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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/DispenserEntity.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h index fdfe4e5b4..9410a1129 100644 --- a/src/BlockEntities/DispenserEntity.h +++ b/src/BlockEntities/DispenserEntity.h @@ -12,27 +12,32 @@ class cDispenserEntity : public cDropSpenserEntity { typedef cDropSpenserEntity super; - + public: // tolua_end - + /// Constructor used for normal operation cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); static const char * GetClassStatic(void) { return "cDispenserEntity"; } + /** Spawns a projectile of the given kind in front of the dispenser */ + void SpawnProjectileFromDispenser(int & a_BlockX, int & a_BlockY, int & a_BlockZ, cProjectileEntity::eKind a_Kind, Vector3d a_ShootVector); + + /** Returns how to aim the projectile */ + Vector3d GetShootVector(NIBBLETYPE & a_Meta); + private: // cDropSpenser overrides: virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override; - + /// If such a bucket can fit, adds it to m_Contents and returns true bool ScoopUpLiquid(int a_SlotNum, short a_BucketItemType); - + /// If the a_BlockInFront is liquidable and the empty bucket can fit, does the m_Contents processing and returns true bool EmptyLiquidBucket(BLOCKTYPE a_BlockInFront, int a_SlotNum); } ; // tolua_export - |