptr)) { LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, self, wnd); return 0; @@ -1957,26 +1961,20 @@ static int tolua_cPlayer_PermissionMatches(lua_State * tolua_S) // Check the params: cLuaState L(tolua_S); if ( - !L.CheckParamUserType(1, "cPlayer") || - !L.CheckParamString (2, 3) || - !L.CheckParamEnd (4) + !L.CheckParamUserTable(1, "cPlayer") || + !L.CheckParamString (2, 3) || + !L.CheckParamEnd (4) ) { return 0; } // Get the params: - cPlayer * self = (cPlayer *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) - { - LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); - return 0; - } AString Permission, Template; L.GetStackValues(2, Permission, Template); // Push the result of the match: - L.Push(self->PermissionMatches(StringSplit(Permission, "."), StringSplit(Template, "."))); + L.Push(cPlayer::PermissionMatches(StringSplit(Permission, "."), StringSplit(Template, "."))); return 1; } @@ -1994,15 +1992,15 @@ static int tolua_SetObjectCallback(lua_State * tolua_S) // Retrieve the plugin instance from the Lua state cPluginLua * Plugin = GetLuaPlugin(tolua_S); - if (Plugin == NULL) + if (Plugin == nullptr) { // Warning message has already been printed by GetLuaPlugin(), bail out silently return 0; } // Get the parameters - self and the function reference: - OBJTYPE * self = (OBJTYPE *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + OBJTYPE * self = (OBJTYPE *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); return 0; @@ -2025,7 +2023,7 @@ static int tolua_SetObjectCallback(lua_State * tolua_S) static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S) { - cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S, 1, NULL); + cPluginLua * self = (cPluginLua *)tolua_tousertype(tolua_S, 1, nullptr); tolua_Error tolua_err; tolua_err.array = 0; @@ -2069,7 +2067,7 @@ static int tolua_cPluginLua_AddWebTab(lua_State * tolua_S) static int tolua_cPluginLua_AddTab(lua_State* tolua_S) { - cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, NULL); + cPluginLua * self = (cPluginLua *) tolua_tousertype(tolua_S, 1, nullptr); LOGWARN("WARNING: Using deprecated function AddTab()! Use AddWebTab() instead. (plugin \"%s\" in folder \"%s\")", self->GetName().c_str(), self->GetDirectory().c_str() ); @@ -2089,7 +2087,7 @@ static int tolua_cPlugin_Call(lua_State * tolua_S) L.LogStackTrace(); // Retrieve the params: plugin and the function name to call - cPluginLua * TargetPlugin = (cPluginLua *) tolua_tousertype(tolua_S, 1, NULL); + cPluginLua * TargetPlugin = (cPluginLua *) tolua_tousertype(tolua_S, 1, nullptr); AString FunctionName = tolua_tostring(tolua_S, 2, ""); // Call the function: @@ -2144,7 +2142,7 @@ static int tolua_push_StringStringMap(lua_State* tolua_S, std::map< std::string, static int tolua_get_HTTPRequest_Params(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr); return tolua_push_StringStringMap(tolua_S, self->Params); } @@ -2154,7 +2152,7 @@ static int tolua_get_HTTPRequest_Params(lua_State* tolua_S) static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr); return tolua_push_StringStringMap(tolua_S, self->PostParams); } @@ -2164,7 +2162,7 @@ static int tolua_get_HTTPRequest_PostParams(lua_State* tolua_S) static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S) { - HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, NULL); + HTTPRequest* self = (HTTPRequest*) tolua_tousertype(tolua_S, 1, nullptr); std::map< std::string, HTTPFormData >& FormData = self->FormData; lua_newtable(tolua_S); @@ -2187,7 +2185,7 @@ static int tolua_get_HTTPRequest_FormData(lua_State* tolua_S) static int tolua_cWebAdmin_GetPlugins(lua_State * tolua_S) { - cWebAdmin * self = (cWebAdmin *)tolua_tousertype(tolua_S, 1, NULL); + cWebAdmin * self = (cWebAdmin *)tolua_tousertype(tolua_S, 1, nullptr); const cWebAdmin::PluginList & AllPlugins = self->GetPlugins(); @@ -2268,7 +2266,7 @@ static int tolua_AllToLua_cWebAdmin_GetURLEncodedString(lua_State * tolua_S) static int tolua_cWebPlugin_GetTabNames(lua_State * tolua_S) { - cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, NULL); + cWebPlugin* self = (cWebPlugin*) tolua_tousertype(tolua_S, 1, nullptr); const cWebPlugin::TabNameList & TabNames = self->GetTabNames(); @@ -2304,8 +2302,8 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L) { return 0; } - cClientHandle * Client = (cClientHandle *)tolua_tousertype(L, 1, NULL); - if (Client == NULL) + cClientHandle * Client = (cClientHandle *)tolua_tousertype(L, 1, nullptr); + if (Client == nullptr) { LOGWARNING("ClientHandle is nil in cClientHandle:SendPluginMessage()"); S.LogStackTrace(); @@ -2550,11 +2548,11 @@ static int Lua_ItemGrid_GetSlotCoords(lua_State * L) } { - const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, NULL); + const cItemGrid * self = (const cItemGrid *)tolua_tousertype(L, 1, nullptr); int SlotNum = (int)tolua_tonumber(L, 2, 0); - if (self == NULL) + if (self == nullptr) { - tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", NULL); + tolua_error(L, "invalid 'self' in function 'cItemGrid:GetSlotCoords'", nullptr); return 0; } int X, Y; @@ -2691,7 +2689,7 @@ static int tolua_cLineBlockTracer_Trace(lua_State * tolua_S) } // Trace: - cWorld * World = (cWorld *)tolua_tousertype(L, idx, NULL); + cWorld * World = (cWorld *)tolua_tousertype(L, idx, nullptr); cLuaBlockTracerCallbacks Callbacks(L, idx + 1); double StartX = tolua_tonumber(L, idx + 2, 0); double StartY = tolua_tonumber(L, idx + 3, 0); @@ -2721,8 +2719,8 @@ static int tolua_cRoot_GetFurnaceRecipe(lua_State * tolua_S) } // Check the input param: - cItem * Input = (cItem *)tolua_tousertype(L, 2, NULL); - if (Input == NULL) + cItem * Input = (cItem *)tolua_tousertype(L, 2, nullptr); + if (Input == nullptr) { LOGWARNING("cRoot:GetFurnaceRecipe: the Input parameter is nil or missing."); return 0; @@ -2731,7 +2729,7 @@ static int tolua_cRoot_GetFurnaceRecipe(lua_State * tolua_S) // Get the recipe for the input cFurnaceRecipe * FR = cRoot::Get()->GetFurnaceRecipe(); const cFurnaceRecipe::cRecipe * Recipe = FR->GetRecipeFrom(*Input); - if (Recipe == NULL) + if (Recipe == nullptr) { // There is no such furnace recipe for this input, return no value return 0; @@ -2762,10 +2760,10 @@ static int tolua_cHopperEntity_GetOutputBlockPos(lua_State * tolua_S) { return 0; } - cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cHopperEntity * self = (cHopperEntity *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cHopperEntity::GetOutputBlockPos()'", nullptr); return 0; } @@ -2802,10 +2800,10 @@ static int tolua_cBlockArea_GetBlockTypeMeta(lua_State * tolua_S) return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", nullptr); return 0; } int BlockX = (int)tolua_tonumber(tolua_S, 2, 0); @@ -2836,10 +2834,10 @@ static int tolua_cBlockArea_GetOrigin(lua_State * tolua_S) return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetOrigin'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetOrigin'", nullptr); return 0; } @@ -2868,10 +2866,10 @@ static int tolua_cBlockArea_GetRelBlockTypeMeta(lua_State * tolua_S) return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetRelBlockTypeMeta'", nullptr); return 0; } int BlockX = (int)tolua_tonumber(tolua_S, 2, 0); @@ -2902,10 +2900,10 @@ static int tolua_cBlockArea_GetSize(lua_State * tolua_S) return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetSize'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetSize'", nullptr); return 0; } @@ -2933,10 +2931,10 @@ static int tolua_cBlockArea_GetCoordRange(lua_State * tolua_S) return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetSize'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea:GetSize'", nullptr); return 0; } @@ -2964,10 +2962,10 @@ static int tolua_cBlockArea_LoadFromSchematicFile(lua_State * tolua_S) { return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", nullptr); return 0; } @@ -2994,10 +2992,10 @@ static int tolua_cBlockArea_LoadFromSchematicString(lua_State * tolua_S) { return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::LoadFromSchematicFile'", nullptr); return 0; } @@ -3025,10 +3023,10 @@ static int tolua_cBlockArea_SaveToSchematicFile(lua_State * tolua_S) { return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", nullptr); return 0; } AString Filename = tolua_tostring(tolua_S, 2, 0); @@ -3053,10 +3051,10 @@ static int tolua_cBlockArea_SaveToSchematicString(lua_State * tolua_S) { return 0; } - cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cBlockArea * self = (cBlockArea *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cBlockArea::SaveToSchematicFile'", nullptr); return 0; } @@ -3087,10 +3085,10 @@ static int tolua_cCompositeChat_AddRunCommandPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddRunCommandPart'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddRunCommandPart'", nullptr); return 0; } @@ -3124,10 +3122,10 @@ static int tolua_cCompositeChat_AddSuggestCommandPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddSuggestCommandPart'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddSuggestCommandPart'", nullptr); return 0; } @@ -3161,10 +3159,10 @@ static int tolua_cCompositeChat_AddTextPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddTextPart'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddTextPart'", nullptr); return 0; } @@ -3197,10 +3195,10 @@ static int tolua_cCompositeChat_AddUrlPart(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddUrlPart'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:AddUrlPart'", nullptr); return 0; } @@ -3234,10 +3232,10 @@ static int tolua_cCompositeChat_ParseText(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:ParseText'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:ParseText'", nullptr); return 0; } @@ -3269,10 +3267,10 @@ static int tolua_cCompositeChat_SetMessageType(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:SetMessageType'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:SetMessageType'", nullptr); return 0; } @@ -3301,10 +3299,10 @@ static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S) { return 0; } - cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, NULL); - if (self == NULL) + cCompositeChat * self = (cCompositeChat *)tolua_tousertype(tolua_S, 1, nullptr); + if (self == nullptr) { - tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:UnderlineUrls'", NULL); + tolua_error(tolua_S, "invalid 'self' in function 'cCompositeChat:UnderlineUrls'", nullptr); return 0; } @@ -3322,7 +3320,7 @@ static int tolua_cCompositeChat_UnderlineUrls(lua_State * tolua_S) void ManualBindings::Bind(lua_State * tolua_S) { - tolua_beginmodule(tolua_S, NULL); + tolua_beginmodule(tolua_S, nullptr); tolua_function(tolua_S, "Clamp", tolua_Clamp); tolua_function(tolua_S, "StringSplit", tolua_StringSplit); tolua_function(tolua_S, "StringSplitAndTrim", tolua_StringSplitAndTrim); @@ -3370,6 +3368,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_beginmodule(tolua_S, "cRoot"); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith <cRoot, cPlayer, &cRoot::FindAndDoWithPlayer>); + tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith <cRoot, cPlayer, &cRoot::DoWithPlayerByUUID>); tolua_function(tolua_S, "ForEachPlayer", tolua_ForEach<cRoot, cPlayer, &cRoot::ForEachPlayer>); tolua_function(tolua_S, "ForEachWorld", tolua_ForEach<cRoot, cWorld, &cRoot::ForEachWorld>); tolua_function(tolua_S, "GetFurnaceRecipe", tolua_cRoot_GetFurnaceRecipe); @@ -3391,6 +3390,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithFlowerPotAt", tolua_DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>); tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); + tolua_function(tolua_S, "DoWithPlayerByUUID", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayerByUUID>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>); tolua_function(tolua_S, "ForEachChestInChunk", tolua_ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>); tolua_function(tolua_S, "ForEachEntity", tolua_ForEach< cWorld, cEntity, &cWorld::ForEachEntity>); @@ -3405,7 +3405,6 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "ScheduleTask", tolua_cWorld_ScheduleTask); tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines); tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight); - tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); tolua_beginmodule(tolua_S, "cMapManager"); @@ -3449,7 +3448,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "AddWebTab", tolua_cPluginLua_AddWebTab); tolua_endmodule(tolua_S); - tolua_cclass(tolua_S, "HTTPRequest", "HTTPRequest", "", NULL); + tolua_cclass(tolua_S, "HTTPRequest", "HTTPRequest", "", nullptr); tolua_beginmodule(tolua_S, "HTTPRequest"); // tolua_variable(tolua_S, "Method", tolua_get_HTTPRequest_Method, tolua_set_HTTPRequest_Method); // tolua_variable(tolua_S, "Path", tolua_get_HTTPRequest_Path, tolua_set_HTTPRequest_Path); diff --git a/src/Bindings/ManualBindings_RankManager.cpp b/src/Bindings/ManualBindings_RankManager.cpp index 2e93ad264..fa1b88b6a 100644 --- a/src/Bindings/ManualBindings_RankManager.cpp +++ b/src/Bindings/ManualBindings_RankManager.cpp @@ -34,7 +34,7 @@ static int tolua_cRankManager_AddGroup(lua_State * L) S.GetStackValue(2, GroupName); // Add the group: - cRoot::Get()->GetRankManager().AddGroup(GroupName); + cRoot::Get()->GetRankManager()->AddGroup(GroupName); return 0; } @@ -63,7 +63,7 @@ static int tolua_cRankManager_AddGroupToRank(lua_State * L) S.GetStackValues(2, GroupName, RankName); // Add the group to the rank: - S.Push(cRoot::Get()->GetRankManager().AddGroupToRank(GroupName, RankName)); + S.Push(cRoot::Get()->GetRankManager()->AddGroupToRank(GroupName, RankName)); return 1; } @@ -92,7 +92,7 @@ static int tolua_cRankManager_AddPermissionToGroup(lua_State * L) S.GetStackValues(2, Permission, GroupName); // Add the group to the rank: - S.Push(cRoot::Get()->GetRankManager().AddPermissionToGroup(Permission, GroupName)); + S.Push(cRoot::Get()->GetRankManager()->AddPermissionToGroup(Permission, GroupName)); return 1; } @@ -121,7 +121,7 @@ static int tolua_cRankManager_AddRank(lua_State * L) S.GetStackValues(2, RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); // Add the rank: - cRoot::Get()->GetRankManager().AddRank(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); + cRoot::Get()->GetRankManager()->AddRank(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); return 0; } @@ -129,6 +129,27 @@ static int tolua_cRankManager_AddRank(lua_State * L) +/** Binds cRankManager::ClearPlayerRanks */ +static int tolua_cRankManager_ClearPlayerRanks(lua_State * L) +{ + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cRankManager") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Remove all players: + cRoot::Get()->GetRankManager()->ClearPlayerRanks(); + return 1; +} + + + + + /** Binds cRankManager::GetAllGroups */ static int tolua_cRankManager_GetAllGroups(lua_State * L) { @@ -145,7 +166,7 @@ static int tolua_cRankManager_GetAllGroups(lua_State * L) } // Get the groups: - AStringVector Groups = cRoot::Get()->GetRankManager().GetAllGroups(); + AStringVector Groups = cRoot::Get()->GetRankManager()->GetAllGroups(); // Push the results: S.Push(Groups); @@ -172,7 +193,7 @@ static int tolua_cRankManager_GetAllPermissions(lua_State * L) } // Get the permissions: - AStringVector Permissions = cRoot::Get()->GetRankManager().GetAllPermissions(); + AStringVector Permissions = cRoot::Get()->GetRankManager()->GetAllPermissions(); // Push the results: S.Push(Permissions); @@ -183,6 +204,33 @@ static int tolua_cRankManager_GetAllPermissions(lua_State * L) +/** Binds cRankManager::GetAllPlayerUUIDs */ +static int tolua_cRankManager_GetAllPlayerUUIDs(lua_State * L) +{ + // Function signature: + // cRankManager:GetAllPlayerUUIDs() -> arraytable of Player UUID's + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cRankManager") || + !S.CheckParamEnd(2) + ) + { + return 0; + } + + // Get the player uuid's: + AStringVector Players = cRoot::Get()->GetRankManager()->GetAllPlayerUUIDs(); + + // Push the results: + S.Push(Players); + return 1; +} + + + + + /** Binds cRankManager::GetAllRanks */ static int tolua_cRankManager_GetAllRanks(lua_State * L) { @@ -199,7 +247,7 @@ static int tolua_cRankManager_GetAllRanks(lua_State * L) } // Get the ranks: - AStringVector Ranks = cRoot::Get()->GetRankManager().GetAllRanks(); + AStringVector Ranks = cRoot::Get()->GetRankManager()->GetAllRanks(); // Push the results: S.Push(Ranks); @@ -226,7 +274,7 @@ static int tolua_cRankManager_GetDefaultRank(lua_State * L) } // Return the rank name: - S.Push(cRoot::Get()->GetRankManager().GetDefaultRank()); + S.Push(cRoot::Get()->GetRankManager()->GetDefaultRank()); return 1; } @@ -255,7 +303,7 @@ static int tolua_cRankManager_GetGroupPermissions(lua_State * L) S.GetStackValue(2, GroupName); // Get the permissions: - AStringVector Permissions = cRoot::Get()->GetRankManager().GetGroupPermissions(GroupName); + AStringVector Permissions = cRoot::Get()->GetRankManager()->GetGroupPermissions(GroupName); // Push the results: S.Push(Permissions); @@ -287,7 +335,7 @@ static int tolua_cRankManager_GetPlayerGroups(lua_State * L) S.GetStackValue(2, PlayerUUID); // Get the groups: - AStringVector Groups = cRoot::Get()->GetRankManager().GetPlayerGroups(PlayerUUID); + AStringVector Groups = cRoot::Get()->GetRankManager()->GetPlayerGroups(PlayerUUID); // Push the results: S.Push(Groups); @@ -320,7 +368,7 @@ static int tolua_cRankManager_GetPlayerMsgVisuals(lua_State * L) // Get the permissions: AString MsgPrefix, MsgSuffix, MsgNameColorCode; - if (!cRoot::Get()->GetRankManager().GetPlayerMsgVisuals(PlayerUUID, MsgPrefix, MsgSuffix, MsgNameColorCode)) + if (!cRoot::Get()->GetRankManager()->GetPlayerMsgVisuals(PlayerUUID, MsgPrefix, MsgSuffix, MsgNameColorCode)) { return 0; } @@ -357,7 +405,7 @@ static int tolua_cRankManager_GetPlayerPermissions(lua_State * L) S.GetStackValue(2, PlayerUUID); // Get the permissions: - AStringVector Permissions = cRoot::Get()->GetRankManager().GetPlayerPermissions(PlayerUUID); + AStringVector Permissions = cRoot::Get()->GetRankManager()->GetPlayerPermissions(PlayerUUID); // Push the results: S.Push(Permissions); @@ -389,7 +437,7 @@ static int tolua_cRankManager_GetPlayerRankName(lua_State * L) S.GetStackValue(2, PlayerUUID); // Get the rank name: - AString RankName = cRoot::Get()->GetRankManager().GetPlayerRankName(PlayerUUID); + AString RankName = cRoot::Get()->GetRankManager()->GetPlayerRankName(PlayerUUID); // Push the result: S.Push(RankName); @@ -400,6 +448,38 @@ static int tolua_cRankManager_GetPlayerRankName(lua_State * L) +/** Binds cRankManager::GetPlayerName */ +static int tolua_cRankManager_GetPlayerName(lua_State * L) +{ + // Function signature: + // cRankManager:GetPlayerName(PlayerUUID) -> string + + cLuaState S(L); + if ( + !S.CheckParamUserTable(1, "cRankManager") || + !S.CheckParamString(2) || + !S.CheckParamEnd(3) + ) + { + return 0; + } + + // Get the params: + AString PlayerUUID; + S.GetStackValue(2, PlayerUUID); + + // Get the player name: + AString PlayerName = cRoot::Get()->GetRankManager()->GetPlayerName(PlayerUUID); + + // Push the result: + S.Push(PlayerName); + return 1; +} + + + + + /** Binds cRankManager::GetRankGroups */ static int tolua_cRankManager_GetRankGroups(lua_State * L) { @@ -421,7 +501,7 @@ static int tolua_cRankManager_GetRankGroups(lua_State * L) S.GetStackValue(2, RankName); // Get the groups: - AStringVector Groups = cRoot::Get()->GetRankManager().GetRankGroups(RankName); + AStringVector Groups = cRoot::Get()->GetRankManager()->GetRankGroups(RankName); // Push the results: S.Push(Groups); @@ -453,7 +533,7 @@ static int tolua_cRankManager_GetRankPermissions(lua_State * L) S.GetStackValue(2, RankName); // Get the permissions: - AStringVector Permissions = cRoot::Get()->GetRankManager().GetRankPermissions(RankName); + AStringVector Permissions = cRoot::Get()->GetRankManager()->GetRankPermissions(RankName); // Push the results: S.Push(Permissions); @@ -486,7 +566,7 @@ static int tolua_cRankManager_GetRankVisuals(lua_State * L) // Get the visuals: AString MsgPrefix, MsgSuffix, MsgNameColorCode; - if (!cRoot::Get()->GetRankManager().GetRankVisuals(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode)) + if (!cRoot::Get()->GetRankManager()->GetRankVisuals(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode)) { // No such rank, return nothing: return 0; @@ -524,7 +604,7 @@ static int tolua_cRankManager_GroupExists(lua_State * L) S.GetStackValue(2, GroupName); // Get the response: - bool res = cRoot::Get()->GetRankManager().GroupExists(GroupName); + bool res = cRoot::Get()->GetRankManager()->GroupExists(GroupName); // Push the result: S.Push(res); @@ -556,7 +636,7 @@ static int tolua_cRankManager_IsGroupInRank(lua_State * L) S.GetStackValues(2, GroupName, RankName); // Get the response: - bool res = cRoot::Get()->GetRankManager().IsGroupInRank(GroupName, RankName); + bool res = cRoot::Get()->GetRankManager()->IsGroupInRank(GroupName, RankName); // Push the result: S.Push(res); @@ -588,7 +668,7 @@ static int tolua_cRankManager_IsPermissionInGroup(lua_State * L) S.GetStackValues(2, Permission, GroupName); // Get the response: - bool res = cRoot::Get()->GetRankManager().IsPermissionInGroup(Permission, GroupName); + bool res = cRoot::Get()->GetRankManager()->IsPermissionInGroup(Permission, GroupName); // Push the result: S.Push(res); @@ -620,7 +700,7 @@ static int tolua_cRankManager_IsPlayerRankSet(lua_State * L) S.GetStackValue(2, PlayerUUID); // Get the response: - bool res = cRoot::Get()->GetRankManager().IsPlayerRankSet(PlayerUUID); + bool res = cRoot::Get()->GetRankManager()->IsPlayerRankSet(PlayerUUID); // Push the result: S.Push(res); @@ -652,7 +732,7 @@ static int tolua_cRankManager_RankExists(lua_State * L) S.GetStackValue(2, RankName); // Get the response: - bool res = cRoot::Get()->GetRankManager().RankExists(RankName); + bool res = cRoot::Get()->GetRankManager()->RankExists(RankName); // Push the result: S.Push(res); @@ -684,7 +764,7 @@ static int tolua_cRankManager_RemoveGroup(lua_State * L) S.GetStackValue(2, GroupName); // Remove the group: - cRoot::Get()->GetRankManager().RemoveGroup(GroupName); + cRoot::Get()->GetRankManager()->RemoveGroup(GroupName); return 0; } @@ -713,7 +793,7 @@ static int tolua_cRankManager_RemoveGroupFromRank(lua_State * L) S.GetStackValues(2, GroupName, RankName); // Remove the group: - cRoot::Get()->GetRankManager().RemoveGroupFromRank(GroupName, RankName); + cRoot::Get()->GetRankManager()->RemoveGroupFromRank(GroupName, RankName); return 0; } @@ -742,7 +822,7 @@ static int tolua_cRankManager_RemovePermissionFromGroup(lua_State * L) S.GetStackValues(2, Permission, GroupName); // Remove the group: - cRoot::Get()->GetRankManager().RemovePermissionFromGroup(Permission, GroupName); + cRoot::Get()->GetRankManager()->RemovePermissionFromGroup(Permission, GroupName); return 0; } @@ -771,7 +851,7 @@ static int tolua_cRankManager_RemovePlayerRank(lua_State * L) S.GetStackValue(2, PlayerUUID); // Remove the player's rank: - cRoot::Get()->GetRankManager().RemovePlayerRank(PlayerUUID); + cRoot::Get()->GetRankManager()->RemovePlayerRank(PlayerUUID); return 0; } @@ -801,7 +881,7 @@ static int tolua_cRankManager_RemoveRank(lua_State * L) S.GetStackValues(2, RankName, ReplacementRankName); // Remove the rank: - cRoot::Get()->GetRankManager().RemoveRank(RankName, ReplacementRankName); + cRoot::Get()->GetRankManager()->RemoveRank(RankName, ReplacementRankName); return 0; } @@ -830,7 +910,7 @@ static int tolua_cRankManager_RenameGroup(lua_State * L) S.GetStackValues(2, OldName, NewName); // Remove the group: - bool res = cRoot::Get()->GetRankManager().RenameGroup(OldName, NewName); + bool res = cRoot::Get()->GetRankManager()->RenameGroup(OldName, NewName); // Push the result: S.Push(res); @@ -862,7 +942,7 @@ static int tolua_cRankManager_RenameRank(lua_State * L) S.GetStackValues(2, OldName, NewName); // Remove the rank: - bool res = cRoot::Get()->GetRankManager().RenameRank(OldName, NewName); + bool res = cRoot::Get()->GetRankManager()->RenameRank(OldName, NewName); // Push the result: S.Push(res); @@ -894,8 +974,8 @@ static int tolua_cRankManager_SetDefaultRank(lua_State * L) S.GetStackValue(2, RankName); // Set the rank, return the result: - S.Push(cRoot::Get()->GetRankManager().SetDefaultRank(RankName)); - return 0; + S.Push(cRoot::Get()->GetRankManager()->SetDefaultRank(RankName)); + return 1; } @@ -923,7 +1003,7 @@ static int tolua_cRankManager_SetPlayerRank(lua_State * L) S.GetStackValues(2, PlayerUUID, PlayerName, RankName); // Set the rank: - cRoot::Get()->GetRankManager().SetPlayerRank(PlayerUUID, PlayerName, RankName); + cRoot::Get()->GetRankManager()->SetPlayerRank(PlayerUUID, PlayerName, RankName); return 0; } @@ -952,7 +1032,7 @@ static int tolua_cRankManager_SetRankVisuals(lua_State * L) S.GetStackValues(2, RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); // Set the visuals: - cRoot::Get()->GetRankManager().SetRankVisuals(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); + cRoot::Get()->GetRankManager()->SetRankVisuals(RankName, MsgPrefix, MsgSuffix, MsgNameColorCode); return 0; } @@ -964,7 +1044,7 @@ void ManualBindings::BindRankManager(lua_State * tolua_S) { // Create the cRankManager class in the API: tolua_usertype(tolua_S, "cRankManager"); - tolua_cclass(tolua_S, "cRankManager", "cRankManager", "", NULL); + tolua_cclass(tolua_S, "cRankManager", "cRankManager", "", nullptr); // Fill