diff options
Diffstat (limited to 'src/Blocks/BlockCarpet.h')
-rw-r--r-- | src/Blocks/BlockCarpet.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/Blocks/BlockCarpet.h b/src/Blocks/BlockCarpet.h new file mode 100644 index 000000000..5eafd8c21 --- /dev/null +++ b/src/Blocks/BlockCarpet.h @@ -0,0 +1,60 @@ + +// BlockCarpet.h + +// Declares the cBlockCarpetHandler class representing the handler for the carpet block + + + + +#pragma once + +#include "BlockHandler.h" + + + + + +class cBlockCarpetHandler : + public cBlockHandler +{ +public: + cBlockCarpetHandler(BLOCKTYPE a_BlockType) : + cBlockHandler(a_BlockType) + { + } + + + virtual const char * GetStepSound(void) override + { + return "step.cloth"; + } + + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + a_BlockType = m_BlockType; + a_BlockMeta = a_Player->GetEquippedItem().m_ItemDamage & 0x0f; + return true; + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.push_back(cItem(E_BLOCK_CARPET, 1, a_BlockMeta)); + } + + + virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override + { + return (a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR); + } +} ; + + + + |