diff options
Diffstat (limited to 'src/BlockEntities')
-rw-r--r-- | src/BlockEntities/FurnaceEntity.cpp | 4 | ||||
-rw-r--r-- | src/BlockEntities/HopperEntity.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp index f15553968..c6643bcff 100644 --- a/src/BlockEntities/FurnaceEntity.cpp +++ b/src/BlockEntities/FurnaceEntity.cpp @@ -307,7 +307,7 @@ void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) /// Updates the current recipe, based on the current input void cFurnaceEntity::UpdateInput(void) { - if (!m_Contents.GetSlot(fsInput).IsStackableWith(m_LastInput)) + if (!m_Contents.GetSlot(fsInput).IsEqual(m_LastInput)) { // The input is different from what we had before, reset the cooking time m_TimeCooked = 0; @@ -417,7 +417,7 @@ bool cFurnaceEntity::CanCookInputToOutput(void) const return true; } - if (!m_Contents.GetSlot(fsOutput).IsStackableWith(*m_CurrentRecipe->Out)) + if (!m_Contents.GetSlot(fsOutput).IsEqual(*m_CurrentRecipe->Out)) { // The output slot is blocked with something that cannot be stacked with the recipe's output return false; diff --git a/src/BlockEntities/HopperEntity.cpp b/src/BlockEntities/HopperEntity.cpp index eac59e74d..2255cad64 100644 --- a/src/BlockEntities/HopperEntity.cpp +++ b/src/BlockEntities/HopperEntity.cpp @@ -407,7 +407,7 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl m_Contents.SetSlot(i, One); return true; } - else if (m_Contents.GetSlot(i).IsStackableWith(One)) + else if (m_Contents.GetSlot(i).IsEqual(One)) { if (cPluginManager::Get()->CallHookHopperPullingItem(*m_World, *this, i, a_Entity, a_SlotNum)) { @@ -544,7 +544,7 @@ bool cHopperEntity::MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstS } for (int i = 0; i < ContentsWidth * ContentsHeight; i++) { - if (m_Contents.GetSlot(i).IsStackableWith(DestSlot)) + if (m_Contents.GetSlot(i).IsEqual(DestSlot)) { if (cPluginManager::Get()->CallHookHopperPushingItem(*m_World, *this, i, a_Entity, a_DstSlotNum)) { |