in the functions (alpha-sorted): tolua_beginmodule(tolua_S, "cRankManager"); @@ -972,8 +1052,10 @@ void ManualBindings::BindRankManager(lua_State * tolua_S) tolua_function(tolua_S, "AddGroupToRank", tolua_cRankManager_AddGroupToRank); tolua_function(tolua_S, "AddPermissionToGroup", tolua_cRankManager_AddPermissionToGroup); tolua_function(tolua_S, "AddRank", tolua_cRankManager_AddRank); + tolua_function(tolua_S, "ClearPlayerRanks", tolua_cRankManager_ClearPlayerRanks); tolua_function(tolua_S, "GetAllGroups", tolua_cRankManager_GetAllGroups); tolua_function(tolua_S, "GetAllPermissions", tolua_cRankManager_GetAllPermissions); + tolua_function(tolua_S, "GetAllPlayerUUIDs", tolua_cRankManager_GetAllPlayerUUIDs); tolua_function(tolua_S, "GetAllRanks", tolua_cRankManager_GetAllRanks); tolua_function(tolua_S, "GetDefaultRank", tolua_cRankManager_GetDefaultRank); tolua_function(tolua_S, "GetGroupPermissions", tolua_cRankManager_GetGroupPermissions); @@ -981,6 +1063,7 @@ void ManualBindings::BindRankManager(lua_State * tolua_S) tolua_function(tolua_S, "GetPlayerMsgVisuals", tolua_cRankManager_GetPlayerMsgVisuals); tolua_function(tolua_S, "GetPlayerPermissions", tolua_cRankManager_GetPlayerPermissions); tolua_function(tolua_S, "GetPlayerRankName", tolua_cRankManager_GetPlayerRankName); + tolua_function(tolua_S, "GetPlayerName", tolua_cRankManager_GetPlayerName); tolua_function(tolua_S, "GetRankGroups", tolua_cRankManager_GetRankGroups); tolua_function(tolua_S, "GetRankPermissions", tolua_cRankManager_GetRankPermissions); tolua_function(tolua_S, "GetRankVisuals", tolua_cRankManager_GetRankVisuals); diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index fb22dd33e..8cc9ff0cd 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -45,26 +45,26 @@ public: virtual void Tick(float a_Dt) = 0; /** Calls the specified hook with the params given. Returns the bool that the hook callback returns.*/ - virtual bool OnBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) = 0; - virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0; - virtual bool OnChat (cPlayer * a_Player, AString & a_Message) = 0; - virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0; - virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0; - virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0; - virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0; - virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) = 0; - virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) = 0; - virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; + virtual bool OnBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) = 0; + virtual bool OnBlockToPickups (cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) = 0; + virtual bool OnChat (cPlayer & a_Player, AString & a_Message) = 0; + virtual bool OnChunkAvailable (cWorld & a_World, int a_ChunkX, int a_ChunkZ) = 0; + virtual bool OnChunkGenerated (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0; + virtual bool OnChunkGenerating (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) = 0; + virtual bool OnChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ) = 0; + virtual bool OnChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ) = 0; + virtual bool OnCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup) = 0; + virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) = 0; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0; - virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) = 0; + virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) = 0; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) = 0; - virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; + virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; @@ -89,8 +89,8 @@ public: virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) = 0; virtual bool OnPluginsLoaded (void) = 0; - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; + virtual bool OnPostCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) = 0; + virtual bool OnPreCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) = 0; virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) = 0; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) = 0; virtual bool OnServerPing (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon) = 0; @@ -99,8 +99,8 @@ public: virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) = 0; virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) = 0; virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) = 0; - virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) = 0; - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) = 0; + virtual bool OnUpdatedSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) = 0; + virtual bool OnUpdatingSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) = 0; virtual bool OnWeatherChanged (cWorld & a_World) = 0; virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) = 0; virtual bool OnWorldStarted (cWorld & a_World) = 0; @@ -110,7 +110,7 @@ public: Command permissions have already been checked. Returns true if command handled successfully */ - virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) = 0; + virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player) = 0; /** Handles the console command split into a_Split. Returns true if command handled successfully. Output is to be sent to the a_Output callback. diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 2629eb641..391d8bcbe 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -202,14 +202,14 @@ void cPluginLua::Tick(float a_Dt) -bool cPluginLua::OnBlockSpread(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) +bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res); if (res) { return true; @@ -222,14 +222,14 @@ bool cPluginLua::OnBlockSpread(cWorld * a_World, int a_BlockX, int a_BlockY, int -bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) +bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res); if (res) { return true; @@ -242,14 +242,14 @@ bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_Bl -bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message) +bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Message, cLuaState::Return, res, a_Message); + m_LuaState.Call((int)(**itr), &a_Player, a_Message, cLuaState::Return, res, a_Message); if (res) { return true; @@ -262,14 +262,14 @@ bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message) -bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -282,14 +282,14 @@ bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); if (res) { return true; @@ -302,14 +302,14 @@ bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, -bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res); if (res) { return true; @@ -322,14 +322,14 @@ bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, -bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -342,14 +342,14 @@ bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res); if (res) { return true; @@ -362,14 +362,14 @@ bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) -bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) +bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Pickup, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_Pickup, cLuaState::Return, res); if (res) { return true; @@ -382,14 +382,14 @@ bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup) -bool cPluginLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), (cPlayer *)a_Player, a_Grid, a_Recipe, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -471,12 +471,12 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can { switch (a_Source) { - case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; - case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break; - case esMonster: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cMonster *)a_SourceData, cLuaState::Return, res); break; - case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; - case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; - case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; + case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break; + case esMonster: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cMonster *)a_SourceData, cLuaState::Return, res); break; + case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; + case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; + case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; case