diff options
Diffstat (limited to 'src/Blocks/BlockHandler.h')
-rw-r--r-- | src/Blocks/BlockHandler.h | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index 13c3a84af..772536003 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -73,24 +73,15 @@ public: cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange ) const {} - /** Called just after the player breaks the block. + /** Called after a block gets broken (replaced with air), by natural means. The block is already dug up in the world, the original block type and meta is passed in a_OldBlockType and a_OldBlockMeta. - By default does nothing special, descendants may provide further behavior. */ - virtual void OnPlayerBrokeBlock( - cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, - cPlayer & a_Player, - Vector3i a_BlockPos, - BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta - ) const {} - - /** Called after a block gets broken (replaced with air), either by player or by natural means. - If by player, it is called before the OnPlayerBrokeBlock() callback. - The block is already dug up in the world, the original block type and meta is passed in a_OldBlockType and a_OldBlockMeta. - By default notifies all direct neighbors via their OnNeighborChanged() callbacks. */ + By default notifies all direct neighbors via their OnNeighborChanged() callbacks. + You can determine what kind of entity broke the block (e.g. player) by checking a_Digger! */ virtual void OnBroken( cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, Vector3i a_BlockPos, - BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta + BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, + const cEntity * a_Digger ) const {} /** Called when a direct neighbor of this block has been changed. |