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-rw-r--r--src/Blocks/BlockSeaLantern.h15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/Blocks/BlockSeaLantern.h b/src/Blocks/BlockSeaLantern.h
index 691e7de10..0d7c62b94 100644
--- a/src/Blocks/BlockSeaLantern.h
+++ b/src/Blocks/BlockSeaLantern.h
@@ -10,17 +10,24 @@
class cBlockSeaLanternHandler :
public cBlockHandler
{
+ using super = cBlockHandler;
+
public:
- cBlockSeaLanternHandler(BLOCKTYPE a_BlockType)
- : cBlockHandler(a_BlockType)
+
+ cBlockSeaLanternHandler(BLOCKTYPE a_BlockType):
+ super(a_BlockType)
{
}
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+
+
+
+ virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
// Reset meta to 0
- a_Pickups.emplace_back(E_ITEM_PRISMARINE_CRYSTALS, GetRandomProvider().RandInt<char>(2, 3), 0);
+ // TODO: Handle the Fortune enchantment
+ return cItem(E_ITEM_PRISMARINE_CRYSTALS, GetRandomProvider().RandInt<char>(2, 3), 0);
}
} ;