esWitherSkullBlack: case esWitherSkullBlue: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; case esWitherBirth: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; @@ -536,14 +536,14 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & -bool cPluginLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username) +bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Client, a_Username, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Client, a_Username, cLuaState::Return, res); if (res) { return true; @@ -617,14 +617,14 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf -bool cPluginLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) +bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res); if (res) { return true; @@ -784,7 +784,7 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward) cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res); if (res) { return true; @@ -1115,14 +1115,14 @@ bool cPluginLua::OnPluginsLoaded(void) -bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -1135,14 +1135,14 @@ bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * -bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_Player, a_Grid, a_Recipe, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res); if (res) { return true; @@ -1316,7 +1316,7 @@ bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI) bool cPluginLua::OnUpdatedSign( - cWorld * a_World, + cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player @@ -1327,7 +1327,7 @@ bool cPluginLua::OnUpdatedSign( cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res); if (res) { return true; @@ -1341,7 +1341,7 @@ bool cPluginLua::OnUpdatedSign( bool cPluginLua::OnUpdatingSign( - cWorld * a_World, + cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player @@ -1352,7 +1352,7 @@ bool cPluginLua::OnUpdatingSign( cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4); + m_LuaState.Call((int)(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4); if (res) { return true; @@ -1435,7 +1435,7 @@ bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt, int a_LastTickDuratio -bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) +bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer & a_Player) { ASSERT(!a_Split.empty()); CommandMap::iterator cmd = m_Commands.find(a_Split[0]); @@ -1447,7 +1447,7 @@ bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player cCSLock Lock(m_CriticalSection); bool res = false; - m_LuaState.Call(cmd->second, a_Split, a_Player, cLuaState::Return, res); + m_LuaState.Call(cmd->second, a_Split, &a_Player, cLuaState::Return, res); return res; } @@ -1487,7 +1487,7 @@ void cPluginLua::ClearCommands(void) cCSLock Lock(m_CriticalSection); // Unreference the bound functions so that Lua can GC them - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr) { @@ -1506,7 +1506,7 @@ void cPluginLua::ClearConsoleCommands(void) cCSLock Lock(m_CriticalSection); // Unreference the bound functions so that Lua can GC them - if (m_LuaState != NULL) + if (m_LuaState != nullptr) { for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr) { @@ -1523,7 +1523,7 @@ void cPluginLua::ClearConsoleCommands(void) bool cPluginLua::CanAddOldStyleHook(int a_HookType) { const char * FnName = GetHookFnName(a_HookType); - if (FnName == NULL) + if (FnName == nullptr) { // Unknown hook ID LOGWARNING("Plugin %s wants to add an unknown hook ID (%d). The plugin need not work properly.", @@ -1614,7 +1614,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType) } // switch (a_Hook) LOGWARNING("Requested name of an unknown hook type function: %d (max is %d)", a_HookType, cPluginManager::HOOK_MAX); ASSERT(!"Unknown hook requested!"); - return NULL; + return nullptr; } @@ -1627,12 +1627,12 @@ bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx) // Check if the function reference is valid: cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx); - if ((Ref == NULL) || !Ref->IsValid()) + if ((Ref == nullptr) || !Ref->IsValid()) { LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType); m_LuaState.LogStackTrace(); delete Ref; - Ref = NULL; + Ref = nullptr; return false; } @@ -1700,7 +1700,7 @@ AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request) } } - if (Tab != NULL) + if (Tab != nullptr) { AString Contents = Printf("WARNING: WebPlugin tab '%s' did not return a string!", Tab->Title.c_str()); if (!m_LuaState.Call(Tab->UserData, a_Request, cLuaState::Return, Contents)) diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index eda65b76c..6bb134efc 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -69,26 +69,26 @@ public: virtual void Tick(float a_Dt) override; - virtual bool OnBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override; - virtual bool OnBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override; - virtual bool OnChat (cPlayer * a_Player, AString & a_Message) override; - virtual bool OnChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override; - virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override; - virtual bool OnChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnCollectingPickup (cPlayer * a_Player, cPickup * a_Pickup) override; - virtual bool OnCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override; + virtual bool OnBlockToPickups (cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups) override; + virtual bool OnChat (cPlayer & a_Player, AString & a_Message) override; + virtual bool OnChunkAvailable (cWorld & a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerated (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override; + virtual bool OnChunkGenerating (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) override; + virtual bool OnChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup) override; + virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override; virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override; virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split) override; virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; virtual bool OnExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override; - virtual bool OnHandshake (cClientHandle * a_Client, const AString & a_Username) override; + virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) override; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) override; - virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override; + virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) override; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; @@ -113,8 +113,8 @@ public: virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) override; virtual bool OnPluginsLoaded (void) override; - virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; - virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnPostCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override; + virtual bool OnPreCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override; virtual bool OnProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos) override; virtual bool OnProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity) override; virtual bool OnServerPing (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon) override; @@ -123,14 +123,14 @@ public: virtual bool OnSpawningEntity (cWorld & a_World, cEntity & a_Entity) override; virtual bool OnSpawningMonster (cWorld & a_World, cMonster & a_Monster) override; virtual bool OnTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TakeDamageInfo) override; - virtual bool OnUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override; - virtual bool OnUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnUpdatedSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) override; + virtual bool OnUpdatingSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) override; virtual bool OnWeatherChanged (cWorld & a_World) override; virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override; virtual bool OnWorldStarted (cWorld & a_World) override; virtual bool OnWorldTick (cWorld & a_World, float a_Dt, int a_LastTickDurationMSec) override; - virtual bool HandleCommand(const AStringVector & a_Split, cPlayer * a_Player) override; + virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player) override; virtual bool HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index e0faa838a..f63578885 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -9,7 +9,7 @@ #include "../Server.h" #include "../CommandOutput.h" -#include "inifile/iniFile.h" +#include "../IniFile.h" #include "../Entities/Player.h" #define FIND_HOOK(a_HookName) HookMap::iterator Plugins = m_Hooks.find(a_HookName); @@ -66,7 +66,7 @@ void cPluginManager::FindPlugins(void) // First get a clean list of only the currently running plugins, we don't want to mess those up for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();) { - if (itr->second == NULL) + if (itr->second == nullptr) { PluginMap::iterator thiz = itr; ++thiz; @@ -89,7 +89,7 @@ void cPluginManager::FindPlugins(void) // Add plugin name/directory to the list if (m_Plugins.find(*itr) == m_Plugins.end()) { - m_Plugins[*itr] = NULL; + m_Plugins[*itr] = nullptr; } } } @@ -151,7 +151,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) // Remove invalid plugins from the PluginMap. for (PluginMap::iterator itr = m_Plugins.begin(); itr != m_Plugins.end();) { - if (itr->second == NULL) + if (itr->second == nullptr) { PluginMap::iterator thiz = itr; ++thiz; @@ -225,7 +225,7 @@ void cPluginManager::Tick(float a_Dt) -bool cPluginManager::CallHookBlockSpread(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) +bool cPluginManager::CallHookBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) { FIND_HOOK(HOOK_BLOCK_SPREAD); VERIFY_HOOK; @@ -245,7 +245,7 @@ bool cPluginManager::CallHookBlockSpread(cWorld * a_World, int a_BlockX, int a_B bool cPluginManager::CallHookBlockToPickups( - cWorld * a_World, cEntity * a_Digger, + cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups ) @@ -267,7 +267,7 @@ bool cPluginManager::CallHookBlockToPickups( -bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) +bool cPluginManager::CallHookChat(cPlayer & a_Player, AString & a_Message) { // Check if the message contains a command, execute it: switch (HandleCommand(a_Player, a_Message, true)) @@ -288,14 +288,14 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) case crError: { // An error in the plugin has prevented the command from executing. Report the error to the player: - a_Player->SendMessageFailure(Printf("Something went wrong while executing command \"%s\"", a_Message.c_str())); + a_Player.SendMessageFailure(Printf("Something went wrong while executing command \"%s\"", a_Message.c_str())); return true; } case crNoPermission: { // The player is not allowed to execute this command - a_Player->SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", a_Message.c_str())); + a_Player.SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", a_Message.c_str())); return true; } @@ -311,8 +311,8 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) { AStringVector Split(StringSplit(a_Message, " ")); ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long - a_Player->SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str())); - LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str()); + a_Player.SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str())); + LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player.GetName().c_str(), a_Message.c_str()); return true; // Cancel sending } @@ -334,7 +334,7 @@ bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) -bool cPluginManager::CallHookChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginManager::CallHookChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { FIND_HOOK(HOOK_CHUNK_AVAILABLE); VERIFY_HOOK; @@ -353,7 +353,7 @@ bool cPluginManager::CallHookChunkAvailable(cWorld * a_World, int a_ChunkX, int -bool cPluginManager::CallHookChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginManager::CallHookChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { FIND_HOOK(HOOK_CHUNK_GENERATED); VERIFY_HOOK; @@ -372,7 +372,7 @@ bool cPluginManager::CallHookChunkGenerated(cWorld * a_World, int a_ChunkX, int -bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) +bool cPluginManager::CallHookChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc) { FIND_HOOK(HOOK_CHUNK_GENERATING); VERIFY_HOOK; @@ -391,7 +391,7 @@ bool cPluginManager::CallHookChunkGenerating(cWorld * a_World, int a_ChunkX, int -bool cPluginManager::CallHookChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginManager::CallHookChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { FIND_HOOK(HOOK_CHUNK_UNLOADED); VERIFY_HOOK; @@ -410,7 +410,7 @@ bool cPluginManager::CallHookChunkUnloaded(cWorld * a_World, int a_ChunkX, int a -bool cPluginManager::CallHookChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ) +bool cPluginManager::CallHookChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ) { FIND_HOOK(HOOK_CHUNK_UNLOADING); VERIFY_HOOK; @@ -429,14 +429,14 @@ bool cPluginManager::CallHookChunkUnloading(cWorld * a_World, int a_ChunkX, int -bool cPluginManager::CallHookCollectingPickup(cPlayer * a_Player, cPickup & a_Pickup) +bool cPluginManager::CallHookCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup) { FIND_HOOK(HOOK_COLLECTING_PICKUP); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnCollectingPickup(a_Player, &a_Pickup)) + if ((*itr)->OnCollectingPickup(a_Player, a_Pickup)) { return true; } @@ -448,7 +448,7 @@ bool cPluginManager::CallHookCollectingPickup(cPlayer * a_Player, cPickup & a_Pi -bool cPluginManager::CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginManager::CallHookCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe) { FIND_HOOK(HOOK_CRAFTING_NO_RECIPE); VERIFY_HOOK; @@ -562,7 +562,7 @@ bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSiz -bool cPluginManager::CallHookHandshake(cClientHandle * a_ClientHandle, const AString & a_Username) +bool cPluginManager::CallHookHandshake(cClientHandle & a_ClientHandle, const AString & a_Username) { FIND_HOOK(HOOK_HANDSHAKE); VERIFY_HOOK; @@ -638,7 +638,7 @@ bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, Tak -bool cPluginManager::CallHookLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) +bool cPluginManager::CallHookLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) { FIND_HOOK(HOOK_LOGIN); VERIFY_HOOK; @@ -1111,7 +1111,7 @@ bool cPluginManager::CallHookPluginsLoaded(void) -bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginManager::CallHookPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { FIND_HOOK(HOOK_POST_CRAFTING); VERIFY_HOOK; @@ -1130,7 +1130,7 @@ bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraft -bool cPluginManager::CallHookPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) +bool cPluginManager::CallHookPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) { FIND_HOOK(HOOK_PRE_CRAFTING); VERIFY_HOOK; @@ -1299,7 +1299,7 @@ bool cPluginManager::CallHookTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a -bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) +bool cPluginManager::CallHookUpdatingSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player) { FIND_HOOK(HOOK_UPDATING_SIGN); VERIFY_HOOK; @@ -1318,7 +1318,7 @@ bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_ -bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) +bool cPluginManager::CallHookUpdatedSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player) { FIND_HOOK(HOOK_UPDATED_SIGN); VERIFY_HOOK; @@ -1413,10 +1413,8 @@ bool cPluginManager::CallHookWorldTick(cWorld & a_World, float a_Dt, int a_LastT -cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions) +cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions) { - ASSERT(a_Player != NULL); - AStringVector Split(StringSplit(a_Command, " ")); if (Split.empty()) { @@ -1431,23 +1429,23 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer * a_Player, } // Ask plugins first if a command is okay to execute the command: - if (CallHookExecuteCommand(a_Player, Split)) + if (CallHookExecuteCommand(&a_Player, Split)) { - LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player->GetName().c_str(), Split[0].c_str()); + LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str()); return crBlocked; } if ( a_ShouldCheckPermissions && !cmd->second.m_Permission.empty() && - !a_Player->HasPermission(cmd->second.m_Permission) + !a_Player.HasPermission(cmd->second.m_Permission) ) { - LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player->GetName().c_str(), Split[0].c_str()); + LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player.GetName().c_str(), Split[0].c_str()); return crNoPermission; } - ASSERT(cmd->second.m_Plugin != NULL); + ASSERT(cmd->second.m_Plugin != nullptr); if (!cmd->second.m_Plugin->HandleCommand(Split, a_Player)) { @@ -1465,7 +1463,7 @@ cPlugin * cPluginManager::GetPlugin( const AString & a_Plugin) const { for (PluginMap::const_iterator itr = m_Plugins.begin(); itr != m_Plugins.end(); ++itr) { - if (itr->second == NULL) continue; + if (itr->second == nullptr) continue; if (itr->second->GetName().compare(a_Plugin) == 0) { return itr->second; @@ -1515,7 +1513,7 @@ bool cPluginManager::DisablePlugin(const AString & a_PluginName) if (itr->first.compare(a_PluginName) == 0) // _X 2013_02_01: wtf? Isn't this supposed to be what find() does? { m_DisablePluginList.push_back(itr->second); - itr->second = NULL; // Get rid of this thing right away + itr->second = nullptr; // Get rid of this thing right away return true; } return false; @@ -1560,12 +1558,12 @@ void cPluginManager::RemovePlugin(cPlugin * a_Plugin) RemovePluginCommands(a_Plugin); RemovePluginConsoleCommands(a_Plugin); RemoveHooks(a_Plugin); - if (a_Plugin != NULL) + if (a_Plugin != nullptr) { a_Plugin->OnDisable(); } delete a_Plugin; - a_Plugin = NULL; + a_Plugin = nullptr; } @@ -1574,7 +1572,7 @@ void cPluginManager::RemovePlugin(cPlugin * a_Plugin) void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin) { - if (a_Plugin != NULL) + if (a_Plugin != nullptr) { a_Plugin->ClearCommands(); } @@ -1652,7 +1650,7 @@ AString cPluginManager::GetCommandPermission(const AString & a_Command) -cPluginManager::CommandResult cPluginManager::ExecuteCommand(cPlayer * a_Player, const AString & a_Command) +cPluginManager::CommandResult cPluginManager::ExecuteCommand(cPlayer & a_Player, const AString & a_Command) { return HandleCommand(a_Player, a_Command, true); } @@ -1661,7 +1659,7 @@ cPluginManager::CommandResult cPluginManager::ExecuteCommand(cPlayer * a_Player, -cPluginManager::CommandResult cPluginManager::ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command) +cPluginManager::CommandResult cPluginManager::ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command) { return HandleCommand(a_Player, a_Command, false); } @@ -1672,7 +1670,7 @@ cPluginManager::CommandResult cPluginManager::ForceExecuteCommand(cPlayer * a_Pl void cPluginManager::RemovePluginConsoleCommands(cPlugin * a_Plugin) { - if (a_Plugin != NULL) + if (a_Plugin != nullptr) { a_Plugin->ClearConsoleCommands(); } @@ -1701,7 +1699,7 @@ bool cPluginManager::BindConsoleCommand(const AString & a_Command, cPlugin * a_P CommandMap::iterator cmd = m_ConsoleCommands.find(a_Command); if (cmd != m_ConsoleCommands.end()) { - if (cmd->second.m_Plugin == NULL) + if (cmd->second.m_Plugin == nullptr) { LOGWARNING("Console command \"%s\" is already bound internally by MCServer, cannot bind in plugin \"%s\".", a_Command.c_str(), a_Plugin->GetName().c_str()); } @@ -1761,14 +1759,14 @@ bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cComma return false; } - if (cmd->second.m_Plugin == NULL) + if (cmd->second.m_Plugin == nullptr) { // This is a built-in command return false; } // Ask plugins first if a command is okay to execute the console command: - if (CallHookExecuteCommand(NULL, a_Split)) + if (CallHookExecuteCommand(nullptr, a_Split)) { a_Output.Out("Command \"%s\" was stopped by the HOOK_EXECUTE_COMMAND hook", a_Split[0].c_str()); return false; @@ -1790,7 +1788,7 @@ void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & // Command name doesn't match continue; } - if ((a_Player != NULL) && !a_Player->HasPermission(itr->second.m_Permission)) + if ((a_Player != nullptr) && !a_Player->HasPermission(itr->second.m_Permission)) { // Player doesn't have permission for the command continue; @@ -1816,7 +1814,7 @@ bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback { // TODO: Implement locking for plugins PluginMap::iterator itr = m_Plugins.find(a_PluginName); - if ((itr == m_Plugins.end()) || (itr->second == NULL)) + if ((itr == m_Plugins.end()) || (itr->second == nullptr)) { return false; } @@ -1830,6 +1828,7 @@ bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback bool cPluginManager::AddPlugin(cPlugin * a_Plugin) { m_Plugins[a_Plugin->GetDirectory()] = a_Plugin; + if (a_Plugin->Initialize()) { // Initialization OK @@ -1849,7 +1848,7 @@ void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook) { if (!a_Plugin) { - LOGWARN("Called cPluginManager::AddHook() with a_Plugin == NULL"); + LOGWARN("Called cPluginManager::AddHook() with a_Plugin == nullptr"); return; } PluginList & Plugins = m_Hooks[a_Hook]; diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index fff3bc323..bc8c1f5e6 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -178,26 +178,26 @@ public: size_t GetNumPlugins() const; // tolua_export // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort - bool CallHookBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); - bool CallHookBlockToPickups (cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); - bool CallHookChat (cPlayer * a_Player, AString & a_Message); - bool CallHookChunkAvailable (cWorld * a_World, int a_ChunkX, int a_ChunkZ); - bool CallHookChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc); - bool CallHookChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc); - bool CallHookChunkUnloaded (cWorld * a_World, int a_ChunkX, int a_ChunkZ); - bool CallHookChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ); - bool CallHookCollectingPickup (cPlayer * a_Player, cPickup & a_Pickup); - bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); + bool CallHookBlockToPickups (cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); + bool CallHookChat (cPlayer & a_Player, AString & a_Message); + bool CallHookChunkAvailable (cWorld & a_World, int a_ChunkX, int a_ChunkZ); + bool CallHookChunkGenerated (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc); + bool CallHookChunkGenerating (cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc); + bool CallHookChunkUnloaded (cWorld & a_World, int a_ChunkX, int a_ChunkZ); + bool CallHookChunkUnloading (cWorld & a_World, int a_ChunkX, int a_ChunkZ); + bool CallHookCollectingPickup (cPlayer & a_Player, cPickup & a_Pickup); + bool CallHookCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe * a_Recipe); bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier); - bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd + bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == nullptr, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); - bool CallHookHandshake (cClientHandle * a_ClientHandle, const AString & a_Username); + bool CallHookHandshake (cClientHandle & a_ClientHandle, const AString & a_Username); bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum); bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum); bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI); - bool CallHookLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username); + bool CallHookLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation); bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); @@ -222,8 +222,8 @@ public: bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); bool CallHookPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message); bool CallHookPluginsLoaded (void); - bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookPostCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe); + bool CallHookPreCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe); bool CallHookProjectileHitBlock (cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos); bool CallHookProjectileHitEntity (cProjectileEntity & a_Projectile, cEntity & a_HitEntity); bool CallHookServerPing (cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon); @@ -232,8 +232,8 @@ public: bool CallHookSpawningEntity (cWorld & a_World, cEntity & a_Entity); bool CallHookSpawningMonster (cWorld & a_World, cMonster & a_Monster); bool CallHookTakeDamage (cEntity & a_Receiver, TakeDamageInfo & a_TDI); - bool CallHookUpdatedSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); - bool CallHookUpdatingSign (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); + bool CallHookUpdatedSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player); + bool CallHookUpdatingSign (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player); bool CallHookWeatherChanged (cWorld & a_World); bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather); bool CallHookWorldStarted (cWorld & a_World); @@ -264,10 +264,10 @@ public: AString GetCommandPermission(const AString & a_Command); // tolua_export /** Executes the command, as if it was requested by a_Player. Checks permissions first. Returns crExecuted if executed. */ - CommandResult ExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export + CommandResult ExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export /** Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns crExecuted if executed. */ - CommandResult ForceExecuteCommand(cPlayer * a_Player, const AString & a_Command); // tolua_export + CommandResult ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export /** Removes all console command bindings that the specified plugin has made */ void RemovePluginConsoleCommands(cPlugin * a_Plugin); @@ -285,7 +285,7 @@ public: bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output); /** Appends all commands beginning with a_Text (case-insensitive) into a_Results. - If a_Player is not NULL, only commands for which the player has permissions are added. + If a_Player is not nullptr, only commands for which the player has permissions are added. */ void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player); @@ -341,7 +341,7 @@ private: bool AddPlugin(cPlugin * a_Plugin); /** Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns crExecuted if the command is executed. */ - cPluginManager::CommandResult HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions); + CommandResult HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions); } ; // tolua_export diff --git a/src/Bindings/WebPlugin.cpp b/src/Bindings/WebPlugin.cpp index eca1c74e6..5759b20e7 100644 --- a/src/Bindings/WebPlugin.cpp +++ b/src/Bindings/WebPlugin.cpp @@ -12,7 +12,7 @@ cWebPlugin::cWebPlugin() { cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin(); - if (WebAdmin != NULL) + if (WebAdmin != nullptr) { WebAdmin->AddPlugin(this); } @@ -25,7 +25,7 @@ cWebPlugin::cWebPlugin() cWebPlugin::~cWebPlugin() { cWebAdmin * WebAdmin = cRoot::Get()->GetWebAdmin(); - if (WebAdmin != NULL) + if (WebAdmin != nullptr) { WebAdmin->RemovePlugin(this); } @@ -65,7 +65,7 @@ std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest if (Split.size() > 1) { - sWebPluginTab * Tab = NULL; + sWebPluginTab * Tab = nullptr; if (Split.size() > 2) // If we got the tab name, show that page { for (TabList::iterator itr = GetTabs().begin(); itr != GetTabs().end(); ++itr) @@ -85,7 +85,7 @@ std::pair< AString, AString > cWebPlugin::GetTabNameForRequest(const HTTPRequest } } - if (Tab != NULL) + if (Tab != nullptr) { Names.first = Tab->Title; Names.second = Tab->SafeTitle; diff --git a/src/Bindings/gen_LuaState_Call.lua b/src/Bindings/gen_LuaState_Call.lua deleted file mode 100644 index 7f62573c7..000000000 --- a/src/Bindings/gen_LuaState_Call.lua +++ /dev/null @@ -1,224 +0,0 @@ - --- gen_LuaState_Call.lua - --- Generates the cLuaState::Call() function templates that are included from LuaState.h - ---[[ -The cLuaState::Call() family of functions provides a template-based system for calling any Lua function -either by name or by reference with almost any number of parameters and return values. This is done by -providing a number of overloads of the same name with variable number of template-type parameters. To -separate the arguments from the return values, a special type of cLuaState::cRet is used. ---]] - - - - -print("Generating LuaState_Call.inc . . .") - - - - --- List of combinations (# params, # returns) to generate: -local Combinations = -{ - -- no return values: - {0, 0}, - {1, 0}, - {2, 0}, - {3, 0}, - {4, 0}, - - -- 1 return value: - {0, 1}, - {1, 1}, - {2, 1}, - {3, 1}, - {4, 1}, - {5, 1}, - {6, 1}, - {7, 1}, - {8, 1}, - {9, 1}, - {10, 1}, - - -- 2 return values: - {0, 2}, - {1, 2}, - {2, 2}, - {3, 2}, - {4, 2}, - {5, 2}, - {6, 2}, - {7, 2}, - {8, 2}, - {9, 2}, - - -- Special combinations: - {5, 5}, - {7, 3}, - {8, 3}, - {9, 5}, -} - - - - ---- Writes a single overloaded function definition for the specified number of params and returns into f ---[[ -The format for the generated function is this: -/** Call the specified 3-param 2-return Lua function: -Returns true if call succeeded, false if there was an error. */ -template <typename FnT, typename ParamT1, typename ParamT2, typename ParamT3, typename RetT1, typename RetT2> -bool Call(FnT a_Function, ParamT1 a_Param1, ParamT2 a_Param2, ParamT3 a_Param3, const cLuaState::cRet & a_RetMark, RetT1 & a_Ret1, RetT2 & a_Ret2) -{ - UNUSED(a_RetMark); - if (!PushFunction(a_Function)) - { - return false; - } - Push(a_Param1); - Push(a_Param2); - Push(a_Param3); - if (!CallFunction(2)) - { - return false; - } - GetStackValue(-2, a_Ret1); - GetStackValue(-1, a_Ret2); - lua_pop(m_LuaState, 2); - return true; -} -Note especially the negative numbers in GetStackValue() calls. ---]] -local function WriteOverload(f, a_NumParams, a_NumReturns) - -- Write the function doxy-comments: - f:write("/** Call the specified ", a_NumParams, "-param ", a_NumReturns, "-return Lua function:\n") - f:write("Returns true if call succeeded, false if there was an error. */\n") - - -- Write the template <...> line: - f:write("template <typename FnT") - for i = 1, a_NumParams do - f:write(", typename ParamT", i) - end - if (a_NumReturns > 0) then - for i = 1, a_NumReturns do - f:write(", typename RetT", i) - end - end - f:write(">\n") - - -- Write the function signature: - f:write("bool Call(") - f:write("const FnT & a_Function") - for i = 1, a_NumParams do - f:write(", ParamT", i, " a_Param", i) - end - if (a_NumReturns > 0) then - f:write(", const cLuaState::cRet & a_RetMark") - for i = 1, a_NumReturns do - f:write(", RetT", i, " & a_Ret", i) - end - end - f:write(")\n") - - -- Common code: - f:write("{\n") - if (a_NumReturns > 0) then - f:write("\tUNUSED(a_RetMark);\n") - end - f:write("\tif (!PushFunction(a_Function))\n") - f:write("\t{\n") - f:write("\t\treturn false;\n") - f:write("\t}\n") - - -- Push the params: - for i = 1, a_NumParams do - f:write("\tPush(a_Param", i, ");\n") - end - - -- Call the function: - f:write("\tif (!CallFunction(", a_NumReturns, "))\n") - f:write("\t{\n") - f:write("\t\treturn false;\n") - f:write("\t}\n") - - -- Get the return values: - for i = 1, a_NumReturns do - f:write("\tGetStackValue(", -1 - a_NumReturns + i, ", a_Ret", i, ");\n") - end - - -- Pop the returns off the stack, if needed: - if (a_NumReturns > 0) then - f:write("\tlua_pop(m_LuaState, ", a_NumReturns, ");\n") - end - - -- Everything ok: - f:write("\treturn true;\n") - f:write("}\n") - - -- Separate from the next function: - f:write("\n\n\n\n\n") -end - - - - - -local f = assert(io.open("LuaState_Call.inc", "w")) - --- Write file header: -f:write([[ -// LuaState_Call.inc - -// This file is auto-generated by gen_LuaState_Call.lua -// Make changes to the generator instead of to this file! - -// This file contains the various overloads for the cLuaState::Call() function -// Each overload handles a different number of parameters / return values -]]) -f:write("\n\n\n\n\n") - --- Write out a template function for each overload: -for _, combination in ipairs(Combinations) do - WriteOverload(f, combination[1], combination[2]) -end - --- Generate the cLuaState::GetStackValues() multi-param templates: -for i = 2, 6 do - f:write("/** Reads ", i, " consecutive values off the stack */\ntemplate <\n") - - -- Write the template function header: - local txt = {} - for idx = 1, i do - table.insert(txt, "\ttypename ArgT" .. idx) - end - f:write(table.concat(txt, ",\n")) - - -- Write the argument declarations: - txt = {} - f:write("\n>\nvoid GetStackValues(\n\tint a_BeginPos,\n") - for idx = 1, i do - table.insert(txt, "\tArgT" .. idx .. " & Arg" .. idx) - end - f:write(table.concat(txt, ",\n")) - - -- Write the function body: - f:write("\n)\n{\n") - for idx = 1, i do - f:write("\tGetStackValue(a_BeginPos + ", idx - 1, ", Arg", idx, ");\n") - end - f:write("}\n\n\n\n\n\n") -end - --- Close the generated file -f:close() - - - - - -print("LuaState_Call.inc generated.") - - - - diff --git a/src/Bindings/virtual_method_hooks.lua b/src/Bindings/virtual_method_hooks.lua index 8ad30bf78..a52728ff8 100644 --- a/src/Bindings/virtual_method_hooks.lua +++ b/src/Bindings/virtual_method_hooks.lua @@ -7,16 +7,6 @@ local default_private_access = false --- Code generators used by the build --- Note that these are not exactly needed for the bindings, but rather we --- misuse tolua's Lua engine to process files for us -dofile("gen_LuaState_Call.lua") - - - - - - local access = {public = 0, protected = 1, private = 2} function preparse_hook(p) |